504ddb4c2f
Added vanilla HLDM support. Fixed a weird crash when compiled in release build for Linux. Expanded HamFilter error messages a tad.
1749 lines
32 KiB
INI
1749 lines
32 KiB
INI
; Ham Sandwich module config file.
|
|
;
|
|
; IMPORTANT: It is highly suggested that you do not modify this file unless
|
|
; you know _exactly_ what you are doing!
|
|
;
|
|
; NOTE: Just because a mod contains a function does not means it will work
|
|
; as expected. If, for example, HamKilled() does not work as you think
|
|
; it should in Counter-Strike DO NOT FILE A BUG REPORT. This just
|
|
; exposes the function for you, whether or not it works, or how it
|
|
; works is up to plugin authors to figure out.
|
|
;
|
|
; NOTE: If a mod is missing keys for a certain native, that particular native
|
|
; will not be loaded! Example: Say CS is missing the "takedamage" index
|
|
; but has the use and pev indexes. The HamUse and HamePdataCbase natives
|
|
; will be registered, but the HamTakeDamage native will not register.
|
|
; In addition, any attempts to hook a function who's key is missing will
|
|
; result in the plugin failing.
|
|
;
|
|
; NOTE: The base key is only needed for the linux configs.
|
|
;
|
|
; NOTE: Any keys that begin with a modname (eg: cstrike_restart) will,
|
|
; obviously, only work on that mod and all mirrors of it (eg: czero).
|
|
;
|
|
; NOTE: If you change this file while the module is already loaded, you will
|
|
; need to restart the server for the changes to take effect. Changes to
|
|
; this file before the module is loaded will take effect when the module
|
|
; loads.
|
|
;
|
|
; NOTE: All of these offsets and settings are for the latest (at the time of
|
|
; release) legitimate version of the mod. However, there is a _chance_
|
|
; that they will work on older (and even newer) versions.
|
|
; eg: If they work on non-Steam CS 1.6 this is coincidental, if they do
|
|
; not work on non-Steam CS 1.6 this will not be officially fixed.
|
|
;
|
|
; Mirrors: These take the name of one mod, and copy all of its data to another
|
|
; name. An example of a use for this would be cstrike and czero: they
|
|
; use the same binary so all of its vtable offsets are guaranteed to
|
|
; be identical. Mirrors should always come first in the file!
|
|
;
|
|
; Version: $Id$
|
|
|
|
|
|
@mirror cstrike czero
|
|
@mirror ns nsp
|
|
|
|
; TODO: check these - all are estimates
|
|
@section cstrike linux
|
|
pev 0
|
|
base 0x94
|
|
|
|
spawn 2
|
|
precache 3
|
|
keyvalue 5
|
|
objectcaps 8
|
|
activate 9
|
|
setobjectcollisionbox 10
|
|
classify 11
|
|
deathnotice 12
|
|
traceattack 13
|
|
takedamage 14
|
|
takehealth 15
|
|
killed 16
|
|
bloodcolor 17
|
|
tracebleed 18
|
|
istriggered 19
|
|
mymonsterpointer 20
|
|
mysquadmonsterpointer 21
|
|
gettogglestate 22
|
|
addpoints 23
|
|
addpointstoteam 24
|
|
addplayeritem 25
|
|
removeplayeritem 26
|
|
giveammo 27
|
|
getdelay 28
|
|
ismoving 29
|
|
overridereset 30
|
|
damagedecal 31
|
|
settogglestate 32
|
|
startsneaking 33
|
|
stopsneaking 34
|
|
oncontrols 35
|
|
issneaking 36
|
|
isalive 37
|
|
isbspmodel 38
|
|
reflectgauss 39
|
|
hastarget 40
|
|
isinworld 41
|
|
isplayer 42
|
|
isnetclient 43
|
|
teamid 44
|
|
getnexttarget 45
|
|
think 46
|
|
touch 47
|
|
use 48
|
|
blocked 49
|
|
respawn 50
|
|
updateowner 51
|
|
fbecomeprone 52
|
|
center 53
|
|
eyeposition 54
|
|
earposition 55
|
|
bodytarget 56
|
|
illumination 57
|
|
fvisible 58
|
|
fvecvisible 59
|
|
|
|
player_jump 78
|
|
player_duck 79
|
|
player_prethink 80
|
|
player_postthink 81
|
|
player_getgunposition 82
|
|
player_shouldfadeondeath 68
|
|
player_impulsecommands 84
|
|
player_updateclientdata 83
|
|
|
|
item_addtoplayer 61
|
|
item_addduplicate 62
|
|
item_getiteminfo 63
|
|
item_candeploy 64
|
|
item_candrop 65
|
|
item_deploy 66
|
|
item_canholster 68
|
|
item_holster 69
|
|
item_updateiteminfo 70
|
|
item_preframe 71
|
|
item_postframe 72
|
|
item_drop 73
|
|
item_kill 74
|
|
item_attachtoplayer 75
|
|
item_primaryammoindex 76
|
|
item_secondaryammoindex 77
|
|
item_updateclientdata 78
|
|
item_getweaponptr 79
|
|
item_itemslot 81
|
|
|
|
weapon_extractammo 82
|
|
weapon_extractclipammo 83
|
|
weapon_addweapon 84
|
|
weapon_playemptysound 85
|
|
weapon_resetemptysound 86
|
|
weapon_sendweaponanim 87
|
|
weapon_isusable 88
|
|
weapon_primaryattack 89
|
|
weapon_secondaryattack 90
|
|
weapon_reload 91
|
|
weapon_weaponidle 92
|
|
weapon_retireweapon 93
|
|
weapon_shouldweaponidle 94
|
|
weapon_usedecrement 95
