345 lines
15 KiB
C++
345 lines
15 KiB
C++
/* AMX Mod X
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* Sven Co-op Module
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*
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* by the AMX Mod X Development Team
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*
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* This file is part of AMX Mod X.
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "svencoop.h"
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//
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// EXTERNS
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//
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int gmsgScoreInfo;
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KeyValueData g_kvd;
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Trie<char,String> g_allyNameTrie, g_enemyNameTrie;
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//
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// GLOBALS
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//
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int g_lastDeadflag[33] = { 0 }, g_grenadeCount = 0,
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g_spawnFwd = -1, g_healFwd = -1, g_grenadeFwd = -1;
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edict_t *g_grenadeList[32] = { NULL };
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//
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// AMXX HOOKS
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//
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void OnAmxxAttach()
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{
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MF_AddNatives(svencoop_Exports);
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// sc_set_displayname
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g_kvd.szClassName = "";
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g_kvd.szKeyName = "";
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g_kvd.szValue = "";
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g_kvd.fHandled = 0;
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// sc_get_displayname, default displaynames
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g_allyNameTrie.Insert("monster_alien_babyvoltigore", 27, String("Friendly Baby Voltigore"));
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g_enemyNameTrie.Insert("monster_alien_babyvoltigore", 27, String("Baby Voltigore"));
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g_allyNameTrie.Insert("monster_alien_controller", 24, String("Friendly Alien Controller"));
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g_enemyNameTrie.Insert("monster_alien_controller", 24, String("Alien Controller"));
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g_allyNameTrie.Insert("monster_alien_grunt", 19, String("Friendly Alien Grunt"));
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g_enemyNameTrie.Insert("monster_alien_grunt", 19, String("Alien Grunt"));
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g_allyNameTrie.Insert("monster_alien_slave", 19, String("Friendly Alien Slave"));
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g_enemyNameTrie.Insert("monster_alien_slave", 19, String("Alien Slave"));
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g_allyNameTrie.Insert("monster_vortigaunt", 18, String("Friendly Alien Slave"));
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g_enemyNameTrie.Insert("monster_vortigaunt", 18, String("Alien Slave"));
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g_allyNameTrie.Insert("monster_alien_voltigore", 23, String("Friendly Voltigore"));
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g_enemyNameTrie.Insert("monster_alien_voltigore", 23, String("Voltigore"));
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g_allyNameTrie.Insert("monster_apache", 14, String("Apache"));
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g_enemyNameTrie.Insert("monster_apache", 14, String("Apache"));
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g_allyNameTrie.Insert("monster_blkop_apache", 20, String("Apache"));
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g_enemyNameTrie.Insert("monster_blkop_apache", 20, String("Apache"));
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g_allyNameTrie.Insert("monster_assassin_repel", 22, String("Friendly Male Assassin"));
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g_enemyNameTrie.Insert("monster_assassin_repel", 22, String("Male Assassin"));
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g_allyNameTrie.Insert("monster_male_assassin", 21, String("Friendly Male Assassin"));
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g_enemyNameTrie.Insert("monster_male_assassin", 21, String("Male Assassin"));
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g_allyNameTrie.Insert("monster_babycrab", 16, String("Friendly Head Crab"));
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g_enemyNameTrie.Insert("monster_babycrab", 16, String("Head Crab"));
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g_allyNameTrie.Insert("monster_headcrab", 16, String("Friendly Head Crab"));
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g_enemyNameTrie.Insert("monster_headcrab", 16, String("Head Crab"));
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g_allyNameTrie.Insert("monster_babygarg", 16, String("Friendly Baby Gargantua"));
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g_enemyNameTrie.Insert("monster_babygarg", 16, String("Baby Gargantua"));
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g_allyNameTrie.Insert("monster_barnacle", 16, String("Barnacle"));
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g_enemyNameTrie.Insert("monster_barnacle", 16, String("Barnacle"));
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g_allyNameTrie.Insert("monster_barney", 14, String("Barney"));
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g_enemyNameTrie.Insert("monster_barney", 14, String("Barnabus"));
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g_allyNameTrie.Insert("monster_bigmomma", 16, String("Friendly Big Momma"));
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g_enemyNameTrie.Insert("monster_bigmomma", 16, String("Big Momma"));
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g_allyNameTrie.Insert("monster_blkop_osprey", 20, String("Friendly Black Ops Osprey"));
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g_enemyNameTrie.Insert("monster_blkop_osprey", 20, String("Black Ops Osprey"));
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g_allyNameTrie.Insert("monster_bloater", 15, String("Friendly Bloater"));
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g_enemyNameTrie.Insert("monster_bloater", 15, String("Bloater"));
