1046 lines
29 KiB
C++
Executable File
1046 lines
29 KiB
C++
Executable File
#include "fakemeta_amxx.h"
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CVector<int> Engine[ENGFUNC_NUM+10];
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CVector<int> EnginePost[ENGFUNC_NUM+10];
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cell mCellResult;
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cell mlCellResult;
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float mFloatResult;
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float mlFloatResult;
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const char *mStringResult;
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const char *mlStringResult;
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int retType = 0;
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int lastFmRes = FMRES_IGNORED;
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#include "forwardmacros.h"
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META_RES mswi(int fmres)
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{
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if (fmres == FMRES_IGNORED)
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return MRES_IGNORED;
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if (fmres == FMRES_HANDLED)
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return MRES_HANDLED;
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if (fmres == FMRES_SUPERCEDE)
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return MRES_SUPERCEDE;
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if (fmres == FMRES_OVERRIDE)
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return MRES_OVERRIDE;
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return (META_RES)0;
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}
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void clfm()
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{
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mCellResult = 0;
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mlCellResult = 0;
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mStringResult = "";
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mlStringResult = "";
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lastFmRes = FMRES_IGNORED;
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mFloatResult = 0.0;
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mlFloatResult = 0.0;
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}
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static cell AMX_NATIVE_CALL fm_return(AMX *amx, cell *params)
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{
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int len;
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switch (params[1])
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{
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case FMV_STRING:
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{
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mStringResult = STRING(ALLOC_STRING(MF_GetAmxString(amx, params[2], 0 ,&len)));
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break;
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}
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case FMV_FLOAT:
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{
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mFloatResult = amx_ctof(params[2]);
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break;
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}
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case FMV_CELL:
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{
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mCellResult = params[2];
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break;
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}
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default:
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{
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return 0;
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break;
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}
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}
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retType = params[1];
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return 1;
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}
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/*
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* Begining of Game DLL->Engine hooks
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*/
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// pfnPrecacheModel
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SIMPLE_INT_HOOK_STRING(PrecacheModel);
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// pfnPrecacheSound
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SIMPLE_INT_HOOK_STRING(PrecacheSound);
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void SetModel(edict_t *e, const char *m)
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{
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FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), ENTINDEX(e), m));
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RETURN_META(mswi(lastFmRes));
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}
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void SetModel_post(edict_t *e, const char *m)
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{
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FM_ENG_HANDLE(FM_SetModel, (Engine[FM_SetModel].at(i), ENTINDEX(e), m));
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RETURN_META(MRES_IGNORED);
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}
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void TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr)
