2975 lines
56 KiB
C++
Executable File
2975 lines
56 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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* Parts Copyright (C) 2001-2003 Will Day <willday@hpgx.net>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*
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* Description: AMX Mod X Module Interface Functions
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*/
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#include <string.h>
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#include <new>
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#include "amxxmodule.h"
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/************* METAMOD SUPPORT *************/
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#ifdef USE_METAMOD
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enginefuncs_t g_engfuncs;
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globalvars_t *gpGlobals;
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// GetEntityAPI2 functions
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static DLL_FUNCTIONS g_EntityAPI_Table =
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{
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#ifdef FN_GameDLLInit
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FN_GameDLLInit,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchSpawn
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FN_DispatchSpawn,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchThink
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FN_DispatchThink,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchUse
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FN_DispatchUse,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchTouch
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FN_DispatchTouch,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchBlocked
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FN_DispatchBlocked,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchKeyValue
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FN_DispatchKeyValue,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchSave
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FN_DispatchSave,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchRestore
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FN_DispatchRestore,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchObjectCollsionBox
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FN_DispatchObjectCollsionBox,
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#else
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NULL,
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#endif
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#ifdef FN_SaveWriteFields
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FN_SaveWriteFields,
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#else
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NULL,
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#endif
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#ifdef FN_SaveReadFields
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FN_SaveReadFields,
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#else
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NULL,
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#endif
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#ifdef FN_SaveGlobalState
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FN_SaveGlobalState,
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#else
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NULL,
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#endif
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#ifdef FN_RestoreGlobalState
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FN_RestoreGlobalState,
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#else
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NULL,
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#endif
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#ifdef FN_ResetGlobalState
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FN_ResetGlobalState,
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#else
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NULL,
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#endif
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#ifdef FN_ClientConnect
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FN_ClientConnect,
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#else
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NULL,
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#endif
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#ifdef FN_ClientDisconnect
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FN_ClientDisconnect,
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#else
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NULL,
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#endif
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#ifdef FN_ClientKill
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FN_ClientKill,
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#else
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NULL,
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#endif
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#ifdef FN_ClientPutInServer
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FN_ClientPutInServer,
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#else
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NULL,
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#endif
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#ifdef FN_ClientCommand
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FN_ClientCommand,
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#else
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NULL,
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#endif
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#ifdef FN_ClientUserInfoChanged
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FN_ClientUserInfoChanged,
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#else
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NULL,
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#endif
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#ifdef FN_ServerActivate
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FN_ServerActivate,
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#else
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NULL,
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#endif
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#ifdef FN_ServerDeactivate
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FN_ServerDeactivate,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerPreThink
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FN_PlayerPreThink,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerPostThink
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FN_PlayerPostThink,
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#else
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NULL,
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#endif
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#ifdef FN_StartFrame
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FN_StartFrame,
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#else
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NULL,
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#endif
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#ifdef FN_ParmsNewLevel
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FN_ParmsNewLevel,
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#else
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NULL,
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#endif
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#ifdef FN_ParmsChangeLevel
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FN_ParmsChangeLevel,
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#else
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NULL,
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#endif
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#ifdef FN_GetGameDescription
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FN_GetGameDescription,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerCustomization
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FN_PlayerCustomization,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorConnect
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FN_SpectatorConnect,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorDisconnect
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FN_SpectatorDisconnect,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorThink
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FN_SpectatorThink,
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#else
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NULL,
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#endif
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#ifdef FN_Sys_Error
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FN_Sys_Error,
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#else
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NULL,
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#endif
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#ifdef FN_PM_Move
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FN_PM_Move,
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#else
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NULL,
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#endif
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#ifdef FN_PM_Init
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FN_PM_Init,
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#else
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NULL,
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#endif
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#ifdef FN_PM_FindTextureType
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FN_PM_FindTextureType,
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#else
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NULL,
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#endif
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#ifdef FN_SetupVisibility
