amxmodx/amxmodx/modules.cpp
2014-05-15 00:01:28 +02:00

2031 lines
42 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#if defined(__linux__) || defined(__APPLE__)
#if defined(__linux__)
#include <malloc.h>
#endif
#include <stdlib.h>
#include <sys/mman.h>
#include "sclinux.h"
#endif
#include "amxmodx.h"
#include "osdep.h" // sleep, etc
#include "CFile.h"
#include "amxxfile.h"
#include "amxdbg.h"
#include "newmenus.h"
#include "natives.h"
#include "debugger.h"
#include "optimizer.h"
#include "binlog.h"
#include "libraries.h"
#include "messages.h"
#include "amxmod_compat.h"
#include "trie_natives.h"
#include "CDataPack.h"
CList<CModule, const char*> g_modules;
CList<CScript, AMX*> g_loadedscripts;
CModule *g_CurrentlyCalledModule = NULL; // The module we are in at the moment; NULL otherwise
// also NULL for non-amxx modules
// This is needed so we know which module called a function
ModuleCallReason g_ModuleCallReason;
extern const char* no_function; // stupid work around
bool DirExists(const char *dir)
{
#if defined WIN32 || defined _WIN32
DWORD attr = GetFileAttributes(dir);
if (attr == INVALID_FILE_ATTRIBUTES)
return false;
if (attr & FILE_ATTRIBUTE_DIRECTORY)
return true;
#else
struct stat s;
if (stat(dir, &s) != 0)
return false;
if (S_ISDIR(s.st_mode))
return true;
#endif
return false;
}
void report_error(int code, const char* fmt, ...)
{
va_list argptr;
char string[256];
*string = 0;
va_start(argptr, fmt);
vsnprintf(string, 255, fmt, argptr);
string[255] = 0;
va_end(argptr);
if (*string)
{
AMXXLOG_Log("Error:");
AMXXLOG_Log(string);
} else {
AMXXLOG_Log("!!! There was an unexpected module error.");
AMXXLOG_Log("The server may not work correctly.");
}
}
void print_srvconsole(const char *fmt, ...)
{
va_list argptr;
static char string[384];
va_start(argptr, fmt);
vsnprintf(string, sizeof(string) - 1, fmt, argptr);
string[sizeof(string) - 1] = '\0';
va_end(argptr);
SERVER_PRINT(string);
}
void* alloc_amxmemory(void** p, int size)
{
*p = new unsigned char[size];
return *p;
}
void free_amxmemory(void **ptr)
{
delete[] (unsigned char *)(*ptr);
*ptr = 0;
}
#if defined BINLOG_ENABLED
void BinLog_LogNative(AMX *amx, int native, int params)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeCall, pl->getId(), native, params);
}
void BinLog_LogReturn(AMX *amx, cell retval)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeRet, pl->getId(), retval);
}
void BinLog_LogParams(AMX *amx, cell *params)
{
if (g_binlog_level & 8)
{
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
g_BinLog.WriteOp(BinLog_NativeParams, pl->getId(), params);
}
}
static binlogfuncs_t logfuncs =
{
BinLog_LogNative,
BinLog_LogReturn,
BinLog_LogParams
};
#endif
int load_amxscript(AMX *amx, void **program, const char *filename, char error[64], int debug)
{
*error = 0;
size_t bufSize;
*program = (void *)g_plugins.ReadIntoOrFromCache(filename, bufSize);
bool oldfile = false;
if (!*program)
{
CAmxxReader reader(filename, PAWN_CELL_SIZE / 8);
if (reader.GetStatus() == CAmxxReader::Err_None)
{
bufSize = reader.GetBufferSize();
if (bufSize != 0)
{
*program = (void*) (new char[bufSize]);
if (!*program)
{
strcpy(error, "Failed to allocate memory");
return (amx->error = AMX_ERR_MEMORY);
}
reader.GetSection(*program);
}
}
switch (reader.GetStatus())
{
case CAmxxReader::Err_None:
break;
case CAmxxReader::Err_FileOpen:
strcpy(error, "Plugin file open error");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_FileRead:
strcpy(error, "Plugin file read error");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_InvalidParam:
strcpy(error, "Internal error: Invalid parameter");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_FileInvalid:
strcpy(error, "Invalid Plugin");
return (amx->error = AMX_ERR_FORMAT);
case CAmxxReader::Err_SectionNotFound:
strcpy(error, "Searched section not found (.amxx)");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_DecompressorInit:
strcpy(error, "Decompressor initialization failed");
return (amx->error = AMX_ERR_INIT);
case CAmxxReader::Err_Decompress:
strcpy(error, "Internal error: Decompress");
return (amx->error = AMX_ERR_NOTFOUND);
case CAmxxReader::Err_OldFile:
strcpy(error, "Plugin uses deprecated format. Update compiler");
default:
strcpy(error, "Unknown error");
return (amx->error = AMX_ERR_NOTFOUND);
}
oldfile = reader.IsOldFile();
} else {
g_plugins.InvalidateFileInCache(filename, false);
}
// check for magic
AMX_HEADER *hdr = (AMX_HEADER*)*program;
uint16_t magic = hdr->magic;
amx_Align16(&magic);
if (magic != AMX_MAGIC)
{
strcpy(error, "Invalid Plugin");
return (amx->error = AMX_ERR_FORMAT);
}
int err;
memset(amx, 0, sizeof(*amx));
bool will_be_debugged = false;
tagAMX_DBG *pDbg = NULL;
if ((int)CVAR_GET_FLOAT("amx_debug") >= 2 || debug)
{
if ((hdr->file_version < CUR_FILE_VERSION))
{
sprintf(error, "Plugin needs newer debug version info");
return (amx->error = AMX_ERR_VERSION);
}
else if ((hdr->flags & AMX_FLAG_DEBUG) != 0)
{
will_be_debugged = true;
char *addr = (char *)hdr + hdr->size;
pDbg = new tagAMX_DBG;
memset(pDbg, 0, sizeof(AMX_DBG));
int err = dbg_LoadInfo(pDbg, addr);
if (err != AMX_ERR_NONE)
{
dbg_FreeInfo(pDbg);
delete pDbg;
sprintf(error, "Debug loading error %d", err);
return (amx->error = AMX_ERR_INIT);
}
amx->flags |= AMX_FLAG_DEBUG;
} else {
sprintf(error, "Plugin not compiled with debug option");
return (amx->error = AMX_ERR_INIT);
}
} else {
#ifdef JIT
//if (hdr->file_version == CUR_FILE_VERSION)
amx->flags |= AMX_FLAG_JITC;
#endif
}
if (g_opt_level != 65536)
{
SetupOptimizer(amx);
}
if ((err = amx_Init(amx, *program)) != AMX_ERR_NONE)
{
if (pDbg)
{
dbg_FreeInfo(pDbg);
delete pDbg;
}
sprintf(error, "Load error %d (invalid file format or version)", err);
return (amx->error = AMX_ERR_INIT);
}
Handler *pHandler = new Handler(amx);
amx->userdata[UD_HANDLER] = (void *)pHandler;
#if defined BINLOG_ENABLED
amx->usertags[UT_BINLOGS] = (void *)&logfuncs;
#endif
if (will_be_debugged)
{
amx->flags |= AMX_FLAG_DEBUG;
amx->flags &= (~AMX_FLAG_JITC);
amx_SetDebugHook(amx, &Debugger::DebugHook);
Debugger *pDebugger = new Debugger(amx, pDbg);
amx->userdata[UD_DEBUGGER] = pDebugger;
} else {
#ifdef JIT
//set this again because amx_Init() erases it!
