amxmodx/dlls/hamsandwich/vfunc_gcc295.h
2007-03-09 03:04:40 +00:00

106 lines
3.7 KiB
C++

/* Ham Sandwich
*
* by sawce
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
// Calling virtual functions on binaries compiled with GCC 2.95
// 2.95 and before stores the virtual table at the end of the
// inheritable size of the base class.
// I have no idea how it does it for multiple inheritance; i don't
// really care. Everything I'm calling does it in single inheritence.
// GCC doesn't put this on a register like MSVC does, so
// just pass it like a normal parameter (the first one)
// For GCC 3.3 compiled binaries, set the "size" parameter to 0
#ifdef __linux__
#ifndef VFUNC_GCC295_H
#define VFUNC_GCC295_H
inline void *GetVTableEntry(void *pThis, int ventry, int size)
{
char *pcThis=*(char **)&pThis;
pcThis+=size;
void **vtbl=*(void ***)pcThis;
return vtbl[ventry];
}
// I only comment on the first call, because it's jut copy/paste after
// the rest are compacted for copy/paste ease
template <class PTypeA, class PTypeB, class PTypeC, class PTypeD>
inline void VoidVCall4(void *pThis, int ventry, int size, PTypeA pa, PTypeB pb, PTypeC pc, PTypeD pd)
{
// First move up past the size of the class
char *pcThis=*(char **)&pThis;
pcThis+=size;
void **vtbl=*(void ***)pcThis;
// now points to the vtable of this object
typedef void (*fptr)(void*,PTypeA,PTypeB,PTypeC,PTypeD);
fptr function=reinterpret_cast<fptr>(vtbl[ventry]);
function(pThis,pa,pb,pc,pd);
};
template <class RetType, class PTypeA, class PTypeB, class PTypeC, class PTypeD>
inline RetType VCall4(void *pThis, int ventry, int size, PTypeA pa, PTypeB pb, PTypeC pc, PTypeD pd)
{
char *pcThis=*(char **)&pThis;
pcThis+=size;
int **vtbl=*(int ***)pcThis;
typedef RetType (*fptr)(void*,PTypeA,PTypeB,PTypeC,PTypeD);
fptr function=reinterpret_cast<fptr>(vtbl[ventry]);
return function(pThis,pa,pb,pc,pd);
};
template <class PTypeA>
inline void VoidVCall1(void *pThis, int ventry, int size, PTypeA pa)
{
char *pcThis=*(char **)&pThis;
pcThis+=size;
int **vtbl=*(int ***)pcThis;
typedef void (*fptr)(void*,PTypeA);
fptr function=reinterpret_cast<fptr>(vtbl[ventry]);
function(pThis,pa);
};
template <class RetType, class PTypeA>
inline RetType VCall1(void *pThis, int ventry, int size, PTypeA pa)
{
char *pcThis=*(char **)&pThis;
pcThis+=size;
int **vtbl=*(int ***)pcThis;
typedef RetType (*fptr)(void*,PTypeA);
fptr function=reinterpret_cast<fptr>(vtbl[ventry]);
return function(pThis,pa);
};
#endif //VFUNC_GCC295_H
#endif // __linux__