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FN_SetupVisibility,
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#else
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NULL,
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#endif
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#ifdef FN_UpdateClientData
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FN_UpdateClientData,
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#else
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NULL,
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#endif
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#ifdef FN_AddToFullPack
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FN_AddToFullPack,
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#else
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NULL,
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#endif
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#ifdef FN_CreateBaseline
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FN_CreateBaseline,
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#else
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NULL,
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#endif
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#ifdef FN_RegisterEncoders
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FN_RegisterEncoders,
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#else
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NULL,
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#endif
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#ifdef FN_GetWeaponData
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FN_GetWeaponData,
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#else
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NULL,
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#endif
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#ifdef FN_CmdStart
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FN_CmdStart,
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#else
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NULL,
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#endif
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#ifdef FN_CmdEnd
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FN_CmdEnd,
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#else
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NULL,
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#endif
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#ifdef FN_ConnectionlessPacket
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FN_ConnectionlessPacket,
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#else
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NULL,
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#endif
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#ifdef FN_GetHullBounds
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FN_GetHullBounds,
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#else
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NULL,
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#endif
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#ifdef FN_CreateInstancedBaselines
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FN_CreateInstancedBaselines,
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#else
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NULL,
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#endif
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#ifdef FN_InconsistentFile
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FN_InconsistentFile,
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#else
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NULL,
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#endif
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#ifdef FN_AllowLagCompensation
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FN_AllowLagCompensation
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#else
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NULL
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#endif
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}; // g_EntityAPI2_Table
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// GetEntityAPI2_Post functions
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static DLL_FUNCTIONS g_EntityAPI_Post_Table =
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{
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#ifdef FN_GameDLLInit_Post
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FN_GameDLLInit_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchSpawn_Post
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FN_DispatchSpawn_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchThink_Post
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FN_DispatchThink_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchUse_Post
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FN_DispatchUse_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchTouch_Post
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FN_DispatchTouch_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchBlocked_Post
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FN_DispatchBlocked_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchKeyValue_Post
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FN_DispatchKeyValue_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchSave_Post
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FN_DispatchSave_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchRestore_Post
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FN_DispatchRestore_Post,
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#else
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NULL,
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#endif
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#ifdef FN_DispatchObjectCollsionBox_Post
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FN_DispatchObjectCollsionBox_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SaveWriteFields_Post
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FN_SaveWriteFields_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SaveReadFields_Post
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FN_SaveReadFields_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SaveGlobalState_Post
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FN_SaveGlobalState_Post,
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#else
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NULL,
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#endif
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#ifdef FN_RestoreGlobalState_Post
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FN_RestoreGlobalState_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ResetGlobalState_Post
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FN_ResetGlobalState_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientConnect_Post
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FN_ClientConnect_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientDisconnect_Post
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FN_ClientDisconnect_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientKill_Post
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FN_ClientKill_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientPutInServer_Post
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FN_ClientPutInServer_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientCommand_Post
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FN_ClientCommand_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ClientUserInfoChanged_Post
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FN_ClientUserInfoChanged_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ServerActivate_Post
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FN_ServerActivate_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ServerDeactivate_Post
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FN_ServerDeactivate_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerPreThink_Post
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FN_PlayerPreThink_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerPostThink_Post
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FN_PlayerPostThink_Post,
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#else
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NULL,
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#endif
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#ifdef FN_StartFrame_Post
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FN_StartFrame_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ParmsNewLevel_Post
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FN_ParmsNewLevel_Post,
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#else
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NULL,
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#endif
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#ifdef FN_ParmsChangeLevel_Post
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FN_ParmsChangeLevel_Post,
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#else
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NULL,
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#endif
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#ifdef FN_GetGameDescription_Post
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FN_GetGameDescription_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PlayerCustomization_Post
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FN_PlayerCustomization_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorConnect_Post
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FN_SpectatorConnect_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorDisconnect_Post
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FN_SpectatorDisconnect_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SpectatorThink_Post
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FN_SpectatorThink_Post,
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#else
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NULL,
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#endif
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#ifdef FN_Sys_Error_Post
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FN_Sys_Error_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PM_Move_Post
