amxmodx/gamedata/common.games/entities.games/dod/offsets-cobject.txt
2015-08-07 20:13:54 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CObject"
{
"Offsets"
{
"m_vStartOrigin" // Vector
{
"windows" "328"
"linux" "344"
"mac" "344"
}
"m_iTeam" // int
{
"windows" "340"
"linux" "356"
"mac" "356"
}
"m_iMain" // int
{
"windows" "344"
"linux" "360"
"mac" "360"
}
"m_iResetOnTouch" // int
{
"windows" "348"
"linux" "364"
"mac" "364"
}
"m_iResetTime" // int
{
"windows" "352"
"linux" "368"
"mac" "368"
}
"m_iOtherPoints" // int
{
"windows" "356"
"linux" "372"
"mac" "372"
}
"m_iCapPoints" // int
{
"windows" "360"
"linux" "376"
"mac" "376"
}
"ObjectIndex" // int
{
"windows" "364"
"linux" "380"
"mac" "380"
}
"m_iObjectHIcon" // int
{
"windows" "368"
"linux" "384"
"mac" "384"
}
"m_fCarrySpeed" // float
{
"windows" "372"
"linux" "388"
"mac" "388"
}
"m_flNextTouchTime" // float
{
"windows" "376"
"linux" "392"
"mac" "392"
}
"m_flReset" // float
{
"windows" "380"
"linux" "396"
"mac" "396"
}
"sz_Name" // char[256]
{
"windows" "384"
"linux" "400"
"mac" "400"
}
"sz_Group" // char[256]
{
"windows" "640"
"linux" "656"
"mac" "656"
}
"sz_DoneTarget" // char[256]
{
"windows" "896"
"linux" "912"
"mac" "912"
}
"m_szObjectPIcon" // char[256]
{
"windows" "1152"
"linux" "1168"
"mac" "1168"
}
"m_szObjectHIcon" // char[256]
{
"windows" "1408"
"linux" "1424"
"mac" "1424"
}
"m_sMaster" // string_t
{
"windows" "1664"
"linux" "1680"
"mac" "1680"
}
"m_hOwner" // EHANDLE
{
"windows" "1668"
"linux" "1684"
"mac" "1684"
}
"m_bDropped" // BOOL
{
"windows" "1676"
"linux" "1692"
"mac" "1692"
}
"m_bCarried" // BOOL
{
"windows" "1680"
"linux" "1696"
"mac" "1696"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CObject
*/