84 lines
2.0 KiB
C++
Executable File
84 lines
2.0 KiB
C++
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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// Copyright (C) 2004 Lukasz Wlasinski.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// DoD Fun Module
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//
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#include "amxxmodule.h"
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#include "dodfun.h"
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static cell AMX_NATIVE_CALL set_player_stamina(AMX *amx, cell *params){ // id,(re)set,min,max
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int index = params[1];
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CHECK_PLAYER(index)
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( params[2] ){ // 0 set , 1 reset
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pPlayer->staminaMin = 0;
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pPlayer->staminaMax = 100;
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pPlayer->staminaSet = false;
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return 1;
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}
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int min = params[3];
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if ( min<0 || min>100 ){
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid minimum stamina %d", min);
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return 0;
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}
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int max = params[4];
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if ( max<min || max>100 ){
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid maximum stamina %d", max);
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return 0;
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}
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if ( pPlayer->ingame ){
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pPlayer->staminaMin = min;
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pPlayer->staminaMax = max;
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pPlayer->staminaSet = true;
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return 1;
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}
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return 0;
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}
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static cell AMX_NATIVE_CALL nade_set_fuse(AMX *amx, cell *params){ // id,(re)set,time,type
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int index = params[1];
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CHECK_PLAYER(index);
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CPlayer* pPlayer = GET_PLAYER_POINTER_I(index);
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if ( params[2] ){ // 0 set , 1 reset
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pPlayer->fuseSet = false;
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pPlayer->nadeFuse = 0;
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return 1;
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}
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float fFuse = *(float *)((void *)¶ms[3]);
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if ( fFuse<0.1 || fFuse>20.0 ){
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MF_LogError(amx, AMX_ERR_NATIVE, "Invalid fuse %f", fFuse);
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return 0;
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}
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int iFType = params[4];
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if ( pPlayer->ingame ){
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pPlayer->nadeFuse = fFuse;
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pPlayer->fuseSet = true;
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pPlayer->fuseType = iFType;
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return 1;
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}
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return 0;
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}
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AMX_NATIVE_INFO base_Natives[] = {
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{ "dod_set_stamina", set_player_stamina },
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{ "dod_set_fuse", nade_set_fuse },
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///*******************
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{ NULL, NULL }
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};
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