|
|
|
|
cstrike_restart 4
|
|
cstrike_roundrespawn 86
|
|
|
|
@end
|
|
@section cstrike windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 3
|
|
objectcaps 6
|
|
activate 7
|
|
setobjectcollisionbox 8
|
|
classify 9
|
|
deathnotice 10
|
|
traceattack 11
|
|
takedamage 12
|
|
takehealth 13
|
|
killed 14
|
|
bloodcolor 15
|
|
tracebleed 16
|
|
istriggered 17
|
|
mymonsterpointer 18
|
|
mysquadmonsterpointer 19
|
|
gettogglestate 20
|
|
addpoints 21
|
|
addpointstoteam 22
|
|
addplayeritem 23
|
|
removeplayeritem 24
|
|
giveammo 25
|
|
getdelay 26
|
|
ismoving 27
|
|
overridereset 28
|
|
damagedecal 29
|
|
settogglestate 30
|
|
startsneaking 31
|
|
stopsneaking 32
|
|
oncontrols 33
|
|
issneaking 34
|
|
isalive 35
|
|
isbspmodel 36
|
|
reflectgauss 37
|
|
hastarget 38
|
|
isinworld 39
|
|
isplayer 40
|
|
isnetclient 41
|
|
teamid 42
|
|
getnexttarget 43
|
|
think 44
|
|
touch 45
|
|
use 46
|
|
blocked 47
|
|
respawn 48
|
|
updateowner 49
|
|
fbecomeprone 50
|
|
center 51
|
|
eyeposition 52
|
|
earposition 53
|
|
bodytarget 54
|
|
illumination 55
|
|
fvisible 56
|
|
fvecvisible 57
|
|
|
|
player_jump 76
|
|
player_duck 77
|
|
player_prethink 78
|
|
player_postthink 79
|
|
player_getgunposition 80
|
|
player_shouldfadeondeath 66
|
|
player_impulsecommands 82
|
|
player_updateclientdata 81
|
|
|
|
item_addtoplayer 59
|
|
item_addduplicate 60
|
|
item_getiteminfo 61
|
|
item_candeploy 62
|
|
item_candrop 63
|
|
item_deploy 64
|
|
item_canholster 66
|
|
item_holster 67
|
|
item_updateiteminfo 68
|
|
item_preframe 69
|
|
item_postframe 70
|
|
item_drop 71
|
|
item_kill 72
|
|
item_attachtoplayer 73
|
|
item_primaryammoindex 74
|
|
item_secondaryammoindex 75
|
|
item_updateclientdata 76
|
|
item_getweaponptr 77
|
|
item_itemslot 79
|
|
|
|
weapon_extractammo 80
|
|
weapon_extractclipammo 81
|
|
weapon_addweapon 82
|
|
weapon_playemptysound 83
|
|
weapon_resetemptysound 84
|
|
weapon_sendweaponanim 85
|
|
weapon_isusable 86
|
|
weapon_primaryattack 87
|
|
weapon_secondaryattack 88
|
|
weapon_reload 89
|
|
weapon_weaponidle 90
|
|
weapon_retireweapon 91
|
|
weapon_shouldweaponidle 92
|
|
weapon_usedecrement 93
|
|
|
|
cstrike_restart 2
|
|
cstrike_roundrespawn 84
|
|
|
|
@end
|
|
@section dod linux
|
|
pev 0
|
|
base 0x154
|
|
|
|
spawn 5
|
|
precache 6
|
|
keyvalue 7
|
|
objectcaps 10
|
|
activate 11
|
|
objectcollisionbox 14
|
|
classify 15
|
|
deathnotice 16
|
|
traceattack 19
|
|
takedamage 20
|
|
takehealth 21
|
|
killed 22
|
|
bloodcolor 23
|
|
tracebleed 24
|
|
mymonsterpointer 25
|
|
mysquadmonsterpointer 26
|
|
gettogglestate 27
|
|
addpoints 28
|
|
addpointstoteam 29
|
|
addplayeritem 30
|
|
removeplayeritem 31
|
|
giveammo 32
|
|
getdelay 33
|
|
ismoving 34
|
|
overridereset 35
|
|
damagedecal 36
|
|
settogglestate 37
|
|
startsneaking 38
|
|
stopsneaking 39
|
|
oncontrols 40
|
|
issneaking 41
|
|
isalive 42
|
|
isbspmodel 43
|
|
reflectgauss 44
|
|
hastarget 45
|
|
isinworld 46
|
|
isplayer 47
|
|
isnetclient 48
|
|
teamid 49
|
|
getnexttarget 50
|
|
touch 51
|
|
think 52
|
|
use 53
|
|
blocked 54
|
|
respawn 55
|
|
updateowner 56
|
|
fbecomeprone 57
|
|
center 58
|
|
eyeposition 59
|
|
earposition 60
|
|
bodytarget 61
|
|
illumination 62
|
|
fvisible 63
|
|
fvecvisible 64
|
|
|
|
player_jump 136
|
|
player_duck 137
|
|
player_prethink 134
|
|
player_postthink 135
|
|
player_getgunposition 128
|
|
player_shouldfadeondeath 68
|
|
player_impulsecommands 139
|
|
player_updateclientdata 138
|
|
|
|
item_addtoplayer 66
|
|
item_addduplicate 67
|
|
item_getiteminfo 68
|
|
item_candeploy 69
|
|
item_candrop 72
|
|
item_deploy 70
|
|
item_canholster 75
|
|
item_holster 76
|
|
item_updateiteminfo 77
|
|
item_preframe 78
|
|
item_postframe 79
|
|
item_drop 80
|
|
item_kill 81
|
|
item_attachtoplayer 82
|
|
item_primaryammoindex 83
|
|
item_secondaryammoindex 84
|
|
item_updateclientdata 85
|
|
item_getweaponptr 86
|
|
item_itemslot 87
|
|
|
|
weapon_extractammo 88
|
|
weapon_extractclipammo 89
|
|
weapon_addweapon 90
|
|
weapon_playemptysound 91
|
|
weapon_resetemptysound 92
|
|
weapon_sendweaponanim 93
|
|
weapon_isusable 94
|
|
weapon_primaryattack 104
|
|
weapon_secondaryattack 105
|
|
weapon_reload 106
|
|
weapon_weaponidle 107
|
|
weapon_retireweapon 108
|
|
weapon_shouldweaponidle 109
|
|
weapon_usedecrement 110
|
|
|
|
dod_roundrespawn 2
|
|
dod_roundrespawnent 3
|
|
dod_roundstore 4
|
|
dod_areasetindex 12
|
|
dod_areasendstatus 13
|
|
dod_getstate 17
|
|
dod_getstateent 18
|
|
@end
|
|