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g_allyNameTrie.Insert("monster_bullchicken", 19, String("Friendly Bull Squid"));
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g_enemyNameTrie.Insert("monster_bullchicken", 19, String("Bull Squid"));
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g_allyNameTrie.Insert("monster_chumtoad", 16, String("Chubby"));
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g_enemyNameTrie.Insert("monster_chumtoad", 16, String("Chumtoad"));
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g_allyNameTrie.Insert("monster_cleansuit_scientist", 27, String("Cleansuit Scientist"));
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g_enemyNameTrie.Insert("monster_cleansuit_scientist", 27, String("Cleansuit Scientist"));
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g_allyNameTrie.Insert("monster_cockroach", 17, String("Roach"));
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g_enemyNameTrie.Insert("monster_cockroach", 17, String("Roach"));
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g_allyNameTrie.Insert("monster_gargantua", 17, String("Friendly Gargantua"));
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g_enemyNameTrie.Insert("monster_gargantua", 17, String("Gargantua"));
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g_allyNameTrie.Insert("monster_gman", 12, String("Government Man"));
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g_enemyNameTrie.Insert("monster_gman", 12, String("Government Man"));
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g_allyNameTrie.Insert("monster_gonome", 14, String("Friendly Gonome"));
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g_enemyNameTrie.Insert("monster_gonome", 14, String("Gonome"));
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g_allyNameTrie.Insert("monster_houndeye", 16, String("Friendly Hound Eye"));
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g_enemyNameTrie.Insert("monster_houndeye", 16, String("Hound Eye"));
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g_allyNameTrie.Insert("monster_human_assassin", 22, String("Friendly Female Assassin"));
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g_enemyNameTrie.Insert("monster_human_assassin", 22, String("Female Assassin"));
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g_allyNameTrie.Insert("monster_human_grunt", 19, String("Friendly Human Grunt"));
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g_enemyNameTrie.Insert("monster_human_grunt", 19, String("Human Grunt"));
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g_allyNameTrie.Insert("monster_grunt_repel", 19, String("Friendly Human Grunt"));
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g_enemyNameTrie.Insert("monster_grunt_repel", 19, String("Human Grunt"));
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g_allyNameTrie.Insert("monster_human_grunt_ally", 24, String("Ally Grunt"));
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g_enemyNameTrie.Insert("monster_human_grunt_ally", 24, String("Enemy Grunt"));
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g_allyNameTrie.Insert("monster_grunt_ally_repel", 24, String("Ally Grunt"));
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g_enemyNameTrie.Insert("monster_grunt_ally_repel", 24, String("Enemy Grunt"));
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g_allyNameTrie.Insert("monster_human_medic_ally", 24, String("Medic Grunt"));
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g_enemyNameTrie.Insert("monster_human_medic_ally", 24, String("Enemy Medic Grunt"));
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g_allyNameTrie.Insert("monster_medic_ally_repel", 24, String("Medic Grunt"));
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g_enemyNameTrie.Insert("monster_medic_ally_repel", 24, String("Enemy Medic Grunt"));
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g_allyNameTrie.Insert("monster_human_torch_ally", 24, String("Torch Grunt"));
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g_enemyNameTrie.Insert("monster_human_torch_ally", 24, String("Enemy Torch Grunt"));
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g_allyNameTrie.Insert("monster_torch_ally_repel", 24, String("Torch Grunt"));
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g_enemyNameTrie.Insert("monster_torch_ally_repel", 24, String("Enemy Torch Grunt"));
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g_allyNameTrie.Insert("monster_hwgrunt", 15, String("Friendly Heavy Weapons Grunt"));
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g_enemyNameTrie.Insert("monster_hwgrunt", 15, String("Heavy Weapons Grunt"));
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g_allyNameTrie.Insert("monster_hwgrunt_repel", 21, String("Friendly Heavy Weapons Grunt"));
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g_enemyNameTrie.Insert("monster_hwgrunt_repel", 21, String("Heavy Weapons Grunt"));
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g_allyNameTrie.Insert("monster_ichthyosaur", 19, String("Friendly Ichthyosaur"));
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g_enemyNameTrie.Insert("monster_ichthyosaur", 19, String("Ichthyosaur"));
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g_allyNameTrie.Insert("monster_leech", 13, String("Leech"));
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g_enemyNameTrie.Insert("monster_leech", 13, String("Leech"));
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g_allyNameTrie.Insert("monster_miniturret", 18, String("Mini-Turret"));
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g_enemyNameTrie.Insert("monster_miniturret", 18, String("Mini-Turret"));
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g_allyNameTrie.Insert("monster_nihilanth", 17, String(""));
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g_enemyNameTrie.Insert("monster_nihilanth", 17, String(""));
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g_allyNameTrie.Insert("monster_osprey", 14, String("Friendly Osprey Helicopter"));
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g_enemyNameTrie.Insert("monster_osprey", 14, String("Osprey Helicopter"));
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g_allyNameTrie.Insert("monster_otis", 12, String("Otis"));
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g_enemyNameTrie.Insert("monster_otis", 12, String("Enemy Otis"));
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g_allyNameTrie.Insert("monster_pitdrone", 16, String("Friendly Pit Drone"));
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g_enemyNameTrie.Insert("monster_pitdrone", 16, String("Pit Drone"));
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g_allyNameTrie.Insert("monster_rat", 11, String("Rat"));
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g_enemyNameTrie.Insert("monster_rat", 11, String("Rat"));
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g_allyNameTrie.Insert("monster_robogrunt", 17, String("Friendly Robo Grunt"));