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FN_PM_Move_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PM_Init_Post
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FN_PM_Init_Post,
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#else
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NULL,
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#endif
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#ifdef FN_PM_FindTextureType_Post
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FN_PM_FindTextureType_Post,
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#else
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NULL,
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#endif
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#ifdef FN_SetupVisibility_Post
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FN_SetupVisibility_Post,
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#else
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NULL,
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#endif
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#ifdef FN_UpdateClientData_Post
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FN_UpdateClientData_Post,
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#else
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NULL,
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#endif
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#ifdef FN_AddToFullPack_Post
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FN_AddToFullPack_Post,
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#else
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NULL,
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#endif
|
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#ifdef FN_CreateBaseline_Post
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FN_CreateBaseline_Post,
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#else
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NULL,
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#endif
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#ifdef FN_RegisterEncoders_Post
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FN_RegisterEncoders_Post,
|
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#else
|
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NULL,
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#endif
|
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#ifdef FN_GetWeaponData_Post
|
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FN_GetWeaponData_Post,
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#else
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NULL,
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#endif
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#ifdef FN_CmdStart_Post
|
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FN_CmdStart_Post,
|
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#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_CmdEnd_Post
|
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FN_CmdEnd_Post,
|
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#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_ConnectionlessPacket_Post
|
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FN_ConnectionlessPacket_Post,
|
|
#else
|
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NULL,
|
|
#endif
|
|
#ifdef FN_GetHullBounds_Post
|
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FN_GetHullBounds_Post,
|
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#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_CreateInstancedBaselines_Post
|
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FN_CreateInstancedBaselines_Post,
|
|
#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_InconsistentFile_Post
|
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FN_InconsistentFile_Post,
|
|
#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_AllowLagCompensation
|
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FN_AllowLagCompensation,
|
|
#else
|
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NULL,
|
|
#endif
|
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}; // g_EntityAPI2_Table
|
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|
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static enginefuncs_t g_EngineFuncs_Table =
|
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{
|
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#ifdef FN_PrecacheModel
|
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FN_PrecacheModel,
|
|
#else
|
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NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheSound
|
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FN_PrecacheSound,
|
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#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_SetModel
|
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FN_SetModel,
|
|
#else
|
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NULL,
|
|
#endif
|
|
#ifdef FN_ModelIndex
|
|
FN_ModelIndex,
|
|
#else
|
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NULL,
|
|
#endif
|
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#ifdef FN_ModelFrames
|
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FN_ModelFrames,
|
|
#else
|
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NULL,
|
|
#endif
|
|
#ifdef FN_SetSize
|
|
FN_SetSize,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangeLevel
|
|
FN_ChangeLevel,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetSpawnParms
|
|
FN_GetSpawnParms,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SaveSpawnParms
|
|
FN_SaveSpawnParms,
|
|
#else
|
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NULL,
|
|
#endif
|
|
#ifdef FN_VecToYaw
|
|
FN_VecToYaw,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_VecToAngles
|
|
FN_VecToAngles,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MoveToOrigin
|
|
FN_MoveToOrigin,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangeYaw
|
|
FN_ChangeYaw,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangePitch
|
|
FN_ChangePitch,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityByString
|
|
FN_FindEntityByString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetEntityIllum
|
|
FN_GetEntityIllum,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityInSphere
|
|
FN_FindEntityInSphere,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindClientInPVS
|
|
FN_FindClientInPVS,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntitiesInPVS
|
|
FN_EntitiesInPVS,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MakeVectors
|
|
FN_MakeVectors,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AngleVectors
|
|
FN_AngleVectors,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateEntity
|
|
FN_CreateEntity,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RemoveEntity
|
|
FN_RemoveEntity,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateNamedEntity
|
|
FN_CreateNamedEntity,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MakeStatic
|
|
FN_MakeStatic,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntIsOnFloor
|
|
FN_EntIsOnFloor,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DropToFloor
|
|
FN_DropToFloor,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WalkMove
|
|
FN_WalkMove,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetOrigin
|
|
FN_SetOrigin,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EmitSound
|
|
FN_EmitSound,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EmitAmbientSound
|
|
FN_EmitAmbientSound,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceLine
|
|
FN_TraceLine,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceToss
|
|
FN_TraceToss,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceMonsterHull
|
|
FN_TraceMonsterHull,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceHull
|
|
FN_TraceHull,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceModel
|
|
FN_TraceModel,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceTexture
|
|
FN_TraceTexture,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceSphere
|
|
FN_TraceSphere,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetAimVector
|
|
FN_GetAimVector,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerCommand
|
|
FN_ServerCommand,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerExecute
|
|
FN_ServerExecute,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_engClientCommand
|
|
FN_engClientCommand,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ParticleEffect
|
|
FN_ParticleEffect,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_LightStyle
|
|
FN_LightStyle,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DecalIndex
|
|
FN_DecalIndex,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PointContents
|
|
FN_PointContents,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MessageBegin
|
|
FN_MessageBegin,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MessageEnd
|
|
FN_MessageEnd,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteByte
|
|
FN_WriteByte,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteChar
|
|
FN_WriteChar,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteShort
|
|
FN_WriteShort,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteLong
|
|
FN_WriteLong,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteAngle
|
|
FN_WriteAngle,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteCoord
|
|
FN_WriteCoord,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteString
|
|
FN_WriteString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteEntity
|
|
FN_WriteEntity,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarRegister
|
|
FN_CVarRegister,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetFloat
|
|
FN_CVarGetFloat,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetString
|
|
FN_CVarGetString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarSetFloat
|
|
FN_CVarSetFloat,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarSetString
|
|
FN_CVarSetString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AlertMessage
|
|
FN_AlertMessage,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EngineFprintf
|
|
FN_EngineFprintf,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PvAllocEntPrivateData
|
|
FN_PvAllocEntPrivateData,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PvEntPrivateData
|
|
FN_PvEntPrivateData,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FreeEntPrivateData
