d6e71c8f4f
* Remove FAKEMETA leftovers * Move "require_module" native to where it belongs * Remove broken AMX module support * Remove useless natives * Remove "alloc_amxmemory" and "free_amxmemory" functions * Remove "strip_name" function * Clean engine a bit * Export "GiveFnptrsToDll" (Windows) (Core) * memcpy -> ke::SafeStrcpy * Export GiveFnptrsToDll in modules * Update msvc project files
406 lines
9.1 KiB
C++
Executable File
406 lines
9.1 KiB
C++
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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#include "amxmodx.h"
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#include "libraries.h"
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#ifndef FAR
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#define FAR
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#endif
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// New
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typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
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typedef int (FAR *QUERYMOD_NEW)(int * /*ifvers*/, amxx_module_info_s * /*modInfo*/);
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typedef int (FAR *CHECKGAME_NEW)(const char *);
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typedef int (FAR *ATTACHMOD_NEW)(PFN_REQ_FNPTR /*reqFnptrFunc*/);
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typedef int (FAR *DETACHMOD_NEW)(void);
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typedef void (FAR *PLUGINSLOADED_NEW)(void);
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typedef void (*PLUGINSUNLOADED_NEW)(void);
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typedef void (*PLUGINSUNLOADING_NEW)(void);
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// *****************************************************
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// class CModule
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// *****************************************************
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CModule::CModule(const char* fname)
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{
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m_Filename = fname;
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clear(false);
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}
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CModule::~CModule()
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{
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// old & new
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if (m_Handle)
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DLFREE(m_Handle);
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clear();
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}
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void CModule::clear(bool clearFilename)
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{
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// old & new
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m_Metamod = false;
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m_Handle = NULL;
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m_Status = MODULE_NONE;
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if (clearFilename)
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{
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m_Filename = "unknown";
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}
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// new
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m_InfoNew.author = "unknown";
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m_InfoNew.name = "unknown";
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m_InfoNew.version = "unknown";
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m_InfoNew.reload = 0;
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m_MissingFunc = NULL;
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for (size_t i=0; i<m_DestroyableIndexes.length(); i++)
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{
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delete [] m_Natives[m_DestroyableIndexes[i]];
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}
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m_DestroyableIndexes.clear();
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m_Natives.clear();
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m_NewNatives.clear();
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}
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bool CModule::attachMetamod(const char *mmfile, PLUG_LOADTIME now)
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{
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void **handle;
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void *dummy = NULL;
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if (!m_Handle)
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handle = &dummy;
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else
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handle = (void **)&m_Handle;
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int res = LoadMetamodPlugin(mmfile, handle, now);
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if (!res)
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{
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m_Metamod = false;
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}
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return true;
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}
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//this ugly function is ultimately something like O(n^4).
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//sigh. it shouldn't be needed.
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void CModule::rewriteNativeLists(AMX_NATIVE_INFO *list)
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{
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AMX_NATIVE_INFO *curlist;
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for (size_t i=0; i<m_Natives.length(); i++)
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{
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curlist = m_Natives[i];
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bool changed = false;
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bool found = false;
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ke::Vector<size_t> newlist;
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for (size_t j=0; curlist[j].func != NULL; j++)
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{
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found = false;
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for (size_t k=0; list[k].func != NULL; k++)
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{
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if (strcmp(curlist[j].name, list[k].name) == 0)
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{
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found = true;
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break;
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}
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}
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if (found)
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{
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changed = true;
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//don't break, we have to search it all
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} else {
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newlist.append(j);
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}
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}
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if (changed)
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{
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//now build the new list
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AMX_NATIVE_INFO *rlist = new AMX_NATIVE_INFO[newlist.length()+1];
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for (size_t j=0; j<newlist.length(); j++)
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{
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rlist[j].func = curlist[newlist[j]].func;
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rlist[j].name = curlist[newlist[j]].name;
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}
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rlist[newlist.length()].func = NULL;
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rlist[newlist.length()].name = NULL;
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m_Natives[i] = rlist;