@section dod windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 3
|
|
precache 4
|
|
keyvalue 5
|
|
objectcaps 8
|
|
activate 9
|
|
objectcollisionbox 12
|
|
classify 13
|
|
deathnotice 14
|
|
traceattack 17
|
|
takedamage 18
|
|
takehealth 19
|
|
killed 20
|
|
bloodcolor 21
|
|
tracebleed 22
|
|
mymonsterpointer 23
|
|
mysquadmonsterpointer 24
|
|
gettogglestate 25
|
|
addpoints 26
|
|
addpointstoteam 27
|
|
addplayeritem 28
|
|
removeplayeritem 29
|
|
giveammo 30
|
|
getdelay 31
|
|
ismoving 32
|
|
overridereset 33
|
|
damagedecal 34
|
|
settogglestate 35
|
|
startsneaking 36
|
|
stopsneaking 37
|
|
oncontrols 48
|
|
issneaking 39
|
|
isalive 40
|
|
isbspmodel 41
|
|
reflectgauss 42
|
|
hastarget 43
|
|
isinworld 44
|
|
isplayer 45
|
|
isnetclient 46
|
|
teamid 47
|
|
getnexttarget 48
|
|
touch 49
|
|
think 50
|
|
use 51
|
|
blocked 52
|
|
respawn 53
|
|
updateowner 54
|
|
fbecomeprone 55
|
|
center 56
|
|
eyeposition 57
|
|
earposition 58
|
|
bodytarget 59
|
|
illumination 60
|
|
fvisible 61
|
|
fvecvisible 62
|
|
|
|
player_jump 134
|
|
player_duck 135
|
|
player_prethink 132
|
|
player_postthink 133
|
|
player_getgunposition 126
|
|
player_shouldfadeondeath 66
|
|
player_impulsecommands 137
|
|
player_updateclientdata 136
|
|
|
|
item_addtoplayer 64
|
|
item_addduplicate 65
|
|
item_getiteminfo 66
|
|
item_candeploy 67
|
|
item_candrop 70
|
|
item_deploy 68
|
|
item_canholster 73
|
|
item_holster 74
|
|
item_updateiteminfo 75
|
|
item_preframe 76
|
|
item_postframe 77
|
|
item_drop 78
|
|
item_kill 79
|
|
item_attachtoplayer 80
|
|
item_primaryammoindex 81
|
|
item_secondaryammoindex 82
|
|
item_updateclientdata 83
|
|
item_getweaponptr 84
|
|
item_itemslot 85
|
|
|
|
weapon_extractammo 86
|
|
weapon_extractclipammo 87
|
|
weapon_addweapon 88
|
|
weapon_playemptysound 89
|
|
weapon_resetemptysound 90
|
|
weapon_sendweaponanim 91
|
|
weapon_isusable 92
|
|
weapon_primaryattack 102
|
|
weapon_secondaryattack 103
|
|
weapon_reload 104
|
|
weapon_weaponidle 105
|
|
weapon_retireweapon 106
|
|
weapon_shouldweaponidle 107
|
|
weapon_usedecrement 108
|
|
|
|
dod_roundrespawn 0
|
|
dod_roundrespawnent 1
|
|
dod_roundstore 2
|
|
dod_areasetindex 10
|
|
dod_areasendstatus 11
|
|
dod_getstate 15
|
|
dod_getstateent 16
|
|
@end
|
|
|
|
; TFC Does not have the following "standard" entries in its vtable:
|
|
; addpoints, addpointstoteam
|
|
@section tfc linux
|
|
pev 0
|
|
base 0x470
|
|
|
|
spawn 3
|
|
precache 4
|
|
keyvalue 5
|
|
objectcaps 8
|
|
activate 9
|
|
setobjectcollisionbox 10
|
|
classify 11
|
|
deathnotice 12
|
|
traceattack 13
|
|
takedamage 14
|
|
takehealth 15
|
|
killed 16
|
|
bloodcolor 17
|
|
tracebleed 18
|
|
istriggered 19
|
|
mymonsterpointer 20
|
|
mysquadmonsterpointer 21
|
|
gettogglestate 22
|
|
addplayeritem 23
|
|
removeplayeritem 24
|
|
giveammo 25
|
|
getdelay 26
|
|
ismoving 27
|
|
overridereset 28
|
|
damagedecal 29
|
|
settogglestate 30
|
|
startsneaking 31
|
|
stopsneaking 32
|
|
oncontrols 33
|
|
issneaking 34
|
|
isalive 35
|
|
isbspmodel 36
|
|
reflectgauss 37
|
|
hastarget 38
|
|
isinworld 39
|
|
isplayer 40
|
|
isnetclient 41
|
|
getnexttarget 43
|
|
think 44
|
|
touch 45
|
|
use 46
|
|
blocked 47
|
|
respawn 48
|
|
updateowner 49
|
|
fbecomeprone 50
|
|
center 51
|
|
eyeposition 52
|
|
earposition 53
|
|
bodytarget 54
|
|
illumination 55
|
|
fvisible 56
|
|
fvecvisible 57
|
|
|
|
player_jump 135
|
|
player_duck 136
|
|
player_prethink 137
|
|
player_postthink 138
|
|
player_shouldfadeondeath 69
|
|
player_impulsecommands 139
|
|
|
|
item_addtoplayer 67
|
|
item_addduplicate 68
|
|
item_getiteminfo 70
|
|
item_candeploy 71
|
|
item_deploy 72
|
|
item_canholster 73
|
|
item_holster 74
|
|
item_updateiteminfo 75
|
|
item_preframe 76
|
|
item_postframe 77
|
|
item_drop 78
|
|
item_kill 79
|
|
item_attachtoplayer 80
|
|
item_primaryammoindex 81
|
|
item_secondaryammoindex 82
|
|
item_updateclientdata 83
|
|
item_getweaponptr 84
|
|
item_itemslot 69
|
|
|
|
weapon_extractammo 85
|
|
weapon_extractclipammo 86
|
|
weapon_addweapon 87
|
|
weapon_playemptysound 88
|
|
weapon_resetemptysound 89
|
|
weapon_sendweaponanim 90
|
|
weapon_isusable 91
|
|
weapon_primaryattack 92
|
|
weapon_secondaryattack 93
|
|
weapon_reload 94
|
|
weapon_weaponidle 95
|
|
weapon_retireweapon 96
|
|
weapon_shouldweaponidle 97
|
|
|
|
tfc_engineeruse 58
|
|
tfc_finished 59
|
|
tfc_empexplode 60
|
|
tfc_calcempdmgrad 61
|
|
tfc_takeempblast 62
|
|
tfc_empremove 63
|
|
tfc_takeconcussionblast 64
|
|
tfc_concuss 65
|
|
@end
|
|
