amxmodx/gamedata/common.games/entities.games/valve/offsets-cbarney.txt
2015-08-10 18:06:02 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBarney"
{
"Offsets"
{
"m_fGunDrawn" // BOOL
{
"type" "integer"
"windows" "772"
"linux" "792"
"mac" "792"
}
"m_painTime" // float
{
"type" "time"
"windows" "776"
"linux" "796"
"mac" "796"
}
"m_checkAttackTime" // float
{
"type" "time"
"windows" "780"
"linux" "800"
"mac" "800"
}
"m_lastAttackCheck" // BOOL
{
"type" "integer"
"windows" "784"
"linux" "804"
"mac" "804"
}
"m_flPlayerDamage" // float
{
"type" "time"
"windows" "788"
"linux" "808"
"mac" "808"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CTalkMonster
* CBarney
*/