41 lines
643 B
C++
Executable File
41 lines
643 B
C++
Executable File
#ifndef CPLAYER_H
|
|
#define CPLAYER_H
|
|
class CPlayer
|
|
{
|
|
public:
|
|
void PreThink();
|
|
void PreThink_Post();
|
|
void PostThink_Post();
|
|
void Spawn();
|
|
void ChangeTeam();
|
|
void ChangeClass(int newclass);
|
|
void Connect();
|
|
void Disconnect();
|
|
void Reset();
|
|
void Die();
|
|
int GetClass();
|
|
bool bot;
|
|
// Basic engine stuff.
|
|
edict_t *edict;
|
|
entvars_t *pev;
|
|
int oldimpulse; // Store the previous impulse.
|
|
int index;
|
|
|
|
bool connected;
|
|
REAL fov;
|
|
bool foved;
|
|
// Custom model/body/skin
|
|
bool custommodel;
|
|
bool customskin;
|
|
bool custombody;
|
|
char model[128];
|
|
int skin;
|
|
int body;
|
|
|
|
// Speed change
|
|
int speedchange;
|
|
int maxspeed;
|
|
|
|
int iclass;
|
|
};
|
|
#endif |