521 lines
10 KiB
C
521 lines
10 KiB
C
/***
|
|
*
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
****/
|
|
|
|
// tjunc.c
|
|
|
|
#include "bsp5.h"
|
|
|
|
|
|
typedef struct wvert_s
|
|
{
|
|
vec_t t;
|
|
struct wvert_s *prev, *next;
|
|
} wvert_t;
|
|
|
|
typedef struct wedge_s
|
|
{
|
|
struct wedge_s *next;
|
|
vec3_t dir;
|
|
vec3_t origin;
|
|
wvert_t head;
|
|
} wedge_t;
|
|
|
|
int numwedges, numwverts;
|
|
int tjuncs;
|
|
int tjuncfaces;
|
|
|
|
#define MAXWVERTS 0x20000
|
|
#define MAXWEDGES 0x10000
|
|
|
|
|
|
wvert_t wverts[MAXWVERTS];
|
|
wedge_t wedges[MAXWEDGES];
|
|
|
|
|
|
void PrintFace (face_t *f)
|
|
{
|
|
int i;
|
|
|
|
for (i=0 ; i<f->numpoints ; i++)
|
|
printf ("(%5.2f, %5.2f, %5.2f)\n", f->pts[i][0], f->pts[i][1], f->pts[i][2]);
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
#define NUM_HASH 1024
|
|
|
|
wedge_t *wedge_hash[NUM_HASH];
|
|
|
|
static vec3_t hash_min, hash_scale;
|
|
|
|
static void InitHash (vec3_t mins, vec3_t maxs)
|
|
{
|
|
vec3_t size;
|
|
vec_t volume;
|
|
vec_t scale;
|
|
int newsize[2];
|
|
|
|
VectorCopy (mins, hash_min);
|
|
VectorSubtract (maxs, mins, size);
|
|
memset (wedge_hash, 0, sizeof(wedge_hash));
|
|
|
|
volume = size[0]*size[1];
|
|
|
|
scale = sqrt(volume / NUM_HASH);
|
|
|
|
newsize[0] = size[0] / scale;
|
|
newsize[1] = size[1] / scale;
|
|
|
|
hash_scale[0] = newsize[0] / size[0];
|
|
hash_scale[1] = newsize[1] / size[1];
|
|
hash_scale[2] = newsize[1];
|
|
}
|
|
|
|
static unsigned HashVec (vec3_t vec)
|
|
{
|
|
unsigned h;
|
|
|
|
h = hash_scale[0] * (vec[0] - hash_min[0]) * hash_scale[2]
|
|
+ hash_scale[1] * (vec[1] - hash_min[1]);
|
|
if ( h >= NUM_HASH)
|
|
return NUM_HASH - 1;
|
|
return h;
|
|
}
|
|
|
|
//============================================================================
|
|
|
|
void CanonicalVector (vec3_t vec)
|
|
{
|
|
VectorNormalize (vec);
|
|
if (vec[0] > 0 /* EQUAL_EPSILON */)
|
|
return;
|
|
else if (vec[0] < 0 /* -EQUAL_EPSILON */ )
|
|
{
|
|
VectorSubtract (vec3_origin, vec, vec);
|
|
return;
|
|
}
|
|
else
|
|
vec[0] = 0;
|
|
|
|
if (vec[1] > 0 /* EQUAL_EPSILON */)
|
|
return;
|
|
else if (vec[1] < 0 /*-EQUAL_EPSILON*/)
|
|
{
|
|
VectorSubtract (vec3_origin, vec, vec);
|
|
return;
|
|
}
|
|
else
|
|
vec[1] = 0;
|
|
|
|
if (vec[2] > 0 /* EQUAL_EPSILON */ )
|
|
return;
|
|
else if (vec[2] < 0 /*-EQUAL_EPSILON*/ )
|
|
{
|
|
VectorSubtract (vec3_origin, vec, vec);
|
|
return;
|
|
}
|
|
else
|
|
vec[2] = 0;
|
|
printf ("WARNING: CanonicalVector: degenerate\n");
|
|
}
|
|
|
|
wedge_t *FindEdge (vec3_t p1, vec3_t p2, vec_t *t1, vec_t *t2)
|
|
{
|
|
vec3_t origin;
|
|
vec3_t dir;
|
|
wedge_t *w;
|
|
vec_t temp;
|
|
int h;
|
|
|
|
VectorSubtract (p2, p1, dir);
