654 lines
11 KiB
Plaintext
654 lines
11 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CBasePlayer"
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{
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"Offsets"
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{
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"m_hObserverTarget" // EHANDLE
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{
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"windows" "660"
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"linux" "680"
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"mac" "680"
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}
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"m_flNextObserverInput" // float
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{
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"windows" "668"
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"linux" "688"
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"mac" "688"
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}
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"m_iObserverWeapon" // int
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{
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"windows" "672"
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"linux" "692"
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"mac" "692"
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}
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"m_iObserverLastMode" // int
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{
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"windows" "676"
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"linux" "696"
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"mac" "696"
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}
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"random_seed" // int
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{
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"windows" "680"
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"linux" "700"
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"mac" "700"
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}
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"m_iPlayerSound" // int
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{
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"windows" "684"
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"linux" "704"
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"mac" "704"
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}
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"m_iTargetVolume" // int
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{
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"windows" "688"
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"linux" "708"
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"mac" "708"
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}
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"m_iWeaponVolume" // int
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{
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"windows" "692"
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"linux" "712"
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"mac" "712"
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}
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"m_iExtraSoundTypes" // int
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{
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"windows" "696"
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"linux" "716"
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"mac" "716"
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}
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"m_iWeaponFlash" // int
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{
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"windows" "700"
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"linux" "720"
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"mac" "720"
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}
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"m_flStopExtraSoundTime" // float
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{
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"windows" "704"
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"linux" "724"
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"mac" "724"
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}
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"m_flFlashLightTime" // float
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{
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"windows" "708"
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"linux" "728"
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"mac" "728"
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}
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"m_iFlashBattery" // int
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{
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_afButtonLast" // int
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{
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"windows" "716"
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"linux" "736"
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"mac" "736"
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}
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"m_afButtonPressed" // int
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{
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"windows" "720"
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"linux" "740"
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"mac" "740"
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}
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"m_afButtonReleased" // int
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{
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"windows" "724"
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"linux" "744"
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"mac" "744"
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}
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"m_pentSndLast" // edict_t*
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{
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"windows" "728"
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"linux" "748"
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"mac" "748"
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}
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"m_flSndRoomtype" // float
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{
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"windows" "732"
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"linux" "752"
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"mac" "752"
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}
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"m_flSndRange" // float
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{
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"windows" "736"
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"linux" "756"
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"mac" "756"
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}
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"m_flFallVelocity" // float
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{
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"windows" "740"
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"linux" "760"
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"mac" "760"
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}
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"m_rgItems" // int[5]
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{
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"windows" "744"
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"linux" "764"
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"mac" "764"
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}
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"m_fKnownItem" // int
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{
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"windows" "764"
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"linux" "784"
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"mac" "784"
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}
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"m_fNewAmmo" // int
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{
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"windows" "768"
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"linux" "788"
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"mac" "788"
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}
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"m_afPhysicsFlags" // unsigned int
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{
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"windows" "772"
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"linux" "792"
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"mac" "792"
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}
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"m_fNextSuicideTime" // float
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{
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"windows" "776"
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"linux" "796"
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"mac" "796"
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}
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"m_flTimeStepSound" // float
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{
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"windows" "780"
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"linux" "800"
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"mac" "800"
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}
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"m_flTimeWeaponIdle" // float
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{
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"windows" "784"
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"linux" "804"
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"mac" "804"
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}
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"m_flSwimTime" // float
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{
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"windows" "788"
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"linux" "808"
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"mac" "808"
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}
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"m_flDuckTime" // float
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{
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"windows" "792"
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"linux" "812"
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"mac" "812"
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}
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"m_flWallJumpTime" // float
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{
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"windows" "796"
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"linux" "816"
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"mac" "816"
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}
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"m_flSuitUpdate" // float
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{
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"windows" "800"
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"linux" "820"
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"mac" "820"
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}
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"m_rgSuitPlayList" // int[4]
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{
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"windows" "804"
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"linux" "824"
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"mac" "824"
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}
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"m_iSuitPlayNext" // int
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{
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"windows" "820"
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"linux" "840"
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"mac" "840"
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}
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"m_rgiSuitNoRepeat" // int[32]
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{
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"windows" "824"
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"linux" "844"
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"mac" "844"
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}
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"m_rgflSuitNoRepeatTime" // float[32]
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{
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"windows" "952"
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"linux" "972"
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"mac" "972"
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}
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"m_lastDamageAmount" // int
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{
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"windows" "1080"
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"linux" "1100"
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"mac" "1100"
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}
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"m_tbdPrev" // float
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{
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"windows" "1084"
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"linux" "1104"
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"mac" "1104"
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}
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"m_flgeigerRange" // float
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{
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"windows" "1088"
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"linux" "1108"
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"mac" "1108"
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}
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"m_flgeigerDelay" // float
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{
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"windows" "1092"
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"linux" "1112"
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"mac" "1112"
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}
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"m_igeigerRangePrev" // int
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{
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"windows" "1096"
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"linux" "1116"
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"mac" "1116"
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}
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"m_iStepLeft" // int
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{
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"windows" "1100"
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"linux" "1120"
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"mac" "1120"
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}
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"m_szTextureName" // char[13]
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{
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"windows" "1104"
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"linux" "1124"
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"mac" "1124"
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}
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"m_chTextureType" // char
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{
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"windows" "1117"
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"linux" "1137"
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"mac" "1137"
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}
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"m_idrowndmg" // int
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{
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"windows" "1120"
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"linux" "1140"
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"mac" "1140"
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}
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"m_idrownrestored" // int
