amxmodx/dlls
Steve Dudenhoeffer 1d7cbd4203 Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load.
This should fix how some people seem to think the counter strike modules will work on games other than counter strike.
2008-04-27 00:07:06 +00:00
..
cstrike Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load. 2008-04-27 00:07:06 +00:00
dod added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
engine added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
fakemeta forgot 32-on-64 support for this 2008-04-15 23:36:13 +00:00
fun added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
geoip added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
hamsandwich added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
mysqlx added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
ns Added check for mod game when a module loads: If the module has the optional function, and reports that it is not an expected game, the module will not load. 2008-04-27 00:07:06 +00:00
nvault added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
regex added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
sockets added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
sqlite added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
sven Fixed Windows builds of all modules - they were broken as a result of all the moves of svn_version.h *sigh* 2007-04-24 18:50:16 +00:00
tfcx added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00
ts added support for building 32-bit on 64-bit machines 2008-04-15 23:26:54 +00:00