amx->flags |= AMX_FLAG_JITC;
amx->flags &= (~AMX_FLAG_DEBUG);
amx->sysreq_d = 0;
#endif
}
#ifdef JIT
if (amx->flags & AMX_FLAG_JITC)
{
char *np = new char[amx->code_size];
char *rt = new char[amx->reloc_size];
if (!np || (!rt && amx->reloc_size > 0))
{
delete[] np;
delete[] rt;
strcpy(error, "Failed to initialize JIT'd plugin");
return (amx->error = AMX_ERR_INIT);
}
if ((err = amx_InitJIT(amx, (void *)rt, (void *)np)) == AMX_ERR_NONE)
{
//amx->base = (unsigned char FAR *)realloc(np, amx->code_size);
#if defined(_WIN32)
amx->base = (unsigned char *)VirtualAlloc(NULL, amx->code_size, MEM_COMMIT, PAGE_EXECUTE_READWRITE);
#elif defined(__GNUC__)
# if defined(__APPLE__)
amx->base = (unsigned char *)valloc(amx->code_size);
# else
amx->base = (unsigned char *)memalign(sysconf(_SC_PAGESIZE), amx->code_size);
# endif
mprotect((void *)amx->base, amx->code_size, PROT_READ|PROT_WRITE|PROT_EXEC);
#endif
if (amx->base)
memcpy(amx->base, np, amx->code_size);
delete [] np;
delete [] rt;
char *prg = (char *)(*program);
delete [] prg;
(*program) = amx->base;
if (*program == 0)
{
strcpy(error, "Failed to allocate memory");
return (amx->error = AMX_ERR_MEMORY);
}
} else {
delete[] np;
delete[] rt;
sprintf(error, "Failed to initialize plugin (%d)", err);
return (amx->error = AMX_ERR_INIT_JIT);
}
}
#endif
if (oldfile)
{
amx->flags |= AMX_FLAG_OLDFILE;
} else {
cell addr;
if (amx_FindPubVar(amx, "__b_old_plugin", &addr) == AMX_ERR_NONE)
{
amx->flags |= AMX_FLAG_OLDFILE;
}
}
CScript* aa = new CScript(amx, *program, filename);
g_loadedscripts.put(aa);
set_amxnatives(amx, error);
if (g_plugins.m_Finalized)
{
amx_Register(amx, g_plugins.pNatives, -1);
if (CheckModules(amx, error))
{
if (amx_Register(amx, core_Natives, -1) != AMX_ERR_NONE)
{
sprintf(error, "Plugin uses an unknown function (name \"%s\") - check your modules.ini.", no_function);
return (amx->error = AMX_ERR_NOTFOUND);
}
} else {
return (amx->error = AMX_ERR_NOTFOUND);
}
}
return (amx->error = AMX_ERR_NONE);
}
const char *StrCaseStr(const char *as, const char *bs)
{
static char a[256];
static char b[256];
unsigned int i = 0;
unsigned int len = strlen(as);
if (len > 254)
len = 254;
for (i = 0; i < len; i++)
{
a[i] = tolower(as[i]);
}
a[len] = 0;
len = strlen(bs);
if (len > 254)
len = 254;
for (i = 0; i < len; i++)
{
b[i] = tolower(bs[i]);
}
b[len] = 0;
return strstr(a, b);
}
//returns 0 for module not found, 1 for "everything's okay"
int CheckModules(AMX *amx, char error[128])
{
int numLibraries = amx_GetLibraries(amx);
char buffer[64];
LibType expect;
bool found;
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
/** decode old style plugins */
for (int i = 0; i < numLibraries; i++)
{
amx_GetLibrary(amx, i, buffer, sizeof(buffer) - 1);
if (stricmp(buffer, "float") == 0)
continue;
if (stricmp(buffer, "dbi") == 0)
{
expect = LibType_Class;
} else {
expect = LibType_Library;
}
found = FindLibrary(buffer, expect);
/* for binary compat */
if (!found)
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
CModule &cm = (*a);
if (cm.getStatusValue() != MODULE_LOADED)
{
++a;
continue;
}
if (cm.getInfoNew() &&
cm.getInfoNew()->logtag &&
!strcasecmp(cm.getInfoNew()->logtag, buffer))
{
found = true;
break;
}
++a;
}
}
if (!found)
{
if (expect == LibType_Library)
{
if (!LoadModule(buffer, PT_ANYTIME, true, true))
{
if (pHandler->HandleModule(buffer, (expect == LibType_Class)))
found = true;
} else {
found = true;
}
}
}
if (!found)
{
const char *type = "Module/Library";
if (expect == LibType_Class)
type = "Module/Library Class";
sprintf(error, "%s \"%s\" required for plugin. Check modules.ini.", type, buffer);
return 0;
}
}
/** decode new style plugins */
amx_NumTags(amx, &numLibraries);
cell notused;
LibDecoder dec;
LibError err;
for (int i=0; i<numLibraries; i++)
{
amx_GetTag(amx, i, buffer, &notused);
if (buffer[0] != '?')