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{
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"windows" "1124"
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"linux" "1144"
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"mac" "1144"
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}
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"m_bitsHUDDamage" // int
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{
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"windows" "1128"
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"linux" "1148"
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"mac" "1148"
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}
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"m_fInitHUD" // BOOL
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{
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"windows" "1132"
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"linux" "1152"
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"mac" "1152"
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}
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"m_fGameHUDInitialized" // BOOL
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{
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"windows" "1136"
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"linux" "1156"
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"mac" "1156"
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}
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"m_iTrain" // int
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{
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"windows" "1140"
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"linux" "1160"
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"mac" "1160"
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}
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"m_fWeapon" // BOOL
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{
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"windows" "1144"
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"linux" "1164"
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"mac" "1164"
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}
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"m_pTank" // EHANDLE
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{
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"windows" "1148"
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"linux" "1168"
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"mac" "1168"
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}
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"m_fDeadTime" // float
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{
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"windows" "1156"
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"linux" "1176"
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"mac" "1176"
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}
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"m_fNoPlayerSound" // BOOL
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{
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"windows" "1160"
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"linux" "1180"
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"mac" "1180"
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}
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"m_fLongJump" // BOOL
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{
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"windows" "1164"
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"linux" "1184"
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"mac" "1184"
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}
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"m_tSneaking" // float
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{
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"windows" "1168"
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"linux" "1188"
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"mac" "1188"
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}
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"m_iUpdateTime" // int
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{
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"windows" "1172"
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"linux" "1192"
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"mac" "1192"
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}
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"m_iClientHealth" // int
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{
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"windows" "1176"
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"linux" "1196"
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"mac" "1196"
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}
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"m_iClientBattery" // int
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{
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"windows" "1180"
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"linux" "1200"
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"mac" "1200"
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}
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"m_iHideHUD" // int
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{
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"windows" "1184"
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"linux" "1204"
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"mac" "1204"
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}
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"m_iClientHideHUD" // int
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{
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"windows" "1188"
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"linux" "1208"
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"mac" "1208"
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}
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"m_iFOV" // int
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{
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"windows" "1192"
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"linux" "1212"
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"mac" "1212"
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}
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"m_iClientFOV" // int
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{
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"windows" "1196"
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"linux" "1216"
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"mac" "1216"
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}
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"m_rgpPlayerItems" // CBasePlayerItem*[6]
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{
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"windows" "1200"
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"linux" "1220"
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"mac" "1220"
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}
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"m_pActiveItem" // CBasePlayerItem*
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{
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"windows" "1224"
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"linux" "1244"
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"mac" "1244"
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}
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"m_pClientActiveItem" // CBasePlayerItem*
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{
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"windows" "1228"
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"linux" "1248"
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"mac" "1248"
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}
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"m_pLastItem" // CBasePlayerItem*
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{
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"windows" "1232"
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"linux" "1252"
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"mac" "1252"
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}
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"m_rgAmmo" // int[32]
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{
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"windows" "1236"
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"linux" "1256"
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"mac" "1256"
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}
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"m_rgAmmoLast" // int[32]
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{
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"windows" "1364"
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"linux" "1384"
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"mac" "1384"
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}
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"m_vecAutoAim" // Vector
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{
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"windows" "1492"
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"linux" "1512"
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"mac" "1512"
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}
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"m_fOnTarget" // BOOL
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{
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"windows" "1504"
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"linux" "1524"
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"mac" "1524"
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}
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"m_iDeaths" // int
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{
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"windows" "1508"
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"linux" "1528"
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"mac" "1528"
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}
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"m_iRespawnFrames" // float
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{
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"windows" "1512"
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"linux" "1532"
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"mac" "1532"
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}
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"m_lastx" // int
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{
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"windows" "1516"
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"linux" "1536"
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"mac" "1536"
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}
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"m_lasty" // int
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{
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"windows" "1520"
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"linux" "1540"
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"mac" "1540"
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}
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"m_nCustomSprayFrames" // int
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{
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"windows" "1524"
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"linux" "1544"
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"mac" "1544"
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}
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"m_flNextDecalTime" // float
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{
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"windows" "1528"
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"linux" "1548"
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"mac" "1548"
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}
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"m_szTeamName" // char[16]
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{
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"windows" "1532"
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"linux" "1552"
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"mac" "1552"
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}
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"m_szAnimExtention" // char[32]
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{
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"windows" "1548"
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"linux" "1568"
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"mac" "1568"
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}
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"m_flStartCharge" // float
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{
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"windows" "1580"
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"linux" "1600"
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"mac" "1600"
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}
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"m_flAmmoStartCharge" // float
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{
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"windows" "1584"
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"linux" "1604"
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"mac" "1604"
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}
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"m_flPlayAftershock" // float
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{
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"windows" "1588"
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"linux" "1608"
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"mac" "1608"
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}
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"m_flNextAmmoBurn" // float
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{
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"windows" "1592"
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"linux" "1612"
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"mac" "1612"
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}
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"m_izSBarState" // int[4]
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{
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"windows" "1596"
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"linux" "1616"
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"mac" "1616"
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}
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"m_flNextSBarUpdateTime" // float
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{
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"windows" "1612"
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"linux" "1632"
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"mac" "1632"
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}
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"m_flStatusBarDisappearDelay" // float
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{
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"windows" "1616"
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"linux" "1636"
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"mac" "1636"
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}
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"m_SbarString0" // char[128]
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{
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"windows" "1620"
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"linux" "1640"
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"mac" "1640"
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}
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"m_SbarString1" // char[128]
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{
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"windows" "1748"
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"linux" "1768"
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"mac" "1768"
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}
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"m_flNextChatTime" // float
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{
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"windows" "1876"
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"linux" "1896"
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"mac" "1896"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* CBasePlayer
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*/
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