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{
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cell vec1[3] = {amx_ftoc(v1[0]), amx_ftoc(v1[1]), amx_ftoc(v1[2])};
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cell vec2[3] = {amx_ftoc(v2[0]), amx_ftoc(v2[1]), amx_ftoc(v2[2])};
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_TraceLine, (Engine[FM_TraceLine].at(i), vec1, vec2, fNoMonsters, ENTINDEX(pentToSkip), (cell)ptr));
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RETURN_META(mswi(lastFmRes));
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}
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void TraceLine_post(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr)
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{
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cell vec1[3] = {amx_ftoc(v1[0]), amx_ftoc(v1[1]), amx_ftoc(v1[2])};
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cell vec2[3] = {amx_ftoc(v2[0]), amx_ftoc(v2[1]), amx_ftoc(v2[2])};
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_TraceLine, (Engine[FM_TraceLine].at(i), vec1, vec2, fNoMonsters, ENTINDEX(pentToSkip), (cell)ptr));
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RETURN_META(MRES_IGNORED);
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}
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// pfnModelIndex
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SIMPLE_INT_HOOK_CONSTSTRING(ModelIndex);
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// pfnModelFrames
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SIMPLE_INT_HOOK_INT(ModelFrames);
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// pfnSetSize
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SIMPLE_VOID_HOOK_EDICT_CONSTVECT_CONSTVECT(SetSize);
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// pfnChangeLevel
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SIMPLE_VOID_HOOK_STRING_STRING(ChangeLevel);
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// pfnVecToYaw
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SIMPLE_FLOAT_HOOK_CONSTVECT(VecToYaw);
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void VecToAngles(const float *rgflVectorIn, float *rgflVectorOut)
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{
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cell vec1[3] = {amx_ftoc(rgflVectorIn[0]), amx_ftoc(rgflVectorIn[1]), amx_ftoc(rgflVectorIn[2])};
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cell vec2[3] = {amx_ftoc(rgflVectorOut[0]), amx_ftoc(rgflVectorOut[1]), amx_ftoc(rgflVectorOut[2])};;
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), retvec1, retvec2));
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RETURN_META(mswi(lastFmRes));
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}
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void VecToAngles_post(const float *rgflVectorIn, float *rgflVectorOut)
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{
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cell vec1[3] = {amx_ftoc(rgflVectorIn[0]), amx_ftoc(rgflVectorIn[1]), amx_ftoc(rgflVectorIn[2])};
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cell vec2[3] = {amx_ftoc(rgflVectorOut[0]), amx_ftoc(rgflVectorOut[1]), amx_ftoc(rgflVectorOut[2])};;
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cell retvec1 = MF_PrepareCellArray(vec1, 3);
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cell retvec2 = MF_PrepareCellArray(vec2, 3);
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FM_ENG_HANDLE(FM_VecToAngles, (Engine[FM_VecToAngles].at(i), retvec1, retvec2));
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RETURN_META(MRES_IGNORED);
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}
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void MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType)
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{
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cell vec[3] = {amx_ftoc(pflGoal[0]), amx_ftoc(pflGoal[1]), amx_ftoc(pflGoal[2])};
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cell retvec = MF_PrepareCellArray(vec, 3);
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FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), ENTINDEX(ent), retvec, dist, iMoveType));
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RETURN_META(mswi(lastFmRes));
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}
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void MoveToOrigin_post(edict_t *ent, const float *pflGoal, float dist, int iMoveType)
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{
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cell vec[3] = {amx_ftoc(pflGoal[0]), amx_ftoc(pflGoal[1]), amx_ftoc(pflGoal[2])};
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cell retvec = MF_PrepareCellArray(vec, 3);
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FM_ENG_HANDLE(FM_MoveToOrigin, (Engine[FM_MoveToOrigin].at(i), ENTINDEX(ent), retvec, dist, iMoveType));
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RETURN_META(MRES_IGNORED);
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}
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edict_t *FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue)
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{
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FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), ENTINDEX(pEdictStartSearchAfter), pszField, pszValue));
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RETURN_META_VALUE(mswi(lastFmRes), INDEXENT2((int)mlCellResult));
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}
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edict_t *FindEntityByString_post(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue)