continue;
if (DecodeLibCmdString(buffer, &dec))
{
if (dec.cmd == LibCmd_ReqClass || dec.cmd == LibCmd_ReqLib)
{
if ( (err=RunLibCommand(&dec)) != LibErr_None )
{
if (!pHandler->HandleModule(dec.param1, (err == LibErr_NoClass)))
{
const char *type = "Module/Library";
if (err == LibErr_NoClass)
type = "Module/Library Class";
sprintf(error, "%s \"%s\" required for plugin. Check modules.ini.", type, dec.param1);
return 0;
}
}
}
}
}
return 1;
}
int set_amxnatives(AMX* amx, char error[128])
{
CModule *cm;
for (CList<CModule, const char *>::iterator a = g_modules.begin(); a ; ++a)
{
cm = &(*a);
for (size_t i=0; i<cm->m_Natives.size(); i++)
{
amx_Register(amx, cm->m_Natives[i], -1);
}
for (size_t i = 0; i < cm->m_NewNatives.size(); i++)
{
if (!(amx->flags & AMX_FLAG_OLDFILE))
amx_Register(amx, cm->m_NewNatives[i], -1);
}
}
amx_Register(amx, string_Natives, -1);
amx_Register(amx, float_Natives, -1);
amx_Register(amx, file_Natives, -1);
amx_Register(amx, amxmodx_Natives, -1);
amx_Register(amx, power_Natives, -1);
amx_Register(amx, time_Natives, -1);
amx_Register(amx, vault_Natives, -1);
amx_Register(amx, g_NewMenuNatives, -1);
amx_Register(amx, g_NativeNatives, -1);
amx_Register(amx, g_DebugNatives, -1);
amx_Register(amx, msg_Natives, -1);
amx_Register(amx, vector_Natives, -1);
amx_Register(amx, g_SortNatives, -1);
amx_Register(amx, g_DataStructNatives, -1);
amx_Register(amx, trie_Natives, -1);
amx_Register(amx, g_DatapackNatives, -1);
if (amx->flags & AMX_FLAG_OLDFILE)
{
amx_Register(amx, g_BcompatNatives, -1);
}
//we're not actually gonna check these here anymore
amx->flags |= AMX_FLAG_PRENIT;
int idx, err;
cell retval;
Debugger *pd;
pd = DisableDebugHandler(amx);
if (amx_FindPublic(amx, "plugin_natives", &idx) == AMX_ERR_NONE)
{
if ((err = amx_Exec(amx, &retval, idx)) != AMX_ERR_NONE)
{
Debugger::GenericMessage(amx, err);
AMXXLOG_Log("An error occurred in plugin_natives. This is dangerous!");
}
}
EnableDebugHandler(amx, pd);
amx->flags &= ~(AMX_FLAG_PRENIT);
return (amx->error = AMX_ERR_NONE);
}
int unload_amxscript(AMX* amx, void** program)
{
#if defined JIT
int flags = amx->flags;
#endif
Debugger *pDebugger = (Debugger *)amx->userdata[UD_DEBUGGER];
if (pDebugger)
delete pDebugger;
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
if (pHandler)
delete pHandler;
optimizer_s *opt = (optimizer_s *)amx->usertags[UT_OPTIMIZER];
if (opt)
delete opt;
CList<CScript, AMX*>::iterator a = g_loadedscripts.find(amx);
if (a)
a.remove();
char *prg = (char *)*program;
if (!prg)
return AMX_ERR_NONE;
#if defined JIT
#if defined(__linux__) || defined(__APPLE__)
if ((flags & AMX_FLAG_JITC) != AMX_FLAG_JITC)
{
delete [] prg;
} else {
#ifdef free
#undef free
free(prg);
#define free(ptr) m_deallocator(__FILE__, __LINE__, __FUNCTION__, m_alloc_free, ptr)
#else
free(prg);
#endif
}
#elif defined WIN32
if ((flags & AMX_FLAG_JITC) != AMX_FLAG_JITC)
{
delete [] prg;
}
else if (!VirtualFree((LPVOID)prg, 0, MEM_RELEASE))
{
AMXXLOG_Log("[AMXX] Could not free plugin memory, failure %d.", GetLastError());
return AMX_ERR_PARAMS;
}
#endif //OS support
#else
//delete normally
delete [] prg;
#endif
*program = 0;
return AMX_ERR_NONE;
}
AMX* get_amxscript(int id, void** code, const char** filename)
{
CList<CScript, AMX*>::iterator a = g_loadedscripts.begin();
while (a && id--)
++a;
if (a)
{
*filename = (*a).getName();
*code = (*a).getCode();
return (*a).getAMX();
}
return 0;
}
const char* GetFileName(AMX *amx)
{
const char *filename = "";
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
{
filename = pl->getName();
} else {
CList<CScript,AMX*>::iterator a = g_loadedscripts.find(amx);
if (a)
filename = (*a).getName();
}
return filename;
}
const char* get_amxscriptname(AMX* amx)
{
CList<CScript, AMX*>::iterator a = g_loadedscripts.find(amx);
return a ? (*a).getName() : "";
}
void get_modname(char* buffer)
{
strcpy(buffer, g_mod_name.c_str());
}
char* build_pathname(const char *fmt, ...)
{
static char string[256];
int b;
int a = b = snprintf(string, 255, "%s%c", g_mod_name.c_str(), PATH_SEP_CHAR);
va_list argptr;
va_start(argptr, fmt);
a += vsnprintf (&string[a], 255 - a, fmt, argptr);
string[a] = 0;
va_end(argptr);
char* path = &string[b];
while (*path)
{
if (*path == ALT_SEP_CHAR)
{
*path = PATH_SEP_CHAR;
}
++path;
}
return string;
}
char *build_pathname_r(char *buffer, size_t maxlen, const char *fmt, ...)