|
|
FN_FreeEntPrivateData,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SzFromIndex
|
|
FN_SzFromIndex,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AllocString
|
|
FN_AllocString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetVarsOfEnt
|
|
FN_GetVarsOfEnt,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PEntityOfEntOffset
|
|
FN_PEntityOfEntOffset,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntOffsetOfPEntity
|
|
FN_EntOffsetOfPEntity,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IndexOfEdict
|
|
FN_IndexOfEdict,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PEntityOfEntIndex
|
|
FN_PEntityOfEntIndex,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityByVars
|
|
FN_FindEntityByVars,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetModelPtr
|
|
FN_GetModelPtr,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RegUserMsg
|
|
FN_RegUserMsg,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AnimationAutomove
|
|
FN_AnimationAutomove,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetBonePosition
|
|
FN_GetBonePosition,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FunctionFromName
|
|
FN_FunctionFromName,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_NameForFunction
|
|
FN_NameForFunction,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ClientPrintf
|
|
FN_ClientPrintf,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerPrint
|
|
FN_ServerPrint,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Args
|
|
FN_Cmd_Args,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Argv
|
|
FN_Cmd_Argv,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Argc
|
|
FN_Cmd_Argc,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetAttachment
|
|
FN_GetAttachment,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_Init
|
|
FN_CRC32_Init,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_ProcessBuffer
|
|
FN_CRC32_ProcessBuffer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_ProcessByte
|
|
FN_CRC32_ProcessByte,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_Final
|
|
FN_CRC32_Final,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RandomLong
|
|
FN_RandomLong,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RandomFloat
|
|
FN_RandomFloat,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetView
|
|
FN_SetView,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Time
|
|
FN_Time,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CrosshairAngle
|
|
FN_CrosshairAngle,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_LoadFileForMe
|
|
FN_LoadFileForMe,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FreeFile
|
|
FN_FreeFile,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EndSection
|
|
FN_EndSection,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CompareFileTime
|
|
FN_CompareFileTime,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetGameDir
|
|
FN_GetGameDir,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cvar_RegisterVariable
|
|
FN_Cvar_RegisterVariable,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FadeClientVolume
|
|
FN_FadeClientVolume,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetClientMaxspeed
|
|
FN_SetClientMaxspeed,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateFakeClient
|
|
FN_CreateFakeClient,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RunPlayerMove
|
|
FN_RunPlayerMove,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_NumberOfEntities
|
|
FN_NumberOfEntities,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetInfoKeyBuffer
|
|
FN_GetInfoKeyBuffer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_InfoKeyValue
|
|
FN_InfoKeyValue,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetKeyValue
|
|
FN_SetKeyValue,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetClientKeyValue
|
|
FN_SetClientKeyValue,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IsMapValid
|
|
FN_IsMapValid,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_StaticDecal
|
|
FN_StaticDecal,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheGeneric
|
|
FN_PrecacheGeneric,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerUserId
|
|
FN_GetPlayerUserId,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_BuildSoundMsg
|
|
FN_BuildSoundMsg,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IsDedicatedServer
|
|
FN_IsDedicatedServer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetPointer
|
|
FN_CVarGetPointer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerWONId
|
|
FN_GetPlayerWONId,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Info_RemoveKey
|
|
FN_Info_RemoveKey,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPhysicsKeyValue
|
|
FN_GetPhysicsKeyValue,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetPhysicsKeyValue
|
|
FN_SetPhysicsKeyValue,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPhysicsInfoString
|
|
FN_GetPhysicsInfoString,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheEvent
|
|
FN_PrecacheEvent,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PlaybackEvent
|
|
FN_PlaybackEvent,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetFatPVS
|
|
FN_SetFatPVS,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetFatPAS
|
|
FN_SetFatPAS,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CheckVisibility
|
|
FN_CheckVisibility,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaSetField
|
|
FN_DeltaSetField,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaUnsetField
|
|
FN_DeltaUnsetField,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaAddEncoder
|
|
FN_DeltaAddEncoder,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetCurrentPlayer
|
|
FN_GetCurrentPlayer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CanSkipPlayer
|
|
FN_CanSkipPlayer,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaFindField
|
|
FN_DeltaFindField,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaSetFieldByIndex
|
|
FN_DeltaSetFieldByIndex,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaUnsetFieldByIndex
|
|
FN_DeltaUnsetFieldByIndex,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetGroupMask
|
|
FN_SetGroupMask,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_engCreateInstancedBaseline
|
|
FN_engCreateInstancedBaseline,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cvar_DirectSet
|
|
FN_Cvar_DirectSet,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ForceUnmodified
|
|
FN_ForceUnmodified,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerStats
|
|
FN_GetPlayerStats,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AddServerCommand
|
|
FN_AddServerCommand,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Voice_GetClientListening
|
|
FN_Voice_GetClientListening,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Voice_SetClientListening
|
|
FN_Voice_SetClientListening,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerAuthId
|
|
FN_GetPlayerAuthId
|
|
#else
|
|
NULL
|
|
#endif
|
|
}; // g_EngineFuncs_Table
|
|
|
|
|
|
static enginefuncs_t g_EngineFuncs_Post_Table =
|
|
{
|
|
#ifdef FN_PrecacheModel_Post
|
|
FN_PrecacheModel_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheSound_Post
|
|
FN_PrecacheSound_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetModel_Post
|
|
FN_SetModel_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ModelIndex_Post
|
|
FN_ModelIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ModelFrames_Post
|
|
FN_ModelFrames_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetSize_Post
|
|
FN_SetSize_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangeLevel_Post
|
|
FN_ChangeLevel_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetSpawnParms_Post
|
|
FN_GetSpawnParms_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SaveSpawnParms_Post
|
|
FN_SaveSpawnParms_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_VecToYaw_Post
|
|
FN_VecToYaw_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_VecToAngles_Post
|
|
FN_VecToAngles_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MoveToOrigin_Post
|
|
FN_MoveToOrigin_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangeYaw_Post
|
|
FN_ChangeYaw_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ChangePitch_Post
|
|
FN_ChangePitch_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityByString_Post
|
|
FN_FindEntityByString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetEntityIllum_Post
|
|
FN_GetEntityIllum_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityInSphere_Post
|
|
FN_FindEntityInSphere_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindClientInPVS_Post
|
|
FN_FindClientInPVS_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntitiesInPVS_Post
|
|
FN_EntitiesInPVS_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MakeVectors_Post
|
|
FN_MakeVectors_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AngleVectors_Post
|
|
FN_AngleVectors_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateEntity_Post
|
|
FN_CreateEntity_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RemoveEntity_Post
|
|
FN_RemoveEntity_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateNamedEntity_Post
|
|
FN_CreateNamedEntity_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MakeStatic_Post
|
|
FN_MakeStatic_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntIsOnFloor_Post
|
|
FN_EntIsOnFloor_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DropToFloor_Post
|
|
FN_DropToFloor_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WalkMove_Post
|
|
FN_WalkMove_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetOrigin_Post
|
|
FN_SetOrigin_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EmitSound_Post
|
|
FN_EmitSound_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EmitAmbientSound_Post
|
|
FN_EmitAmbientSound_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceLine_Post
|
|
FN_TraceLine_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceToss_Post
|
|
FN_TraceToss_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceMonsterHull_Post
|
|
FN_TraceMonsterHull_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceHull_Post
|
|
FN_TraceHull_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceModel_Post
|
|
FN_TraceModel_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceTexture_Post
|
|
FN_TraceTexture_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_TraceSphere_Post
|
|
FN_TraceSphere_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetAimVector_Post
|
|
FN_GetAimVector_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerCommand_Post
|
|