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m_DestroyableIndexes.append(i);
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}
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}
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}
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bool CModule::attachModule()
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{
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// old & new
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if (m_Status != MODULE_QUERY || !m_Handle)
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return false;
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ATTACHMOD_NEW AttachFunc_New = (ATTACHMOD_NEW)DLPROC(m_Handle, "AMXX_Attach");
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if (!AttachFunc_New)
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return false;
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g_ModuleCallReason = ModuleCall_Attach;
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g_CurrentlyCalledModule = this;
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int retVal = (*AttachFunc_New)(Module_ReqFnptr);
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g_CurrentlyCalledModule = NULL;
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g_ModuleCallReason = ModuleCall_NotCalled;
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switch (retVal)
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{
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case AMXX_OK:
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m_Status = MODULE_LOADED;
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break;
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case AMXX_PARAM:
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AMXXLOG_Log("[AMXX] Internal Error: Module \"%s\" (version \"%s\") returned \"Invalid parameter\" from Attach func.", m_Filename.chars(), getVersion());
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m_Status = MODULE_INTERROR;
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return false;
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case AMXX_FUNC_NOT_PRESENT:
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m_Status = MODULE_FUNCNOTPRESENT;
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m_MissingFunc = g_LastRequestedFunc;
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return false;
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default:
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AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an invalid code.", m_Filename.chars(), getVersion());
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m_Status = MODULE_BADLOAD;
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return false;
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}
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if (m_Status == MODULE_LOADED)
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{
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AddLibrariesFromString(m_InfoNew.library, LibType_Library, LibSource_Module, this);
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AddLibrariesFromString(m_InfoNew.libclass, LibType_Class, LibSource_Module, this);
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return true;
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}
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return false;
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}
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bool CModule::queryModule()
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{
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if (m_Status != MODULE_NONE) // don't check if already queried
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return false;
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m_Handle = DLLOAD(m_Filename.chars()); // load file
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if (!m_Handle)
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{
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#if defined(__linux__) || defined(__APPLE__)
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AMXXLOG_Log("[AMXX] Module \"%s\" failed to load (%s)", m_Filename.chars(), dlerror());
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#endif
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m_Status = MODULE_BADLOAD;
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return false;
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}
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// Check whether the module uses metamod (for auto attach)
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if (DLPROC(m_Handle, "Meta_Attach"))
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m_Metamod = true;
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// Try new interface first
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QUERYMOD_NEW queryFunc_New = (QUERYMOD_NEW)DLPROC(m_Handle, "AMXX_Query");
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if (queryFunc_New)
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{
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int ifVers = AMXX_INTERFACE_VERSION;
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g_ModuleCallReason = ModuleCall_Query;
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g_CurrentlyCalledModule = this;
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int retVal = (*queryFunc_New)(&ifVers, &m_InfoNew);
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g_CurrentlyCalledModule = NULL;
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g_ModuleCallReason = ModuleCall_NotCalled;
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switch (retVal)
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{
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case AMXX_PARAM:
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AMXXLOG_Log("[AMXX] Internal Error: Module \"%s\" (version \"%s\") returned \"Invalid parameter\" from Attach func.", m_Filename.chars(), getVersion());
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m_Status = MODULE_INTERROR;
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return false;
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case AMXX_IFVERS:
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if (ifVers < AMXX_INTERFACE_VERSION)
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{
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//backwards compat for new defs
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if (ifVers == 3)
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{
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g_ModuleCallReason = ModuleCall_Query;
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g_CurrentlyCalledModule = this;
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retVal = (*queryFunc_New)(&ifVers, &m_InfoNew);
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g_CurrentlyCalledModule = NULL;
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g_ModuleCallReason = ModuleCall_NotCalled;
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if (retVal == AMXX_OK)
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{
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m_InfoNew.library = m_InfoNew.logtag;
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if (StrCaseStr(m_InfoNew.library, "sql")
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|| StrCaseStr(m_InfoNew.library, "dbi"))
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{
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m_InfoNew.libclass = "DBI";
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} else {
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m_InfoNew.libclass = "";
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}
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break;
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}
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return false;
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} else {
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m_Status = MODULE_OLD;
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return false;
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}
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} else {
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m_Status = MODULE_NEWER;
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return false;
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}
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case AMXX_OK:
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break;
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default:
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AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an invalid code.", m_Filename.chars(), getVersion());