{
snprintf(buffer, maxlen, "%s%c", g_mod_name.c_str(), PATH_SEP_CHAR);
size_t len = strlen(buffer);
char *ptr = buffer + len;
va_list argptr;
va_start(argptr, fmt);
vsnprintf (ptr, maxlen-len, fmt, argptr);
va_end (argptr);
while (*ptr)
{
if (*ptr == ALT_SEP_CHAR)
{
*ptr = PATH_SEP_CHAR;
}
++ptr;
}
return buffer;
}
// build pathname based on addons dir
char* build_pathname_addons(const char *fmt, ...)
{
static char string[256];
va_list argptr;
va_start(argptr, fmt);
vsnprintf (string, 255, fmt, argptr);
va_end(argptr);
char* path = string;
while (*path)
{
if (*path == ALT_SEP_CHAR)
{
*path = PATH_SEP_CHAR;
}
++path;
}
return string;
}
bool ConvertModuleName(const char *pathString, String &path)
{
String local;
local.assign(pathString);
char *tmpname = const_cast<char *>(local.c_str());
char *orig_path = tmpname;
path.clear();
size_t len = local.size();
if (!len)
return false;
/* run to filename instead of dir */
char *ptr = tmpname;
ptr = tmpname + len - 1;
while (ptr >= tmpname && *ptr != PATH_SEP_CHAR)
ptr--;
if (ptr >= tmpname)
{
*ptr++ = '\0';
tmpname = ptr;
}
bool foundAmxx = false;
int iDigit = '3';
ptr = tmpname;
while (*ptr)
{
while (*ptr && *ptr != '_')
ptr++;
if (strncmp(ptr, "_amxx", 5) == 0)
{
char *p = ptr + 5;
if (strncmp(p, ".dll", 4) == 0 || strncmp(p, ".dylib", 6) == 0)
{
foundAmxx = true;
break;
} else if (p[0] == '_') {
p++;
if (strncmp(p, "amd64.so", 8) == 0)
{
foundAmxx = true;
break;
} else if (p[0] == 'i') {
p++;
if (isdigit(p[0]) && p[1] == '8' && p[2] == '6')
{
iDigit = p[0];
foundAmxx = true;
break;
}
}
} else if (p[0] == '\0') {
foundAmxx = true;
break;
}
} else {
while (*ptr && *ptr == '_')
ptr++;
}
}
if (!foundAmxx)
{
ptr = tmpname + strlen(tmpname) - 1;
while (ptr >= tmpname && *ptr != '.')
ptr--;
if (ptr > tmpname && *ptr == '.')
{
*ptr = '\0';
}
} else {
*ptr = '\0';
}
path.assign(orig_path);
path.append(PATH_SEP_CHAR);
path.append(tmpname);
path.append("_amxx");
#if defined(__linux__)
#if defined AMD64 || PAWN_CELL_SIZE==64
path.append("_amd64");
#else
path.append("_i");
path.append(iDigit);
path.append("86");
#endif
#endif
#if defined WIN32
path.append(".dll");
#elif defined __linux__
path.append(".so");
#elif defined __APPLE__
path.append(".dylib");
#endif
return true;
}
bool LoadModule(const char *shortname, PLUG_LOADTIME now, bool simplify, bool noFileBail)
{
char pathString[512];
String path;
build_pathname_r(
pathString,
sizeof(pathString)-1,
"%s/%s",
get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"),
shortname);
if (simplify)
{
if (!ConvertModuleName(pathString, path))
return false;
} else {
path.assign(pathString);
}
if (noFileBail)
{
FILE *fp = fopen(path.c_str(), "rb");
if (!fp)
return false;
fclose(fp);
}
CList<CModule, const char *>::iterator a = g_modules.find(path.c_str());
if (a)
return false;
CModule* cc = new CModule(path.c_str());
cc->queryModule();
bool error = true;
switch (cc->getStatusValue())
{
case MODULE_BADLOAD:
report_error(1, "[AMXX] Module is not a valid library (file \"%s\")", path.c_str());
break;
case MODULE_NOINFO:
report_error(1, "[AMXX] Couldn't find info about module (file \"%s\")", path.c_str());
break;
case MODULE_NOQUERY:
report_error(1, "[AMXX] Couldn't find \"AMX_Query\" or \"AMXX_Query\" (file \"%s\")", path.c_str());
break;
case MODULE_NOATTACH:
report_error(1, "[AMXX] Couldn't find \"%s\" (file \"%s\")", cc->isAmxx() ? "AMXX_Attach" : "AMX_Attach", path.c_str());
break;
case MODULE_OLD:
report_error(1, "[AMXX] Module has a different interface version (file \"%s\")", path.c_str());
break;
case MODULE_NEWER:
report_error(1, "[AMXX] Module has a newer interface version (file \"%s\"). Please download a new amxmodx.", path.c_str());
break;
case MODULE_INTERROR:
report_error(1, "[AMXX] Internal error during module load (file \"%s\")", path.c_str());
break;
case MODULE_NOT64BIT:
report_error(1, "[AMXX] Module \"%s\" is not 64 bit compatible.", path.c_str());
break;
case MODULE_BADGAME:
report_error(1, "[AMXX] Module \"%s\" cannot load on game \"%s\"", path.c_str(), g_mod_name.c_str());
break;
default:
error = false;
break;
}
g_modules.put(cc);
if (error)
{
return false;
}
if (cc->IsMetamod())
{
char *mmpathname = build_pathname_addons(
"%s/%s",
get_localinfo("amxx_modulesdir", "addons/amxmodx/modules"),
shortname);
ConvertModuleName(mmpathname, path);
cc->attachMetamod(path.c_str(), now);
}
bool retVal = cc->attachModule();
if (cc->isAmxx() && !retVal)
{
switch (cc->getStatusValue())
{
case MODULE_FUNCNOTPRESENT:
report_error(1, "[AMXX] Module requested a not exisitng function (file \"%s\")%s%s%s", cc->getFilename(), cc->getMissingFunc() ? " (func \"" : "",
cc->getMissingFunc() ? cc->getMissingFunc() : "", cc->getMissingFunc() ? "\")" : "");
break;
case MODULE_INTERROR:
report_error(1, "[AMXX] Internal error during module load (file \"%s\")", cc->getFilename());
break;
case MODULE_BADLOAD:
report_error(1, "[AMXX] Module is not a valid library (file \"%s\")", cc->getFilename());
break;
}
return false;
}
return true;
}
int loadModules(const char* filename, PLUG_LOADTIME now)
