amxmodx/gamedata/common.games/entities.games/dod/offsets-ccontrolpointmaster.txt
2015-08-07 20:13:54 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CControlPointMaster"
{
"Offsets"
{
"ControlPointArray" // CControlPoint*[20]
{
"windows" "328"
"linux" "344"
"mac" "344"
}
"m_iNumPoints" // int
{
"windows" "408"
"linux" "424"
"mac" "424"
}
"FoundPoints" // BOOL
{
"windows" "412"
"linux" "428"
"mac" "428"
}
"m_bActive" // BOOL
{
"windows" "416"
"linux" "432"
"mac" "432"
}
"m_fGivePointsTime" // float
{
"windows" "420"
"linux" "436"
"mac" "436"
}
"m_iGivePointsDelay" // int
{
"windows" "424"
"linux" "440"
"mac" "440"
}
"m_iMainObjective" // int
{
"windows" "428"
"linux" "444"
"mac" "444"
}
"sz_AlliesTarget" // char[256]
{
"windows" "432"
"linux" "448"
"mac" "448"
}
"sz_AxisTarget" // char[256]
{
"windows" "688"
"linux" "704"
"mac" "704"
}
"sz_InterimPointsMessage" // char[256]
{
"windows" "944"
"linux" "960"
"mac" "960"
}
"sz_AllPointsCapMessage" // char[256]
{
"windows" "1200"
"linux" "1216"
"mac" "1216"
}
"m_sMaster" // string_t
{
"windows" "1456"
"linux" "1472"
"mac" "1472"
}
"m_bMasteredOn" // int
{
"windows" "1460"
"linux" "1476"
"mac" "1476"
}
"m_bTeamHasWon" // bool
{
"windows" "1464"
"linux" "1480"
"mac" "1480"
}
"m_szGroup" // char[256]
{
"windows" "1465"
"linux" "1481"
"mac" "1481"
}
"m_flNextSpectatorUpdateTime" // float
{
"windows" "1724"
"linux" "1740"
"mac" "1740"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CControlPointMaster
*/