amxmodx/public/sm_symtable.h

232 lines
5.6 KiB
C++

/**
* vim: set ts=4 sw=4 tw=99 noet :
* =============================================================================
* SourceMod
* Copyright (C) 2004-2009 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*/
#ifndef _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
#define _INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_
#include <stdlib.h>
#include <string.h>
#include <limits.h>
#define KESTRING_TABLE_START_SIZE 65536
struct Symbol
{
size_t length;
uint32_t hash;
void *address;
Symbol *tbl_next;
inline char *buffer()
{
return reinterpret_cast<char *>(this + 1);
}
};
class SymbolTable
{
public:
~SymbolTable()
{
for (uint32_t i = 0; i < nbuckets; i++)
{
Symbol *sym = buckets[i];
while (sym != NULL)
{
Symbol *next = sym->tbl_next;
free(sym);
sym = next;
}
}
free(buckets);
}
bool Initialize()
{
buckets = (Symbol **)malloc(sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
if (buckets == NULL)
{
return false;
}
memset(buckets, 0, sizeof(Symbol *) * KESTRING_TABLE_START_SIZE);
nbuckets = KESTRING_TABLE_START_SIZE;
nused = 0;
bucketmask = KESTRING_TABLE_START_SIZE - 1;
return true;
}
static inline uint32_t HashString(const char *data, size_t len)
{
#undef get16bits
#if (defined(__GNUC__) && defined(__i386__)) || defined(__WATCOMC__) \
|| defined(_MSC_VER) || defined (__BORLANDC__) || defined (__TURBOC__)
#define get16bits(d) (*((const uint16_t *) (d)))
#endif
#if !defined (get16bits)
#define get16bits(d) ((((uint32_t)(((const uint8_t *)(d))[1])) << 8)\
+(uint32_t)(((const uint8_t *)(d))[0]) )
#endif
uint32_t hash = len, tmp;
int rem;
if (len <= 0 || data == NULL)
{
return 0;
}
rem = len & 3;
len >>= 2;
/* Main loop */
for (;len > 0; len--) {
hash += get16bits (data);
tmp = (get16bits (data+2) << 11) ^ hash;
hash = (hash << 16) ^ tmp;
data += 2 * sizeof (uint16_t);
hash += hash >> 11;
}
/* Handle end cases */
switch (rem) {
case 3: hash += get16bits (data);
hash ^= hash << 16;
hash ^= data[sizeof (uint16_t)] << 18;
hash += hash >> 11;
break;
case 2: hash += get16bits (data);
hash ^= hash << 11;
hash += hash >> 17;
break;
case 1: hash += *data;
hash ^= hash << 10;
hash += hash >> 1;
}
/* Force "avalanching" of final 127 bits */
hash ^= hash << 3;
hash += hash >> 5;
hash ^= hash << 4;
hash += hash >> 17;
hash ^= hash << 25;
hash += hash >> 6;
return hash;
#undef get16bits
}
Symbol **FindSymbolBucket(const char *str, size_t len, uint32_t hash)
{
uint32_t bucket = hash & bucketmask;
Symbol **pkvs = &buckets[bucket];
Symbol *kvs = *pkvs;
while (kvs != NULL)
{
if (len == kvs->length && memcmp(str, kvs->buffer(), len * sizeof(char)) == 0)
{
return pkvs;
}
pkvs = &kvs->tbl_next;
kvs = *pkvs;
}
return pkvs;
}
void ResizeSymbolTable()
{
uint32_t xnbuckets = nbuckets * 2;
Symbol **xbuckets = (Symbol **)malloc(sizeof(Symbol *) * xnbuckets);
if (xbuckets == NULL)
{
return;
}
memset(xbuckets, 0, sizeof(Symbol *) * xnbuckets);
uint32_t xbucketmask = xnbuckets - 1;
for (uint32_t i = 0; i < nbuckets; i++)
{
Symbol *sym = buckets[i];
while (sym != NULL)
{
Symbol *next = sym->tbl_next;
uint32_t bucket = sym->hash & xbucketmask;
sym->tbl_next = xbuckets[bucket];
xbuckets[bucket] = sym;
sym = next;
}
}
free(buckets);
buckets = xbuckets;
nbuckets = xnbuckets;
bucketmask = xbucketmask;
}
Symbol *FindSymbol(const char *str, size_t len)
{
uint32_t hash = HashString(str, len);
Symbol **pkvs = FindSymbolBucket(str, len, hash);
return *pkvs;
}
Symbol *InternSymbol(const char* str, size_t len, void *address)
{
uint32_t hash = HashString(str, len);
Symbol **pkvs = FindSymbolBucket(str, len, hash);
if (*pkvs != NULL)
{
return *pkvs;
}
Symbol *kvs = (Symbol *)malloc(sizeof(Symbol) + sizeof(char) * (len + 1));
kvs->length = len;
kvs->hash = hash;
kvs->address = address;
kvs->tbl_next = NULL;
memcpy(kvs + 1, str, sizeof(char) * (len + 1));
*pkvs = kvs;
nused++;
if (nused > nbuckets && nbuckets <= INT_MAX / 2)
{
ResizeSymbolTable();
}
return kvs;
}
private:
uint32_t nbuckets;
uint32_t nused;
uint32_t bucketmask;
Symbol **buckets;
};
#endif //_INCLUDE_SOURCEMOD_CORE_SYMBOLTABLE_H_