FN_ServerCommand_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerExecute_Post
|
|
FN_ServerExecute_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_engClientCommand_Post
|
|
FN_engClientCommand_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ParticleEffect_Post
|
|
FN_ParticleEffect_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_LightStyle_Post
|
|
FN_LightStyle_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DecalIndex_Post
|
|
FN_DecalIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PointContents_Post
|
|
FN_PointContents_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MessageBegin_Post
|
|
FN_MessageBegin_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_MessageEnd_Post
|
|
FN_MessageEnd_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteByte_Post
|
|
FN_WriteByte_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteChar_Post
|
|
FN_WriteChar_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteShort_Post
|
|
FN_WriteShort_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteLong_Post
|
|
FN_WriteLong_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteAngle_Post
|
|
FN_WriteAngle_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteCoord_Post
|
|
FN_WriteCoord_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteString_Post
|
|
FN_WriteString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_WriteEntity_Post
|
|
FN_WriteEntity_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarRegister_Post
|
|
FN_CVarRegister_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetFloat_Post
|
|
FN_CVarGetFloat_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetString_Post
|
|
FN_CVarGetString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarSetFloat_Post
|
|
FN_CVarSetFloat_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarSetString_Post
|
|
FN_CVarSetString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AlertMessage_Post
|
|
FN_AlertMessage_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EngineFprintf_Post
|
|
FN_EngineFprintf_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PvAllocEntPrivateData_Post
|
|
FN_PvAllocEntPrivateData_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PvEntPrivateData_Post
|
|
FN_PvEntPrivateData_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FreeEntPrivateData_Post
|
|
FN_FreeEntPrivateData_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SzFromIndex_Post
|
|
FN_SzFromIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AllocString_Post
|
|
FN_AllocString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetVarsOfEnt_Post
|
|
FN_GetVarsOfEnt_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PEntityOfEntOffset_Post
|
|
FN_PEntityOfEntOffset_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EntOffsetOfPEntity_Post
|
|
FN_EntOffsetOfPEntity_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IndexOfEdict_Post
|
|
FN_IndexOfEdict_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PEntityOfEntIndex_Post
|
|
FN_PEntityOfEntIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FindEntityByVars_Post
|
|
FN_FindEntityByVars_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetModelPtr_Post
|
|
FN_GetModelPtr_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RegUserMsg_Post
|
|
FN_RegUserMsg_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AnimationAutomove_Post
|
|
FN_AnimationAutomove_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetBonePosition_Post
|
|
FN_GetBonePosition_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FunctionFromName_Post
|
|
FN_FunctionFromName_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_NameForFunction_Post
|
|
FN_NameForFunction_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ClientPrintf_Post
|
|
FN_ClientPrintf_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ServerPrint_Post
|
|
FN_ServerPrint_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Args_Post
|
|
FN_Cmd_Args_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Argv_Post
|
|
FN_Cmd_Argv_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cmd_Argc_Post
|
|
FN_Cmd_Argc_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetAttachment_Post
|
|
FN_GetAttachment_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_Init_Post
|
|
FN_CRC32_Init_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_ProcessBuffer_Post
|
|
FN_CRC32_ProcessBuffer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_ProcessByte_Post
|
|
FN_CRC32_ProcessByte_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CRC32_Final_Post
|
|
FN_CRC32_Final_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RandomLong_Post
|
|
FN_RandomLong_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RandomFloat_Post
|
|
FN_RandomFloat_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetView_Post
|
|
FN_SetView_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Time_Post
|
|
FN_Time_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CrosshairAngle_Post
|
|
FN_CrosshairAngle_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_LoadFileForMe_Post
|
|
FN_LoadFileForMe_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FreeFile_Post
|
|
FN_FreeFile_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_EndSection_Post
|
|
FN_EndSection_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CompareFileTime_Post
|
|
FN_CompareFileTime_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetGameDir_Post
|
|
FN_GetGameDir_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cvar_RegisterVariable_Post
|
|
FN_Cvar_RegisterVariable_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_FadeClientVolume_Post
|
|
FN_FadeClientVolume_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetClientMaxspeed_Post
|
|
FN_SetClientMaxspeed_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CreateFakeClient_Post
|
|
FN_CreateFakeClient_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_RunPlayerMove_Post
|
|
FN_RunPlayerMove_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_NumberOfEntities_Post
|
|
FN_NumberOfEntities_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetInfoKeyBuffer_Post
|
|
FN_GetInfoKeyBuffer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_InfoKeyValue_Post
|
|
FN_InfoKeyValue_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetKeyValue_Post
|
|
FN_SetKeyValue_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetClientKeyValue_Post
|
|
FN_SetClientKeyValue_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IsMapValid_Post
|
|
FN_IsMapValid_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_StaticDecal_Post
|
|
FN_StaticDecal_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheGeneric_Post
|
|
FN_PrecacheGeneric_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerUserId_Post
|
|
FN_GetPlayerUserId_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_BuildSoundMsg_Post
|
|
FN_BuildSoundMsg_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_IsDedicatedServer_Post
|
|
FN_IsDedicatedServer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CVarGetPointer_Post
|
|
FN_CVarGetPointer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerWONId_Post
|
|
FN_GetPlayerWONId_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Info_RemoveKey_Post
|
|
FN_Info_RemoveKey_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPhysicsKeyValue_Post
|
|
FN_GetPhysicsKeyValue_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetPhysicsKeyValue_Post
|
|
FN_SetPhysicsKeyValue_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPhysicsInfoString_Post
|
|
FN_GetPhysicsInfoString_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PrecacheEvent_Post
|
|
FN_PrecacheEvent_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_PlaybackEvent_Post
|
|
FN_PlaybackEvent_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetFatPVS_Post
|
|
FN_SetFatPVS_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetFatPAS_Post
|
|
FN_SetFatPAS_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CheckVisibility_Post
|
|
FN_CheckVisibility_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaSetField_Post
|
|
FN_DeltaSetField_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaUnsetField_Post
|
|
FN_DeltaUnsetField_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaAddEncoder_Post
|
|
FN_DeltaAddEncoder_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetCurrentPlayer_Post
|
|
FN_GetCurrentPlayer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_CanSkipPlayer_Post
|
|
FN_CanSkipPlayer_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaFindField_Post
|
|
FN_DeltaFindField_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaSetFieldByIndex_Post
|
|
FN_DeltaSetFieldByIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_DeltaUnsetFieldByIndex_Post
|
|
FN_DeltaUnsetFieldByIndex_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_SetGroupMask_Post
|
|
FN_SetGroupMask_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_engCreateInstancedBaseline_Post
|
|
FN_engCreateInstancedBaseline_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Cvar_DirectSet_Post
|
|
FN_Cvar_DirectSet_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ForceUnmodified_Post
|
|
FN_ForceUnmodified_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerStats_Post
|
|
FN_GetPlayerStats_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_AddServerCommand_Post
|
|
FN_AddServerCommand_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Voice_GetClientListening_Post
|
|
FN_Voice_GetClientListening_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_Voice_SetClientListening_Post
|
|
FN_Voice_SetClientListening_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GetPlayerAuthId_Post
|
|
FN_GetPlayerAuthId_Post
|
|
#else
|
|
NULL
|
|
#endif
|
|
}; // g_EngineFuncs_Post_Table
|
|
|
|
|
|
static NEW_DLL_FUNCTIONS g_NewFuncs_Table =
|
|
{
|
|
#ifdef FN_OnFreeEntPrivateData
|
|
FN_OnFreeEntPrivateData,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GameShutdown
|
|
FN_GameShutdown,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ShouldCollide
|
|
ShouldCollide,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
};
|
|
|
|
|
|
static NEW_DLL_FUNCTIONS g_NewFuncs_Post_Table =
|
|
{
|
|
#ifdef FN_OnFreeEntPrivateData_Post
|
|
FN_OnFreeEntPrivateData_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_GameShutdown_Post
|
|
FN_GameShutdown_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
#ifdef FN_ShouldCollide_Post
|
|
ShouldCollide_Post,
|
|
#else
|
|
NULL,
|
|
#endif
|
|
};
|
|
|
|
// Global variables from metamod. These variable names are referenced by
|
|
// various macros.