|
|
CanonicalVector (dir);
|
|
|
|
*t1 = DotProduct (p1, dir);
|
|
*t2 = DotProduct (p2, dir);
|
|
|
|
VectorMA (p1, -*t1, dir, origin);
|
|
|
|
if (*t1 > *t2)
|
|
{
|
|
temp = *t1;
|
|
*t1 = *t2;
|
|
*t2 = temp;
|
|
}
|
|
|
|
h = HashVec (origin);
|
|
|
|
for (w = wedge_hash[h] ; w ; w=w->next)
|
|
{
|
|
temp = w->origin[0] - origin[0];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->origin[1] - origin[1];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->origin[2] - origin[2];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
|
|
temp = w->dir[0] - dir[0];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->dir[1] - dir[1];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
temp = w->dir[2] - dir[2];
|
|
if (temp < -EQUAL_EPSILON || temp > EQUAL_EPSILON)
|
|
continue;
|
|
|
|
return w;
|
|
}
|
|
|
|
if (numwedges == MAXWEDGES)
|
|
Error ("FindEdge: numwedges == MAXWEDGES");
|
|
w = &wedges[numwedges];
|
|
numwedges++;
|
|
|
|
w->next = wedge_hash[h];
|
|
wedge_hash[h] = w;
|
|
|
|
VectorCopy (origin, w->origin);
|
|
VectorCopy (dir, w->dir);
|
|
w->head.next = w->head.prev = &w->head;
|
|
w->head.t = 99999;
|
|
return w;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
AddVert
|
|
|
|
===============
|
|
*/
|
|
// #define T_EPSILON 0.01
|
|
#define T_EPSILON ON_EPSILON
|
|
|
|
void AddVert (wedge_t *w, vec_t t)
|
|
{
|
|
wvert_t *v, *newv;
|
|
|
|
v = w->head.next;
|
|
do
|
|
{
|
|
if (fabs(v->t - t) < T_EPSILON)
|
|
return;
|
|
if (v->t > t)
|
|
break;
|
|
v = v->next;
|
|
} while (1);
|
|
|
|
// insert a new wvert before v
|
|
if (numwverts == MAXWVERTS)
|
|
Error ("AddVert: numwverts == MAXWVERTS");
|
|
|
|
newv = &wverts[numwverts];
|
|
numwverts++;
|
|
|
|
newv->t = t;
|
|
newv->next = v;
|
|
newv->prev = v->prev;
|
|
v->prev->next = newv;
|
|
v->prev = newv;
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
AddEdge
|
|
|
|
===============
|
|
*/
|
|
void AddEdge (vec3_t p1, vec3_t p2)
|
|
{
|
|
wedge_t *w;
|
|
vec_t t1, t2;
|
|
|
|
w = FindEdge(p1, p2, &t1, &t2);
|
|
AddVert (w, t1);
|
|
AddVert (w, t2);
|
|
}
|
|
|
|
/*
|
|
===============
|
|
AddFaceEdges
|
|
|
|
===============
|
|
*/
|
|
void AddFaceEdges (face_t *f)
|
|
{
|
|
int i, j;
|
|
|
|
for (i=0 ; i < f->numpoints ; i++)
|
|
{
|
|
j = (i+1)%f->numpoints;
|
|
AddEdge (f->pts[i], f->pts[j]);
|
|
}
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
// a specially allocated face that can hold hundreds of edges if needed
|
|
byte superfacebuf[8192];
|
|
face_t *superface = (face_t *)superfacebuf;
|
|
int MAXSUPERFACEEDGES = ( sizeof(superfacebuf)-sizeof(face_t)+sizeof(superface->pts)) / sizeof(vec3_t);
|
|
|
|
void FixFaceEdges (face_t *f);
