6e9947b64f
* Add a saner version of load_amxscript and use SafeStrcpy/Sprintf * Reflect the change in core * Add LoadAmxScriptEx API function * Reflect the change in CSX * Reflect the change in DodX * Reflect the change in TFCX * Reflect the change in TSX * Add few comments
360 lines
8.5 KiB
C++
360 lines
8.5 KiB
C++
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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// Copyright (C) 2004 Lukasz Wlasinski.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// TSX Module
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//
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#include "tsx.h"
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funEventCall modMsgsEnd[MAX_REG_MSGS];
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funEventCall modMsgs[MAX_REG_MSGS];
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void (*function)(void*);
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void (*endfunction)(void*);
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CPlayer* mPlayer;
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int mPlayerIndex;
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int mState;
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CPlayer players[33];
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bool is_theonemode;
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bool rankBots;
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int g_death_info = -1;
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int g_damage_info = -1;
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int gKnifeOffset;
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int gmsgResetHUD;
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int gmsgWeaponInfo;
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int gmsgClipInfo;
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int gmsgScoreInfo;
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int gmsgTSHealth;
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int gmsgTSState;
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int gmsgWStatus;
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int gmsgTSCash;
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int gmsgTSSpace;
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int gmsgPwUp;
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RankSystem g_rank;
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cvar_t init_tsstats_maxsize ={"tsstats_maxsize","3500", 0 , 3500.0 };
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cvar_t init_tsstats_reset ={"tsstats_reset","0"};
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cvar_t init_tsstats_rank ={"tsstats_rank","0"};
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cvar_t *tsstats_rankbots;
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cvar_t *tsstats_pause;
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cvar_t init_tsstats_rankbots ={"tsstats_rankbots","1"};
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cvar_t init_tsstats_pause = {"tsstats_pause","0"};
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cvar_t *tsstats_maxsize;
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cvar_t *tsstats_reset;
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cvar_t *tsstats_rank;
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struct sUserMsg
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{
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const char* name;
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int* id;
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funEventCall func;
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bool endmsg;
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} g_user_msg[] = {
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{ "ResetHUD",&gmsgResetHUD,Client_ResetHUD_End,true },
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{ "WeaponInfo",&gmsgWeaponInfo,Client_WeaponInfo,false },
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{ "ClipInfo",&gmsgClipInfo,Client_ClipInfo,false },
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{ "ScoreInfo",&gmsgScoreInfo,Client_ScoreInfo,false },
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{ "TSHealth",&gmsgTSHealth,Client_TSHealth_End,true },
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{ "TSState",&gmsgTSState,Client_TSState,false },
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{ "WStatus",&gmsgWStatus,Client_WStatus,false },
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{ "TSCash",&gmsgTSCash,Client_TSCash,false },
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{ "TSSpace",&gmsgTSSpace,Client_TSSpace,false },
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{ "PwUp",&gmsgPwUp,Client_PwUp,false},
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{ 0,0,0,false }
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};
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const char* get_localinfo( const char* name , const char* def = 0 )
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{
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const char* b = LOCALINFO( (char*)name );
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if (((b==0)||(*b==0)) && def )
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SET_LOCALINFO((char*)name,(char*)(b = def) );
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return b;
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}
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int RegUserMsg_Post(const char *pszName, int iSize)
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{
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for (int i = 0; g_user_msg[ i ].name; ++i ){
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if ( !*g_user_msg[i].id && strcmp( g_user_msg[ i ].name , pszName ) == 0 ){
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int id = META_RESULT_ORIG_RET( int );
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*g_user_msg[ i ].id = id;
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if ( g_user_msg[ i ].endmsg )
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modMsgsEnd[ id ] = g_user_msg[ i ].func;
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else
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modMsgs[ id ] = g_user_msg[ i ].func;
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break;
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}
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}
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RETURN_META_VALUE(MRES_IGNORED, 0);
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}
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void check_stunts(edict_s *player)
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{
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CPlayer *pPlayer = GET_PLAYER_POINTER(player);
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if(pPlayer->checkstate == 0) return;
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/*int stunttype;
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int newstate = pPlayer->state;
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int oldstate = pPlayer->oldstate;
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if(newstate == 0) stunttype = STUNT_NONE;
