63 lines
1.7 KiB
SourcePawn
Executable File
63 lines
1.7 KiB
SourcePawn
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Language Functions
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//
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#if defined _lang_included
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#endinput
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#endif
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#define _lang_included
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//return the number of languages loaded
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native get_langsnum();
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//sets name to the two-letter name of a language returned by get_langsnum
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//index starts at 0
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native get_lang(id, name[3]);
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//registers a dictionary file, making sure the words are in the dictionary
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// the file should be in "addons/amxx/data/lang/", but only the name needs to be
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// given. (e.g. register_dictionary("file.txt") will be addons/amxx/data/file.txt).
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native register_dictionary(const filename[]);
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//returns 1 if the language is loaded, 0 otherwise.
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native lang_exists(const name[]);
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enum TransKey
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{
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TransKey_Bad = -1,
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};
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/**
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* Adds or finds a translation key.
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*/
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native TransKey:CreateLangKey(const key[]);
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/**
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* Finds a translation key id without adding on failure.
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* Returns -1 on not found.
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*/
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native TransKey:GetLangTransKey(const key[]);
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/**
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* Adds a translation.
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*/
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native AddTranslation(const lang[3], TransKey:key, const phrase[]);
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/**
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* Looks up the translation of the key for the given type
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* This does NOT format the output text.
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* eg: If the key includes %s, the outputted text will also contain %s.
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* NOTE: LANG_PLAYER is invalid in this, use a player index
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* or LANG_SERVER
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*/
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native LookupLangKey(Output[], OutputSize, const Key[], const &id);
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