690 lines
14 KiB
Plaintext
690 lines
14 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CBaseEntity"
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{
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"Offsets"
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{
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"pev" // entvars_t*
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{
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"windows" "4"
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"linux" "4"
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"mac" "4"
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}
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"m_pGoalEnt" // CBaseEntity*
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{
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"windows" "8"
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"linux" "8"
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"mac" "8"
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}
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"m_pLink" // CBaseEntity*
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{
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"windows" "12"
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"linux" "12"
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"mac" "12"
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}
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"m_rrOrigin" // Vector
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{
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"windows" "16"
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"linux" "16"
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"mac" "16"
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}
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"m_rrMins" // Vector
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{
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"windows" "28"
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"linux" "28"
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"mac" "28"
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}
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"m_rrMaxs" // Vector
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{
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"windows" "40"
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"linux" "40"
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"mac" "40"
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}
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"m_rrAngles" // Vector
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{
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"windows" "52"
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"linux" "52"
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"mac" "52"
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}
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"m_rrMovedir" // Vector
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{
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"windows" "64"
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"linux" "64"
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"mac" "64"
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}
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"m_rrSpawnflags" // int
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{
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"windows" "76"
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"linux" "76"
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"mac" "76"
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}
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"m_rrSolid" // int
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{
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"windows" "80"
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"linux" "80"
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"mac" "80"
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}
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"m_rrMovetype" // int
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{
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"windows" "84"
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"linux" "84"
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"mac" "84"
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}
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"m_rrEffects" // int
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{
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"windows" "88"
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"linux" "88"
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"mac" "88"
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}
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"m_rrFlags" // int
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{
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"windows" "92"
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"linux" "92"
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"mac" "92"
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}
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"m_rrFrags" // int
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{
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"windows" "96"
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"linux" "96"
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"mac" "96"
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}
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"m_rrRendermode" // int
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{
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"windows" "100"
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"linux" "100"
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"mac" "100"
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}
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"m_rrRenderamt" // float
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{
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"windows" "104"
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"linux" "104"
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"mac" "104"
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}
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"m_rrRendercolor" // Vector
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{
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"windows" "108"
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"linux" "108"
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"mac" "108"
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}
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"m_rrRenderfx" // int
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{
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"windows" "120"
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"linux" "120"
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"mac" "120"
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}
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"m_rrHealth" // float
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{
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"windows" "124"
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"linux" "124"
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"mac" "124"
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}
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"m_rrFrame" // float
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{
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"windows" "128"
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"linux" "128"
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"mac" "128"
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}
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"m_rrSpeed" // float
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{
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"windows" "132"
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"linux" "132"
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"mac" "132"
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}
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"m_rrTarget" // string_t
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{
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"windows" "136"
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"linux" "136"
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"mac" "136"
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}
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"m_rrTargetname" // string_t
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{
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"windows" "140"
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"linux" "140"
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"mac" "140"
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}
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"m_rrNetname" // string_t
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{
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"windows" "144"
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"linux" "144"
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"mac" "144"
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}
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"m_rrTakedamage" // float
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{
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"windows" "148"
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"linux" "148"
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"mac" "148"
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}
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"m_rrScale" // float
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{
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"windows" "152"
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"linux" "152"
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"mac" "152"
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}
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"m_rrGravity" // float
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{
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"windows" "156"
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"linux" "156"
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"mac" "156"
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}
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"m_pfnThink" // (*__pfn)(CBaseEntity*)
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{
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"windows" "160"
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"linux" "160"
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"mac" "160"
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}
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"m_pfnTouch" // (*__pfn)(CBaseEntity*, CBaseEntity*)
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{
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"windows" "164"
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"linux" "168"
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"mac" "168"
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}
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"m_pfnUse" // (*__pfn)(CBaseEntity*, CBaseEntity*, CBaseEntity*, USE_TYPE, float)
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{
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"windows" "168"
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"linux" "176"
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"mac" "176"
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}
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"m_pfnBlocked" // (*__pfn)(CBaseEntity*, CBaseEntity*)
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{
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"windows" "172"
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"linux" "184"
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"mac" "184"
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}
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"has_disconnected" // BOOL
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{
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"windows" "176"
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"linux" "192"
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"mac" "192"
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}
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"ammo_9mm" // int