{
FILE *fp = fopen(build_pathname("%s", filename), "rt");
if (!fp)
{
AMXXLOG_Log("[AMXX] Modules list not found (file \"%s\")", filename);
return 0;
}
String line;
char moduleName[256];
char buffer[255];
int loaded = 0;
String path;
while (!feof(fp))
{
buffer[0] = '\0';
fgets(buffer, sizeof(buffer)-1, fp);
if (buffer[0] == ';' || buffer[0] == '\n')
continue;
bool simplify = true;
if (buffer[0] == '>')
{
simplify = false;
line.assign(&buffer[1]);
} else {
line.assign(buffer);
}
line.trim();
*moduleName = 0;
if (sscanf(line.c_str(), "%s", moduleName) == EOF)
continue;
if (LoadModule(moduleName, now, simplify))
loaded++;
}
fclose(fp);
return loaded;
}
void detachModules()
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
(*a).detachModule();
a.remove();
}
}
void detachReloadModules()
{
CList<CModule, const char *>::iterator a = g_modules.begin();
while (a)
{
if ((*a).isReloadable() && !(*a).IsMetamod())
{
(*a).detachModule();
a.remove();
continue;
}
++a;
}
}
const char* strip_name(const char* a)
{
const char* ret = a;
while (*a)
{
if (*a == '/' || *a == '\\')
{
ret = ++a;
continue;
}
++a;
}
return ret;
}
// Get the number of running modules
int countModules(CountModulesMode mode)
{
CList<CModule, const char *>::iterator iter;
int num;
switch (mode)
{
case CountModules_All:
return g_modules.size();
case CountModules_Running:
iter = g_modules.begin();
num = 0;
while (iter)
{
if ((*iter).getStatusValue() == MODULE_LOADED)
++num;
++iter;
}
return num;
case CountModules_Stopped:
iter = g_modules.begin();
num = 0;
while (iter)
{
if ((*iter).getStatusValue() != MODULE_LOADED)
++num;
++iter;
}
return num;
}
return 0;
}
// Call all modules' AMXX_PluginsLoaded functions
void modules_callPluginsLoaded()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsLoaded();
++iter;
}
}
//same for unloaded
void modules_callPluginsUnloaded()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsUnloaded();
++iter;
}
}
void modules_callPluginsUnloading()
{
CList<CModule, const char *>::iterator iter = g_modules.begin();
while (iter)
{
(*iter).CallPluginsUnloading();
++iter;
}
}
// new functions
int MNF_AddNatives(AMX_NATIVE_INFO* natives)
{
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
return FALSE; // may only be called from attach
g_CurrentlyCalledModule->m_Natives.push_back(natives);
return TRUE;
}
int MNF_AddNewNatives(AMX_NATIVE_INFO *natives)
{
if (!g_CurrentlyCalledModule || g_ModuleCallReason != ModuleCall_Attach)
return FALSE; // may only be called from attach
g_CurrentlyCalledModule->m_NewNatives.push_back(natives);
return TRUE;
}
const char *MNF_GetModname(void)
{
// :TODO: Do we have to do this??
// I dunno who wrote the above comment but no
#if 0
static char buffer[64];
strcpy(buffer, g_mod_name.c_str());
return buffer;
#endif
return g_mod_name.c_str();
}
AMX *MNF_GetAmxScript(int id)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
while (iter && id--)
++iter;
if (iter == 0)
return NULL;
return (*iter).getAMX();
}
const char *MNF_GetAmxScriptName(int id)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
while (iter && id--)
++iter;
if (iter == 0)
return NULL;
return (*iter).getName();
}
int MNF_FindAmxScriptByName(const char *name)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
bool found = false;
int i = 0;
while (iter)
{
if (stricmp((*iter).getName(), name) == 0)
{
found = true;
break;
}
++iter;
++i;
}
if (!found)
return -1;
return i;
}
int MNF_FindAmxScriptByAmx(const AMX *amx)
{
CList<CScript, AMX*>::iterator iter = g_loadedscripts.begin();
bool found = false;
int i = 0;
while (iter)
{
if (amx == (*iter).getAMX())
{
found = true;
break;
}
++iter;
++i;
}
if (!found)
return -1;
return i;
}
extern "C" char *MNF_GetAmxString(AMX *amx, cell amx_addr, int bufferId, int *pLen)
{
int len;
char *retVal = get_amxstring(amx, amx_addr, bufferId, len);
if (pLen)
*pLen = len;
return retVal;
}
int MNF_GetAmxStringLen(const cell *ptr)
{
register int c = 0;
while (ptr[c])
++c;
return c;
}
List<AUTHORIZEFUNC> g_auth_funcs;
void MNF_RegAuthorizeFunc(AUTHORIZEFUNC fn)
{
g_auth_funcs.push_back(fn);
}
void MNF_UnregAuthorizeFunc(AUTHORIZEFUNC fn)
{
g_auth_funcs.remove(fn);
}
char *MNF_FormatAmxString(AMX *amx, cell *params, int startParam, int *pLen)
{
int len;
char *retVal = format_amxstring(amx, params, startParam, len);
if (pLen)
*pLen = len;
return retVal;
}
int MNF_GetPlayerFlags(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
return (pPlayer->flags[0]);
}
void MNF_CopyAmxMemory(cell * dest, const cell * src, int len)
{
memcpy((void*)dest, (const void *)src, (size_t)len * sizeof(cell));
}
int MNF_IsPlayerValid(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
return (pPlayer->initialized) ? 1 : 0;
}
const char * MNF_GetPlayerName(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return GET_PLAYER_POINTER_I(id)->name.c_str();
}
void MNF_OverrideNatives(AMX_NATIVE_INFO *natives, const char *name)
{
//HACKHACK - we should never have had to do this
//find a better solution for SourceMod!!!
