amxmodx/amxmodx/CModule.cpp
Karol Szuster d6e71c8f4f Little cleanup (#461)
* Remove FAKEMETA leftovers

* Move "require_module" native to where it belongs

* Remove broken AMX module support

* Remove useless natives

* Remove "alloc_amxmemory" and "free_amxmemory" functions

* Remove "strip_name" function

* Clean engine a bit

* Export "GiveFnptrsToDll" (Windows) (Core)

* memcpy -> ke::SafeStrcpy

* Export GiveFnptrsToDll in modules

* Update msvc project files
2017-12-07 18:45:16 +01:00

406 lines
9.1 KiB
C++
Executable File

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#include "amxmodx.h"
#include "libraries.h"
#ifndef FAR
#define FAR
#endif
// New
typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
typedef int (FAR *QUERYMOD_NEW)(int * /*ifvers*/, amxx_module_info_s * /*modInfo*/);
typedef int (FAR *CHECKGAME_NEW)(const char *);
typedef int (FAR *ATTACHMOD_NEW)(PFN_REQ_FNPTR /*reqFnptrFunc*/);
typedef int (FAR *DETACHMOD_NEW)(void);
typedef void (FAR *PLUGINSLOADED_NEW)(void);
typedef void (*PLUGINSUNLOADED_NEW)(void);
typedef void (*PLUGINSUNLOADING_NEW)(void);
// *****************************************************
// class CModule
// *****************************************************
CModule::CModule(const char* fname)
{
m_Filename = fname;
clear(false);
}
CModule::~CModule()
{
// old & new
if (m_Handle)
DLFREE(m_Handle);
clear();
}
void CModule::clear(bool clearFilename)
{
// old & new
m_Metamod = false;
m_Handle = NULL;
m_Status = MODULE_NONE;
if (clearFilename)
{
m_Filename = "unknown";
}
// new
m_InfoNew.author = "unknown";
m_InfoNew.name = "unknown";
m_InfoNew.version = "unknown";
m_InfoNew.reload = 0;
m_MissingFunc = NULL;
for (size_t i=0; i<m_DestroyableIndexes.length(); i++)
{
delete [] m_Natives[m_DestroyableIndexes[i]];
}
m_DestroyableIndexes.clear();
m_Natives.clear();
m_NewNatives.clear();
}
bool CModule::attachMetamod(const char *mmfile, PLUG_LOADTIME now)
{
void **handle;
void *dummy = NULL;
if (!m_Handle)
handle = &dummy;
else
handle = (void **)&m_Handle;
int res = LoadMetamodPlugin(mmfile, handle, now);
if (!res)
{
m_Metamod = false;
}
return true;
}
//this ugly function is ultimately something like O(n^4).
//sigh. it shouldn't be needed.
void CModule::rewriteNativeLists(AMX_NATIVE_INFO *list)
{
AMX_NATIVE_INFO *curlist;
for (size_t i=0; i<m_Natives.length(); i++)
{
curlist = m_Natives[i];
bool changed = false;
bool found = false;
ke::Vector<size_t> newlist;
for (size_t j=0; curlist[j].func != NULL; j++)
{
found = false;
for (size_t k=0; list[k].func != NULL; k++)
{
if (strcmp(curlist[j].name, list[k].name) == 0)
{
found = true;
break;
}
}
if (found)
{
changed = true;
//don't break, we have to search it all
} else {
newlist.append(j);
}
}
if (changed)
{
//now build the new list
AMX_NATIVE_INFO *rlist = new AMX_NATIVE_INFO[newlist.length()+1];
for (size_t j=0; j<newlist.length(); j++)
{
rlist[j].func = curlist[newlist[j]].func;
rlist[j].name = curlist[newlist[j]].name;
}
rlist[newlist.length()].func = NULL;
rlist[newlist.length()].name = NULL;
m_Natives[i] = rlist;
m_DestroyableIndexes.append(i);
}
}
}
bool CModule::attachModule()
{
// old & new
if (m_Status != MODULE_QUERY || !m_Handle)
return false;
ATTACHMOD_NEW AttachFunc_New = (ATTACHMOD_NEW)DLPROC(m_Handle, "AMXX_Attach");
if (!AttachFunc_New)
return false;
g_ModuleCallReason = ModuleCall_Attach;
g_CurrentlyCalledModule = this;
int retVal = (*AttachFunc_New)(Module_ReqFnptr);
g_CurrentlyCalledModule = NULL;
g_ModuleCallReason = ModuleCall_NotCalled;
switch (retVal)
{
case AMXX_OK:
m_Status = MODULE_LOADED;
break;
case AMXX_PARAM:
AMXXLOG_Log("[AMXX] Internal Error: Module \"%s\" (version \"%s\") returned \"Invalid parameter\" from Attach func.", m_Filename.chars(), getVersion());
m_Status = MODULE_INTERROR;
return false;
case AMXX_FUNC_NOT_PRESENT:
m_Status = MODULE_FUNCNOTPRESENT;
m_MissingFunc = g_LastRequestedFunc;
return false;
default:
AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an invalid code.", m_Filename.chars(), getVersion());
m_Status = MODULE_BADLOAD;
return false;
}
if (m_Status == MODULE_LOADED)
{
AddLibrariesFromString(m_InfoNew.library, LibType_Library, LibSource_Module, this);
AddLibrariesFromString(m_InfoNew.libclass, LibType_Class, LibSource_Module, this);
return true;
}
return false;
}
bool CModule::queryModule()
{
if (m_Status != MODULE_NONE) // don't check if already queried
return false;
