amxmodx/dlls/tfc/tfcx/moduleconfig.cpp
2004-06-15 13:49:19 +00:00

363 lines
10 KiB
C++
Executable File

/*
* TFCX
* Copyright (c) 2004 Lukasz Wlasinski
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#include "tfcx.h"
funEventCall modMsgsEnd[MAX_REG_MSGS];
funEventCall modMsgs[MAX_REG_MSGS];
void (*function)(void*);
void (*endfunction)(void*);
CPlayer* mPlayer;
CPlayer players[33];
bool rankBots;
int pdTimerOwner;
int pdSentryGunOwner;
int pdAmmo[6];
int gmsgCurWeapon;
int gmsgDamage;
int gmsgDamage2;
int gmsgWeaponList;
int gmsgResetHUD;
int gmsgAmmoX;
int gmsgScoreInfo;
int gmsgAmmoPickup;
int mState;
int mPlayerIndex;
int iFDamage;
int iFDeath;
int iFGrenade;
RankSystem g_rank;
Grenades g_grenades;
cvar_t init_tfcstats_maxsize ={"tfcstats_maxsize","3500", 0 , 3500.0 };
cvar_t init_tfcstats_reset ={"tfcstats_reset","0"};
cvar_t init_tfcstats_rank ={"tfcstats_rank","0"};
cvar_t *tfcstats_rankbots;
cvar_t *tfcstats_pause;
cvar_t init_tfcstats_rankbots ={"tfcstats_rankbots","1"};
cvar_t init_tfcstats_pause = {"tfcstats_pause","0"};
cvar_t *tfcstats_maxsize;
cvar_t *tfcstats_reset;
cvar_t *tfcstats_rank;
struct sUserMsg {
const char* name;
int* id;
funEventCall func;
bool endmsg;
} g_user_msg[] = {
{ "CurWeapon" , &gmsgCurWeapon , Client_CurWeapon, false },
{ "Damage" , &gmsgDamage,Client_Damage, false },
{ "Damage" , &gmsgDamage2,Client_Damage_End, true },
//{ "WeaponList" , &gmsgWeaponList, Client_WeaponList, false},
{ "ResetHUD" , &gmsgResetHUD,Client_ResetHUD, true },
{ "AmmoX" , &gmsgAmmoX, Client_AmmoX , false },
{ "ScoreInfo" , &gmsgScoreInfo, Client_ScoreInfo, false},
{ "AmmoPickup" , &gmsgAmmoPickup, Client_AmmoPickup , false },
{ 0 , 0,0,false }
};
const char* get_localinfo( const char* name , const char* def = 0 )
{
const char* b = LOCALINFO( (char*)name );
if (((b==0)||(*b==0)) && def )
SET_LOCALINFO((char*)name,(char*)(b = def) );
return b;
}
int RegUserMsg_Post(const char *pszName, int iSize)
{
for (int i = 0; g_user_msg[ i ].name; ++i )
{
if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 )
{
int id = META_RESULT_ORIG_RET( int );
*g_user_msg[ i ].id = id;
if ( g_user_msg[ i ].endmsg )
modMsgsEnd[ id ] = g_user_msg[ i ].func;
else
modMsgs[ id ] = g_user_msg[ i ].func;
//break;
}
}
RETURN_META_VALUE(MRES_IGNORED, 0);
}
void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax ){
rankBots = (int)tfcstats_rankbots->value ? true:false;
for( int i = 1; i <= gpGlobals->maxClients; ++i )
GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
RETURN_META(MRES_IGNORED);
}
void PlayerPreThink_Post( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if ( !isModuleActive() ) // stats only
return;
if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time && pPlayer->ingame){
if ( !ignoreBots(pEntity) ){
pPlayer->clearStats = 0.0f;
pPlayer->rank->updatePosition( &pPlayer->life );
pPlayer->restartStats(false);
}
}
RETURN_META(MRES_IGNORED);
}
void ServerDeactivate() {
int i;
for(i = 1;i<=gpGlobals->maxClients; ++i){
CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
if (pPlayer->rank) pPlayer->Disconnect();
}
if ( (g_rank.getRankNum() >= (int)tfcstats_maxsize->value) || ((int)tfcstats_reset->value == 1) ) {
CVAR_SET_FLOAT("tfcstats_reset",0.0);
g_rank.clear();
}
g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("tfcstats") ) );
// clear custom weapons info
for ( i=TFCMAX_WEAPONS-TFCMAX_CUSTOMWPNS;i<TFCMAX_WEAPONS;i++)
weaponData[i].ammoSlot = false;
RETURN_META(MRES_IGNORED);
}
BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] ){
GET_PLAYER_POINTER(pEntity)->Connect(pszAddress);
RETURN_META_VALUE(MRES_IGNORED, TRUE);
}
void ClientDisconnect( edict_t *pEntity ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
if (pPlayer->rank) pPlayer->Disconnect();
RETURN_META(MRES_IGNORED);
}
void ClientPutInServer_Post( edict_t *pEntity ) {
GET_PLAYER_POINTER(pEntity)->PutInServer();
RETURN_META(MRES_IGNORED);
}
void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer ) {
CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
const char* name = INFOKEY_VALUE(infobuffer,"name");
const char* oldname = STRING(pEntity->v.netname);
if ( pPlayer->rank ){
if ( strcmp(oldname,name) != 0 ) {