for (CList<CModule, const char *>::iterator a = g_modules.begin(); a ; ++a)
{
CModule &cm = (*a);
if (cm.getStatusValue() != MODULE_LOADED)
continue;
const amxx_module_info_s *p = cm.getInfoNew();
if (!p || !p->name)
continue;
if (strcmp(p->name, name)==0)
continue;
cm.rewriteNativeLists(natives);
}
}
const char * MNF_GetPlayerIP(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return GET_PLAYER_POINTER_I(id)->ip.c_str();
}
int MNF_IsPlayerInGame(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->ingame ? 1 : 0;
}
int MNF_IsPlayerBot(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->IsBot() ? 1 : 0;
}
int MNF_IsPlayerAuthorized(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->authorized ? 1 : 0;
}
float MNF_GetPlayerTime(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->time;
}
float MNF_GetPlayerPlayTime(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->playtime;
}
int MNF_GetPlayerCurweapon(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->current;
}
int MNF_GetPlayerTeamID(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->teamId;
}
int MNF_GetPlayerDeaths(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->deaths;
}
int MNF_GetPlayerMenu(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->menu;
}
int MNF_GetPlayerKeys(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->keys;
}
int MNF_IsPlayerAlive(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return GET_PLAYER_POINTER_I(id)->IsAlive() ? 1 : 0;
}
float MNF_GetPlayerFrags(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return GET_PLAYER_POINTER_I(id)->pEdict->v.frags;
}
int MNF_IsPlayerConnecting(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
CPlayer * pPlayer = GET_PLAYER_POINTER_I(id);
return (!pPlayer->ingame && pPlayer->initialized && (GETPLAYERUSERID(pPlayer->pEdict) > 0)) ? 1 : 0;
}
int MNF_IsPlayerHLTV(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.flags & FL_PROXY) ? 1 : 0;
}
float MNF_GetPlayerArmor(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0.0f;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.armorvalue);
}
float MNF_GetPlayerHealth(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return 0;
return (GET_PLAYER_POINTER_I(id)->pEdict->v.health);
}
cell MNF_RealToCell(REAL x)
{
return *(cell*)&x;
}
REAL MNF_CellToReal(cell x)
{
return *(REAL*)&x;
}
void MNF_Log(const char *fmt, ...)
{
char msg[3072];
va_list arglst;
va_start(arglst, fmt);
_vsnprintf(msg, sizeof(msg) - 1, fmt, arglst);
//vsprintf(msg, fmt, arglst);
va_end(arglst);
AMXXLOG_Log("%s", msg);
}
//by BAILOPAN
// debugger engine front end
extern "C" void LogError(AMX *amx, int err, const char *fmt, ...)
{
Debugger *pDebugger = (Debugger *)amx->userdata[UD_DEBUGGER];
amx->error = err;
char msg_buffer[2048];
msg_buffer[0] = '\0';
if (fmt != NULL)
{
va_list ap;
va_start(ap, fmt);
_vsnprintf(msg_buffer, sizeof(msg_buffer) - 1, fmt, ap);
va_end(ap);
}
#if defined BINLOG_ENABLED
CPluginMngr::CPlugin *pl = g_plugins.findPluginFast(amx);
if (pl)
{
g_BinLog.WriteOp(BinLog_NativeError, pl->getId(), err, msg_buffer);
}
#endif
//give the plugin first chance to handle any sort of error
Handler *pHandler = (Handler *)amx->userdata[UD_HANDLER];
if (pHandler->InNativeFilter())
{
if (pDebugger)
{
pDebugger->EndExec();
}
} else {
if (pHandler)
{
if (pHandler->IsHandling())
{
if (fmt != NULL)
{
pHandler->SetErrorMsg(msg_buffer);
}
return;
}
//give the user a first-chance at blocking the error from displaying
if (pHandler->HandleError(fmt ? msg_buffer : NULL) != 0)
{
amx->error = -1;
return;
}
}
}
if (!pDebugger)
{
if (fmt)
{
AMXXLOG_Error("%s", msg_buffer);
}
Debugger::GenericMessage(amx, err);
if (err != AMX_ERR_EXIT)
{
AMXXLOG_Error("[AMXX] To enable debug mode, add \"debug\" after the plugin name in plugins.ini (without quotes).");
}
//destroy original error code so the original is not displayed again
} else {
pDebugger->SetTracedError(err);
//we can display error now
pDebugger->DisplayTrace(fmt ? msg_buffer : NULL);
}
amx->error = -1;
}
void MNF_MergeDefinitionFile(const char *file)
{
g_langMngr.MergeDefinitionFile(file);
}
int MNF_FindLibrary(const char *name, LibType type)
{
return FindLibrary(name, type) ? 1 : 0;
}
size_t MFN_AddLibraries(const char *name, LibType type, void *parent)
{
return AddLibrariesFromString(name, type, LibSource_Module, parent) ? 1 : 0;
}
size_t MNF_RemoveLibraries(void *parent)
{
return RemoveLibraries(parent);
}
edict_t* MNF_GetPlayerEdict(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->pEdict);
}
const char *MNF_Format(const char *fmt, ...)