m_Handle = DLLOAD(m_Filename.chars()); // load file
if (!m_Handle)
{
#if defined(__linux__) || defined(__APPLE__)
AMXXLOG_Log("[AMXX] Module \"%s\" failed to load (%s)", m_Filename.chars(), dlerror());
#endif
m_Status = MODULE_BADLOAD;
return false;
}
// Check whether the module uses metamod (for auto attach)
if (DLPROC(m_Handle, "Meta_Attach"))
m_Metamod = true;
// Try new interface first
QUERYMOD_NEW queryFunc_New = (QUERYMOD_NEW)DLPROC(m_Handle, "AMXX_Query");
if (queryFunc_New)
{
int ifVers = AMXX_INTERFACE_VERSION;
g_ModuleCallReason = ModuleCall_Query;
g_CurrentlyCalledModule = this;
int retVal = (*queryFunc_New)(&ifVers, &m_InfoNew);
g_CurrentlyCalledModule = NULL;
g_ModuleCallReason = ModuleCall_NotCalled;
switch (retVal)
{
case AMXX_PARAM:
AMXXLOG_Log("[AMXX] Internal Error: Module \"%s\" (version \"%s\") returned \"Invalid parameter\" from Attach func.", m_Filename.chars(), getVersion());
m_Status = MODULE_INTERROR;
return false;
case AMXX_IFVERS:
if (ifVers < AMXX_INTERFACE_VERSION)
{
//backwards compat for new defs
if (ifVers == 3)
{
g_ModuleCallReason = ModuleCall_Query;
g_CurrentlyCalledModule = this;
retVal = (*queryFunc_New)(&ifVers, &m_InfoNew);
g_CurrentlyCalledModule = NULL;
g_ModuleCallReason = ModuleCall_NotCalled;
if (retVal == AMXX_OK)
{
m_InfoNew.library = m_InfoNew.logtag;
if (StrCaseStr(m_InfoNew.library, "sql")
|| StrCaseStr(m_InfoNew.library, "dbi"))
{
m_InfoNew.libclass = "DBI";
} else {
m_InfoNew.libclass = "";
}
break;
}
return false;
} else {
m_Status = MODULE_OLD;
return false;
}
} else {
m_Status = MODULE_NEWER;
return false;
}
case AMXX_OK:
break;
default:
AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an invalid code.", m_Filename.chars(), getVersion());
m_Status = MODULE_BADLOAD;
return false;
}
// Check for attach
if (!DLPROC(m_Handle, "AMXX_Attach"))
{
m_Status = MODULE_NOATTACH;
return false;
}
// Lastly, check to see if this module is able to load on this game mod
CHECKGAME_NEW checkGame_New = (CHECKGAME_NEW)DLPROC(m_Handle, "AMXX_CheckGame");
if (checkGame_New)
{
// This is an optional check; do not fail modules that do not have it
int ret = checkGame_New(g_mod_name.chars());
if (ret != AMXX_GAME_OK)
{
switch (ret)
{
case AMXX_GAME_BAD:
AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") reported that it cannot load on game \"%s\"", m_Filename.chars(), getVersion(), g_mod_name.chars());
m_Status = MODULE_BADGAME;
break;
default:
AMXXLOG_Log("[AMXX] Module \"%s\" (version \"%s\") returned an unknown CheckGame code (value: %d)", m_Filename.chars(), getVersion(), ret);
m_Status = MODULE_BADLOAD;
break;
}
return false;
}
}
m_Status = MODULE_QUERY;
return true;
} else {
m_Status = MODULE_NOQUERY;
return false;
}
}
bool CModule::detachModule()
{
if (m_Status != MODULE_LOADED)
return false;
RemoveLibraries(this);
DETACHMOD_NEW detachFunc_New = (DETACHMOD_NEW)DLPROC(m_Handle, "AMXX_Detach");
if (detachFunc_New)
{
g_ModuleCallReason = ModuleCall_Detach;
g_CurrentlyCalledModule = this;
(*detachFunc_New)();
g_CurrentlyCalledModule = NULL;
g_ModuleCallReason = ModuleCall_NotCalled;
}
if (IsMetamod())
{
UnloadMetamodPlugin(m_Handle);
}
DLFREE(m_Handle);
clear();
return true;
}
void CModule::CallPluginsUnloaded()
{
if (m_Status != MODULE_LOADED)
return;
if (!m_Handle)
return;
PLUGINSUNLOADED_NEW func = (PLUGINSUNLOADED_NEW)DLPROC(m_Handle, "AMXX_PluginsUnloaded");
if (!func)
return;
func();
}
void CModule::CallPluginsUnloading()
{
if (m_Status != MODULE_LOADED)
return;
if (!m_Handle)
return;
PLUGINSUNLOADING_NEW func = (PLUGINSUNLOADING_NEW)DLPROC(m_Handle, "AMXX_PluginsUnloading");
if (!func)
return;
func();
}
void CModule::CallPluginsLoaded()
{
if (m_Status != MODULE_LOADED)
return;
if (!m_Handle)
return;
PLUGINSLOADED_NEW func = (PLUGINSLOADED_NEW)DLPROC(m_Handle, "AMXX_PluginsLoaded");
if (!func)
return;
func();
}
const char* CModule::getStatus() const
{
switch (m_Status)
{
case MODULE_NONE: return "error";
case MODULE_QUERY: return "pending";
case MODULE_BADLOAD: return "bad load";
case MODULE_LOADED: return "running";
case MODULE_NOINFO: return "no info";
case MODULE_NOQUERY: return "no query";
case MODULE_NOATTACH: return "no attach";
case MODULE_OLD: return "old";
case MODULE_FUNCNOTPRESENT:
case MODULE_NEWER: return "newer";
case MODULE_INTERROR: return "internal err";
case MODULE_NOT64BIT: return "not 64bit";
case MODULE_BADGAME: return "bad game";
default: break;
}
return "unknown";
}