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{
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FM_ENG_HANDLE(FM_FindEntityByString, (Engine[FM_FindEntityByString].at(i), ENTINDEX(pEdictStartSearchAfter), pszField, pszValue));
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RETURN_META_VALUE(MRES_IGNORED, INDEXENT2((int)mlCellResult));
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}
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// pfnGetEntityIllum
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SIMPLE_INT_HOOK_EDICT(GetEntityIllum);
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// pfnFindEntityInSphere
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SIMPLE_EDICT_HOOK_EDICT_CONSTVECT_FLOAT(FindEntityInSphere);
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// pfnFindClientInPVS
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SIMPLE_EDICT_HOOK_EDICT(FindClientInPVS);
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// pfnEntitiesInPVS
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SIMPLE_EDICT_HOOK_EDICT(EntitiesInPVS);
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// pfnMakeVectors
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SIMPLE_VOID_HOOK_CONSTVECT(MakeVectors);
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// pfnAngleVectors
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SIMPLE_VOID_HOOK_CONSTVECT_VECT_VECT_VECT(AngleVectors);
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// pfnChangeYaw
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SIMPLE_VOID_HOOK_EDICT(ChangeYaw);
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// pfnChangePitch
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SIMPLE_VOID_HOOK_EDICT(ChangePitch);
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// pfnCreateEntity
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SIMPLE_EDICT_HOOK_VOID(CreateEntity);
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// pfnRemoveEntity
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SIMPLE_VOID_HOOK_EDICT(RemoveEntity);
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// pfnCreateNamedEntity
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SIMPLE_EDICT_HOOK_INT(CreateNamedEntity);
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// pfnMakeStatic
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SIMPLE_VOID_HOOK_EDICT(MakeStatic);
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// pfnEntIsOnFloor
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SIMPLE_INT_HOOK_EDICT(EntIsOnFloor);
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// pfnDropToFloor
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SIMPLE_INT_HOOK_EDICT(DropToFloor);
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// pfnSetOrigin
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SIMPLE_VOID_HOOK_EDICT_CONSTVECT(SetOrigin);
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// pfnEmitSound
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SIMPLE_VOID_HOOK_EDICT_INT_CONSTSTRING_FLOAT_FLOAT_INT_INT(EmitSound);
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// pfnEmitAmbientSound
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SIMPLE_VOID_HOOK_EDICT_VECT_CONSTSTRING_FLOAT_FLOAT_INT_INT(EmitAmbientSound);
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// pfnGetAimVector
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SIMPLE_VOID_HOOK_EDICT_FLOAT_VECT(GetAimVector);
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// pfnParticleEffect
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SIMPLE_VOID_HOOK_CONSTVECT_CONSTVECT_FLOAT_FLOAT(ParticleEffect);
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// pfnLightStyle
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SIMPLE_VOID_HOOK_INT_STRING(LightStyle);
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// pfnDecalIndex
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SIMPLE_INT_HOOK_CONSTSTRING(DecalIndex);
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// pfnPointContents
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SIMPLE_INT_HOOK_CONSTVECT(PointContents);
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// pfnMessageBegin
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SIMPLE_VOID_HOOK_INT_INT_CONSTVECT_EDICT(MessageBegin);
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// pfnMessageEnd
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SIMPLE_VOID_HOOK_VOID(MessageEnd);
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// pfnWriteByte
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SIMPLE_VOID_HOOK_INT(WriteByte);
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// pfnWriteChar
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SIMPLE_VOID_HOOK_INT(WriteChar);
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// pfnWriteShort
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SIMPLE_VOID_HOOK_INT(WriteShort);
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// pfnWriteLong
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SIMPLE_VOID_HOOK_INT(WriteLong);
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// pfnWriteAngle
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SIMPLE_VOID_HOOK_FLOAT(WriteAngle);
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// pfnWriteCoord
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SIMPLE_VOID_HOOK_FLOAT(WriteCoord);
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// pfnWriteString
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SIMPLE_VOID_HOOK_CONSTSTRING(WriteString);
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// pfnWriteEntity
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SIMPLE_VOID_HOOK_INT(WriteEntity);
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SIMPLE_FLOAT_HOOK_CONSTSTRING(CVarGetFloat);