{
return "";
}
const char *MNF_GetPlayerTeam(int id)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
return (GET_PLAYER_POINTER_I(id)->team.c_str());
}
#ifndef MEMORY_TEST
void *MNF_Allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int allocationType, const size_t reportedSize)
{
return malloc(reportedSize);
}
void *MNF_Reallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int reallocationType, const size_t reportedSize, void *reportedAddress)
{
return realloc(reportedAddress, reportedSize);
}
void MNF_Deallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc, const unsigned int deallocationType, void *reportedAddress)
{
free(reportedAddress);
}
#endif
// 09/18/2004 : added these two funcs that default to copyBack=false so we don't break all modules
cell MNF_PrepareCellArray(cell *ptr, unsigned int size)
{
return prepareCellArray(ptr, size, false);
}
cell MNF_PrepareCharArray(char *ptr, unsigned int size)
{
return prepareCharArray(ptr, size, false);
}
inline bool operator ==(func_s &arg1, const char *desc)
{
if (strcmp(arg1.desc, desc) == 0)
return true;
return false;
}
CList<func_s, const char *> g_functions;
// Fnptr Request function for the new interface
const char *g_LastRequestedFunc = NULL;
#define REGISTER_FUNC(name, func) \
{ \
pFunc = new func_s; \
pFunc->pfn = (void *)func; \
pFunc->desc = name; \
g_functions.put(pFunc); \
}
void MNF_RegisterFunction(void *pfn, const char *description)
{
func_s *pFunc;
REGISTER_FUNC(description, pfn);
}
void *MNF_RegisterFunctionEx(void *pfn, const char *description)
{
func_s *pFunc;
CList<func_s, const char *>::iterator iter;
for (iter = g_functions.begin(); iter; ++iter)
{
pFunc = &(*iter);
if (strcmp(description, pFunc->desc) == 0)
{
void *pOld = pFunc->pfn;
pFunc->pfn = pfn;
return pOld;
}
}
MNF_RegisterFunction(pfn, description);
return NULL;
}
void Module_UncacheFunctions()
{
g_functions.clear();
}
int MNF_SetPlayerTeamInfo(int player, int teamid, const char *teamname)
{
if (player < 1 || player > gpGlobals->maxClients)
return 0;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(player);
if (!pPlayer->ingame)
return 0;
pPlayer->teamId = teamid;
if (teamname != NULL)
{
pPlayer->team.assign(teamname);
// Make sure team is registered, otherwise
// natives relying on team id will return wrong result.
g_teamsIds.registerTeam(teamname, teamid);
}
return 1;
}
const char *MNF_GetLocalInfo(char *name, const char *def)
{
return get_localinfo(name, def);
}
void MNF_MessageBlock(int mode, int msg, int *opt)
{
switch (mode)
{
case MSGBLOCK_SET:
{
if (msg < 0 || msg > MAX_MESSAGES || opt == NULL)
{
return;
}
int _opt = msgBlocks[msg];
msgBlocks[msg] = *opt;
*opt = _opt;
break;
}
case MSGBLOCK_GET:
{
if (msg < 0 || msg > MAX_MESSAGES || opt == NULL)
{
return;
}
*opt = msgBlocks[msg];
break;
}
}
}
void *MNF_PlayerPropAddr(int id, int prop)
{
if (id < 1 || id > gpGlobals->maxClients)
return NULL;
CPlayer *pPlayer = GET_PLAYER_POINTER_I(id);
switch (prop)
{
case Player_Name:
return &pPlayer->name;
case Player_Ip:
return &pPlayer->ip;
case Player_Team:
return &pPlayer->team;
case Player_Ingame:
return &pPlayer->ingame;
case Player_Authorized:
return &pPlayer->authorized;
case Player_Vgui:
return &pPlayer->vgui;
case Player_Time:
return &pPlayer->time;
case Player_Playtime:
return &pPlayer->playtime;
case Player_MenuExpire:
return &pPlayer->menuexpire;
case Player_Weapons:
return &pPlayer->weapons[0];
case Player_CurrentWeapon:
return &pPlayer->current;
case Player_TeamID:
return &pPlayer->teamId;
case Player_Deaths:
return &pPlayer->deaths;
case Player_Aiming:
return &pPlayer->aiming;
case Player_Menu:
return &pPlayer->menu;
case Player_Keys:
return &pPlayer->keys;
case Player_Flags:
return &pPlayer->flags[0];
case Player_Newmenu:
return &pPlayer->newmenu;
case Player_NewmenuPage:
return &pPlayer->page;
default:
return NULL;
}
return NULL;
}
int amx_Execv()
{
return AMX_ERR_NOTFOUND;
}
void Module_CacheFunctions()
{
func_s *pFunc;
REGISTER_FUNC("BuildPathname", build_pathname)
REGISTER_FUNC("BuildPathnameR", build_pathname_r)
REGISTER_FUNC("PrintSrvConsole", print_srvconsole)
REGISTER_FUNC("GetModname", MNF_GetModname)
REGISTER_FUNC("Log", MNF_Log)
REGISTER_FUNC("LogError", LogError)
REGISTER_FUNC("MergeDefinitionFile", MNF_MergeDefinitionFile)
REGISTER_FUNC("Format", MNF_Format)
REGISTER_FUNC("RegisterFunction", MNF_RegisterFunction);
REGISTER_FUNC("RegisterFunctionEx", MNF_RegisterFunctionEx);
// Amx scripts loading / unloading / managing
REGISTER_FUNC("GetAmxScript", MNF_GetAmxScript)
REGISTER_FUNC("GetAmxScriptName", MNF_GetAmxScriptName)
REGISTER_FUNC("FindAmxScriptByName", MNF_FindAmxScriptByName)
REGISTER_FUNC("FindAmxScriptByAmx", MNF_FindAmxScriptByAmx)
REGISTER_FUNC("LoadAmxScript", load_amxscript)
REGISTER_FUNC("UnloadAmxScript", unload_amxscript)
// String / mem in amx scripts support
REGISTER_FUNC("SetAmxString", set_amxstring)
REGISTER_FUNC("GetAmxString", MNF_GetAmxString)
REGISTER_FUNC("GetAmxStringLen", MNF_GetAmxStringLen)
REGISTER_FUNC("FormatAmxString", MNF_FormatAmxString)
REGISTER_FUNC("CopyAmxMemory", MNF_CopyAmxMemory)
REGISTER_FUNC("GetAmxAddr", get_amxaddr)
REGISTER_FUNC("AmxReregister", amx_Reregister);
// other amx stuff
REGISTER_FUNC("amx_Exec", amx_Exec)
REGISTER_FUNC("amx_Push", amx_Push)
REGISTER_FUNC("amx_Execv", amx_Execv) //I HOPE NO ONE USES THIS!!!!
