amxmodx/gamedata/common.games/entities.games/tfc/offsets-cbasemonster.txt

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CBaseMonster"
{
"Offsets"
{
"m_afConditions" // int
{
"type" "integer"
"windows" "1280"
"linux" "1300"
"mac" "1300"
}
"m_hEnemy" // EHANDLE
{
"type" "ehandle"
"windows" "1284"
"linux" "1304"
"mac" "1304"
}
"m_hTargetEnt" // EHANDLE
{
"type" "ehandle"
"windows" "1292"
"linux" "1312"
"mac" "1312"
}
"m_hOldEnemy" // EHANDLE[4]
{
"type" "ehandle"
"size" "4"
"windows" "1300"
"linux" "1320"
"mac" "1320"
}
"m_vecOldEnemy" // Vector[4]
{
"type" "vector"
"size" "4"
"windows" "1332"
"linux" "1352"
"mac" "1352"
}
"m_flFieldOfView" // float
{
"type" "float"
"windows" "1380"
"linux" "1400"
"mac" "1400"
}
"m_flWaitFinished" // float
{
"type" "float"
"windows" "1384"
"linux" "1404"
"mac" "1404"
}
"m_flMoveWaitFinished" // float
{
"type" "float"
"windows" "1388"
"linux" "1408"
"mac" "1408"
}
"m_Activity" // Activity
{
"type" "integer"
"windows" "1392"
"linux" "1412"
"mac" "1412"
}
"m_IdealActivity" // Activity
{
"type" "integer"
"windows" "1396"
"linux" "1416"
"mac" "1416"
}
"m_LastHitGroup" // int
{
"type" "integer"
"windows" "1400"
"linux" "1420"
"mac" "1420"
}
"m_MonsterState" // MONSTERSTATE
{
"type" "integer"
"windows" "1404"
"linux" "1424"
"mac" "1424"
}
"m_IdealMonsterState" // MONSTERSTATE
{
"type" "integer"
"windows" "1408"
"linux" "1428"
"mac" "1428"
}
"m_iTaskStatus" // int
{
"type" "integer"
"windows" "1412"
"linux" "1432"
"mac" "1432"
}
"m_pSchedule" // class Schedule_t*
{
"type" "pointer"
"windows" "1416"
"linux" "1436"
"mac" "1436"
}
"m_iScheduleIndex" // int
{
"type" "integer"
"windows" "1420"
"linux" "1440"
"mac" "1440"
}
"m_Route" // struct WayPoint_t[8]
{
"type" "structure"
"size" "8"
"windows" "1424"
"linux" "1444"
"mac" "1444"
}
"m_movementGoal" // int
{
"type" "integer"
"windows" "1552"
"linux" "1572"
"mac" "1572"
}
"m_iRouteIndex" // int
{
"type" "integer"
"windows" "1556"
"linux" "1576"
"mac" "1576"
}
"m_moveWaitTime" // float
{
"type" "float"
"windows" "1560"
"linux" "1580"
"mac" "1580"
}
"m_vecMoveGoal" // Vector
{
"type" "vector"
"windows" "1564"
"linux" "1584"
"mac" "1584"
}
"m_movementActivity" // Activity
{
"type" "integer"
"windows" "1576"
"linux" "1596"
"mac" "1596"
}
"m_iAudibleList" // int
{
"type" "integer"
"windows" "1580"
"linux" "1600"
"mac" "1600"
}
"m_afSoundTypes" // int
{
"type" "integer"
"windows" "1584"
"linux" "1604"
"mac" "1604"
}
"m_vecLastPosition" // Vector
{
"type" "vector"
"windows" "1588"
"linux" "1608"
"mac" "1608"
}
"m_iHintNode" // int
{
"type" "integer"
"windows" "1600"
"linux" "1620"
"mac" "1620"
}
"m_afMemory" // int
{
"type" "integer"
"windows" "1604"
"linux" "1624"
"mac" "1624"
}
"m_iMaxHealth" // int
{
"type" "integer"
"windows" "1608"
"linux" "1628"
"mac" "1628"
}
"m_vecEnemyLKP" // Vector
{
"type" "vector"
"windows" "1612"
"linux" "1632"
"mac" "1632"
}
"m_cAmmoLoaded" // int
{
"type" "integer"
"windows" "1624"
"linux" "1644"
"mac" "1644"
}
"m_afCapability" // int
{
"type" "integer"
"windows" "1628"
"linux" "1648"
"mac" "1648"
}
"m_flNextAttack" // float
{
"type" "float"
"windows" "1632"
"linux" "1652"
"mac" "1652"
}
"m_bitsDamageType" // int
{
"type" "integer"
"windows" "1636"
"linux" "1656"
"mac" "1656"
}
"m_rgbTimeBasedDamage" // unsigned char[8]
{
"type" "character"
"size" "8"
"unsigned" "1"
"windows" "1640"
"linux" "1660"
"mac" "1660"
}
"m_lastDamageAmount" // int
{
"type" "integer"
"windows" "1648"
"linux" "1668"
"mac" "1668"
}
"m_bloodColor" // int
{
"type" "integer"
"windows" "1652"
"linux" "1672"
"mac" "1672"
}
"m_failSchedule" // int
{
"type" "integer"
"windows" "1656"
"linux" "1676"
"mac" "1676"
}
"m_flHungryTime" // float
{
"type" "float"
"windows" "1660"
"linux" "1680"
"mac" "1680"
}
"m_flDistTooFar" // float
{
"type" "float"
"windows" "1664"
"linux" "1684"
"mac" "1684"
}
"m_flDistLook" // float
{
"type" "float"
"windows" "1668"
"linux" "1688"
"mac" "1688"
}
"m_iTriggerCondition" // int
{
"type" "integer"
"windows" "1672"
"linux" "1692"
"mac" "1692"
}
"m_iszTriggerTarget" // string_t
{
"type" "stringint"
"windows" "1676"
"linux" "1696"
"mac" "1696"
}
"m_HackedGunPos" // Vector
{
"type" "vector"
"windows" "1680"
"linux" "1700"
"mac" "1700"
}
"m_scriptState" // SCRIPTSTATE
{
"type" "integer"
"windows" "1692"
"linux" "1712"
"mac" "1712"
}
"m_pCine" // CCineMonster*
{
"type" "classptr"
"windows" "1696"
"linux" "1716"
"mac" "1716"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
*/