amxmodx/gamedata/common.games/entities.games/valve/offsets-cnihilanthhvr.txt
2015-08-10 18:06:02 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CNihilanthHVR"
{
"Offsets"
{
"m_flIdealVel" // float
{
"type" "time"
"windows" "660"
"linux" "680"
"mac" "680"
}
"m_vecIdeal" // Vector
{
"type" "vector"
"windows" "664"
"linux" "684"
"mac" "684"
}
"m_pNihilanth" // CNihilanth*
{
"type" "classptr"
"windows" "676"
"linux" "696"
"mac" "696"
}
"m_hTouch" // EHANDLE
{
"type" "ehandle"
"windows" "680"
"linux" "700"
"mac" "700"
}
"m_nFrames" // int
{
"type" "integer"
"windows" "688"
"linux" "708"
"mac" "708"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* CNihilanthHVR
*/