amxmodx/gamedata/common.games/entities.games/dod/offsets-cfunctracktrain.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CFuncTrackTrain"
{
"Offsets"
{
"m_ppath" // CPathTrack*
{
"type" "classptr"
"windows" "328"
"linux" "344"
"mac" "344"
}
"m_length" // float
{
"type" "float"
"windows" "332"
"linux" "348"
"mac" "348"
}
"m_height" // float
{
"type" "float"
"windows" "336"
"linux" "352"
"mac" "352"
}
"m_speed" // float
{
"type" "float"
"windows" "340"
"linux" "356"
"mac" "356"
}
"m_dir" // float
{
"type" "float"
"windows" "344"
"linux" "360"
"mac" "360"
}
"m_startSpeed" // float
{
"type" "float"
"windows" "348"
"linux" "364"
"mac" "364"
}
"m_controlMins" // Vector
{
"type" "vector"
"windows" "352"
"linux" "368"
"mac" "368"
}
"m_controlMaxs" // Vector
{
"type" "vector"
"windows" "364"
"linux" "380"
"mac" "380"
}
"m_soundPlaying" // int
{
"type" "integer"
"windows" "376"
"linux" "392"
"mac" "392"
}
"m_sounds" // int
{
"type" "integer"
"windows" "380"
"linux" "396"
"mac" "396"
}
"m_flVolume" // float
{
"type" "float"
"windows" "384"
"linux" "400"
"mac" "400"
}
"m_flBank" // float
{
"type" "float"
"windows" "388"
"linux" "404"
"mac" "404"
}
"m_oldSpeed" // float
{
"type" "float"
"windows" "392"
"linux" "408"
"mac" "408"
}
"pTurret" // CBaseEntity*
{
"type" "classptr"
"windows" "396"
"linux" "412"
"mac" "412"
}
"m_usAdjustPitch" // short unsigned int
{
"type" "short"
"unsigned" "1"
"windows" "400"
"linux" "416"
"mac" "416"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CFuncTrackTrain
*/