amxmodx/amxmodx/CModule.h
David Anderson 4609cb409b Whoa! Merged in Pawn! (Small 3.0)
Removed debug handling (will add back in soon)
Ported all amx_Exec()s to forward systems
Deprecated AMX Mod module support (incompatible with Pawn anyway!)
Deprecated many file natives (unused)
Deprecated some functionality of pause/unpause
Fixed some memory deallocation bugs (thanks fysh)
Bumped module API version to 3 (no new M/SDK yet!)
Bumped AMX Mod X version to 1.5!
Merged in CVector changes
2005-07-25 06:03:43 +00:00

115 lines
4.0 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
// *****************************************************
// class CModule
// *****************************************************
#ifndef CMODULE_H
#define CMODULE_H
enum MODULE_STATUS {
MODULE_NONE, // No module loaded
MODULE_QUERY, // Query failed
MODULE_BADLOAD, // Bad file or the module writer messed something up ;]
MODULE_LOADED, // Loaded
MODULE_NOINFO, // No info
MODULE_NOQUERY, // No query function present
MODULE_NOATTACH, // No attach function present
MODULE_OLD, // Old interface
MODULE_NEWER, // newer interface
MODULE_INTERROR, // Internal error
MODULE_FUNCNOTPRESENT, // Function not present
MODULE_NOT64BIT // Not 64 bit compatible
};
struct amxx_module_info_s
{
const char *name;
const char *author;
const char *version;
int reload; // reload on mapchange when nonzero
const char *logtag; //added in version 2
};
#define AMXX_OK 0 /* no error */
#define AMXX_IFVERS 1 /* interface version */
#define AMXX_PARAM 2 /* Invalid parameter */
#define AMXX_FUNC_NOT_PRESENT 3 /* Function not present */
#define AMXX_INTERFACE_VERSION 3
class CModule
{
String m_Filename; // Filename
bool m_Metamod; // Using metamod?
bool m_Amxx; // Using new module interface?
amxx_module_info_s m_InfoNew; // module info (new module interface)
DLHANDLE m_Handle; // handle
MODULE_STATUS m_Status; // status
const char *m_MissingFunc; // missing function; only set on MODULE_FUNCNOTPRESENT status
void clear(bool clearFilename = true);
public:
CModule(const char* fname);
~CModule();
// Interface
bool attachModule();
bool queryModule();
bool detachModule();
#ifndef FAKEMETA
bool attachMetamod(const char *mmfile, PLUG_LOADTIME now);
#endif
const char* getStatus() const;
inline const char* getType() const { return m_Amxx ? "amxx" : (m_Metamod ? "amx&mm" : "amx"); }
inline const char* getAuthor() const { return m_InfoNew.author; }
inline const char* getVersion() const { return m_InfoNew.version; }
inline const char* getName() const { return m_InfoNew.name; }
inline const amxx_module_info_s* getInfoNew() const { return &m_InfoNew; } // new
inline int getStatusValue() { return m_Status; }
inline bool operator==( const char* fname ) { return !strcmp( m_Filename.c_str() , fname ); }
inline bool isReloadable() { return ((m_Status == MODULE_LOADED) && (m_InfoNew.reload != 0)); }
inline bool isAmxx() const { return m_Amxx; }
inline const char *getMissingFunc() const { return m_MissingFunc; }
inline const char *getFilename() { return m_Filename.c_str(); }
inline bool IsMetamod() { return m_Metamod; }
void CModule::CallPluginsLoaded();
CList<AMX_NATIVE_INFO*> m_Natives;
};
#endif