|
|
meta_globals_t *gpMetaGlobals; // metamod globals
|
|
gamedll_funcs_t *gpGamedllFuncs; // gameDLL function tables
|
|
mutil_funcs_t *gpMetaUtilFuncs; // metamod utility functions
|
|
|
|
|
|
plugin_info_t Plugin_info = {
|
|
META_INTERFACE_VERSION,
|
|
MODULE_NAME,
|
|
MODULE_VERSION,
|
|
MODULE_DATE,
|
|
MODULE_AUTHOR,
|
|
MODULE_URL,
|
|
MODULE_LOGTAG,
|
|
PT_ANYTIME,
|
|
PT_ANYTIME
|
|
};
|
|
|
|
/*
|
|
C_DLLEXPORT int GetEntityAPI(DLL_FUNCTIONS *pFunctionTable, int interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEntityAPI; version=%d", interfaceVersion);
|
|
if(!pFunctionTable) {
|
|
LOG_ERROR(PLID, "GetEntityAPI called with null pFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(interfaceVersion != INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID, "GetEntityAPI version mismatch; requested=%d ours=%d", interfaceVersion, INTERFACE_VERSION);
|
|
return(FALSE);
|
|
}
|
|
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof( DLL_FUNCTIONS ) );
|
|
|
|
return (TRUE);
|
|
}
|
|
|
|
C_DLLEXPORT int GetEntityAPI_Post(DLL_FUNCTIONS *pFunctionTable, int interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEntityAPI_Post; version=%d", interfaceVersion);
|
|
if(!pFunctionTable) {
|
|
LOG_ERROR(PLID, "GetEntityAPI_Post called with null pFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(interfaceVersion != INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID, "GetEntityAPI_Post version mismatch; requested=%d ours=%d", interfaceVersion, INTERFACE_VERSION);
|
|
return(FALSE);
|
|
}
|
|
memcpy(pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
|
|
|
return(TRUE);
|
|
}
|
|
*/
|
|
|
|
C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEntityAPI2; version=%d", *interfaceVersion);
|
|
if(!pFunctionTable) {
|
|
LOG_ERROR(PLID, "GetEntityAPI2 called with null pFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID,
|
|
"GetEntityAPI2 version mismatch; requested=%d ours=%d",
|
|
*interfaceVersion, INTERFACE_VERSION);
|
|
//! Tell engine what version we had, so it can figure out who is
|
|
//! out of date.
|
|
*interfaceVersion = INTERFACE_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy(pFunctionTable, &g_EntityAPI_Table, sizeof(DLL_FUNCTIONS));
|
|
return(TRUE);
|
|
}
|
|
|
|
C_DLLEXPORT int GetEntityAPI2_Post(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEntityAPI2_Post; version=%d", *interfaceVersion);
|
|
if(!pFunctionTable) {
|
|
LOG_ERROR(PLID, "GetEntityAPI2_Post called with null pFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID, "GetEntityAPI2_Post version mismatch; requested=%d ours=%d", *interfaceVersion, INTERFACE_VERSION);
|
|
//! Tell engine what version we had, so it can figure out who is out of date.
|
|
*interfaceVersion = INTERFACE_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy( pFunctionTable, &g_EntityAPI_Post_Table, sizeof( DLL_FUNCTIONS ) );
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
C_DLLEXPORT int GetEngineFunctions(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEngineFunctions; version=%d",
|
|
*interfaceVersion);
|
|
if(!pengfuncsFromEngine) {
|
|
LOG_ERROR(PLID,
|
|
"GetEngineFunctions called with null pengfuncsFromEngine");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != ENGINE_INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID,
|
|
"GetEngineFunctions version mismatch; requested=%d ours=%d",
|
|
*interfaceVersion, ENGINE_INTERFACE_VERSION);
|
|
// Tell metamod what version we had, so it can figure out who is
|
|
// out of date.
|
|
*interfaceVersion = ENGINE_INTERFACE_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Table, sizeof(enginefuncs_t));
|
|
return TRUE;
|
|
}
|
|
|
|
C_DLLEXPORT int GetEngineFunctions_Post(enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetEngineFunctions_Post; version=%d", *interfaceVersion);
|
|
if(!pengfuncsFromEngine) {
|
|
LOG_ERROR(PLID, "GetEngineFunctions_Post called with null pengfuncsFromEngine");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != ENGINE_INTERFACE_VERSION) {
|
|
LOG_ERROR(PLID, "GetEngineFunctions_Post version mismatch; requested=%d ours=%d", *interfaceVersion, ENGINE_INTERFACE_VERSION);
|
|
// Tell metamod what version we had, so it can figure out who is out of date.
|
|
*interfaceVersion = ENGINE_INTERFACE_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy(pengfuncsFromEngine, &g_EngineFuncs_Post_Table, sizeof(enginefuncs_t));
|
|
return TRUE;
|
|
|
|
}
|
|
|
|
C_DLLEXPORT int GetNewDLLFunctions(NEW_DLL_FUNCTIONS *pNewFunctionTable,
|
|
int *interfaceVersion)
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetNewDLLFunctions; version=%d",
|
|
*interfaceVersion);
|
|
if(!pNewFunctionTable) {
|
|
LOG_ERROR(PLID,
|
|
"GetNewDLLFunctions called with null pNewFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != NEW_DLL_FUNCTIONS_VERSION) {
|
|
LOG_ERROR(PLID,
|
|
"GetNewDLLFunctions version mismatch; requested=%d ours=%d",
|
|
*interfaceVersion, NEW_DLL_FUNCTIONS_VERSION);
|
|
//! Tell engine what version we had, so it can figure out who is
|
|
//! out of date.
