amxmodx/gamedata/common.games/entities.games/gearbox/offsets-crope.txt

274 lines
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CRope"
{
"Offsets"
{
"m_iSegments" // int
{
"type" "integer"
"windows" "104"
"linux" "120"
"mac" "120"
}
"seg" // CRopeSegment*[63]
{
"type" "classptr"
"size" "63"
"windows" "108"
"linux" "124"
"mac" "124"
}
"altseg" // CRopeSegment*[63]
{
"type" "classptr"
"size" "63"
"windows" "360"
"linux" "376"
"mac" "376"
}
"m_bToggle" // bool
{
"type" "boolean"
"windows" "612"
"linux" "628"
"mac" "628"
}
"m_InitialDeltaTime" // bool
{
"type" "boolean"
"windows" "613"
"linux" "629"
"mac" "629"
}
"mLastTime" // float
{
"type" "float"
"windows" "616"
"linux" "632"
"mac" "632"
}
"m_LastEndPos" // Vector
{
"type" "vector"
"windows" "620"
"linux" "636"
"mac" "636"
}
"m_Gravity" // Vector
{
"type" "vector"
"windows" "632"
"linux" "648"
"mac" "648"
}
"m_HookConstant" // float
{
"type" "float"
"windows" "644"
"linux" "660"
"mac" "660"
}
"m_SpringDampning" // float
{
"type" "float"
"windows" "648"
"linux" "664"
"mac" "664"
}
"m_CurrentSys" // CRopeSample*[64]
{
"type" "classptr"
"size" "64"
"windows" "652"
"linux" "668"
"mac" "668"
}
"m_TargetSys" // CRopeSample*[64]
{
"type" "classptr"
"size" "64"
"windows" "908"
"linux" "924"
"mac" "924"
}
"m_TempSys" // class RopeSampleData*[5]
{
"type" "pointer"
"size" "5"
"windows" "1164"
"linux" "1180"
"mac" "1180"
}
"m_NumSamples" // int
{
"type" "integer"
"windows" "1184"
"linux" "1200"
"mac" "1200"
}
"m_Spring" // class Spring*
{
"type" "pointer"
"windows" "1188"
"linux" "1204"
"mac" "1204"
}
"m_SpringCnt" // int
{
"type" "integer"
"windows" "1192"
"linux" "1208"
"mac" "1208"
}
"mSpringsInitialized" // bool
{
"type" "boolean"
"windows" "1196"
"linux" "1212"
"mac" "1212"
}
"m_BeamOffset" // int
{
"type" "integer"
"windows" "1200"
"linux" "1216"
"mac" "1216"
}
"mObjectAttached" // bool
{
"type" "boolean"
"windows" "1204"
"linux" "1220"
"mac" "1220"
}
"mAttachedObjectsSegment" // int
{
"type" "integer"
"windows" "1208"
"linux" "1224"
"mac" "1224"
}
"mAttachedObjectsOffset" // float
{
"type" "float"
"windows" "1212"
"linux" "1228"
"mac" "1228"
}
"detachTime" // float
{
"type" "float"
"windows" "1216"
"linux" "1232"
"mac" "1232"
}
"mBodyModel" // int
{
"type" "integer"
"windows" "1220"
"linux" "1236"
"mac" "1236"
}
"mEndingModel" // int
{
"type" "integer"
"windows" "1224"
"linux" "1240"
"mac" "1240"
}
"mDisallowPlayerAttachment" // int
{
"type" "integer"
"windows" "1228"
"linux" "1244"
"mac" "1244"
}
"mMakeSound" // int
{
"type" "integer"
"windows" "1232"
"linux" "1248"
"mac" "1248"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CRope
*/