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{
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"windows" "180"
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"linux" "196"
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"mac" "196"
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}
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"ammo_357" // int
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{
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"windows" "184"
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"linux" "200"
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"mac" "200"
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}
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"ammo_bolts" // int
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{
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"windows" "188"
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"linux" "204"
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"mac" "204"
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}
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"ammo_buckshot" // int
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{
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"windows" "192"
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"linux" "208"
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"mac" "208"
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}
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"ammo_rockets" // int
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{
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"windows" "196"
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"linux" "212"
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"mac" "212"
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}
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"ammo_uranium" // int
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{
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"windows" "200"
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"linux" "216"
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"mac" "216"
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}
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"ammo_hornets" // int
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{
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"windows" "204"
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"linux" "220"
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"mac" "220"
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}
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"ammo_argrens" // int
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{
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"windows" "208"
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"linux" "224"
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"mac" "224"
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}
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"ammo_12mm" // int
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{
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"windows" "212"
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"linux" "228"
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"mac" "228"
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}
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"ammo_16mm" // int
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{
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"windows" "216"
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"linux" "232"
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"mac" "232"
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}
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"ammo_22mm" // int
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{
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"windows" "220"
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"linux" "236"
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"mac" "236"
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}
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"ammo_44mm" // int
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{
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"windows" "224"
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"linux" "240"
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"mac" "240"
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}
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"ammo_55mm" // int
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{
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"windows" "228"
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"linux" "244"
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"mac" "244"
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}
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"ammo_66mm" // int
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{
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"windows" "232"
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"linux" "248"
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"mac" "248"
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}
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"ammo_agrens" // int
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{
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"windows" "236"
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"linux" "252"
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"mac" "252"
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}
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"ammo_agrensex" // int
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{
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"windows" "240"
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"linux" "256"
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"mac" "256"
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}
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"ammo_ggrens" // int
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{
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"windows" "244"
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"linux" "260"
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"mac" "260"
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}
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"ammo_ggrensex" // int
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{
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"windows" "248"
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"linux" "264"
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"mac" "264"
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}
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"m_flStartThrow" // float
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{
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"windows" "252"
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"linux" "268"
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"mac" "268"
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}
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"m_flReleaseThrow" // float
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{
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"windows" "256"
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"linux" "272"
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"mac" "272"
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}
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"m_chargeReady" // int
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{
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"windows" "260"
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"linux" "276"
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"mac" "276"
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}
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"m_fInAttack" // int
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{
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"windows" "264"
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"linux" "280"
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"mac" "280"
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}
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"m_fireState" // int
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{
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"windows" "268"
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"linux" "284"
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"mac" "284"
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}
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"m_trDecalTrace" // TraceResult
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{
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"windows" "272"
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"linux" "288"
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"mac" "288"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CAmbientGeneric
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* CBaseDelay
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* CAutoTrigger
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* CBaseAnimating
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* CBasePlayerItem
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* CBasePlayerWeapon
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* CBipodWeapon
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* C30CAL
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* CBAR
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* CBREN
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* CMG34
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* CMG42
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* CDoDGrenade
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* CDoDGrenadeEx
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* CHandGrenadeEx
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* CStickGrenadeEx
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* CHandGrenade
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* CStickGrenade
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* CENFIELD
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* CFG42
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* CGarand
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* CGreaseGun
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* CK43
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* CKAR
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* CM1Carbine
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* CMP40
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* CMP44
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* CMeleeWeapon
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* CAmerKnife
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* CGerKnife
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* CSpade
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* CPistol
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* CCOLT
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* CLUGER
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* CWEBLEY
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* CRocketWeapon
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* CBazooka
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* CPIAT
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* CPschreck
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* CSPRING
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* CSTEN
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* CScopedKar
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* CThompson
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* CWeaponCycler
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* CBaseToggle
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* CBaseButton
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* CRotButton
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* CBaseDoor
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* CRotDoor
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* CBaseMonster
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* CBasePlayer
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* CBaseTurret
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* CMiniTurret
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* CSentry
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* CTurret
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* CCineMonster
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* CCineAI