if ((int)tfcstats_rank->value == 0)
pPlayer->rank = g_rank.findEntryInRank( name, name );
else
pPlayer->rank->setName( name );
}
}
else if ( pPlayer->IsBot() ) {
pPlayer->Connect( "127.0.0.1" );
pPlayer->PutInServer();
}
RETURN_META(MRES_IGNORED);
}
void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed) {
if (ed){
mPlayerIndex = ENTINDEX(ed);
mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
} else {
mPlayerIndex = 0;
mPlayer = NULL;
}
mState = 0;
if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
msg_type = 0;
function=modMsgs[msg_type];
endfunction=modMsgsEnd[msg_type];
RETURN_META(MRES_IGNORED);
}
void MessageEnd_Post(void) {
if (endfunction) (*endfunction)(NULL);
RETURN_META(MRES_IGNORED);
}
void WriteByte_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteChar_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteShort_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteLong_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void WriteAngle_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteCoord_Post(float flValue) {
if (function) (*function)((void *)&flValue);
RETURN_META(MRES_IGNORED);
}
void WriteString_Post(const char *sz) {
if (function) (*function)((void *)sz);
RETURN_META(MRES_IGNORED);
}
void WriteEntity_Post(int iValue) {
if (function) (*function)((void *)&iValue);
RETURN_META(MRES_IGNORED);
}
void SetModel_Post(edict_t *e, const char *m){
if(e->v.owner && e->v.owner->v.flags&(FL_CLIENT | FL_FAKECLIENT)){
CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner);
if ( !STRING(e->v.classname)[0] ){ // current weapon shot
if ( pPlayer->classId != TFC_PC_SOLDIER )
pPlayer->saveShot(pPlayer->current);
}
}
RETURN_META(MRES_IGNORED);
}
void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr) {
if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&
e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )){
GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
RETURN_META(MRES_IGNORED);
}
if ( e->v.owner && e->v.owner->v.flags& (FL_CLIENT | FL_FAKECLIENT) ){
CPlayer *pPlayer = GET_PLAYER_POINTER(e->v.owner);
for ( int i=0;i<MAX_TRACE;i++){
if ( strcmp( traceData[i].szName,STRING(e->v.classname)) == 0 ){
if ( traceData[i].iAction & ACT_NADE_SHOT ){
pPlayer->saveShot(traceData[i].iId);
}
if ( traceData[i].iAction & ACT_NADE_PUT ){
g_grenades.put(e,traceData[i].fDel,traceData[i].iId,GET_PLAYER_POINTER(e->v.owner));
}
if ( traceData[i].iAction & ACT_NADE_THROW ){
MF_ExecuteForward ( iFGrenade, pPlayer->index,ENTINDEX(e),traceData[i].iId );
}
break;
}
}
}
RETURN_META(MRES_IGNORED);
}
void FN_META_ATTACH() {
CVAR_REGISTER (&init_tfcstats_maxsize);
CVAR_REGISTER (&init_tfcstats_reset);
CVAR_REGISTER (&init_tfcstats_rank);
tfcstats_maxsize=CVAR_GET_POINTER(init_tfcstats_maxsize.name);
tfcstats_reset=CVAR_GET_POINTER(init_tfcstats_reset.name);
tfcstats_rank=CVAR_GET_POINTER(init_tfcstats_rank.name);
CVAR_REGISTER (&init_tfcstats_rankbots);
CVAR_REGISTER (&init_tfcstats_pause);
tfcstats_rankbots = CVAR_GET_POINTER(init_tfcstats_rankbots.name);
tfcstats_pause = CVAR_GET_POINTER(init_tfcstats_pause.name);
}
void FN_AMXX_ATTACH() {
MF_AddNatives( stats_Natives );
MF_AddNatives( base_Natives );
const char* path = get_localinfo("tfcstats_score");
if ( path && *path )
{
char error[128];
g_rank.loadCalc( MF_BuildPathname("%s",path) , error );
}
if ( !g_rank.begin() )
{
g_rank.loadRank( MF_BuildPathname("%s",get_localinfo("tfcstats") ) );
}
// set default PrivateData offsets
pdTimerOwner = PD_TIMER_OWNER;
pdSentryGunOwner = PD_SENTRY_OWNER;
pdAmmo[TFC_AMMO_SHELLS] = PD_AMMO_SHELLS;
pdAmmo[TFC_AMMO_BULLETS] = PD_AMMO_BULLETS;
pdAmmo[TFC_AMMO_CELLS] = PD_AMMO_CELLS;
pdAmmo[TFC_AMMO_ROCKETS] = PD_AMMO_ROCKETS;
pdAmmo[TFC_AMMO_NADE1] = PD_AMMO_NADE1;
pdAmmo[TFC_AMMO_NADE2] = PD_AMMO_NADE2;
}
void FN_AMXX_Detach() {
g_grenades.clear();
g_rank.clear();
g_rank.unloadCalc();
}
void FN_AMXX_PLUGINSLOADED(){
iFDeath = MF_RegisterForward("client_death",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFDamage = MF_RegisterForward("client_damage",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
iFGrenade = MF_RegisterForward("grenade_throw",ET_IGNORE,FP_CELL,FP_CELL,FP_CELL,FP_DONE);
}