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SIMPLE_CONSTSTRING_HOOK_CONSTSTRING(CVarGetString);
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SIMPLE_VOID_HOOK_CONSTSTRING_FLOAT(CVarSetFloat);
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SIMPLE_VOID_HOOK_CONSTSTRING_CONSTSTRING(CVarSetString);
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// pfnFreeEntPrivateData
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SIMPLE_VOID_HOOK_EDICT(FreeEntPrivateData);
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// pfnSzFromIndex
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SIMPLE_CONSTSTRING_HOOK_INT(SzFromIndex);
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// pfnAllocString
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SIMPLE_INT_HOOK_CONSTSTRING(AllocString);
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SIMPLE_INT_HOOK_CONSTSTRING_INT(RegUserMsg);
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// pfnAnimationAutomove
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SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT(AnimationAutomove);
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// pfnSetView
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SIMPLE_VOID_HOOK_CONSTEDICT_CONSTEDICT(SetView);
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// pfnTime
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SIMPLE_FLOAT_HOOK_VOID(Time);
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// pfnCrosshairAngle
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SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT_FLOAT(CrosshairAngle);
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SIMPLE_VOID_HOOK_CONSTEDICT_INT_INT_INT_INT(FadeClientVolume);
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// pfnSetClientMaxspeed
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SIMPLE_VOID_HOOK_CONSTEDICT_FLOAT(SetClientMaxspeed);
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// pfnPrecacheGeneric
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SIMPLE_INT_HOOK_STRING(PrecacheGeneric);
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// pfnPrecacheEvent
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SIMPLE_USHORT_HOOK_INT_CONSTSTRING(PrecacheEvent);
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// pfnGetPhysicsKeyValue
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SIMPLE_CONSTSTRING_HOOK_CONSTEDICT_CONSTSTRING(GetPhysicsKeyValue);
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// pfnSetPhysicsKeyValue
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SIMPLE_VOID_HOOK_CONSTEDICT_CONSTSTRING_CONSTSTRING(SetPhysicsKeyValue);
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// pfnGetPhysicsInfoString
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SIMPLE_CONSTSTRING_HOOK_CONSTEDICT(GetPhysicsInfoString);
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// pfnPlaybackEvent
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HOOK_PLAYBACK_EVENT(PlaybackEvent);
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// pfnCreateFakeClient
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SIMPLE_EDICT_HOOK_CONSTSTRING(CreateFakeClient);
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// pfnNumberOfEntities
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SIMPLE_INT_HOOK_VOID(NumberOfEntities);
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// pfnGetCurrentPlayer
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SIMPLE_INT_HOOK_VOID(GetCurrentPlayer);
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// pfnCanSkipPlayer
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SIMPLE_INT_HOOK_CONSTEDICT(CanSkipPlayer);
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// pfnSetGroupMask
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SIMPLE_VOID_HOOK_INT_INT(SetGroupMask);
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// pfnVoice_GetClientListening
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SIMPLE_BOOL_HOOK_INT_INT(Voice_GetClientListening);
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// pfnVoice_SetClientListening
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SIMPLE_BOOL_HOOK_INT_INT_BOOL(Voice_SetClientListening);
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SIMPLE_STRING_HOOK_STRING_STRING(InfoKeyValue);
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SIMPLE_VOID_HOOK_STRING_STRING_STRING(SetKeyValue);
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SIMPLE_VOID_HOOK_INT_STRING_STRING_STRING(SetClientKeyValue);
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SIMPLE_CONSTSTRING_HOOK_EDICT(GetPlayerAuthId);
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SIMPLE_UINT_HOOK_EDICT(GetPlayerWONId);
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SIMPLE_INT_HOOK_STRING(IsMapValid);
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/*
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* Beginning of Engine->Game DLL hooks
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*/
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// pfnSpawn
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SIMPLE_INT_HOOK_EDICT(Spawn);
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// pfnThink
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SIMPLE_VOID_HOOK_EDICT(Think);
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// pfnUse
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SIMPLE_VOID_HOOK_EDICT_EDICT(Use);
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// pfnTouch
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SIMPLE_VOID_HOOK_EDICT_EDICT(Touch);
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// pfnBlocked
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SIMPLE_VOID_HOOK_EDICT_EDICT(Blocked);
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// pfnSetAbsBox