|
|
*interfaceVersion = NEW_DLL_FUNCTIONS_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy(pNewFunctionTable, &g_NewFuncs_Table, sizeof(NEW_DLL_FUNCTIONS));
|
|
return TRUE;
|
|
}
|
|
|
|
C_DLLEXPORT int GetNewDLLFunctions_Post( NEW_DLL_FUNCTIONS *pNewFunctionTable, int *interfaceVersion )
|
|
{
|
|
LOG_DEVELOPER(PLID, "called: GetNewDLLFunctions_Post; version=%d", *interfaceVersion);
|
|
if(!pNewFunctionTable) {
|
|
LOG_ERROR(PLID, "GetNewDLLFunctions_Post called with null pNewFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
else if(*interfaceVersion != NEW_DLL_FUNCTIONS_VERSION) {
|
|
LOG_ERROR(PLID, "GetNewDLLFunctions_Post version mismatch; requested=%d ours=%d", *interfaceVersion, NEW_DLL_FUNCTIONS_VERSION);
|
|
//! Tell engine what version we had, so it can figure out who is out of date.
|
|
*interfaceVersion = NEW_DLL_FUNCTIONS_VERSION;
|
|
return(FALSE);
|
|
}
|
|
memcpy(pNewFunctionTable, &g_NewFuncs_Post_Table, sizeof(NEW_DLL_FUNCTIONS));
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
static META_FUNCTIONS g_MetaFunctions_Table =
|
|
{
|
|
NULL,
|
|
NULL,
|
|
GetEntityAPI2,
|
|
GetEntityAPI2_Post,
|
|
GetNewDLLFunctions,
|
|
GetNewDLLFunctions_Post,
|
|
GetEngineFunctions,
|
|
GetEngineFunctions_Post
|
|
};
|
|
|
|
C_DLLEXPORT int Meta_Query(char *ifvers, plugin_info_t **pPlugInfo, mutil_funcs_t *pMetaUtilFuncs)
|
|
{
|
|
if ((int) CVAR_GET_FLOAT("developer") != 0)
|
|
UTIL_LogPrintf("[%s] dev: called: Meta_Query; version=%s, ours=%s\n",
|
|
Plugin_info.logtag, ifvers, Plugin_info.ifvers);
|
|
|
|
// Check for valid pMetaUtilFuncs before we continue.
|
|
if(!pMetaUtilFuncs) {
|
|
UTIL_LogPrintf("[%s] ERROR: Meta_Query called with null pMetaUtilFuncs\n", Plugin_info.logtag);
|
|
return(FALSE);
|
|
}
|
|
|
|
gpMetaUtilFuncs = pMetaUtilFuncs;
|
|
|
|
*pPlugInfo = &Plugin_info;
|
|
|
|
// Check for interface version compatibility.
|
|
if(!FStrEq(ifvers, Plugin_info.ifvers)) {
|
|
int mmajor=0, mminor=0, pmajor=0, pminor=0;
|
|
LOG_MESSAGE(PLID, "WARNING: meta-interface version mismatch; requested=%s ours=%s",
|
|
Plugin_info.logtag, ifvers);
|
|
// If plugin has later interface version, it's incompatible (update
|
|
// metamod).
|
|
sscanf(ifvers, "%d:%d", &mmajor, &mminor);
|
|
sscanf(META_INTERFACE_VERSION, "%d:%d", &pmajor, &pminor);
|
|
if(pmajor > mmajor || (pmajor==mmajor && pminor > mminor)) {
|
|
LOG_ERROR(PLID, "metamod version is too old for this module; update metamod");
|
|
return(FALSE);
|
|
}
|
|
// If plugin has older major interface version, it's incompatible
|
|
// (update plugin).
|
|
else if(pmajor < mmajor) {
|
|
LOG_ERROR(PLID, "metamod version is incompatible with this module; please find a newer version of this module");
|
|
return(FALSE);
|
|
}
|
|
// Minor interface is older, but this is guaranteed to be backwards
|
|
// compatible, so we warn, but we still accept it.
|
|
else if(pmajor==mmajor && pminor < mminor)
|
|
LOG_MESSAGE(PLID, "WARNING: metamod version is newer than expected; consider finding a newer version of this module");
|
|
else
|
|
LOG_ERROR(PLID, "unexpected version comparison; metavers=%s, mmajor=%d, mminor=%d; plugvers=%s, pmajor=%d, pminor=%d", ifvers, mmajor, mminor, META_INTERFACE_VERSION, pmajor, pminor);
|
|
}
|
|
|
|
#ifdef FN_META_QUERY
|
|
return FN_META_QUERY();
|
|
#endif // FN_META_QUERY
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
C_DLLEXPORT int Meta_Attach(PLUG_LOADTIME now, META_FUNCTIONS *pFunctionTable, meta_globals_t *pMGlobals, gamedll_funcs_t *pGamedllFuncs)
|
|
{
|
|
if(now > Plugin_info.loadable) {
|
|
LOG_ERROR(PLID, "Can't load module right now");
|
|
return(FALSE);
|
|
}
|
|
if(!pMGlobals) {
|
|
LOG_ERROR(PLID, "Meta_Attach called with null pMGlobals");
|
|
return(FALSE);
|
|
}
|
|
gpMetaGlobals=pMGlobals;
|
|
if(!pFunctionTable) {
|
|
LOG_ERROR(PLID, "Meta_Attach called with null pFunctionTable");
|
|
return(FALSE);
|
|
}
|
|
|
|
memcpy(pFunctionTable, &g_MetaFunctions_Table, sizeof(META_FUNCTIONS));
|
|
gpGamedllFuncs=pGamedllFuncs;
|
|
|
|
// Let's go.
