115 lines
2.0 KiB
Plaintext
Executable File
115 lines
2.0 KiB
Plaintext
Executable File
[en]
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NEXT_MAP = Next Map:
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PLAYED_MAP = Played map
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FRIEND_FIRE = Friendly fire
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[de]
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NEXT_MAP = Naechste Map:
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PLAYED_MAP = Gespielte Maps
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FRIEND_FIRE = Friendly fire
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[sr]
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NEXT_MAP = Sledeca Mapa:
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PLAYED_MAP = Igrana mapa
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FRIEND_FIRE = Friendly fire
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[tr]
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NEXT_MAP = Diger Map:
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PLAYED_MAP = Oynanan map
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FRIEND_FIRE = Dost atesi
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[fr]
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NEXT_MAP = Prochaine Carte:
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PLAYED_MAP = Carte jouee
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FRIEND_FIRE = Friendly fire
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[sv]
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NEXT_MAP = N'a'sta karta:
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PLAYED_MAP = Spelade karta
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FRIEND_FIRE = Egna laget skada.
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[da]
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NEXT_MAP = Naeste bane:
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PLAYED_MAP = Spillet bane
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FRIEND_FIRE = Venskablig ild
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[pl]
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NEXT_MAP = Nastepna mapa
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PLAYED_MAP = Obecna mapa
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FRIEND_FIRE = Przyjacielski ogien
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[nl]
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NEXT_MAP = Volgende Map:
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PLAYED_MAP = Gespeelde map
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FRIEND_FIRE = Friendly fire
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[es]
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NEXT_MAP = Proximo Mapa:
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PLAYED_MAP = Mapa actual
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FRIEND_FIRE = Fuego amigo
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[bp]
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NEXT_MAP = Proximo Mapa:
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PLAYED_MAP = Mapa Jogado
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FRIEND_FIRE = Fogo Amigo
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[cz]
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NEXT_MAP = Dalsi mapa:
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PLAYED_MAP = Aktualni mapa
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FRIEND_FIRE = Friendly fire
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[fi]
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NEXT_MAP = Seuraava mappi:
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PLAYED_MAP = Pelattu map
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FRIEND_FIRE = Friendly fire
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[ls]
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NEXT_MAP = N3xt M4p:
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PLAYED_MAP = P|4y3d m4p
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FRIEND_FIRE = |=r!3nd|y f!r3
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[bg]
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NEXT_MAP = Sledva6tata karta:
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PLAYED_MAP = Igrana karta
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FRIEND_FIRE = Friendly fire
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[ro]
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NEXT_MAP = Urmatoarea Harta:
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PLAYED_MAP = Harta Actuala
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FRIEND_FIRE = Friendly-Fire
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[hu]
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NEXT_MAP = A kovetkezo palya:
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PLAYED_MAP = Jatszott Palya
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FRIEND_FIRE = Csapattars Sebzes
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[lt]
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NEXT_MAP = Kitas zemelapis:
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PLAYED_MAP = Zaide zemelapiu
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FRIEND_FIRE = Savu saudymas
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[sk]
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NEXT_MAP = Dalsia mapa:
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PLAYED_MAP = Aktualna mapa
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FRIEND_FIRE = Friendly fire
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[mk]
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NEXT_MAP = Slednata mapa ke bide:
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PLAYED_MAP = Mapata sto ja igras se vika
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FRIEND_FIRE = Friendly fire
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[hr]
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NEXT_MAP = Sljedeca mapa:
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PLAYED_MAP = Trenutna mapa
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FRIEND_FIRE = Prijateljska vatra
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[bs]
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NEXT_MAP = Slijedeca Mapa:
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PLAYED_MAP = Igrana mapa
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FRIEND_FIRE = Friendly fire
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[ru]
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NEXT_MAP = Следующая карта:
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PLAYED_MAP = Текущая карта
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FRIEND_FIRE = Огонь по своим
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