amxmodx/amxmodx/CEvent.h
2004-01-31 20:56:22 +00:00

155 lines
4.0 KiB
C++
Executable File

/*
* Copyright (c) 2002-2003 Aleksander Naszko
*
* This file is part of AMX Mod.
*
* AMX Mod is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* AMX Mod is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with AMX Mod; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*
*/
#ifndef EVENTS_H
#define EVENTS_H
#define MAX_PARSE_VALUES 32
#define MAX_AMX_REG_MSG MAX_REG_MSGS+16
enum {
CS_DEATHMSG = MAX_REG_MSGS,
// CS_ROUNDEND,
// CS_ROUNDSTART,
// CS_RESTART,
};
// *****************************************************
// class EventsMngr
// *****************************************************
class EventsMngr {
enum MsgValueType{
MSG_INTEGER,
MSG_FLOAT,
MSG_STRING,
};
public:
enum CS_EventsIds {
CS_Null = 0,
CS_DeathMsg = MAX_REG_MSGS, // start from last element
// CS_RoundEnd,
// CS_RoundStart,
// CS_Restart,
};
class iterator;
friend class iterator;
class ClEvent {
friend class EventsMngr;
friend class iterator;
CPluginMngr::CPlugin* plugin;
int func;
bool player;
bool world;
bool once;
bool done;
bool dead;
bool alive;
float stamp;
struct cond_t {
String sValue;
float fValue;
int iValue;
int type;
cond_t* next;
} *cond[MAX_PARSE_VALUES];
ClEvent* next;
ClEvent( CPluginMngr::CPlugin* p, int f, int flags );
~ClEvent();
public:
inline CPluginMngr::CPlugin* getPlugin() { return plugin; }
inline int getFunction() { return func; }
void registerFilter( char* filter );
};
private:
struct MsgDataVault {
float fValue;
int iValue;
const char* sValue;
MsgValueType type;
} parseVault[MAX_PARSE_VALUES];
ClEvent* modMsgsFunCall[MAX_AMX_REG_MSG];
ClEvent* parseFun;
bool parseNotDone;
int parsePos; // is -1 less then args. num.
float* timer;
ClEvent* getValidEvent(ClEvent* a );
public:
EventsMngr();
~EventsMngr();
// Interface
ClEvent* registerEvent( CPluginMngr::CPlugin* p, int f, int flags, int pos );
void parserInit(int msg_type, float* timer , CPlayer* target = 0, int index = 0);
void parseValue(int iValue);
void parseValue(float fValue);
void parseValue(const char *sz);
void executeEvents();
inline int getArgNum() { return (parsePos+1); }
const char* getArgString(int a);
int getArgInteger(int a);
float getArgFloat(int a);
void clearEvents(void);
static int getEventId( const char* msg );
class iterator {
EventsMngr* b;
ClEvent* a;
public:
inline iterator(ClEvent*aa,EventsMngr* bb) : a(aa), b(bb) {}
inline iterator& operator++() {
a = b->getValidEvent( a->next );
return *this;
}
inline bool operator==(const iterator& c) const { return a == c.a; }
inline bool operator!=(const iterator& c) const { return !operator==(c); }
ClEvent& operator*() { return *a; }
operator bool ( ) const { return a ? true : false; }
};
inline iterator begin() { return iterator(getValidEvent(parseFun),this); }
inline iterator end() { return iterator(0,this); }
};
#endif