amxmodx/gamedata/common.games/entities.games/dod/offsets-cfunctrackchange.txt
2015-08-07 20:13:54 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTrackChange"
{
"Offsets"
{
"m_trackTop" // CPathTrack*
{
"windows" "524"
"linux" "544"
"mac" "544"
}
"m_trackBottom" // CPathTrack*
{
"windows" "528"
"linux" "548"
"mac" "548"
}
"m_train" // CFuncTrackTrain*
{
"windows" "532"
"linux" "552"
"mac" "552"
}
"m_trackTopName" // int
{
"windows" "536"
"linux" "556"
"mac" "556"
}
"m_trackBottomName" // int
{
"windows" "540"
"linux" "560"
"mac" "560"
}
"m_trainName" // int
{
"windows" "544"
"linux" "564"
"mac" "564"
}
"m_code" // TRAIN_CODE
{
"windows" "548"
"linux" "568"
"mac" "568"
}
"m_targetState" // int
{
"windows" "552"
"linux" "572"
"mac" "572"
}
"m_use" // int
{
"windows" "556"
"linux" "576"
"mac" "576"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBasePlatTrain
* CFuncPlat
* CFuncPlatRot
* CFuncTrackChange
*/