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m_Status = MODULE_BADLOAD;
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return false;
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}
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// Check for attach
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if (!DLPROC(m_Handle, "AMXX_Attach"))
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{
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m_Status = MODULE_NOATTACH;
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return false;
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}
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// Lastly, check to see if this module is able to load on this game mod
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CHECKGAME_NEW checkGame_New = (CHECKGAME_NEW)DLPROC(m_Handle, "AMXX_CheckGame");
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if (checkGame_New)
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{
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// This is an optional check; do not fail modules that do not have it
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int ret = checkGame_New(g_mod_name.chars());
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if (ret != AMXX_GAME_OK)
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{
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switch (ret)
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{
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case AMXX_GAME_BAD:
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AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") reported that it cannot load on game \"%s\"", m_Filename.chars(), getVersion(), g_mod_name.chars());
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m_Status = MODULE_BADGAME;
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break;
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default:
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AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an unknown CheckGame code (value: %d)", m_Filename.chars(), getVersion(), ret);
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m_Status = MODULE_BADLOAD;
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break;
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}
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return false;
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}
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}
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m_Status = MODULE_QUERY;
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return true;
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} else {
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m_Status = MODULE_NOQUERY;
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return false;
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}
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}
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bool CModule::detachModule()
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{
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if (m_Status != MODULE_LOADED)
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return false;
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RemoveLibraries(this);
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DETACHMOD_NEW detachFunc_New = (DETACHMOD_NEW)DLPROC(m_Handle, "AMXX_Detach");
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if (detachFunc_New)
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{
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g_ModuleCallReason = ModuleCall_Detach;
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g_CurrentlyCalledModule = this;
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(*detachFunc_New)();
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g_CurrentlyCalledModule = NULL;
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g_ModuleCallReason = ModuleCall_NotCalled;
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}
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if (IsMetamod())
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{
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UnloadMetamodPlugin(m_Handle);
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}
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DLFREE(m_Handle);
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clear();
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return true;
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}
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void CModule::CallPluginsUnloaded()
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{
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if (m_Status != MODULE_LOADED)
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return;
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if (!m_Handle)
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return;
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PLUGINSUNLOADED_NEW func = (PLUGINSUNLOADED_NEW)DLPROC(m_Handle, "AMXX_PluginsUnloaded");
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if (!func)
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return;
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func();
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}
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void CModule::CallPluginsUnloading()
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{
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if (m_Status != MODULE_LOADED)
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return;
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if (!m_Handle)
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return;
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PLUGINSUNLOADING_NEW func = (PLUGINSUNLOADING_NEW)DLPROC(m_Handle, "AMXX_PluginsUnloading");
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if (!func)
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return;
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func();
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}
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void CModule::CallPluginsLoaded()
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{
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if (m_Status != MODULE_LOADED)
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return;
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if (!m_Handle)
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return;
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PLUGINSLOADED_NEW func = (PLUGINSLOADED_NEW)DLPROC(m_Handle, "AMXX_PluginsLoaded");
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if (!func)
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return;
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func();
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}
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const char* CModule::getStatus() const
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{
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switch (m_Status)
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{
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case MODULE_NONE: return "error";
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case MODULE_QUERY: return "pending";
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case MODULE_BADLOAD: return "bad load";
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case MODULE_LOADED: return "running";
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case MODULE_NOINFO: return "no info";
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case MODULE_NOQUERY: return "no query";
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case MODULE_NOATTACH: return "no attach";
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case MODULE_OLD: return "old";
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case MODULE_FUNCNOTPRESENT:
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case MODULE_NEWER: return "newer";
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case MODULE_INTERROR: return "internal err";
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case MODULE_NOT64BIT: return "not 64bit";
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case MODULE_BADGAME: return "bad game";
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default: break;
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}
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return "unknown";
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}
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