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else if(newstate == 2) stunttype = STUNT_DIVE;
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else if(oldstate == 2) stunttype = STUNT_GETUP;
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else if( pPlayer->GetOffset(TSX_SROLL_OFFSET) == 1) stunttype = STUNT_ROLL;
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else if( pPlayer->GetOffset(TSX_SDUCK_OFFSET) == 1 ) stunttype = STUNT_DUCK;
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else stunttype = STUNT_FLIP;*/
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pPlayer->checkstate = 0;
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//MF_ExecuteForward(Stunt,pPlayer->index,stunttype);
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}
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void ServerActivate_Post( edict_t *pEdictList, int edictCount, int clientMax )
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{
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is_theonemode = (int)CVAR_GET_FLOAT("mp_theonemode") ? true:false;
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rankBots = (int)tsstats_rankbots->value ? true:false;
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for( int i = 1; i <= gpGlobals->maxClients; ++i )
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GET_PLAYER_POINTER_I(i)->Init( i , pEdictList + i );
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RETURN_META(MRES_IGNORED);
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}
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void PlayerPreThink_Post( edict_t *pEntity )
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{
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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check_stunts(pEntity);
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if ( !isModuleActive() ) // stats only
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return;
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if (pPlayer->clearStats && pPlayer->clearStats < gpGlobals->time && pPlayer->ingame)
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{
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pPlayer->clearStats = 0.0f;
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pPlayer->rank->updatePosition( &pPlayer->life );
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pPlayer->restartStats(false);
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}
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RETURN_META(MRES_IGNORED);
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}
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void ServerDeactivate()
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{
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int i;
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for(i = 1;i<=gpGlobals->maxClients; ++i){
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CPlayer *pPlayer = GET_PLAYER_POINTER_I(i);
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if (pPlayer->rank) pPlayer->Disconnect();
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}
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if ( (g_rank.getRankNum() >= (int)tsstats_maxsize->value) || ((int)tsstats_reset->value == 1) ) {
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CVAR_SET_FLOAT("tsstats_reset",0.0);
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g_rank.clear();
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}
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g_rank.saveRank( MF_BuildPathname("%s",get_localinfo("tsstats") ) );
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// clear custom weapons info
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for ( i=TSMAX_WEAPONS-TSMAX_CUSTOMWPNS;i<TSMAX_WEAPONS;i++)
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weaponData[i].custom = false;
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RETURN_META(MRES_IGNORED);
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}
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BOOL ClientConnect_Post( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ])
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{
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GET_PLAYER_POINTER(pEntity)->Connect(pszAddress);
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RETURN_META_VALUE(MRES_IGNORED, TRUE);
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}
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void ClientDisconnect( edict_t *pEntity )
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{
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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if (pPlayer->ingame) pPlayer->Disconnect();
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RETURN_META(MRES_IGNORED);
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}
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void ClientPutInServer_Post( edict_t *pEntity )
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{
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GET_PLAYER_POINTER(pEntity)->PutInServer();
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RETURN_META(MRES_IGNORED);
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}
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void ClientUserInfoChanged_Post( edict_t *pEntity, char *infobuffer )
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{
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CPlayer *pPlayer = GET_PLAYER_POINTER(pEntity);
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const char* name = INFOKEY_VALUE(infobuffer,"name");
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const char* oldname = STRING(pEntity->v.netname);
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if ( pPlayer->ingame ){
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if ( strcmp(oldname,name) ) {
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if (!tsstats_rank->value)
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pPlayer->rank = g_rank.findEntryInRank( name, name );
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else
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pPlayer->rank->setName( name );
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}
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}
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else if ( pPlayer->IsBot() ) {
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pPlayer->PutInServer();
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}
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RETURN_META(MRES_IGNORED);
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}
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void MessageBegin_Post(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed)
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{
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if (ed){
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mPlayerIndex = ENTINDEX(ed);
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mPlayer = GET_PLAYER_POINTER_I(mPlayerIndex);
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} else {
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mPlayerIndex = 0;
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mPlayer = NULL;
