232 lines
5.6 KiB
C++
232 lines
5.6 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*/
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#ifndef _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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#define _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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#include <stdlib.h>
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#include <string.h>
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#include <limits.h>
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#define KESTRING_TABLE_START_SIZE 65536
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struct Symbol
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{
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size_t length;
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uint32_t hash;
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void *address;
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Symbol *tbl_next;
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inline char *buffer()
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{
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return reinterpret_cast<char *>(this + 1);
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}
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};
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class SymbolTable
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{
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public:
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~SymbolTable()
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{
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for (uint32_t i = 0; i < nbuckets; i++)
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{
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Symbol *sym = buckets[i];
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while (sym != NULL)
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{
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Symbol *next = sym->tbl_next;
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free(sym);
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sym = next;
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}
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}
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free(buckets);
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}
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bool Initialize()
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{
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buckets = (Symbol **)malloc(sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
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if (buckets == NULL)
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{
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return false;
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}
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memset(buckets, 0, sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
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nbuckets = KESTRING_TABLE_START_SIZE;
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nused = 0;
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bucketmask = KESTRING_TABLE_START_SIZE - 1;
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return true;
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}
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static inline uint32_t HashString(const char *data, size_t len)
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{
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#undef get16bits
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#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
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|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
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#define get16bits(d) (*((const uint16_t *) (d)))
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#endif
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#if !defined (get16bits)
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#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
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+(uint32_t)(((const uint8_t *)(d))[0]) )
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#endif
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uint32_t hash = len, tmp;
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int rem;
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if (len <= 0 || data == NULL)
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{
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return 0;
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}
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rem = len & 3;
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len >>= 2;
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/* Main loop */
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for (;len > 0; len--) {
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hash += get16bits (data);
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tmp = (get16bits (data+2) << 11) ^ hash;
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hash = (hash << 16) ^ tmp;
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data += 2 * sizeof (uint16_t);
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hash += hash >> 11;
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}
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/* Handle end cases */
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switch (rem) {
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case 3: hash += get16bits (data);
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hash ^= hash << 16;
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hash ^= data[sizeof (uint16_t)] << 18;
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hash += hash >> 11;
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break;
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case 2: hash += get16bits (data);
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hash ^= hash << 11;
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hash += hash >> 17;
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break;
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case 1: hash += *data;
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hash ^= hash << 10;
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hash += hash >> 1;
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}
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/* Force "avalanching" of final 127 bits */
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hash ^= hash << 3;
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hash += hash >> 5;
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hash ^= hash << 4;
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hash += hash >> 17;
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hash ^= hash << 25;
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hash += hash >> 6;
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return hash;
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#undef get16bits
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}
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Symbol **FindSymbolBucket(const char *str, size_t len, uint32_t hash)
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{
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uint32_t bucket = hash & bucketmask;
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Symbol **pkvs = &buckets[bucket];
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Symbol *kvs = *pkvs;
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while (kvs != NULL)
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{
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if (len == kvs->length && memcmp(str, kvs->buffer(), len * sizeof(char)) == 0)
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{
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return pkvs;
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}
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pkvs = &kvs->tbl_next;
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kvs = *pkvs;
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}
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return pkvs;
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}
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void ResizeSymbolTable()
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{
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uint32_t xnbuckets = nbuckets * 2;
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Symbol **xbuckets = (Symbol **)malloc(sizeof(Symbol *) * xnbuckets);
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if (xbuckets == NULL)
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{
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return;
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}
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memset(xbuckets, 0, sizeof(Symbol *) * xnbuckets);
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uint32_t xbucketmask = xnbuckets - 1;
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for (uint32_t i = 0; i < nbuckets; i++)
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{
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Symbol *sym = buckets[i];
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while (sym != NULL)
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{
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Symbol *next = sym->tbl_next;
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uint32_t bucket = sym->hash & xbucketmask;
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sym->tbl_next = xbuckets[bucket];
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xbuckets[bucket] = sym;
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sym = next;
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}
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}
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free(buckets);
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buckets = xbuckets;
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nbuckets = xnbuckets;
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bucketmask = xbucketmask;
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}
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Symbol *FindSymbol(const char *str, size_t len)
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{
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uint32_t hash = HashString(str, len);
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Symbol **pkvs = FindSymbolBucket(str, len, hash);
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return *pkvs;
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}
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Symbol *InternSymbol(const char* str, size_t len, void *address)
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{
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uint32_t hash = HashString(str, len);
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Symbol **pkvs = FindSymbolBucket(str, len, hash);
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if (*pkvs != NULL)
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{
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return *pkvs;
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}
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Symbol *kvs = (Symbol *)malloc(sizeof(Symbol) + sizeof(char) * (len + 1));
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kvs->length = len;
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kvs->hash = hash;
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kvs->address = address;
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kvs->tbl_next = NULL;
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memcpy(kvs + 1, str, sizeof(char) * (len + 1));
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*pkvs = kvs;
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nused++;
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if (nused > nbuckets && nbuckets <= INT_MAX / 2)
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{
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ResizeSymbolTable();
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}
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return kvs;
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}
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private:
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uint32_t nbuckets;
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uint32_t nused;
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uint32_t bucketmask;
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Symbol **buckets;
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};
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#endif //_INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
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