61 lines
962 B
C#
61 lines
962 B
C#
using System;
|
|
using System.Collections;
|
|
|
|
namespace BinLogReader
|
|
{
|
|
/// <summary>
|
|
/// plugin data
|
|
/// </summary>
|
|
public class Plugin
|
|
{
|
|
private byte status;
|
|
private string Filename;
|
|
private ArrayList Natives;
|
|
private ArrayList Publics;
|
|
|
|
public Plugin(string name, int natives, int publics, byte _status)
|
|
{
|
|
Filename = name;
|
|
Natives = new ArrayList(natives);
|
|
Publics = new ArrayList(publics);
|
|
status = _status;
|
|
}
|
|
|
|
public void AddNative(string name)
|
|
{
|
|
Natives.Add(name);
|
|
}
|
|
|
|
public void AddPublic(string pubname)
|
|
{
|
|
Publics.Add(pubname);
|
|
}
|
|
|
|
public string FindNative(int id)
|
|
{
|
|
if (id < 0 || id >= Natives.Count)
|
|
return null;
|
|
|
|
return (string)Natives[id];
|
|
}
|
|
|
|
public string FindPublic(int id)
|
|
{
|
|
if (id < 0 || id >= Publics.Count)
|
|
return null;
|
|
|
|
return (string)Publics[id];
|
|
}
|
|
|
|
public bool IsValid()
|
|
{
|
|
return status != 0;
|
|
}
|
|
|
|
public bool IsDebug()
|
|
{
|
|
return status == 2;
|
|
}
|
|
}
|
|
}
|