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* CControllerHeadBall
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* CControllerZapBall
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* CCycler
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* CCyclerProbe
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* CGenericCycler
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* CDeadAlliedGrunt
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* CDeadAxisGrunt
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* CDeadHEV
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* CEnvExplosion
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* CFurniture
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* CGenericMonster
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* CGrenade
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* CBazookaShell
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* CMortar
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* CPIATShell
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* CPschreckShell
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* CGunTarget
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* CLegacyCineMonster
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* CCine2HeavyWeapons
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* CCine2Scientist
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* CCine2Slave
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* CCine3Barney
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* CCine3Scientist
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* CCineBarney
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* CCinePanther
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* CCineScientist
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* CRat
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* CRoach
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* CSquadMonster
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* CAlliedGrunt
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* CAxisGrunt
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* CController
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* CTalkMonster
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* CAlliedBarney
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* CSarge
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* CTestHull
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* CWreckage
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* CBasePlatTrain
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* CFuncPlat
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* CFuncPlatRot
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* CFuncTrackChange
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* CFuncTrackAuto
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* CFuncTrain
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* CBaseTrigger
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* CAreaCapture
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* CChangeLevel
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* CLadder
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* CObjectCapture
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* CSandBag
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* CTriggerCDAudio
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* CTriggerCounter
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* CTriggerEndSection
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* CTriggerGravity
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* CTriggerHurt
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* CTriggerMonsterJump
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* CTriggerMultiple
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* CTriggerOnce
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* CTriggerPush
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* CTriggerSave
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* CTriggerTeleport
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* CFuncIllusionary
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* CFuncMortarField
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* CMomentaryDoor
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* CMomentaryRotButton
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* CScriptedSentence
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* CStateWatcher
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|
* CControlPoint
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|
* CEnvModel
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* CBreakable
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* CPushable
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* CDoDCamera
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|
* CEnvBeverage
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* CEnvFunnel
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* CFireAndDie
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* CGibShooter
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* CEnvShooter
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* CParticleShooter
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* CTestEffect
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* CTriggerCamera
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* CTriggerChangeTarget
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* CTriggerRelay
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* CTriggerSetPatrol
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* CBasePlayerAmmo
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* C30CALAmmoClip
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* CBARAmmoClip
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|
* CBRENAmmoClip
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|
* CBazookaAmmo
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|
* CColtAmmoClip
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|
* CEnfieldAmmoClip
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|
* CFG42AmmoClip
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|
* CGarandAmmoClip
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|
* CGreaseGunAmmoClip
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|
* CK43AmmoClip
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|
* CKarAmmoClip
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* CLugerAmmoClip
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* CM1CarbineAmmoClip
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* CMG34AmmoClip
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* CMG42AmmoClip
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* CMP40AmmoClip
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* CMP44AmmoClip
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* CPIATAmmo
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|
* CPschreckAmmo
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* CSTENAmmoClip
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|
* CScopedKarAmmoClip
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* CSpringAmmoClip
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* CThompsonAmmoClip
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* CWebleyAmmoClip
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|
* GenericAmmoAmerican
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|
* GenericAmmoBritish
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|
* GenericAmmoGerman
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* CBaseSpectator
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|
* CBeam
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|
* CLaser
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* CLightning
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* CBubbling
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* CButtonTarget
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|
* CCineBlood
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|
* CControlPointMaster
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* CCyclerSprite
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|
* CDecal
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|
* CDoDDetect
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|
* CDoDStatMgr
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|
* CDodAmmoBox
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* CDodParaRoundTimer
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* CDodPointRelay
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|
* CDodRoundTimer
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|
* CEnvCustomize
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|
* CEnvRain
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|
* CEnvSpark
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|
* CEnvWarpBall
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* CFrictionModifier
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* CFuncRotating
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|
* CFuncTank
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|
* CFuncTankGun
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|
* CFuncTankLaser
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|
* CFuncTankMortar
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|
* CFuncTankRocket
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|
* CFuncTankControls
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* CFuncTrackTrain
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|
* CFuncTrainControls
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* CFuncWall
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* CFuncConveyor
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* CFuncMonsterClip
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|
* CFuncWallToggle
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* CGib
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* CInfoAlias
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|
* CInfoGroup
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|
* CItem
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|
* CItemSoda
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* CLocation
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|
* CMapMarker
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|
* CMultiAlias
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|
* CMultiManager
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|
* CNodeEnt
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|
* CNodeViewer
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* CNullEntity
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|
* CObject
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|
* CPendulum
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|
* CPlatTrigger
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|
* CPointEntity
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|
* CBaseDMStart
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|
* CBlood
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|
* CDoDPreRound
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|
* CEnvGlobal
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|
* CEnvSound
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|
* CEnvState
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|
* CFade
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|
* CGlow
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|
* CInfoIntermission
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|
* CLight
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* CEnvLight
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|
* CMessage
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|
* CMultiSource
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|
* CPathCorner
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|
* CPathTrack
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|
* CRevertSaved
|
|
* CShake
|
|
* CSprite
|
|
* CStripWeapons
|
|
* CTargetCDAudio
|
|
* CTriggerVolume
|
|
* CRenderFxManager
|
|
* CRocketShooter
|
|
* CRuleEntity
|
|
* CRuleBrushEntity
|
|
* CGamePlayerZone
|
|
* CRulePointEntity
|
|
* CGameCounter
|
|
* CGameCounterSet
|
|
* CGameEnd
|
|
* CGamePlayerEquip
|
|
* CGamePlayerHurt
|
|
* CGamePlayerTeam
|
|
* CGameScore
|
|
* CGameTeamMaster
|
|
* CGameTeamSet
|
|
* CGameText
|
|
* CScoreEvent
|
|
* CShower
|
|
* CSoundEnt
|
|
* CSpeaker
|
|
* CSprayCan
|
|
* CTriggerChangeAlias
|
|
* CTriggerLightstyle
|
|
* CWeaponBox
|
|
* CWeatherSystem
|
|
* CWorld
|
|
* CWorldItem
|
|
*/
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