284 lines
4.6 KiB
Plaintext
284 lines
4.6 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"COsprey"
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{
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"Offsets"
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{
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"m_pGoalEnt" // CBaseEntity*
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{
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"type" "classptr"
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"windows" "660"
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"linux" "680"
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"mac" "680"
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}
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"m_vel1" // Vector
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{
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"type" "vector"
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"windows" "664"
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"linux" "684"
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"mac" "684"
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}
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"m_vel2" // Vector
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{
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"type" "vector"
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"windows" "676"
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"linux" "696"
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"mac" "696"
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}
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"m_pos1" // Vector
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{
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"type" "vector"
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"windows" "688"
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"linux" "708"
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"mac" "708"
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}
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"m_pos2" // Vector
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{
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"type" "vector"
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"windows" "700"
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"linux" "720"
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"mac" "720"
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}
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"m_ang1" // Vector
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{
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"type" "vector"
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"windows" "712"
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"linux" "732"
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"mac" "732"
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}
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"m_ang2" // Vector
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{
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"type" "vector"
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"windows" "724"
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"linux" "744"
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"mac" "744"
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}
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"m_startTime" // float
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{
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"type" "time"
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"windows" "736"
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"linux" "756"
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"mac" "756"
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}
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"m_dTime" // float
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{
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"type" "time"
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"windows" "740"
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"linux" "760"
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"mac" "760"
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}
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"m_velocity" // Vector
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{
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"type" "vector"
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"windows" "744"
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"linux" "764"
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"mac" "764"
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}
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"m_flIdealtilt" // float
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{
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"type" "time"
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"windows" "756"
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"linux" "776"
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"mac" "776"
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}
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"m_flRotortilt" // float
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{
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"type" "time"
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"windows" "760"
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"linux" "780"
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"mac" "780"
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}
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"m_flRightHealth" // float
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{
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"type" "time"
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"windows" "764"
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"linux" "784"
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"mac" "784"
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}
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"m_flLeftHealth" // float
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{
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"type" "time"
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"windows" "768"
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"linux" "788"
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"mac" "788"
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}
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"m_iUnits" // int
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{
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"type" "integer"
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"windows" "772"
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"linux" "792"
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"mac" "792"
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}
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"m_hGrunt" // EHANDLE[24]
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{
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"type" "ehandle"
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"size" "24"
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"windows" "776"
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"linux" "796"
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"mac" "796"
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}
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"m_vecOrigin" // Vector[24]
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{
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"type" "vector"
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"size" "24"
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"windows" "968"
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"linux" "988"
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"mac" "988"
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}
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"m_hRepel" // EHANDLE[4]
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{
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"type" "ehandle"
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"size" "4"
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"windows" "1256"
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"linux" "1276"
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"mac" "1276"
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}
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"m_iSoundState" // int
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{
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"type" "integer"
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"windows" "1288"
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"linux" "1308"
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"mac" "1308"
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}
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"m_iSpriteTexture" // int
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{
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"type" "integer"
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"windows" "1292"
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"linux" "1312"
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"mac" "1312"
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}
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"m_iPitch" // int
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{
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"type" "integer"
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"windows" "1296"
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"linux" "1316"
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"mac" "1316"
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}
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"m_iExplode" // int
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{
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"type" "integer"
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"windows" "1300"
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"linux" "1320"
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"mac" "1320"
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}
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"m_iTailGibs" // int
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{
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"type" "integer"
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"windows" "1304"
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"linux" "1324"
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"mac" "1324"
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}
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"m_iBodyGibs" // int
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{
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"type" "integer"
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"windows" "1308"
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"linux" "1328"
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"mac" "1328"
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}
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"m_iEngineGibs" // int
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{
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"type" "integer"
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"windows" "1312"
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"linux" "1332"
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"mac" "1332"
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}
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"m_iDoLeftSmokePuff" // int
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{
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"type" "integer"
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"windows" "1316"
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"linux" "1336"
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"mac" "1336"
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}
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"m_iDoRightSmokePuff" // int
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{
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"type" "integer"
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"windows" "1320"
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"linux" "1340"
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"mac" "1340"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBaseMonster
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* COsprey
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*/
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