ab5c11f876
AMXx Mods may now patch/retreive memory of several varieties directly from the game .dll, mod .dll, or can go free and patch/retreive any peice of memory. I salute you DS.
23 lines
1.5 KiB
C++
23 lines
1.5 KiB
C++
#ifndef __MEMWRITE_H__
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#define __MEMWRITE_H__
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#include "MemMisc.h"
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// Functions that patch different data types in memory
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// Base function
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template <typename Type>
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inline int UTIL_PatchMemory(maddress baseaddress, maddress address, Type patch, char memType, size_t byteType, bool extraProtect);
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// Inline stocks
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extern inline int UTIL_PatchMemory_Byte (maddress baseaddress, maddress address, char patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_Word (maddress baseaddress, maddress address, short patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_Dword (maddress baseaddress, maddress address, int32_t patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_Qword (maddress baseaddress, maddress address, long long patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_Float (maddress baseaddress, maddress address, float patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_UnsignedByte (maddress baseaddress, maddress address, unsigned char patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_UnsignedWord (maddress baseaddress, maddress address, unsigned short patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_UnsignedDword (maddress baseaddress, maddress address, uint32_t patch, char memType = MEMTYPE_DATA);
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extern inline int UTIL_PatchMemory_Pointer (maddress baseaddress, maddress address, maddress patch, char memType = MEMTYPE_DATA);
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#endif |