@section tfc windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 1
|
|
precache 2
|
|
keyvalue 3
|
|
objectcaps 6
|
|
activate 7
|
|
setobjectcollisionbox 8
|
|
classify 9
|
|
deathnotice 10
|
|
traceattack 11
|
|
takedamage 12
|
|
takehealth 13
|
|
killed 14
|
|
bloodcolor 15
|
|
tracebleed 16
|
|
istriggered 17
|
|
mymonsterpointer 18
|
|
mysquadmonsterpointer 19
|
|
gettogglestate 20
|
|
addplayeritem 21
|
|
removeplayeritem 22
|
|
giveammo 23
|
|
getdelay 24
|
|
ismoving 25
|
|
overridereset 26
|
|
damagedecal 27
|
|
settogglestate 28
|
|
startsneaking 29
|
|
stopsneaking 30
|
|
oncontrols 31
|
|
issneaking 32
|
|
isalive 33
|
|
isbspmodel 34
|
|
reflectgauss 35
|
|
hastarget 36
|
|
isinworld 37
|
|
isplayer 38
|
|
isnetclient 39
|
|
getnexttarget 41
|
|
think 42
|
|
touch 43
|
|
use 44
|
|
blocked 45
|
|
respawn 46
|
|
updateowner 47
|
|
fbecomeprone 48
|
|
center 49
|
|
eyeposition 50
|
|
earposition 51
|
|
bodytarget 52
|
|
illumination 53
|
|
fvisible 54
|
|
fvecvisible 55
|
|
|
|
|
|
player_jump 133
|
|
player_duck 134
|
|
player_prethink 135
|
|
player_postthink 136
|
|
player_shouldfadeondeath 67
|
|
player_impulsecommands 137
|
|
|
|
item_addtoplayer 65
|
|
item_addduplicate 66
|
|
item_getiteminfo 68
|
|
item_candeploy 69
|
|
item_deploy 70
|
|
item_canholster 71
|
|
item_holster 72
|
|
item_updateiteminfo 73
|
|
item_preframe 74
|
|
item_postframe 75
|
|
item_drop 76
|
|
item_kill 77
|
|
item_attachtoplayer 78
|
|
item_primaryammoindex 79
|
|
item_secondaryammoindex 80
|
|
item_updateclientdata 81
|
|
item_getweaponptr 82
|
|
item_itemslot 67
|
|
|
|
weapon_extractammo 83
|
|
weapon_extractclipammo 84
|
|
weapon_addweapon 85
|
|
weapon_playemptysound 86
|
|
weapon_resetemptysound 87
|
|
weapon_sendweaponanim 88
|
|
weapon_isusable 89
|
|
weapon_primaryattack 90
|
|
weapon_secondaryattack 91
|
|
weapon_reload 92
|
|
weapon_weaponidle 93
|
|
weapon_retireweapon 94
|
|
weapon_shouldweaponidle 95
|
|
|
|
tfc_engineeruse 56
|
|
tfc_finished 57
|
|
tfc_empexplode 58
|
|
tfc_calcempdmgrad 59
|
|
tfc_takeempblast 60
|
|
tfc_empremove 61
|
|
tfc_takeconcussionblast 62
|
|
tfc_concuss 63
|
|
@end
|
|
; ns's linux binary is compiled with gcc 3.3, so the "base" is 0, and pev is 4
|
|
@section ns linux
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 12
|
|
killed 14
|
|
bloodcolor 16
|
|
tracebleed 17
|
|
istriggered 18
|
|
mymonsterpointer 19
|
|
mysquadmonsterpointer 20
|
|
gettogglestate 21
|
|
addpoints 22
|
|
addpointstoteam 23
|
|
addplayeritem 24
|
|
removeplayeritem 25
|
|
giveammo 26
|
|
getdelay 27
|
|
ismoving 28
|
|
overridereset 29
|
|
damagedecal 30
|
|
settogglestate 31
|
|
startsneaking 32
|
|
stopsneaking 33
|
|
oncontrols 34
|
|
issneaking 35
|
|
isalive 36
|
|
isbspmodel 37
|
|
reflectgauss 38
|
|
hastarget 39
|
|
isinworld 40
|
|
isplayer 41
|
|
isnetclient 42
|
|
teamid 43
|
|
getnexttarget 46
|
|
think 47
|
|
touch 48
|
|
use 49
|
|
blocked 50
|
|
respawn 52
|
|
updateowner 53
|
|
fbecomeprone 54
|
|
center 55
|
|
eyeposition 56
|
|
earposition 57
|
|
bodytarget 58
|
|
illumination 59
|
|
fvisible 60
|
|
fvecvisible 61
|
|
|
|
player_jump 83
|
|
player_duck 84
|
|
player_prethink 85
|
|
player_postthink 86
|
|
player_getgunposition 87
|
|
player_shouldfadeondeath 72
|
|
player_impulsecommands 101
|
|
player_updateclientdata 99
|
|
|
|
item_addtoplayer 64
|
|
item_addduplicate 65
|
|
item_getiteminfo 68
|
|
item_candeploy 69
|
|
item_deploy 70
|
|
item_canholster 71
|
|
item_holster 72
|
|
item_updateiteminfo 74
|
|
item_preframe 75
|
|
item_postframe 76
|
|
item_drop 77
|
|
item_kill 78
|
|
item_attachtoplayer 79
|
|
item_primaryammoindex 80
|
|
item_secondaryammoindex 81
|
|
item_updateclientdata 82
|
|
item_getweaponptr 83
|
|
item_itemslot 84
|
|
|
|
weapon_extractammo 85
|
|
weapon_extractclipammo 86
|
|
weapon_addweapon 87
|
|
weapon_playemptysound 88
|
|
weapon_resetemptysound 89
|
|
weapon_sendweaponanim 94
|
|
weapon_isusable 73
|
|
weapon_primaryattack 98
|
|
weapon_secondaryattack 99
|
|
weapon_reload 100
|
|
weapon_weaponidle 101
|
|
weapon_retireweapon 102
|
|
weapon_shouldweaponidle 103
|
|
weapon_usedecrement 104
|
|
|
|
ns_getpointvalue 13
|
|
ns_awardkill 15
|
|
ns_resetentity 45
|
|
ns_updateonremove 51
|
|
@end
|
|
@section ns windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 12
|
|
killed 14
|
|
bloodcolor 16
|
|
tracebleed 17
|
|
istriggered 18
|
|
mymonsterpointer 19
|
|
mysquadmonsterpointer 20
|
|
gettogglestate 21
|
|
addpoints 22
|
|
addpointstoteam 23
|
|
addplayeritem 24