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}
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mState = 0;
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if ( msg_type < 0 || msg_type >= MAX_REG_MSGS )
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msg_type = 0;
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function=modMsgs[msg_type];
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endfunction=modMsgsEnd[msg_type];
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RETURN_META(MRES_IGNORED);
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}
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void MessageEnd_Post(void)
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{
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if (endfunction) (*endfunction)(NULL);
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RETURN_META(MRES_IGNORED);
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}
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void WriteByte_Post(int iValue)
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{
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteChar_Post(int iValue)
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{
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteShort_Post(int iValue)
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{
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteLong_Post(int iValue)
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{
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteAngle_Post(float flValue)
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{
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if (function) (*function)((void *)&flValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteCoord_Post(float flValue)
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{
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if (function) (*function)((void *)&flValue);
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RETURN_META(MRES_IGNORED);
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}
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void WriteString_Post(const char *sz)
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{
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if (function) (*function)((void *)sz);
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RETURN_META(MRES_IGNORED);
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}
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void WriteEntity_Post(int iValue)
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{
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if (function) (*function)((void *)&iValue);
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RETURN_META(MRES_IGNORED);
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}
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void TraceLine_Post(const float *v1, const float *v2, int fNoMonsters, edict_t *e, TraceResult *ptr)
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{
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if (ptr->pHit&&(ptr->pHit->v.flags& (FL_CLIENT | FL_FAKECLIENT) )&&
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e&&(e->v.flags& (FL_CLIENT | FL_FAKECLIENT) )){
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GET_PLAYER_POINTER(e)->aiming = ptr->iHitgroup;
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}
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RETURN_META(MRES_IGNORED);
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}
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void OnMetaAttach()
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{
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CVAR_REGISTER (&init_tsstats_maxsize);
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CVAR_REGISTER (&init_tsstats_reset);
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CVAR_REGISTER (&init_tsstats_rank);
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tsstats_maxsize=CVAR_GET_POINTER(init_tsstats_maxsize.name);
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tsstats_reset=CVAR_GET_POINTER(init_tsstats_reset.name);
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tsstats_rank=CVAR_GET_POINTER(init_tsstats_rank.name);
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CVAR_REGISTER (&init_tsstats_rankbots);
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CVAR_REGISTER (&init_tsstats_pause);
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tsstats_rankbots = CVAR_GET_POINTER(init_tsstats_rankbots.name);
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tsstats_pause = CVAR_GET_POINTER(init_tsstats_pause.name);
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}
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void OnPluginsLoaded()
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{
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g_damage_info = MF_RegisterForward("client_damage", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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g_death_info = MF_RegisterForward("client_death", ET_IGNORE, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_CELL, FP_DONE);
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}
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int AmxxCheckGame(const char *game)
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{
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if (strcasecmp(game, "ts") == 0)
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return AMXX_GAME_OK;
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return AMXX_GAME_BAD;
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}
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void OnAmxxAttach()
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{
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gKnifeOffset = TSKNIFE_OFFSET;
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MF_AddNatives( stats_Natives );
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MF_AddNatives( base_Natives );
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const char* path = get_localinfo("tsstats_score","addons/amxmodx/data/tsstats.amxx");
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if ( path && *path )
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{
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char error[128];
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g_rank.loadCalc( MF_BuildPathname("%s",path), error, sizeof(error));
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}
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if ( !g_rank.begin() )
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{
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g_rank.loadRank( MF_BuildPathname("%s",get_localinfo("tsstats","addons/amxmodx/data/tsstats.dat") ) );
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}
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}
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void OnAmxxDetach()
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{
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g_rank.clear();
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g_rank.unloadCalc();
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}
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