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SIMPLE_VOID_HOOK_EDICT(SetAbsBox);
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// pfnClientConnect
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SIMPLE_BOOL_HOOK_EDICT_CONSTSTRING_CONSTSTRING_STRING128(ClientConnect);
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// pfnClientDisconnect
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SIMPLE_VOID_HOOK_EDICT(ClientDisconnect);
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// pfnClientPutInServer
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SIMPLE_VOID_HOOK_EDICT(ClientPutInServer);
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// pfnClientKill
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SIMPLE_VOID_HOOK_EDICT(ClientKill);
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// pfnClientCommand
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SIMPLE_VOID_HOOK_EDICT(ClientCommand);
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// pfnServerDeactivate
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SIMPLE_VOID_HOOK_VOID(ServerDeactivate);
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// pfnPlayerPreThink
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SIMPLE_VOID_HOOK_EDICT(PlayerPreThink);
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// pfnPlayerPostThink
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SIMPLE_VOID_HOOK_EDICT(PlayerPostThink);
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// pfnStartFrame
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SIMPLE_VOID_HOOK_VOID(StartFrame);
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// pfnParmsNewLevel
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SIMPLE_VOID_HOOK_VOID(ParmsNewLevel);
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// pfnParmsChangeLevel
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SIMPLE_VOID_HOOK_VOID(ParmsChangeLevel);
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// pfnGetGameDescription
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SIMPLE_CONSTSTRING_HOOK_VOID(GetGameDescription);
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// pfnSpectatorConnect
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SIMPLE_VOID_HOOK_EDICT(SpectatorConnect);
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// pfnSpectatorDisconnect
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SIMPLE_VOID_HOOK_EDICT(SpectatorDisconnect);
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// pfnSpectatorThink
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SIMPLE_VOID_HOOK_EDICT(SpectatorThink);
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// pfnSys_Error
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SIMPLE_VOID_HOOK_CONSTSTRING(Sys_Error);
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// pfnPM_FindTextureType
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SIMPLE_CHAR_HOOK_STRING(PM_FindTextureType);
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// pfnRegisterEncoders
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SIMPLE_VOID_HOOK_VOID(RegisterEncoders);
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// pfnCreateInstancedBaselines
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SIMPLE_VOID_HOOK_VOID(CreateInstancedBaselines);
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// pfnAllowLagCompensation
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SIMPLE_INT_HOOK_VOID(AllowLagCompensation);
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static cell AMX_NATIVE_CALL register_forward(AMX *amx, cell *params)
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{
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int func = params[1];
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// You originally had both post coming from params[2] AND the function name. I've moved post to 3.
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int post = params[3];
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if (func > FM_AllowLagCompensation || func < 1)
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{
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MF_RaiseAmxError(amx, AMX_ERR_NATIVE);
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return 0;
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}
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int len, fId=0;
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const char *funcname = MF_GetAmxString(amx, params[2], 0, &len);
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enginefuncs_t *engtable;
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DLL_FUNCTIONS *dlltable;
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if (post)
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{
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engtable = g_pengfuncsTable_Post;
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dlltable = g_pFunctionTable_Post;
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}
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else
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{
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engtable = g_pengfuncsTable;
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dlltable = g_pFunctionTable;
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}
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switch (func)
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{
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case FM_PrecacheModel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(PrecacheModel);
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break;
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case FM_PrecacheSound:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
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ENGHOOK(PrecacheSound);