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g_enemyNameTrie.Insert("monster_robogrunt", 17, String("Robo Grunt"));
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g_allyNameTrie.Insert("monster_robogrunt_repel", 23, String("Friendly Robo Grunt"));
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g_enemyNameTrie.Insert("monster_robogrunt_repel", 23, String("Robo Grunt"));
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g_allyNameTrie.Insert("monster_scientist", 17, String("Scientist"));
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g_enemyNameTrie.Insert("monster_scientist", 17, String("Scientist"));
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g_allyNameTrie.Insert("monster_sitting_scientist", 25, String("Scientist"));
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g_enemyNameTrie.Insert("monster_sitting_scientist", 25, String("Scientist"));
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g_allyNameTrie.Insert("monster_sentry", 14, String("Sentry Turret"));
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g_enemyNameTrie.Insert("monster_sentry", 14, String("Sentry Turret"));
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g_allyNameTrie.Insert("monster_shockroach", 18, String("Friendly Shock Roach"));
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g_enemyNameTrie.Insert("monster_shockroach", 18, String("Shock Roach"));
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g_allyNameTrie.Insert("monster_shocktrooper", 20, String("Friendly Shock Trooper"));
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g_enemyNameTrie.Insert("monster_shocktrooper", 20, String("Shock Trooper"));
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g_allyNameTrie.Insert("monster_snark", 13, String("Snark"));
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g_enemyNameTrie.Insert("monster_snark", 13, String("Snark"));
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g_allyNameTrie.Insert("monster_tentacle", 16, String("Tentacle"));
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g_enemyNameTrie.Insert("monster_tentacle", 16, String("Tentacle"));
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g_allyNameTrie.Insert("monster_tentaclemaw", 19, String("Tentacle"));
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g_enemyNameTrie.Insert("monster_tentaclemaw", 19, String("Tentacle"));
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g_allyNameTrie.Insert("monster_turret", 14, String("Turret"));
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g_enemyNameTrie.Insert("monster_turret", 14, String("Turret"));
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g_allyNameTrie.Insert("monster_zombie", 14, String("Friendly Zombie"));
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g_enemyNameTrie.Insert("monster_zombie", 14, String("Zombie"));
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g_allyNameTrie.Insert("monster_zombie_barney", 21, String("Friendly Zombie Barney"));
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g_enemyNameTrie.Insert("monster_zombie_barney", 21, String("Zombie Barney"));
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g_allyNameTrie.Insert("monster_zombie_soldier", 22, String("Friendly Zombie Soldier"));
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g_enemyNameTrie.Insert("monster_zombie_soldier", 22, String("Zombie Soldier"));
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}
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void OnPluginsLoaded()
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{
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g_spawnFwd = MF_RegisterForward("sc_client_spawn", ET_IGNORE, FP_CELL, FP_DONE);
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g_healFwd = MF_RegisterForward("sc_client_heal", ET_IGNORE, FP_CELL, FP_CELL, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE);
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g_grenadeFwd = MF_RegisterForward("sc_grenade_throw", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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}
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//
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// METAMOD HOOKS
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//
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/***GetEntityAPI2******************/
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// sc_client_heal
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void DispatchThink(edict_t *pEntity)
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{
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if(g_healFwd != -1 && UTIL_IsMonster(pEntity))
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*((float *)pEntity->pvPrivateData + OFFSET_LAST_HEALTH) = pEntity->v.health;
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RETURN_META(MRES_IGNORED);
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}
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// sc_get_displayname
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void DispatchKeyValue(edict_t *pentKeyvalue, KeyValueData *pkvd)
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{
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// catch displayname and store it ourselves for our native
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// TODO: store this somewhere else besides in the pev
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if(FStrEq(pkvd->szKeyName, "displayname"))
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pentKeyvalue->v.message = ALLOC_STRING(pkvd->szValue);
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RETURN_META(MRES_IGNORED);
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}
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// sc_client_spawn
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void ClientPutInServer(edict_t *pPlayer)
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{
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g_lastDeadflag[ENTINDEX(pPlayer)] = -1;
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RETURN_META(MRES_IGNORED);
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}
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// sc_client_spawn / sc_client_heal
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void PlayerPreThink(edict_t *pPlayer)
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{
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if(g_spawnFwd != -1)
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{
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int index = ENTINDEX(pPlayer);
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if(g_lastDeadflag[index] == -1 || (g_lastDeadflag[index] != DEAD_NO && pPlayer->v.deadflag == DEAD_NO))
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MF_ExecuteForward(g_spawnFwd, index);