|
|
removeplayeritem 25
|
|
giveammo 26
|
|
getdelay 27
|
|
ismoving 28
|
|
overridereset 29
|
|
damagedecal 30
|
|
settogglestate 31
|
|
startsneaking 32
|
|
stopsneaking 33
|
|
oncontrols 34
|
|
issneaking 35
|
|
isalive 36
|
|
isbspmodel 37
|
|
reflectgauss 38
|
|
hastarget 39
|
|
isinworld 40
|
|
isplayer 41
|
|
isnetclient 42
|
|
teamid 43
|
|
getnexttarget 46
|
|
think 47
|
|
touch 48
|
|
use 49
|
|
blocked 50
|
|
respawn 52
|
|
updateowner 53
|
|
fbecomeprone 54
|
|
center 55
|
|
eyeposition 56
|
|
earposition 57
|
|
bodytarget 58
|
|
illumination 59
|
|
fvisible 60
|
|
fvecvisible 61
|
|
|
|
player_jump 83
|
|
player_duck 84
|
|
player_prethink 85
|
|
player_postthink 86
|
|
player_getgunposition 87
|
|
player_shouldfadeondeath 72
|
|
player_impulsecommands 101
|
|
player_updateclientdata 99
|
|
|
|
item_addtoplayer 64
|
|
item_addduplicate 65
|
|
item_getiteminfo 68
|
|
item_candeploy 69
|
|
item_deploy 70
|
|
item_canholster 71
|
|
item_holster 72
|
|
item_updateiteminfo 74
|
|
item_preframe 75
|
|
item_postframe 76
|
|
item_drop 77
|
|
item_kill 78
|
|
item_attachtoplayer 79
|
|
item_primaryammoindex 80
|
|
item_secondaryammoindex 81
|
|
item_updateclientdata 82
|
|
item_getweaponptr 83
|
|
item_itemslot 84
|
|
|
|
weapon_extractammo 85
|
|
weapon_extractclipammo 86
|
|
weapon_addweapon 87
|
|
weapon_playemptysound 88
|
|
weapon_resetemptysound 89
|
|
weapon_sendweaponanim 94
|
|
weapon_isusable 73
|
|
weapon_primaryattack 98
|
|
weapon_secondaryattack 99
|
|
weapon_reload 100
|
|
weapon_weaponidle 101
|
|
weapon_retireweapon 102
|
|
weapon_shouldweaponidle 103
|
|
weapon_usedecrement 104
|
|
|
|
ns_getpointvalue 13
|
|
ns_awardkill 15
|
|
ns_resetentity 45
|
|
ns_updateonremove 51
|
|
@end
|
|
|
|
@section ts linux
|
|
pev 0
|
|
base 0x60
|
|
|
|
spawn 5
|
|
precache 6
|
|
keyvalue 7
|
|
objectcaps 10
|
|
activate 11
|
|
setobjectcollisionbox 12
|
|
classify 13
|
|
deathnotice 14
|
|
traceattack 15
|
|
takedamage 16
|
|
takehealth 17
|
|
killed 18
|
|
bloodcolor 19
|
|
tracebleed 20
|
|
istriggered 21
|
|
mymonsterpointer 22
|
|
mysquadmonsterpointer 23
|
|
gettogglestate 24
|
|
addpoints 25
|
|
addpointstoteam 26
|
|
addplayeritem 27
|
|
removeplayeritem 28
|
|
giveammo 29
|
|
getdelay 30
|
|
ismoving 31
|
|
overridereset 32
|
|
damagedecal 33
|
|
settogglestate 34
|
|
startsneaking 35
|
|
stopsneaking 36
|
|
oncontrols 37
|
|
issneaking 38
|
|
isalive 39
|
|
isbspmodel 40
|
|
reflectgauss 41
|
|
hastarget 42
|
|
isinworld 43
|
|
isplayer 44
|
|
isnetclient 45
|
|
teamid 46
|
|
getnexttarget 47
|
|
think 48
|
|
touch 49
|
|
use 50
|
|
blocked 51
|
|
respawn 52
|
|
updateowner 53
|
|
fbecomeprone 54
|
|
center 55
|
|
eyeposition 56
|
|
earposition 57
|
|
bodytarget 58
|
|
illumination 59
|
|
fvisible 60
|
|
fvecvisible 61
|
|
|
|
player_jump 79
|
|
player_duck 80
|
|
player_prethink 81
|
|
player_postthink 82
|
|
player_getgunposition 83
|
|
player_shouldfadeondeath 70
|
|
player_impulsecommands 85
|
|
player_updateclientdata 84
|
|
|
|
item_addtoplayer 63
|
|
item_addduplicate 64
|
|
item_getiteminfo 65
|
|
item_candeploy 66
|
|
item_deploy 67
|
|
item_canholster 68
|
|
item_holster 69
|
|
item_updateiteminfo 70
|
|
item_preframe 71
|
|
item_postframe 72
|
|
item_drop 73
|
|
item_kill 74
|
|
item_attachtoplayer 75
|
|
item_primaryammoindex 76
|
|
item_secondaryammoindex 77
|
|
item_updateclientdata 78
|
|
item_getweaponptr 79
|
|
item_itemslot 80
|
|
|
|
weapon_extractammo 81
|
|
weapon_extractclipammo 82
|
|
weapon_addweapon 83
|
|
weapon_playemptysound 84
|
|
weapon_resetemptysound 85
|
|
weapon_sendweaponanim 86
|
|
weapon_isusable 87
|
|
weapon_primaryattack 88
|
|
weapon_secondaryattack 89
|
|
weapon_reload 91
|
|
weapon_weaponidle 92
|
|
weapon_retireweapon 93
|
|
weapon_shouldweaponidle 94
|
|
weapon_usedecrement 95
|
|
|
|
ts_breakablerespawn 2
|
|
ts_canusedthroughwalls 3
|
|
ts_respawnwait 4
|
|
ts_weapon_alternateattack 90
|
|
@end
|
|
@section ts windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
ts_breakablerespawn 0
|
|
ts_canusedthroughwalls 1
|
|
ts_respawnwait 2
|
|
spawn 3
|
|
precache 4
|
|
keyvalue 5
|
|
objectcaps 8
|
|
activate 9
|
|
setobjectcollisionbox 10
|
|
classify 11
|
|
deathnotice 12
|
|
traceattack 13
|
|
takedamage 14
|
|
takehealth 15
|
|
killed 16
|
|
bloodcolor 17
|
|
tracebleed 18
|
|
istriggered 19
|
|
mymonsterpointer 20
|
|
mysquadmonsterpointer 21
|
|
gettogglestate 22
|
|
addpoints 23
|
|
addpointstoteam 24
|
|
addplayeritem 25
|
|
removeplayeritem 26