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break;
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case FM_SetModel:
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fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
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ENGHOOK(SetModel);
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break;
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case FM_ModelIndex:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(ModelIndex);
|
|
break;
|
|
case FM_ModelFrames:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(ModelFrames);
|
|
break;
|
|
case FM_SetSize:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(SetSize);
|
|
break;
|
|
case FM_ChangeLevel:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(ChangeLevel);
|
|
break;
|
|
case FM_VecToYaw:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(VecToYaw);
|
|
break;
|
|
case FM_VecToAngles:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(VecToAngles);
|
|
break;
|
|
case FM_MoveToOrigin:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_CELL, FP_DONE);
|
|
ENGHOOK(MoveToOrigin);
|
|
break;
|
|
case FM_ChangeYaw:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(ChangeYaw);
|
|
break;
|
|
case FM_ChangePitch:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(ChangePitch);
|
|
break;
|
|
case FM_FindEntityByString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(FindEntityByString);
|
|
break;
|
|
case FM_GetEntityIllum:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(GetEntityIllum);
|
|
break;
|
|
case FM_FindEntityInSphere:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(FindEntityInSphere);
|
|
break;
|
|
case FM_FindClientInPVS:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(FindClientInPVS);
|
|
break;
|
|
case FM_EntitiesInPVS:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(EntitiesInPVS);
|
|
break;
|
|
case FM_MakeVectors:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(MakeVectors);
|
|
break;
|
|
case FM_AngleVectors:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(AngleVectors);
|
|
break;
|
|
case FM_CreateEntity:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
ENGHOOK(CreateEntity);
|
|
break;
|
|
case FM_RemoveEntity:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(RemoveEntity);
|
|
break;
|
|
case FM_CreateNamedEntity:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(CreateNamedEntity);
|
|
break;
|
|
case FM_MakeStatic:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(MakeStatic);
|
|
break;
|
|
case FM_EntIsOnFloor:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(EntIsOnFloor);
|
|
break;
|
|
case FM_DropToFloor:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(DropToFloor);
|
|
break;
|
|
case FM_WalkMove:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_CELL, FP_DONE);
|
|
// ENGHOOK(WalkMove);
|
|
break;
|
|
case FM_SetOrigin:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(SetOrigin);
|
|
break;
|
|
case FM_EmitSound:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(EmitSound);
|
|
break;
|
|
case FM_EmitAmbientSound:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(EmitAmbientSound);
|
|
break;
|
|
case FM_TraceLine:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(TraceLine);
|
|
break;
|
|
case FM_TraceToss:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(TraceToss);
|
|
break;
|
|
case FM_TraceMonsterHull:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(TraceMonsterHull);
|
|
break;
|
|
case FM_TraceHull:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(TraceHull);
|
|
break;
|
|
case FM_TraceModel:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(TraceModel);
|
|
break;
|
|
case FM_TraceTexture:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
// ENGHOOK(TraceTexture);
|
|
break;
|
|
case FM_TraceSphere:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_CELL, FP_FLOAT, FP_CELL, FP_DONE);
|
|
// ENGHOOK(TraceSphere);
|
|
break;
|
|
case FM_GetAimVector:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(GetAimVector);
|
|
break;
|
|
case FM_ParticleEffect:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(ParticleEffect);
|
|
break;
|
|
case FM_LightStyle:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
|
|
ENGHOOK(LightStyle);
|
|
break;
|
|
case FM_DecalIndex:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(DecalIndex);
|
|
break;
|
|
case FM_PointContents:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(PointContents);
|
|
break;
|
|
|
|
case FM_MessageBegin:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE);
|
|
ENGHOOK(MessageBegin);
|
|
break;
|
|
|
|
case FM_MessageEnd:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
ENGHOOK(MessageEnd);
|
|
break;
|
|
|
|
case FM_WriteByte:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(WriteByte);
|
|
break;
|
|
|
|
case FM_WriteChar:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(WriteChar);
|
|
break;
|
|
|
|
case FM_WriteShort:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(WriteShort);
|
|
break;
|
|
|
|
case FM_WriteLong:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(WriteLong);
|
|
break;
|
|
|
|
case FM_WriteAngle:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(WriteAngle);
|
|
break;
|
|
|
|
case FM_WriteCoord:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(WriteCoord);
|
|
break;
|
|
|
|
case FM_WriteString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(WriteString);
|
|
break;
|
|
|
|
case FM_WriteEntity:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(WriteEntity);
|
|
break;
|
|
|
|
case FM_CVarGetFloat:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(CVarGetFloat);
|
|
break;
|
|
|
|
case FM_CVarGetString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(CVarGetString);
|
|
break;
|
|
|
|
case FM_CVarSetFloat:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(CVarSetFloat);
|
|
break;
|
|
|
