99 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Makefile
		
	
	
		
			Executable File
		
	
	
	
	
			
		
		
	
	
			99 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Makefile
		
	
	
		
			Executable File
		
	
	
	
	
#(C)2004-2005 AMX Mod X Development Team
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# Makefile written by David "BAILOPAN" Anderson
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HLSDK = ../../../../hlsdk
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MM_ROOT = ../../../metamod/metamod
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### EDIT BELOW FOR OTHER PROJECTS ###
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CRAZY_OPT_FLAGS = -DCRAZY_OPTS -O3 -funroll-loops -ffast-math -s -pipe -fomit-frame-pointer -fno-strict-aliasing -DNDEBUG -fmerge-all-constants -fmodulo-sched -fgcse-sm -fgcse-las -fgcse-after-reload -floop-optimize2 -funsafe-loop-optimizations -ftree-loop-linear -ftree-loop-im -ftree-loop-ivcanon -fivopts -ftree-vectorize -fvariable-expansion-in-unroller -funsafe-math-optimizations -ffinite-math-only  -fpeel-loops -funswitch-loops -fvisibility=hidden -fvisibility-inlines-hidden -fPIC -Wall -Wno-unknown-pragmas -Wno-deprecated -fno-exceptions -DHAVE_STDINT_H -static-libgcc -fno-rtti -Wpointer-arith -Wcast-qual -Wcast-align -Wconversion -Wsign-compare -Wmissing-noreturn -Winline -Wlong-long -Wunsafe-loop-optimizations -Wctor-dtor-privacy -Wno-non-virtual-dtor -Wreorder -Woverloaded-virtual -Wsign-promo -Wsynth -shared 
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CRAZY_LINK_FLAGS = 
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#-fwhole-program
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#-fwhole-program -combine
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SANE_OPT_FLAGS = -O3 -funroll-loops -s -pipe -fomit-frame-pointer -fno-strict-aliasing -DNDEBUG
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OPT_FLAGS =
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DEBUG_FLAGS = -g -ggdb3
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CPP = gcc-4.1
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NAME = ns
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BIN_SUFFIX = amxx_i386.so
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OBJECTS = sdk/amxxmodule.cpp dllapi.cpp utils.cpp amxxapi.cpp engineapi.cpp \
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TitleManager.cpp ParticleManager.cpp MessageHandler.cpp GameManager.cpp \
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natives/general.cpp natives/player.cpp natives/player_memory.cpp \
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natives/structure.cpp natives/weapons.cpp natives/particles.cpp \
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natives/memberfuncs.cpp
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LINK = 
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INCLUDE = -I. -I$(HLSDK) -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/game_shared \
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	-I$(MM_ROOT) -I$(HLSDK)/common -I$(HLSDK)/pm_shared
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GCC_VERSION := $(shell $(CPP) -dumpversion >&1 | cut -b1)
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ifeq "$(DEBUG)" "true"
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	BIN_DIR = Debug
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	CFLAGS = $(DEBUG_FLAGS)
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else
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	ifeq "$(CRAZY)" "true"
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		BIN_DIR = Optimized
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		OPT_FLAGS = $(CRAZY_OPT_FLAGS)
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		LINK = $(CRAZY_LINK_FLAGS)
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	else
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		BIN_DIR = Release
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		OPT_FLAGS = $(SANE_OPT_FLAGS)
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	endif
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	ifeq "$(GCC_VERSION)" "4"
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		OPT_FLAGS += -fvisibility=hidden -fvisibility-inlines-hidden
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	endif
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	CFLAGS = $(OPT_FLAGS)
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endif
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CFLAGS += -fPIC -Wall -Wno-non-virtual-dtor -Werror -fno-exceptions -DHAVE_STDINT_H -static-libgcc -fno-rtti
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BINARY = $(NAME)_$(BIN_SUFFIX)
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CFLAGS += -DPAWN_CELL_SIZE=32 -DJIT -DASM32
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OPT_FLAGS += -march=i586
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OBJ_LINUX := $(OBJECTS:%.cpp=$(BIN_DIR)/%.o)
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$(BIN_DIR)/%.o: %.cpp
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	$(CPP) $(INCLUDE) $(CFLAGS) -o $@ -c $<
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all:
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	mkdir -p $(BIN_DIR)
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	mkdir -p $(BIN_DIR)/sdk
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	mkdir -p $(BIN_DIR)/natives
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	$(MAKE) ns
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ns: $(OBJ_LINUX)
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	$(CPP) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -shared -ldl -lm -o$(BIN_DIR)/$(BINARY)
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debug:	
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	$(MAKE) all DEBUG=true
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default: all
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crazy:
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	$(MAKE) all CRAZY=true
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clean:
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	rm -rf Release/*.o
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	rm -rf Release/sdk/*.o
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	rm -rf Release/natives/*.o
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	rm -rf Release/$(NAME)_$(BIN_SUFFIX)
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	rm -rf Debug/*.o
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	rm -rf Debug/sdk/*.o
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	rm -rf Debug/natives/*.o
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	rm -rf Debug/$(NAME)_$(BIN_SUFFIX)
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	rm -rf Optimized/*.o
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	rm -rf Optimized/sdk/*.o
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	rm -rf Optimized/natives/*.o
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	rm -rf Optimized/$(NAME)_$(BIN_SUFFIX)
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