|
|
giveammo 27
|
|
getdelay 28
|
|
ismoving 29
|
|
overridereset 30
|
|
damagedecal 31
|
|
settogglestate 32
|
|
startsneaking 33
|
|
stopsneaking 34
|
|
oncontrols 35
|
|
issneaking 36
|
|
isalive 37
|
|
isbspmodel 38
|
|
reflectgauss 39
|
|
hastarget 40
|
|
isinworld 41
|
|
isplayer 42
|
|
isnetclient 43
|
|
teamid 44
|
|
getnexttarget 45
|
|
think 46
|
|
touch 47
|
|
use 48
|
|
blocked 49
|
|
respawn 50
|
|
updateowner 51
|
|
fbecomeprone 52
|
|
center 53
|
|
eyeposition 54
|
|
earposition 55
|
|
bodytarget 56
|
|
illumination 57
|
|
fvisible 58
|
|
fvecvisible 59
|
|
|
|
player_jump 77
|
|
player_duck 78
|
|
player_prethink 79
|
|
player_postthink 80
|
|
player_getgunposition 81
|
|
player_shouldfadeondeath 68
|
|
player_impulsecommands 83
|
|
player_updateclientdata 82
|
|
|
|
item_addtoplayer 61
|
|
item_addduplicate 62
|
|
item_getiteminfo 63
|
|
item_candeploy 64
|
|
item_deploy 65
|
|
item_canholster 66
|
|
item_holster 67
|
|
item_updateiteminfo 68
|
|
item_preframe 69
|
|
item_postframe 70
|
|
item_drop 71
|
|
item_kill 72
|
|
item_attachtoplayer 73
|
|
item_primaryammoindex 74
|
|
item_secondaryammoindex 75
|
|
item_updateclientdata 76
|
|
item_getweaponptr 77
|
|
item_itemslot 78
|
|
|
|
weapon_extractammo 79
|
|
weapon_extractclipammo 80
|
|
weapon_addweapon 81
|
|
weapon_playemptysound 82
|
|
weapon_resetemptysound 83
|
|
weapon_sendweaponanim 84
|
|
weapon_isusable 85
|
|
weapon_primaryattack 86
|
|
weapon_secondaryattack 87
|
|
weapon_reload 89
|
|
weapon_weaponidle 90
|
|
weapon_retireweapon 91
|
|
weapon_shouldweaponidle 92
|
|
weapon_usedecrement 93
|
|
|
|
ts_breakablerespawn 0
|
|
ts_canusedthroughwalls 1
|
|
ts_respawnwait 2
|
|
ts_weapon_alternateattack 88
|
|
@end
|
|
|
|
; Sven-Coop has no linux binaries. This makes disassembly much harder.
|
|
@section svencoop windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
takedamage 11
|
|
use 46
|
|
@end
|
|
|
|
@section esf windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 12
|
|
killed 13
|
|
bloodcolor 14
|
|
tracebleed 15
|
|
istriggered 16
|
|
mymonsterpointer 17
|
|
mysquadmonsterpointer 18
|
|
gettogglestate 19
|
|
addpoints 20
|
|
addpointstoteam 21
|
|
addplayeritem 22
|
|
removeplayeritem 23
|
|
getdelay 24
|
|
ismoving 25
|
|
overridereset 26
|
|
damagedecal 27
|
|
settogglestate 28
|
|
startsneaking 29
|
|
stopsneaking 30
|
|
oncontrols 31
|
|
issneaking 32
|
|
isalive 33
|
|
isbspmodel 34
|
|
reflectgauss 35
|
|
hastarget 36
|
|
isinworld 37
|
|
isplayer 38
|
|
isnetclient 39
|
|
teamid 40
|
|
getnexttarget 41
|
|
think 42
|
|
touch 43
|
|
use 44
|
|
blocked 45
|
|
respawn 46
|
|
updateowner 47
|
|
fbecomeprone 48
|
|
center 49
|
|
eyeposition 50
|
|
earposition 51
|
|
bodytarget 52
|
|
illumination 53
|
|
fvisible 54
|
|
fvecvisible 55
|
|
|
|
player_jump 124
|
|
player_prethink 125
|
|
player_postthink 126
|
|
player_getgunposition 118
|
|
player_shouldfadeondeath 59
|
|
player_impulsecommands 128
|
|
player_updateclientdata 127
|
|
|
|
item_addtoplayer 57
|
|
item_addduplicate 58
|
|
item_getiteminfo 59
|
|
item_candeploy 60
|
|
item_deploy 61
|
|
item_canholster 62
|
|
item_holster 63
|
|
item_updateiteminfo 64
|
|
item_preframe 65
|
|
item_postframe 66
|
|
item_drop 67
|
|
item_kill 68
|
|
item_attachtoplayer 69
|
|
item_primaryammoindex 70
|
|
item_secondaryammoindex 71
|
|
item_updateclientdata 72
|
|
item_getweaponptr 73
|
|
item_itemslot 74
|
|
|
|
weapon_playemptysound 75
|
|
weapon_resetemptysound 76
|
|
weapon_sendweaponanim 77
|
|
weapon_primaryattack 78
|
|
weapon_secondaryattack 79
|
|
weapon_weaponidle 80
|
|
weapon_retireweapon 81
|
|
weapon_shouldweaponidle 82
|
|
weapon_usedecrement 83
|
|
@end
|
|
@section esf linux
|
|
pev 0
|
|
base 0x60
|
|
|
|
spawn 2
|
|
precache 3
|
|
keyvalue 4
|
|
objectcaps 7
|
|
activate 8
|
|
setobjectcollisionbox 9
|
|
classify 10
|
|
deathnotice 11
|
|
traceattack 12
|
|
takedamage 13
|
|
takehealth 14
|
|
killed 15
|
|
bloodcolor 16
|
|
tracebleed 17
|
|
istriggered 18
|
|
mymonsterpointer 19
|
|
mysquadmonsterpointer 20
|
|
gettogglestate 21
|
|
addpoints 22
|
|
addpointstoteam 23
|
|
addplayeritem 24
|
|
removeplayeritem 25
|
|
getdelay 26
|
|
ismoving 27
|
|
overridereset 28
|
|
damagedecal 29
|
|
settogglestate 30
|
|
startsneaking 31
|
|
stopsneaking 32
|
|
oncontrols 33
|
|
issneaking 34
|
|
isalive 35
|
|
isbspmodel 36
|
|
reflectgauss 37
|
|
hastarget 38
|
|
isinworld 39
|
|
isplayer 40
|
|
isnetclient 41
|
|
teamid 42
|
|
getnexttarget 43
|
|
think 44
|
|
touch 45
|
