amxmodx/plugins/menufront.sma
2004-03-05 19:35:38 +00:00

201 lines
4.6 KiB
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Executable File

/* AMX Mod X
* Menus Front-End Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#include <amxmodx>
new g_menuPosition[33]
#define MENUS_NUMBER 15
new g_menuBody[MENUS_NUMBER][] = {
"Kick Player",
"Ban Player",
"Slap/Slay Player",
"Team Player^n",
"Changelevel",
"Vote for maps^n",
"Speech Stuff",
"Client Commands",
// Next Page
"Server Commands",
"Cvars Settings",
"Configuration",
"Stats Settings^n",
"Pause Plugins",
"Restrict Weapons",
"Teleport Player" /* Last is Teleport menu - if you want to move
it change also code in displayMenu (look for fun module check) */
}
new g_menuCmd[MENUS_NUMBER][] = {
"amx_kickmenu",
"amx_banmenu",
"amx_slapmenu",
"amx_teammenu",
"amx_mapmenu",
"amx_votemapmenu",
"amx_speechmenu",
"amx_clcmdmenu",
// Next Page
"amx_cmdmenu",
"amx_cvarmenu",
"amx_cfgmenu",
"amx_statscfgmenu",
"amx_pausecfgmenu",
"amx_restmenu",
"amx_teleportmenu"
}
// Second value sets if menu is only for CS...
new g_menuAccess[MENUS_NUMBER][2] = {
{ADMIN_KICK,0},
{ADMIN_BAN,0},
{ADMIN_SLAY,0},
{ADMIN_LEVEL_A,1},
{ADMIN_MAP,0},
{ADMIN_MAP,0},
{ADMIN_MENU,0},
{ADMIN_LEVEL_A,0},
// Next Page
{ADMIN_MENU,0},
{ADMIN_CVAR,0},
{ADMIN_MENU,0},
{ADMIN_CFG,1},
{ADMIN_CFG,0},
{ADMIN_CFG,1},
{ADMIN_LEVEL_A,0}
}
new g_cstrikeRunning
new g_funModule
public plugin_init()
{
register_plugin("Menus Front-End","0.1","AMXX Dev Team")
register_menucmd(register_menuid("AMX Mod X Menu"),1023,"actionMenu")
register_clcmd("amxmodmenu","cmdMenu",ADMIN_MENU,"- displays menus")
g_cstrikeRunning = is_running("cstrike")
g_funModule = is_module_loaded("Fun")
}
public actionMenu(id,key)
{
switch(key){
case 8: displayMenu(id,++g_menuPosition[id])
case 9: displayMenu(id,--g_menuPosition[id])
default: client_cmd(id, g_menuCmd[ g_menuPosition[id] * 8 + key ] )
}
return PLUGIN_HANDLED
}
displayMenu(id,pos){
if (pos < 0) return
new menuBody[512]
new b = 0
new start = pos * 8
if ( start >= MENUS_NUMBER )
start = pos = g_menuPosition[id] = 0
new len = format(menuBody,511,
g_cstrikeRunning ? "\yAMX Mod X Menu\R%d/%d^n\w^n" : "AMX Mod X Menu %d/%d^n^n" , pos+1, 2 )
new end = start + 8
new keys = (1<<9)
if (end > MENUS_NUMBER )
end = MENUS_NUMBER
new flags = get_user_flags(id)
for(new a = start; a < end; ++a)
{
if ( a == MENUS_NUMBER - 1 && !g_funModule )
continue // checks if there is fun module for teleport menu
if ( (flags & g_menuAccess[a][0]) && ( g_menuAccess[a][1] ? g_cstrikeRunning : 1 ) )
{
keys |= (1<<b)
len += format(menuBody[len],511-len,"%d. %s^n",++b, g_menuBody[ a ] )
}
else
{
++b
if ( g_cstrikeRunning )
len += format(menuBody[len],511-len, "\d%d. %s^n\w",b, g_menuBody[ a ] )
else
len += format(menuBody[len],511-len, "#. %s^n",g_menuBody[ a ] )
}
}
if (end != MENUS_NUMBER )
{
format(menuBody[len],511-len,"^n9. More...^n0. %s", pos ? "Back" : "Exit")
keys |= (1<<8)
}
else format(menuBody[len],511-len,"^n0. %s", pos ? "Back" : "Exit")
show_menu(id,keys,menuBody)
}
public cmdMenu(id,level,cid)
{
if (cmd_access(id,level,cid,1))
displayMenu(id,g_menuPosition[id] = 0)
return PLUGIN_HANDLED
}