43 lines
1008 B
C++
43 lines
1008 B
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_TEXTGRID_H
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#define VGUI_TEXTGRID_H
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#include<stdarg.h>
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#include<VGUI.h>
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#include<VGUI_Panel.h>
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namespace vgui
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{
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class VGUIAPI TextGrid : public Panel
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{
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public:
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TextGrid(int gridWide,int gridTall,int x,int y,int wide,int tall);
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public:
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virtual void setGridSize(int wide,int tall);
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virtual void newLine();
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virtual void setXY(int x,int y);
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//virtual void setBgColor(int r,int g,int b);
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//virtual void setFgColor(int r,int g,int b);
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virtual int vprintf(const char* format,va_list argList);
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virtual int printf(const char* format,...);
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protected:
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virtual void paintBackground();
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protected:
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int _xy[2];
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int _bgColor[3];
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int _fgColor[3];
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char* _grid; //[_gridSize[0]*_gridSize[1]*7] ch,br,bg,bb,fr,fg,fb
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int _gridSize[2];
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};
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}
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#endif
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