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g_lastDeadflag[index] = pPlayer->v.deadflag;
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}
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if(g_healFwd != -1)
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*((float *)pPlayer->pvPrivateData + OFFSET_LAST_HEALTH) = pPlayer->v.health;
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RETURN_META(MRES_IGNORED);
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}
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// sc_grenade_throw
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void StartFrame()
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{
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if(g_grenadeFwd == -1 || !g_grenadeCount)
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RETURN_META(MRES_IGNORED);
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edict_t *pGrenade = g_grenadeList[0];
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if(!FNullEnt(pGrenade) && pGrenade->v.owner)
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{
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const char *model = STRING(pGrenade->v.model);
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int wId = 0;
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switch(model[7])
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{
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case 'g': wId = SCW_ARGRENADE; break; // models/grenade.mdl
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case 'w': wId = SCW_HANDGRENADE; break; // models/w_grenade.mdl
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//case 'c': wId = SCW_BANANA; break; // models/cretegibs.mdl
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}
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if(wId) MF_ExecuteForward(g_grenadeFwd, ENTINDEX(pGrenade->v.owner),
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ENTINDEX(pGrenade), wId, UTIL_IsPlayer(pGrenade->v.owner));
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}
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// shift the list
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g_grenadeList[0] = NULL;
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if(--g_grenadeCount)
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{
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for(int i=1;i<=g_grenadeCount;i++) g_grenadeList[i-1] = g_grenadeList[i];
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g_grenadeList[g_grenadeCount] = NULL;
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}
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RETURN_META(MRES_IGNORED);
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}
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/***GetEntityAPI2_Post*************/
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// sc_set_frags
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void ServerActivate_Post(struct edict_s *, int, int)
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{
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gmsgScoreInfo = GET_USER_MSG_ID(PLID, "ScoreInfo", NULL);
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RETURN_META(MRES_IGNORED);
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}
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/***GetEngineAPI*******************/
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// sc_client_heal
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void EmitSound(edict_t *pEntity, int channel, const char *sample, float volume, float attenuation, int flags, int pitch)
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{
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if(g_healFwd == -1 || !UTIL_IsPlayer(pEntity) || channel != CHAN_WEAPON || strcmp(sample, "items/medshot4.wav") != 0)
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RETURN_META(MRES_IGNORED);
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Vector trStart = pEntity->v.origin;
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if(pEntity->v.flags & FL_DUCKING) trStart.z += 12.0;
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else trStart.z += 28.0;
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Vector trEnd = trStart + gpGlobals->v_forward * 32;
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TraceResult tr;
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TRACE_LINE(trStart, trEnd, dont_ignore_monsters, pEntity, &tr);
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if(tr.flFraction == 1.0)
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TRACE_HULL(trStart, trEnd, dont_ignore_monsters, head_hull, pEntity, &tr);
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if(!FNullEnt(tr.pHit))
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{
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float amount = tr.pHit->v.health - *((float *)tr.pHit->pvPrivateData + OFFSET_LAST_HEALTH);
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if(UTIL_IsPlayer(tr.pHit))
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MF_ExecuteForward(g_healFwd, ENTINDEX(pEntity), ENTINDEX(tr.pHit), amount, 1, 1);
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else if(UTIL_IsMonster(tr.pHit))
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MF_ExecuteForward(g_healFwd, ENTINDEX(pEntity), ENTINDEX(tr.pHit), amount, 0, *((int *)tr.pHit->pvPrivateData + OFFSET_MONSTER_ALLY));
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}
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RETURN_META(MRES_IGNORED);
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}
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/***GetEngineAPI_Post**************/
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// sc_grenade_throw
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void SetModel_Post(edict_t *pEntity, const char *model)
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{
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if(g_grenadeFwd == -1)
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RETURN_META(MRES_IGNORED);
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const char *classname = STRING(pEntity->v.classname);
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if(!pEntity->v.owner && classname[0] == 'g' && classname[2] == 'e' && model[7] == 'g')
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{
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if(g_grenadeCount < sizeof g_grenadeList)
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g_grenadeList[g_grenadeCount++] = pEntity;
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}
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RETURN_META(MRES_IGNORED);
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}
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