amxmodx/gamedata/common.games/entities.games/dod/offsets-cmultimanager.txt
2015-08-07 20:13:54 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"CMultiManager"
{
"Offsets"
{
"m_iState" // STATE
{
"windows" "328"
"linux" "344"
"mac" "344"
}
"m_cTargets" // int
{
"windows" "332"
"linux" "348"
"mac" "348"
}
"m_index" // int
{
"windows" "336"
"linux" "352"
"mac" "352"
}
"m_startTime" // float
{
"windows" "340"
"linux" "356"
"mac" "356"
}
"m_iTargetName" // int[16]
{
"windows" "344"
"linux" "360"
"mac" "360"
}
"m_flTargetDelay" // float[16]
{
"windows" "408"
"linux" "424"
"mac" "424"
}
"m_flWait" // float
{
"windows" "472"
"linux" "488"
"mac" "488"
}
"m_flMaxWait" // float
{
"windows" "476"
"linux" "492"
"mac" "492"
}
"m_sMaster" // string_t
{
"windows" "480"
"linux" "496"
"mac" "496"
}
"m_iMode" // int
{
"windows" "484"
"linux" "500"
"mac" "500"
}
"m_rscTargets" // int
{
"windows" "488"
"linux" "504"
"mac" "504"
}
"m_rsindex" // int
{
"windows" "492"
"linux" "508"
"mac" "508"
}
"m_rsstartTime" // float
{
"windows" "496"
"linux" "512"
"mac" "512"
}
"m_rsiTargetName" // int[16]
{
"windows" "500"
"linux" "516"
"mac" "516"
}
"m_rsflTargetDelay" // float[16]
{
"windows" "564"
"linux" "580"
"mac" "580"
}
"m_rsflWait" // float
{
"windows" "628"
"linux" "644"
"mac" "644"
}
"m_rsflMaxWait" // float
{
"windows" "632"
"linux" "648"
"mac" "648"
}
"m_rssMaster" // string_t
{
"windows" "636"
"linux" "652"
"mac" "652"
}
"m_rsiMode" // int
{
"windows" "640"
"linux" "656"
"mac" "656"
}
"m_hActivator" // EHANDLE
{
"windows" "644"
"linux" "660"
"mac" "660"
}
"m_triggerType" // USE_TYPE
{
"windows" "652"
"linux" "668"
"mac" "668"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CMultiManager
*/