|
case FM_CVarSetString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(CVarSetString);
|
|
break;
|
|
|
|
case FM_FreeEntPrivateData:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_DONE);
|
|
ENGHOOK(FreeEntPrivateData);
|
|
break;
|
|
|
|
case FM_SzFromIndex:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(SzFromIndex);
|
|
break;
|
|
|
|
case FM_AllocString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(AllocString);
|
|
break;
|
|
|
|
case FM_RegUserMsg:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_CELL, FP_DONE);
|
|
ENGHOOK(RegUserMsg);
|
|
break;
|
|
|
|
case FM_AnimationAutomove:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(AnimationAutomove);
|
|
break;
|
|
|
|
case FM_GetBonePosition:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
// ENGHOOK(GetBonePosition);
|
|
break;
|
|
|
|
case FM_GetAttachment:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_ARRAY, FP_ARRAY, FP_DONE);
|
|
// ENGHOOK(GetAttachment);
|
|
break;
|
|
|
|
case FM_SetView:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(SetView);
|
|
break;
|
|
|
|
case FM_Time:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
ENGHOOK(Time);
|
|
break;
|
|
case FM_CrosshairAngle:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(CrosshairAngle);
|
|
break;
|
|
|
|
case FM_FadeClientVolume:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(FadeClientVolume);
|
|
break;
|
|
|
|
case FM_SetClientMaxspeed:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_FLOAT, FP_DONE);
|
|
ENGHOOK(SetClientMaxspeed);
|
|
break;
|
|
|
|
case FM_CreateFakeClient:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(CreateFakeClient);
|
|
break;
|
|
|
|
case FM_RunPlayerMove:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(RunPlayerMove);
|
|
break;
|
|
|
|
case FM_NumberOfEntities:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
ENGHOOK(NumberOfEntities);
|
|
break;
|
|
case FM_StaticDecal:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_ARRAY, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
// ENGHOOK(StaticDecal);
|
|
break;
|
|
|
|
case FM_PrecacheGeneric:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
ENGHOOK(PrecacheGeneric);
|
|
break;
|
|
case FM_BuildSoundMsg:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_STRING, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_ARRAY, FP_CELL, FP_DONE);
|
|
// ENGHOOK(BuildSoundMsg);
|
|
break;
|
|
case FM_GetPhysicsKeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
|
|
ENGHOOK(GetPhysicsKeyValue);
|
|
break;
|
|
case FM_SetPhysicsKeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(SetPhysicsKeyValue);
|
|
break;
|
|
case FM_GetPhysicsInfoString:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(GetPhysicsInfoString);
|
|
break;
|
|
case FM_PrecacheEvent:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
|
|
ENGHOOK(PrecacheEvent);
|
|
break;
|
|
case FM_PlaybackEvent:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_FLOAT, FP_ARRAY, FP_ARRAY, FP_FLOAT, FP_FLOAT, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(PlaybackEvent); // waaaaaaaaaah, its so damn big. :~(
|
|
break;
|
|
//EngFunc_CheckVisibility, //) ( const edict_t *entity, unsigned char *pset );
|
|
case FM_CheckVisibility:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_DONE);
|
|
// ENGHOOK(CheckVisibility);
|
|
break;
|
|
|
|
case FM_GetCurrentPlayer:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
ENGHOOK(GetCurrentPlayer);
|
|
break;
|
|
//EngFunc_CanSkipPlayer, //) ( const edict_t *player );
|
|
case FM_CanSkipPlayer:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(CanSkipPlayer);
|
|
break;
|
|
//EngFunc_SetGroupMask, //) ( int mask, int op );
|
|
case FM_SetGroupMask:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(SetGroupMask);
|
|
break;
|
|
//EngFunc_GetClientListening, // bool (int iReceiver, int iSender)
|
|
case FM_Voice_GetClientListening:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
ENGHOOK(Voice_GetClientListening);
|
|
break;
|
|
//EngFunc_SetClientListening, // bool (int iReceiver, int iSender, bool Listen)
|
|
case FM_Voice_SetClientListening:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_CELL, FP_DONE); // TODO: bool as cell 3rd arg?
|
|
ENGHOOK(Voice_SetClientListening);
|
|
break;
|
|
//EngFunc_InfoKeyValue, // char* ) (char *infobuffer, char *key);
|
|
case FM_InfoKeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(InfoKeyValue);
|
|
break;
|
|
//EngFunc_SetKeyValue, // void ) (char *infobuffer, char *key, char *value);
|
|
case FM_SetKeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(SetKeyValue);
|
|
break;
|
|
//EngFunc_SetClientKeyValue // void ) (int clientIndex, char *infobuffer, char *key, char *value);
|
|
case FM_SetClientKeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE);
|
|
ENGHOOK(SetClientKeyValue);
|
|
break;
|
|
case FM_GetPlayerAuthId:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
ENGHOOK(GetPlayerAuthId);
|
|
break;
|
|
case FM_GetPlayerWONId:
|
|
fId = MF_RegisterSPForwardByName(amx,funcname,FP_CELL,FP_DONE);
|
|
ENGHOOK(GetPlayerWONId);
|
|
break;
|
|
case FM_IsMapValid:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname,FP_STRING,FP_DONE);
|
|
ENGHOOK(IsMapValid);
|
|
break;
|
|
|
|
|
|
|
|
/*
|
|
* Begin of DLLFuncs
|
|
*/
|
|
|
|
case FM_Spawn:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(Spawn);
|
|
break;
|
|
|
|
case FM_Think:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(Think);
|
|
break;
|
|
|
|
case FM_Use:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
DLLHOOK(Use);
|
|
break;
|
|
|
|
case FM_Touch:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
DLLHOOK(Touch);
|
|
break;
|
|
|
|
case FM_Blocked:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_CELL, FP_DONE);
|
|
DLLHOOK(Blocked);
|
|
break;
|
|
/*
|
|
|
|
TODO: Expand the structure (simple: just a bunch of strings and a float.)