|
use 46
|
|
blocked 47
|
|
respawn 48
|
|
updateowner 49
|
|
fbecomeprone 50
|
|
center 51
|
|
eyeposition 52
|
|
earposition 53
|
|
bodytarget 54
|
|
illumination 55
|
|
fvisible 56
|
|
fvecvisible 57
|
|
|
|
player_jump 126
|
|
player_prethink 127
|
|
player_postthink 128
|
|
player_getgunposition 120
|
|
player_shouldfadeondeath 61
|
|
player_impulsecommands 130
|
|
player_updateclientdata 129
|
|
|
|
item_addtoplayer 59
|
|
item_addduplicate 60
|
|
item_getiteminfo 61
|
|
item_candeploy 62
|
|
item_deploy 63
|
|
item_canholster 64
|
|
item_holster 65
|
|
item_updateiteminfo 66
|
|
item_preframe 67
|
|
item_postframe 68
|
|
item_drop 69
|
|
item_kill 70
|
|
item_attachtoplayer 71
|
|
item_primaryammoindex 72
|
|
item_secondaryammoindex 73
|
|
item_updateclientdata 74
|
|
item_getweaponptr 75
|
|
item_itemslot 76
|
|
|
|
weapon_playemptysound 77
|
|
weapon_resetemptysound 78
|
|
weapon_sendweaponanim 79
|
|
weapon_primaryattack 80
|
|
weapon_secondaryattack 81
|
|
weapon_weaponidle 82
|
|
weapon_retireweapon 83
|
|
weapon_shouldweaponidle 84
|
|
weapon_usedecrement 85
|
|
@end
|
|
|
|
; ESF Open Beta is built with GCC 3.x, and the VTable was slightly changed
|
|
@section esf_openbeta linux
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 13
|
|
killed 14
|
|
bloodcolor 15
|
|
tracebleed 16
|
|
istriggered 17
|
|
mymonsterpointer 18
|
|
mysquadmonsterpointer 19
|
|
gettogglestate 20
|
|
addpoints 21
|
|
addpointstoteam 22
|
|
addplayeritem 23
|
|
removeplayeritem 24
|
|
getdelay 25
|
|
ismoving 26
|
|
overridereset 27
|
|
damagedecal 28
|
|
settogglestate 29
|
|
startsneaking 30
|
|
stopsneaking 31
|
|
oncontrols 32
|
|
issneaking 33
|
|
isalive 34
|
|
isbspmodel 35
|
|
reflectgauss 36
|
|
hastarget 37
|
|
isinworld 38
|
|
isplayer 39
|
|
isnetclient 41
|
|
teamid 42
|
|
getnexttarget 43
|
|
think 44
|
|
touch 45
|
|
use 46
|
|
blocked 47
|
|
respawn 48
|
|
updateowner 49
|
|
fbecomeprone 50
|
|
center 51
|
|
eyeposition 52
|
|
earposition 53
|
|
bodytarget 54
|
|
illumination 55
|
|
fvisible 56
|
|
fvecvisible 57
|
|
|
|
player_jump 131
|
|
player_prethink 132
|
|
player_postthink 133
|
|
player_getgunposition 120
|
|
player_shouldfadeondeath 61
|
|
player_impulsecommands 135
|
|
player_updateclientdata 134
|
|
|
|
item_addtoplayer 59
|
|
item_addduplicate 60
|
|
item_getiteminfo 61
|
|
item_candeploy 62
|
|
item_deploy 63
|
|
item_canholster 64
|
|
item_holster 65
|
|
item_updateiteminfo 66
|
|
item_preframe 67
|
|
item_postframe 68
|
|
item_drop 69
|
|
item_kill 70
|
|
item_attachtoplayer 71
|
|
item_primaryammoindex 72
|
|
item_secondaryammoindex 73
|
|
item_updateclientdata 74
|
|
item_getweaponptr 75
|
|
item_itemslot 76
|
|
|
|
weapon_playemptysound 77
|
|
weapon_resetemptysound 78
|
|
weapon_sendweaponanim 79
|
|
weapon_primaryattack 80
|
|
weapon_secondaryattack 81
|
|
weapon_weaponidle 82
|
|
weapon_retireweapon 83
|
|
weapon_shouldweaponidle 84
|
|
weapon_usedecrement 85
|
|
|
|
esf_isenvmodel 40
|
|
esf_takedamage2 12
|
|
|
|
@end
|
|
@section esf_openbeta windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 13
|
|
killed 14
|
|
bloodcolor 15
|
|
tracebleed 16
|
|
istriggered 17
|
|
mymonsterpointer 18
|
|
mysquadmonsterpointer 19
|
|
gettogglestate 20
|
|
addpoints 21
|
|
addpointstoteam 22
|
|
addplayeritem 23
|
|
removeplayeritem 24
|
|
getdelay 25
|
|
ismoving 26
|
|
overridereset 27
|
|
damagedecal 28
|
|
settogglestate 29
|
|
startsneaking 30
|
|
stopsneaking 31
|
|
oncontrols 32
|
|
issneaking 33
|
|
isalive 34
|
|
isbspmodel 35
|
|
reflectgauss 36
|
|
hastarget 37
|
|
isinworld 38
|
|
isplayer 39
|
|
isnetclient 41
|
|
teamid 42
|
|
getnexttarget 43
|
|
think 44
|
|
touch 45
|
|
use 46
|
|
blocked 47
|
|
respawn 48
|
|
updateowner 49
|
|
fbecomeprone 50
|
|
center 51
|
|
eyeposition 52
|
|
earposition 53
|
|
bodytarget 54
|
|
illumination 55
|
|
fvisible 56
|
|
fvecvisible 57
|
|
|
|
player_jump 131
|
|
player_prethink 132
|
|
player_postthink 133
|
|
player_getgunposition 120
|
|
player_shouldfadeondeath 61
|
|
player_impulsecommands 135
|
|
player_updateclientdata 134
|
|
|
|
item_addtoplayer 59
|
|
item_addduplicate 60
|
|
item_getiteminfo 61
|
|
item_candeploy 62
|
|
item_deploy 63
|
|
item_canholster 64
|
|
item_holster 65
|
|
item_updateiteminfo 66
|
|
item_preframe 67
|
|
item_postframe 68
|
|
item_drop 69
|
|
item_kill 70
|
|
item_attachtoplayer 71
|
|
item_primaryammoindex 72
|
|
item_secondaryammoindex 73
|
|
item_updateclientdata 74
|
|
item_getweaponptr 75
|
|
item_itemslot 76
