amxmodx/amxmodx/CModule.h
2014-08-04 13:18:19 -05:00

107 lines
3.5 KiB
C++
Executable File

// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
// *****************************************************
// class CModule
// *****************************************************
#ifndef CMODULE_H
#define CMODULE_H
enum MODULE_STATUS
{
MODULE_NONE, // No module loaded
MODULE_QUERY, // Query failed
MODULE_BADLOAD, // Bad file or the module writer messed something up ;]
MODULE_LOADED, // Loaded
MODULE_NOINFO, // No info
MODULE_NOQUERY, // No query function present
MODULE_NOATTACH, // No attach function present
MODULE_OLD, // Old interface
MODULE_NEWER, // newer interface
MODULE_INTERROR, // Internal error
MODULE_FUNCNOTPRESENT, // Function not present
MODULE_NOT64BIT, // Not 64 bit compatible
MODULE_BADGAME, // Module cannot load on the current game mod
};
struct amxx_module_info_s
{
const char *name;
const char *author;
const char *version;
int reload; // reload on mapchange when nonzero
const char *logtag; //added in version 2
const char *library; // added in version 4
const char *libclass; // added in version 4
};
#define AMXX_OK 0 /* no error */
#define AMXX_IFVERS 1 /* interface version */
#define AMXX_PARAM 2 /* Invalid parameter */
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
#define AMXX_GAME_OK 0 /* Module can load on this game. */
#define AMXX_GAME_BAD 1 /* Module cannot load on this game. */
#define AMXX_INTERFACE_VERSION 4
class CModule
{
String m_Filename; // Filename
bool m_Metamod; // Using metamod?
bool m_Amxx; // Using new module interface?
amxx_module_info_s m_InfoNew; // module info (new module interface)
DLHANDLE m_Handle; // handle
MODULE_STATUS m_Status; // status
const char *m_MissingFunc; // missing function; only set on MODULE_FUNCNOTPRESENT status
void clear(bool clearFilename = true);
public:
CModule(const char* fname);
~CModule();
// Interface
bool attachModule();
bool queryModule();
bool detachModule();
void rewriteNativeLists(AMX_NATIVE_INFO *list);
#ifndef FAKEMETA
bool attachMetamod(const char *mmfile, PLUG_LOADTIME now);
#endif
const char* getStatus() const;
inline const char* getType() const { return m_Amxx ? "amxx" : (m_Metamod ? "amx&mm" : "amx"); }
inline const char* getAuthor() const { return m_InfoNew.author; }
inline const char* getVersion() const { return m_InfoNew.version; }
inline const char* getName() const { return m_InfoNew.name; }
inline const amxx_module_info_s* getInfoNew() const { return &m_InfoNew; } // new
inline int getStatusValue() { return m_Status; }
inline bool operator==(const char* fname) { return !strcmp(m_Filename.c_str(), fname); }
inline bool isReloadable() { return ((m_Status == MODULE_LOADED) && (m_InfoNew.reload != 0)); }
inline bool isAmxx() const { return m_Amxx; }
inline const char *getMissingFunc() const { return m_MissingFunc; }
inline const char *getFilename() { return m_Filename.c_str(); }
inline bool IsMetamod() { return m_Metamod; }
void CallPluginsLoaded();
void CallPluginsUnloaded();
void CallPluginsUnloading();
CVector<AMX_NATIVE_INFO*> m_Natives;
CVector<AMX_NATIVE_INFO*> m_NewNatives; // Natives for new (AMXX, not AMX) plugins only
CVector<size_t> m_DestroyableIndexes;
};
#endif //CMODULE_H