|
|
|
|
face_t *newlist;
|
|
|
|
void SplitFaceForTjunc (face_t *f, face_t *original)
|
|
{
|
|
int i;
|
|
face_t *new, *chain;
|
|
vec3_t dir, test;
|
|
vec_t v;
|
|
int firstcorner, lastcorner;
|
|
|
|
chain = NULL;
|
|
do
|
|
{
|
|
if (f->numpoints <= MAXPOINTS)
|
|
{ // the face is now small enough without more cutting
|
|
// so copy it back to the original
|
|
*original = *f;
|
|
original->original = chain;
|
|
original->next = newlist;
|
|
newlist = original;
|
|
return;
|
|
}
|
|
|
|
tjuncfaces++;
|
|
|
|
restart:
|
|
// find the last corner
|
|
VectorSubtract (f->pts[f->numpoints-1], f->pts[0], dir);
|
|
VectorNormalize (dir);
|
|
for (lastcorner=f->numpoints-1 ; lastcorner > 0 ; lastcorner--)
|
|
{
|
|
VectorSubtract (f->pts[lastcorner-1], f->pts[lastcorner], test);
|
|
VectorNormalize (test);
|
|
v = DotProduct (test, dir);
|
|
if (v < 1.0-ON_EPSILON || v > 1.0+ON_EPSILON)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
// find the first corner
|
|
VectorSubtract (f->pts[1], f->pts[0], dir);
|
|
VectorNormalize (dir);
|
|
for (firstcorner=1 ; firstcorner < f->numpoints-1 ; firstcorner++)
|
|
{
|
|
VectorSubtract (f->pts[firstcorner+1], f->pts[firstcorner], test);
|
|
VectorNormalize (test);
|
|
v = DotProduct (test, dir);
|
|
if (v < 1.0-ON_EPSILON || v > 1.0+ON_EPSILON)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (firstcorner+2 >= MAXPOINTS)
|
|
{
|
|
// rotate the point winding
|
|
VectorCopy (f->pts[0], test);
|
|
for (i=1 ; i<f->numpoints ; i++)
|
|
{
|
|
VectorCopy (f->pts[i], f->pts[i-1]);
|
|
}
|
|
VectorCopy (test, f->pts[f->numpoints-1]);
|
|
goto restart;
|
|
}
|
|
|
|
|
|
// cut off as big a piece as possible, less than MAXPOINTS, and not
|
|
// past lastcorner
|
|
|
|
new = NewFaceFromFace (f);
|
|
if (f->original)
|
|
Error ("SplitFaceForTjunc: f->original");
|
|
|
|
new->original = chain;
|
|
chain = new;
|
|
new->next = newlist;
|
|
newlist = new;
|
|
if (f->numpoints - firstcorner <= MAXPOINTS)
|
|
new->numpoints = firstcorner+2;
|
|
else if (lastcorner+2 < MAXPOINTS &&
|
|
f->numpoints - lastcorner <= MAXPOINTS)
|
|
new->numpoints = lastcorner+2;
|
|
else
|
|
new->numpoints = MAXPOINTS;
|
|
|
|
for (i=0 ; i<new->numpoints ; i++)
|
|
{
|
|
VectorCopy (f->pts[i], new->pts[i]);
|
|
}
|
|
|
|
|
|
for (i=new->numpoints-1 ; i<f->numpoints ; i++)
|
|
{
|
|
VectorCopy (f->pts[i], f->pts[i-(new->numpoints-2)]);
|
|
}
|
|
f->numpoints -= (new->numpoints-2);
|
|
} while (1);
|
|
|
|
}
|
|
|
|
|
|
/*
|
|
===============
|
|
FixFaceEdges
|
|
|
|
===============
|
|
*/
|
|
void FixFaceEdges (face_t *f)
|
|
{
|
|
int i, j, k;
|
|
wedge_t *w;
|
|
wvert_t *v;
|
|
vec_t t1, t2;
|
|
|
|
*superface = *f;
|
|
|
|
restart:
|
|
for (i=0 ; i < superface->numpoints ; i++)
|
|
{
|
|
j = (i+1)%superface->numpoints;
|
|
|
|
w = FindEdge (superface->pts[i], superface->pts[j], &t1, &t2);
|
|
|
|
for (v=w->head.next ; v->t < t1 + T_EPSILON; v = v->next)
|
|
{
|
|
}
|
|
|
|
if (v->t < t2-T_EPSILON)
|
|
{
|
|
tjuncs++;
|
|
// insert a new vertex here
|
|
for (k = superface->numpoints ; k> j ; k--)
|
|
{
|
|
VectorCopy (superface->pts[k-1], superface->pts[k]);
|
|
}
|
|
VectorMA (w->origin, v->t, w->dir, superface->pts[j]);
|
|
superface->numpoints++;
|
|
if ( superface->numpoints >= MAXSUPERFACEEDGES )
|
|
Error( "FixFaceEdges: Exceeded MAXSUPERFACEEDGES(%d)!\n", MAXSUPERFACEEDGES );
|
|
goto restart;
|
|
}
|
|
}
|
|
|
|
|
|
if (superface->numpoints <= MAXPOINTS)
|
|
{
|
|
*f = *superface;
|
|
f->next = newlist;
|
|
newlist = f;
|
|
return;
|
|
}
|
|
|
|
// the face needs to be split into multiple faces because of too many edges
|
|
|
|
SplitFaceForTjunc (superface, f);
|
|
|
|
}
|
|
|
|
|
|
//============================================================================
|
|
|
|
void tjunc_find_r (node_t *node)
|
|
{
|
|
face_t *f;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
for (f=node->faces ; f ; f=f->next)
|
|
AddFaceEdges (f);
|
|
|
|
tjunc_find_r (node->children[0]);
|
|
tjunc_find_r (node->children[1]);
|
|
}
|
|
|
|
void tjunc_fix_r (node_t *node)
|
|
{
|
|
face_t *f, *next;
|
|
|
|
if (node->planenum == PLANENUM_LEAF)
|
|
return;
|
|
|
|
newlist = NULL;
|
|
|
|
for (f=node->faces ; f ; f=next)
|
|
{
|
|
next = f->next;
|
|
FixFaceEdges (f);
|
|
}
|
|
|
|
node->faces = newlist;
|
|
|
|
tjunc_fix_r (node->children[0]);
|
|
tjunc_fix_r (node->children[1]);
|
|
}
|
|
|
|
/*
|
|
===========
|
|
tjunc
|
|
|
|
===========
|
|
*/
|
|
void tjunc (node_t *headnode)
|
|
{
|
|
vec3_t maxs, mins;
|
|
int i;
|
|
|
|
qprintf ("---- tjunc ----\n");
|
|
|
|
if (notjunc)
|
|
return;
|
|
|
|
//
|
|
// identify all points on common edges
|
|
//
|
|
|
|
// origin points won't allways be inside the map, so extend the hash area
|
|
for (i=0 ; i<3 ; i++)
|
|
{
|
|
if ( fabs(headnode->maxs[i]) > fabs(headnode->mins[i]) )
|
|
maxs[i] = fabs(headnode->maxs[i]);
|
|
else
|
|
maxs[i] = fabs(headnode->mins[i]);
|
|
}
|
|
VectorSubtract (vec3_origin, maxs, mins);
|
|
|
|
InitHash (mins, maxs);
|
|
|
|
numwedges = numwverts = 0;
|
|
|
|
tjunc_find_r (headnode);
|
|
|
|
qprintf ("%i world edges %i edge points\n", numwedges, numwverts);
|
|
|
|
//
|
|
// add extra vertexes on edges where needed
|
|
//
|
|
tjuncs = tjuncfaces = 0;
|
|
|
|
tjunc_fix_r (headnode);
|
|
|
|
qprintf ("%i edges added by tjunctions\n", tjuncs);
|
|
qprintf ("%i faces added by tjunctions\n", tjuncfaces);
|
|
}
|