|
|
|
|
//DLLFunc_KeyValue, // void ) ( edict_t *pentKeyvalue, KeyValueData *pkvd );
|
|
case FM_KeyValue:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_????, FP_DONE);
|
|
break;
|
|
*/
|
|
//DLLFunc_SetAbsBox, // void ) ( edict_t *pent );
|
|
case FM_SetAbsBox:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(SetAbsBox);
|
|
break;
|
|
|
|
case FM_ClientConnect:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_STRING, FP_STRING, FP_STRING, FP_DONE); // TODO: 4th arg must be of set size 128?
|
|
DLLHOOK(ClientConnect);
|
|
break;
|
|
|
|
case FM_ClientDisconnect:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(ClientDisconnect);
|
|
break;
|
|
|
|
case FM_ClientKill:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(ClientKill);
|
|
break;
|
|
|
|
case FM_ClientPutInServer:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(ClientPutInServer);
|
|
break;
|
|
|
|
case FM_ClientCommand:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(ClientCommand);
|
|
break;
|
|
|
|
case FM_ServerDeactivate:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(ServerDeactivate);
|
|
break;
|
|
|
|
case FM_PlayerPreThink:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(PlayerPreThink);
|
|
break;
|
|
|
|
case FM_PlayerPostThink:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(PlayerPostThink);
|
|
break;
|
|
|
|
case FM_StartFrame:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(StartFrame);
|
|
break;
|
|
|
|
case FM_ParmsNewLevel:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(ParmsNewLevel);
|
|
break;
|
|
|
|
case FM_ParmsChangeLevel:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(ParmsChangeLevel);
|
|
break;
|
|
|
|
case FM_GetGameDescription:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(GetGameDescription);
|
|
break;
|
|
|
|
case FM_SpectatorConnect:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(SpectatorConnect);
|
|
break;
|
|
|
|
case FM_SpectatorDisconnect:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(SpectatorDisconnect);
|
|
break;
|
|
|
|
case FM_SpectatorThink:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_CELL, FP_DONE);
|
|
DLLHOOK(SpectatorThink);
|
|
break;
|
|
|
|
case FM_Sys_Error:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
DLLHOOK(Sys_Error);
|
|
break;
|
|
|
|
case FM_PM_FindTextureType:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_STRING, FP_DONE);
|
|
DLLHOOK(PM_FindTextureType);
|
|
break;
|
|
|
|
case FM_RegisterEncoders:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(RegisterEncoders);
|
|
break;
|
|
|
|
case FM_CreateInstancedBaselines:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(CreateInstancedBaselines);
|
|
break;
|
|
|
|
case FM_AllowLagCompensation:
|
|
fId = MF_RegisterSPForwardByName(amx, funcname, FP_DONE);
|
|
DLLHOOK(AllowLagCompensation);
|
|
break;
|
|
#if 0
|
|
|
|
// I know this does not fit with DLLFUNC(), but I dont want another native just for it.
|
|
MetaFunc_CallGameEntity // bool (plid_t plid, const char *entStr,entvars_t *pev);
|
|
#endif
|
|
|
|
default:
|
|
fId = 0;
|
|
break;
|
|
}
|
|
|
|
if (!fId)
|
|
return 0;
|
|
|
|
if (post)
|
|
{
|
|
EnginePost[func].push_back(fId);
|
|
} else {
|
|
Engine[func].push_back(fId);
|
|
}
|
|
|
|
return 1;
|
|
}
|
|
|
|
AMX_NATIVE_INFO forward_natives[] = {
|
|
{ "register_forward", register_forward },
|
|
{ "forward_return", fm_return },
|
|
{ NULL, NULL }
|
|
}; |