284 lines
6.6 KiB
C#
284 lines
6.6 KiB
C#
using System;
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using System.IO;
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using System.Text;
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using System.Collections;
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namespace BinLogReader
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{
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/// <summary>
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/// binary log stuff yah
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/// </summary>
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public class BinLog
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{
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private static uint BINLOG_MAGIC = 0x414D424C;
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private static short BINLOG_VERSION = 0x0200;
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private ArrayList oplist;
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private PluginDb plugdb;
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public ArrayList OpList
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{
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get
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{
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return oplist;
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}
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}
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BinLog(int init_size)
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{
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oplist = new ArrayList(init_size);
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}
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public PluginDb GetPluginDB()
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{
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return plugdb;
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}
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public static BinLog FromFile(string filename)
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{
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if (!File.Exists(filename))
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return null;
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System.IO.FileStream stream = File.Open(filename, System.IO.FileMode.Open);
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if (stream == null)
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return null;
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BinaryReader br = new BinaryReader(stream);
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if (br == null)
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return null;
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BinLog bl = null;
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BinLogOp opcode = BinLogOp.BinLog_Invalid;
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long realtime = 0;
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float gametime = 0.0f;
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int plug_id = -1;
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Plugin pl = null;
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try
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{
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uint magic = br.ReadUInt32();
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if (magic != BINLOG_MAGIC)
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throw new Exception("Invalid magic log number");
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ushort version = br.ReadUInt16();
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if (version > BINLOG_VERSION)
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throw new Exception("Unknown log version number");
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byte timesize = br.ReadByte();
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bool bits64 = (timesize == 8) ? true : false;
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FileInfo fi = new FileInfo(filename);
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//guestimate required size
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if (fi.Length > 500)
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bl = new BinLog( (int)((fi.Length - 500) / 6) );
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else
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bl = new BinLog( (int)(fi.Length / 6) );
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bl.plugdb = PluginDb.FromFile(br);
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PluginDb db = bl.plugdb;
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if (db == null)
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throw new Exception("Plugin database read failure");
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do
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{
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opcode = (BinLogOp)br.ReadByte();
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gametime = br.ReadSingle();
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if (bits64)
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realtime = br.ReadInt64();
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else
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realtime = (long)br.ReadInt32();
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plug_id = br.ReadInt32();
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pl = db.GetPluginById(plug_id);
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switch (opcode)
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{
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case BinLogOp.BinLog_SetString:
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{
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long addr;
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if (bits64)
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addr = br.ReadInt64();
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else
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addr = (long)br.ReadInt32();
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int maxlen = br.ReadInt32();
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ushort len = br.ReadUInt16();
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byte [] str = br.ReadBytes(len+1);
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string text = Encoding.ASCII.GetString(str, 0, len);
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BinLogSetString bgs =
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new BinLogSetString(addr, maxlen, text, gametime, realtime, pl);
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bl.OpList.Add(bgs);
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break;
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}
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case BinLogOp.BinLog_GetString:
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{
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long addr;
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if (bits64)
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addr = br.ReadInt64();
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else
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addr = (long)br.ReadInt32();
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ushort len = br.ReadUInt16();
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byte [] str = br.ReadBytes(len+1);
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string text = Encoding.ASCII.GetString(str, 0, len);
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BinLogGetString bgs =
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new BinLogGetString(addr, text, gametime, realtime, pl);
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bl.OpList.Add(bgs);
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break;
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}
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case BinLogOp.BinLog_NativeParams:
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{
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ArrayList parms;
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if (bits64)
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{
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long num = br.ReadInt64();
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long p;
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Int64 i64;
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parms = new ArrayList((int)num);
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for (int i=0; i<(int)num; i++)
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{
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p = br.ReadInt64();
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i64 = new Int64();
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i64 = p;
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parms.Add(i64);
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}
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}
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else
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{
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int num = br.ReadInt32();
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int p;
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Int32 i32;