|
|
|
|
weapon_playemptysound 77
|
|
weapon_resetemptysound 78
|
|
weapon_sendweaponanim 79
|
|
weapon_primaryattack 80
|
|
weapon_secondaryattack 81
|
|
weapon_weaponidle 82
|
|
weapon_retireweapon 83
|
|
weapon_shouldweaponidle 84
|
|
weapon_usedecrement 85
|
|
|
|
esf_isenvmodel 40
|
|
esf_takedamage2 12
|
|
|
|
@end
|
|
@section valve linux
|
|
pev 0
|
|
base 0x60
|
|
|
|
spawn 2
|
|
precache 3
|
|
keyvalue 4
|
|
objectcaps 7
|
|
activate 8
|
|
setobjectcollisionbox 9
|
|
classify 10
|
|
deathnotice 11
|
|
traceattack 12
|
|
takedamage 13
|
|
takehealth 14
|
|
killed 15
|
|
bloodcolor 16
|
|
tracebleed 17
|
|
istriggered 18
|
|
mymonsterpointer 19
|
|
mysquadmonsterpointer 20
|
|
gettogglestate 21
|
|
addpoints 22
|
|
addpointstoteam 23
|
|
addplayeritem 24
|
|
removeplayeritem 25
|
|
giveammo 26
|
|
getdelay 27
|
|
ismoving 28
|
|
overridereset 29
|
|
damagedecal 30
|
|
settogglestate 31
|
|
startsneaking 32
|
|
stopsneaking 33
|
|
oncontrols 34
|
|
issneaking 35
|
|
isalive 36
|
|
isbspmodel 37
|
|
reflectgauss 38
|
|
hastarget 39
|
|
isinworld 40
|
|
isplayer 41
|
|
isnetclient 42
|
|
teamid 43
|
|
getnexttarget 44
|
|
think 45
|
|
touch 46
|
|
use 47
|
|
blocked 48
|
|
respawn 49
|
|
updateowner 50
|
|
fbecomeprone 51
|
|
center 52
|
|
eyeposition 53
|
|
earposition 54
|
|
bodytarget 55
|
|
illumination 56
|
|
fvisible 57
|
|
fvecvisible 58
|
|
|
|
player_jump 127
|
|
player_duck 128
|
|
player_prethink 129
|
|
player_postthink 130
|
|
player_getgunposition 121
|
|
player_shouldfadeondeath 62
|
|
player_impulsecommands 132
|
|
player_updateclientdata 131
|
|
|
|
item_addtoplayer 60
|
|
item_addduplicate 61
|
|
item_getiteminfo 62
|
|
item_candeploy 63
|
|
item_deploy 64
|
|
item_canholster 65
|
|
item_holster 66
|
|
item_updateiteminfo 67
|
|
item_preframe 68
|
|
item_postframe 69
|
|
item_drop 70
|
|
item_kill 71
|
|
item_attachtoplayer 72
|
|
item_primaryammoindex 73
|
|
item_secondaryammoindex 74
|
|
item_updateclientdata 75
|
|
item_getweaponptr 76
|
|
item_itemslot 77
|
|
|
|
weapon_extractammo 78
|
|
weapon_extractclipammo 79
|
|
weapon_addweapon 80
|
|
weapon_playemptysound 81
|
|
weapon_resetemptysound 82
|
|
weapon_sendweaponanim 83
|
|
weapon_isusable 84
|
|
weapon_primaryattack 85
|
|
weapon_secondaryattack 86
|
|
weapon_reload 87
|
|
weapon_weaponidle 88
|
|
weapon_retireweapon 89
|
|
weapon_shouldweaponidle 90
|
|
weapon_usedecrement 91
|
|
@end
|
|
@section valve windows
|
|
pev 4
|
|
base 0x0
|
|
|
|
spawn 0
|
|
precache 1
|
|
keyvalue 2
|
|
objectcaps 5
|
|
activate 6
|
|
setobjectcollisionbox 7
|
|
classify 8
|
|
deathnotice 9
|
|
traceattack 10
|
|
takedamage 11
|
|
takehealth 12
|
|
killed 13
|
|
bloodcolor 14
|
|
tracebleed 15
|
|
istriggered 16
|
|
mymonsterpointer 17
|
|
mysquadmonsterpointer 18
|
|
gettogglestate 19
|
|
addpoints 20
|
|
addpointstoteam 21
|
|
addplayeritem 22
|
|
removeplayeritem 23
|
|
giveammo 24
|
|
getdelay 25
|
|
ismoving 26
|
|
overridereset 27
|
|
damagedecal 28
|
|
settogglestate 29
|
|
startsneaking 30
|
|
stopsneaking 31
|
|
oncontrols 32
|
|
issneaking 33
|
|
isalive 34
|
|
isbspmodel 35
|
|
reflectgauss 36
|
|
hastarget 37
|
|
isinworld 38
|
|
isplayer 39
|
|
isnetclient 40
|
|
teamid 41
|
|
getnexttarget 42
|
|
think 43
|
|
touch 44
|
|
use 45
|
|
blocked 46
|
|
respawn 47
|
|
updateowner 48
|
|
fbecomeprone 49
|
|
center 50
|
|
eyeposition 51
|
|
earposition 52
|
|
bodytarget 53
|
|
illumination 54
|
|
fvisible 55
|
|
fvecvisible 56
|
|
|
|
player_jump 125
|
|
player_duck 126
|
|
player_prethink 127
|
|
player_postthink 128
|
|
player_getgunposition 119
|
|
player_shouldfadeondeath 60
|
|
player_impulsecommands 130
|
|
player_updateclientdata 129
|
|
|
|
item_addtoplayer 58
|
|
item_addduplicate 59
|
|
item_getiteminfo 60
|
|
item_candeploy 61
|
|
item_deploy 62
|
|
item_canholster 63
|
|
item_holster 64
|
|
item_updateiteminfo 65
|
|
item_preframe 66
|
|
item_postframe 67
|
|
item_drop 68
|
|
item_kill 69
|
|
item_attachtoplayer 70
|
|
item_primaryammoindex 71
|
|
item_secondaryammoindex 72
|
|
item_updateclientdata 73
|
|
item_getweaponptr 74
|
|
item_itemslot 75
|
|
|
|
weapon_extractammo 76
|
|
weapon_extractclipammo 77
|
|
weapon_addweapon 78
|
|
weapon_playemptysound 79
|
|
weapon_resetemptysound 80
|
|
weapon_sendweaponanim 81
|
|
weapon_isusable 82
|
|
weapon_primaryattack 83
|
|
weapon_secondaryattack 84
|
|
weapon_reload 85
|
|
weapon_weaponidle 86
|
|
weapon_retireweapon 87
|
|
weapon_shouldweaponidle 88
|
|
weapon_usedecrement 89
|
|
|
|
@end
|