REGISTER_FUNC("amx_Allot", amx_Allot)
REGISTER_FUNC("amx_FindPublic", amx_FindPublic)
REGISTER_FUNC("amx_FindNative", amx_FindNative)
// Natives / Forwards
REGISTER_FUNC("AddNatives", MNF_AddNatives)
REGISTER_FUNC("AddNewNatives", MNF_AddNewNatives)
REGISTER_FUNC("RaiseAmxError", amx_RaiseError)
REGISTER_FUNC("RegisterForward", registerForward)
REGISTER_FUNC("RegisterSPForward", registerSPForward)
REGISTER_FUNC("RegisterSPForwardByName", registerSPForwardByName)
REGISTER_FUNC("UnregisterSPForward", unregisterSPForward)
REGISTER_FUNC("ExecuteForward", executeForwards)
REGISTER_FUNC("PrepareCellArray", MNF_PrepareCellArray)
REGISTER_FUNC("PrepareCharArray", MNF_PrepareCharArray)
REGISTER_FUNC("PrepareCellArrayA", prepareCellArray)
REGISTER_FUNC("PrepareCharArrayA", prepareCharArray)
// Player
REGISTER_FUNC("GetPlayerFlags", MNF_GetPlayerFlags)
REGISTER_FUNC("IsPlayerValid", MNF_IsPlayerValid)
REGISTER_FUNC("GetPlayerName", MNF_GetPlayerName)
REGISTER_FUNC("GetPlayerIP", MNF_GetPlayerIP)
REGISTER_FUNC("IsPlayerInGame", MNF_IsPlayerInGame)
REGISTER_FUNC("IsPlayerBot", MNF_IsPlayerBot)
REGISTER_FUNC("IsPlayerAuthorized", MNF_IsPlayerAuthorized)
REGISTER_FUNC("GetPlayerTime", MNF_GetPlayerTime)
REGISTER_FUNC("GetPlayerPlayTime", MNF_GetPlayerPlayTime)
REGISTER_FUNC("GetPlayerCurweapon", MNF_GetPlayerCurweapon)
REGISTER_FUNC("GetPlayerTeamID", MNF_GetPlayerTeamID)
REGISTER_FUNC("GetPlayerTeam", MNF_GetPlayerTeam)
REGISTER_FUNC("GetPlayerDeaths", MNF_GetPlayerDeaths)
REGISTER_FUNC("GetPlayerFrags", MNF_GetPlayerFrags)
REGISTER_FUNC("GetPlayerMenu", MNF_GetPlayerMenu)
REGISTER_FUNC("GetPlayerKeys", MNF_GetPlayerKeys)
REGISTER_FUNC("IsPlayerAlive", MNF_IsPlayerAlive)
REGISTER_FUNC("IsPlayerConnecting", MNF_IsPlayerConnecting)
REGISTER_FUNC("IsPlayerHLTV", MNF_IsPlayerHLTV)
REGISTER_FUNC("GetPlayerArmor", MNF_GetPlayerArmor)
REGISTER_FUNC("GetPlayerHealth", MNF_GetPlayerHealth)
REGISTER_FUNC("GetPlayerEdict", MNF_GetPlayerEdict)
REGISTER_FUNC("CellToReal", MNF_CellToReal)
REGISTER_FUNC("RealToCell", MNF_RealToCell)
REGISTER_FUNC("SetPlayerTeamInfo", MNF_SetPlayerTeamInfo)
REGISTER_FUNC("PlayerPropAddr", MNF_PlayerPropAddr)
REGISTER_FUNC("RegAuthFunc", MNF_RegAuthorizeFunc);
REGISTER_FUNC("UnregAuthFunc", MNF_UnregAuthorizeFunc);
REGISTER_FUNC("FindLibrary", MNF_FindLibrary);
REGISTER_FUNC("AddLibraries", MFN_AddLibraries);
REGISTER_FUNC("RemoveLibraries", MNF_RemoveLibraries);
REGISTER_FUNC("OverrideNatives", MNF_OverrideNatives);
REGISTER_FUNC("GetLocalInfo", MNF_GetLocalInfo);
REGISTER_FUNC("MessageBlock", MNF_MessageBlock);
#ifdef MEMORY_TEST
REGISTER_FUNC("Allocator", m_allocator)
REGISTER_FUNC("Deallocator", m_deallocator)
REGISTER_FUNC("Reallocator", m_reallocator)
#else
REGISTER_FUNC("Allocator", MNF_Allocator)
REGISTER_FUNC("Deallocator", MNF_Deallocator)
REGISTER_FUNC("Reallocator", MNF_Reallocator)
#endif // MEMORY_TEST
}
void *Module_ReqFnptr(const char *funcName)
{
// code
// ^---- really? wow!
g_LastRequestedFunc = funcName;
CList<func_s, const char *>::iterator iter;
for (iter = g_functions.begin(); iter; ++iter)
{
if (strcmp(funcName, iter->desc) == 0)
return iter->pfn;
}
return NULL;
}
Debugger *DisableDebugHandler(AMX *amx)
{
Debugger *pd = static_cast<Debugger *>(amx->userdata[UD_DEBUGGER]);
amx->userdata[UD_DEBUGGER] = NULL;
amx->flags &= ~(AMX_FLAG_DEBUG);
amx_SetDebugHook(amx, NULL);
return pd;
}
void EnableDebugHandler(AMX *amx, Debugger *pd)
{
if (pd)
amx->flags |= AMX_FLAG_DEBUG;
amx->userdata[UD_DEBUGGER] = pd;
amx_SetDebugHook(amx, &Debugger::DebugHook);
}
#if !defined MEMORY_TEST && !defined WIN32
void * operator new(size_t size)
{
return (calloc(1, size));
}
void * operator new[](size_t size)
{
return (calloc(1, size));
}
void operator delete(void * ptr)
{
if (ptr)
free(ptr);
}
void operator delete[](void * ptr)
{
if (ptr)
free(ptr);
}
#endif