amxmodx/modules/ns/AMBuilder
Karol Szuster d6e71c8f4f Little cleanup (#461)
* Remove FAKEMETA leftovers

* Move "require_module" native to where it belongs

* Remove broken AMX module support

* Remove useless natives

* Remove "alloc_amxmemory" and "free_amxmemory" functions

* Remove "strip_name" function

* Clean engine a bit

* Export "GiveFnptrsToDll" (Windows) (Core)

* memcpy -> ke::SafeStrcpy

* Export GiveFnptrsToDll in modules

* Update msvc project files
2017-12-07 18:45:16 +01:00

37 lines
791 B
Python

# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
import os.path
binary = AMXX.MetaModule(builder, 'ns')
binary.compiler.defines += [
'HAVE_STDINT_H',
]
binary.sources = [
'../../public/sdk/amxxmodule.cpp',
'dllapi.cpp',
'utils.cpp',
'amxxapi.cpp',
'engineapi.cpp',
'TitleManager.cpp',
'ParticleManager.cpp',
'MessageHandler.cpp',
'GameManager.cpp',
'natives/general.cpp',
'natives/player.cpp',
'natives/player_memory.cpp',
'natives/structure.cpp',
'natives/weapons.cpp',
'natives/particles.cpp',
'natives/memberfuncs.cpp',
]
if builder.target_platform == 'windows':
binary.sources += ['version.rc']
binary.compiler.linkflags += [
'/EXPORT:GiveFnptrsToDll=_GiveFnptrsToDll@8,@1',
'/SECTION:.data,RW',
]
AMXX.modules += [builder.Add(binary)]