amxmodx/plugins/adminslots.sma

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/* AMX Mod X
* Slots Reservation Plugin
*
* by the AMX Mod X Development Team
* originally developed by OLO
* Updated by Marticus
*
* This file is part of AMX Mod X.
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
* Changelog:
*
* Sun Feb 26 16:19:05 EST 2006 - Marticus
* -Set cvar defaults to 0 because the plugin is enabled by default
*
* Fri Feb 24 15:29:21 EST 2006 - Marticus
* -Added plugin_cfg and moved get cvars to it
* -Created global for reserved slots
* -Now checks for one or more reserved slots before attempting to hide them
* -Fixed whitespace.
*
* Thu Dec 22 12:41:25 EST 2005 - Marticus
* -Added documentation and cleaned up the code
* -Created amx_hideslots cvar to replace #define HIDE_RESERVED_SLOTS
* -Removed ackSignal *sigh* and the horribly coded setVisibleSlots function
* -Removed client disconnect
* -Created global variable gPlayerLimit to be used in both functions
* -Moved set cvar sv_visiblemaxplayers to plugin_init
* -Enjoy!
*
* Notes:
* sv_visiblemaxplayers is a steam cvar which hides given number of slots
* from clients. This is only useful to those who wish to have hidden reserved
* slots. With 1 reserved slot, max players 17, this cvar can be used to make
* the server appear to have only 16 available slots. The client can use the gui
* to "auto join" when a slot is available. Players who know they have access
* to that reserved slot can connect using the console command "connect".
*
* This plugin was designed to check players with reservation slots and kick
* those who do not have one. With the revised hidden slot feature, all other
* players can use their client's very useful auto join feature.
*
*/
#include <amxmodx>
#include <amxmisc>
new gPlayerLimit, gReservedSlots
public plugin_init()
{
register_plugin("Slots Reservation", AMXX_VERSION_STR, "AMXX Dev Team")
register_dictionary("adminslots.txt")
register_dictionary("common.txt")
register_cvar("amx_reservation", "0")
/* Provide server admin with cvar to hide slots, 0 or 1 -Marticus */
register_cvar("amx_hideslots", "0")
}
public plugin_cfg()
{
/* Get configured number of reserved slots */
gReservedSlots = get_cvar_num("amx_reservation")
/* The maximum number of players after reserved slot(s) */
gPlayerLimit = get_maxplayers() - gReservedSlots
/* Set server cvar sv_visiblemaxplayers to new player limit to hide
the reserved slot(s). Do this only if there are one or more
reserved slots. */
if ( ( get_cvar_num("amx_hideslots") == 1 ) && gReservedSlots >= 1 )
set_cvar_num("sv_visiblemaxplayers", gPlayerLimit)
}
public client_authorized(id)
{
new userid = get_user_userid(id)
new reason[64]
format(reason, 63, "[AMXX] %L", id, "DROPPED_RES")
new players = get_playersnum(1)
/* Check if player took a reserved slot on a full
server and kick if they have no slot reservation */
if ((players > gPlayerLimit) && (!access(id, ADMIN_RESERVATION)))
{
/* In case player disconnected */
if (!userid)
{
server_cmd("kick #%d ^"%s^"", userid, reason)
return PLUGIN_CONTINUE
}
}
return PLUGIN_CONTINUE
}