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parms = new ArrayList(num);
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for (int i=0; i<num; i++)
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{
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p = br.ReadInt32();
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i32 = new Int32();
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i32 = p;
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parms.Add(i32);
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}
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}
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BinLogNativeParams bnp =
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new BinLogNativeParams(gametime, realtime, pl);
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bnp.ParamList = parms;
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bl.OpList.Add(bnp);
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break;
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}
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case BinLogOp.BinLog_FormatString:
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{
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int parm = br.ReadInt32();
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int max = br.ReadInt32();
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ushort len = br.ReadUInt16();
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byte [] str = br.ReadBytes(len + 1);
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string text = Encoding.ASCII.GetString(str, 0, len);
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BinLogFmtString bfs =
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new BinLogFmtString(parm, max, text, gametime, realtime, pl);
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bl.OpList.Add(bfs);
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break;
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}
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case BinLogOp.BinLog_End:
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{
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BinLogSimple bs =
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new BinLogSimple(BinLogOp.BinLog_End, gametime, realtime, pl);
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bl.OpList.Add(bs);
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break;
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}
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case BinLogOp.BinLog_SetLine:
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{
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int line = br.ReadInt32();
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BinLogSetLine bsl =
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new BinLogSetLine(line, gametime, realtime, pl);
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bl.OpList.Add(bsl);
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break;
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}
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case BinLogOp.BinLog_CallPubFunc:
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{
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int pubidx = br.ReadInt32();
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BinLogPublic bp =
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new BinLogPublic(pubidx,
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gametime,
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realtime,
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pl);
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bl.OpList.Add(bp);
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break;
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}
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case BinLogOp.BinLog_NativeRet:
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{
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long ret;
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if (bits64)
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ret = br.ReadInt64();
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else
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ret = (long)br.ReadUInt32();
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BinLogNativeRet bnr =
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new BinLogNativeRet(ret, gametime, realtime, pl);
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bl.OpList.Add(bnr);
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break;
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}
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case BinLogOp.BinLog_NativeCall:
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{
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int native = br.ReadInt32();
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int parms = br.ReadInt32();
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BinLogNativeCall bn =
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new BinLogNativeCall(native,
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parms,
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gametime,
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realtime,
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pl);
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bl.OpList.Add(bn);
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break;
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}
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case BinLogOp.BinLog_Start:
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{
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BinLogSimple bs =
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new BinLogSimple(opcode, gametime, realtime, null);
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bl.oplist.Add(bs);
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break;
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}
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case BinLogOp.BinLog_Registered:
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{
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byte length1 = br.ReadByte();
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byte [] title = br.ReadBytes(length1 + 1);
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byte length2 = br.ReadByte();
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byte [] vers = br.ReadBytes(length2 + 1);
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BinLogRegister be =
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new BinLogRegister(gametime, realtime, pl);
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be.title = Encoding.ASCII.GetString(title, 0, length1);
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be.version = Encoding.ASCII.GetString(vers, 0, length2);
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bl.oplist.Add(be);
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pl.Title = be.title;
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pl.Version = be.version;
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break;
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}
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default:
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{
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BinLogSimple bs = new BinLogSimple(BinLogOp.BinLog_Invalid, gametime, realtime, pl);
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bl.oplist.Add(bs);
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opcode = BinLogOp.BinLog_End;
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break;
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}
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}
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} while (opcode != BinLogOp.BinLog_End);
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opcode =BinLogOp.BinLog_End;
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}
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catch (Exception e)
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{
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if (bl != null && bl.plugdb != null)
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{
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BinLogSimple bs = new BinLogSimple(BinLogOp.BinLog_Invalid, gametime, realtime, pl);
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bl.oplist.Add(bs);
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}
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else
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{
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throw new Exception(e.Message);
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}
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}
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finally
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{
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br.Close();
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stream.Close();
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GC.Collect();
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}
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return bl;
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}
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}
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}
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