|
|
|
|
#ifdef FN_META_ATTACH
|
|
FN_META_ATTACH();
|
|
#endif // FN_META_ATTACH
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
C_DLLEXPORT int Meta_Detach(PLUG_LOADTIME now, PL_UNLOAD_REASON reason)
|
|
{
|
|
if(now > Plugin_info.unloadable && reason != PNL_CMD_FORCED) {
|
|
LOG_ERROR(PLID, "Can't unload plugin right now");
|
|
return(FALSE);
|
|
}
|
|
|
|
#ifdef FN_META_DETACH
|
|
return FN_META_DETACH();
|
|
#endif // FN_META_DETACH
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
|
|
#ifdef __linux__
|
|
// linux prototype
|
|
C_DLLEXPORT void GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals ) {
|
|
|
|
#else
|
|
#ifdef _MSC_VER
|
|
// MSVC: Simulate __stdcall calling convention
|
|
C_DLLEXPORT __declspec(naked) void GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
|
|
{
|
|
__asm // Prolog
|
|
{
|
|
// Save ebp
|
|
push ebp
|
|
// Set stack frame pointer
|
|
mov ebp, esp
|
|
// Allocate space for local variables
|
|
// The MSVC compiler gives us the needed size in __LOCAL_SIZE.
|
|
sub esp, __LOCAL_SIZE
|
|
// Push registers
|
|
push ebx
|
|
push esi
|
|
push edi
|
|
}
|
|
#else // _MSC_VER
|
|
#ifdef __GNUC__
|
|
// GCC can also work with this
|
|
C_DLLEXPORT void __stdcall GiveFnptrsToDll( enginefuncs_t* pengfuncsFromEngine, globalvars_t *pGlobals )
|
|
{
|
|
#else // __GNUC__
|
|
// compiler not known
|
|
#error There is no support (yet) for your compiler. Please use MSVC or GCC compilers or contact the AMX Mod X dev team.
|
|
#endif // __GNUC__
|
|
#endif // _MSC_VER
|
|
#endif // __linux__
|
|
|
|
// ** Function core <--
|
|
memcpy(&g_engfuncs, pengfuncsFromEngine, sizeof(enginefuncs_t));
|
|
gpGlobals = pGlobals;
|
|
// NOTE! Have to call logging function _after_ copying into g_engfuncs, so
|
|
// that g_engfuncs.pfnAlertMessage() can be resolved properly, heh. :)
|
|
UTIL_LogPrintf("[%s] dev: called: GiveFnptrsToDll\n", Plugin_info.logtag);
|
|
// --> ** Function core
|
|
|
|
#ifdef _MSC_VER
|
|
// Epilog
|
|
if (sizeof(int*) == 8)
|
|
{ // 64 bit
|
|
__asm
|
|
{
|
|
// Pop registers
|
|
pop edi
|
|
pop esi
|
|
pop ebx
|
|
// Restore stack frame pointer
|
|
mov esp, ebp
|
|
// Restore ebp
|
|
pop ebp
|
|
// 2 * sizeof(int*) = 16 on 64 bit
|
|
ret 16
|
|
}
|
|
}
|
|
else
|
|
{ // 32 bit
|
|
__asm
|
|
{
|
|
// Pop registers
|
|
pop edi
|
|
pop esi
|
|
pop ebx
|
|
// Restore stack frame pointer
|
|
mov esp, ebp
|
|
// Restore ebp
|
|
pop ebp
|
|
// 2 * sizeof(int*) = 8 on 32 bit
|
|
ret 8
|
|
}
|
|
}
|
|
#endif // #ifdef _MSC_VER
|
|
}
|
|
|
|
#endif // #ifdef USE_METAMOD
|
|
|
|
/************* AMXX Stuff *************/
|
|
|
|
// *** Types ***
|
|
typedef void* (*PFN_REQ_FNPTR)(const char * /*name*/);
|
|
|
|
// *** Globals ***
|
|
// Module info
|
|
static amxx_module_info_s g_ModuleInfo =
|
|
{
|
|
MODULE_NAME,
|
|
MODULE_AUTHOR,
|
|
MODULE_VERSION,
|
|
#ifdef MODULE_RELOAD_ON_MAPCHANGE
|
|
1
|
|
#else // MODULE_RELOAD_ON_MAPCHANGE
|
|
0
|
|
#endif // MODULE_RELOAD_ON_MAPCHANGE
|
|
};
|
|
|
|
// Storage for the requested functions
|
|
PFN_ADD_NATIVES g_fn_AddNatives;
|
|
PFN_BUILD_PATHNAME g_fn_BuildPathname;
|
|
PFN_GET_AMXADDR g_fn_GetAmxAddr;
|
|
PFN_PRINT_SRVCONSOLE g_fn_PrintSrvConsole;
|
|
PFN_GET_MODNAME g_fn_GetModname;
|
|
PFN_GET_AMXSCRIPTNAME g_fn_GetAmxScriptName;
|
|
PFN_GET_AMXSCRIPT g_fn_GetAmxScript;
|
|
PFN_FIND_AMXSCRIPT_BYAMX g_fn_FindAmxScriptByAmx;
|
|
PFN_FIND_AMXSCRIPT_BYNAME g_fn_FindAmxScriptByName;
|
|
PFN_SET_AMXSTRING g_fn_SetAmxString;
|
|
PFN_GET_AMXSTRING g_fn_GetAmxString;
|
|
PFN_GET_AMXSTRINGLEN g_fn_GetAmxStringLen;
|
|
PFN_FORMAT_AMXSTRING g_fn_FormatAmxString;
|
|
PFN_COPY_AMXMEMORY g_fn_CopyAmxMemory;
|
|
PFN_LOG g_fn_Log;
|
|
PFN_RAISE_AMXERROR g_fn_RaiseAmxError;
|
|
PFN_REGISTER_FORWARD g_fn_RegisterForward;
|
|
PFN_EXECUTE_FORWARD g_fn_ExecuteForward;
|
|
PFN_PREPARE_CELLARRAY g_fn_PrepareCellArray;
|
|
PFN_PREPARE_CHARARRAY g_fn_PrepareCharArray;
|
|
PFN_IS_PLAYER_VALID g_fn_IsPlayerValid;
|
|
PFN_GET_PLAYER_NAME g_fn_GetPlayerName;
|
|
PFN_GET_PLAYER_IP g_fn_GetPlayerIP;
|
|
PFN_IS_PLAYER_INGAME g_fn_IsPlayerIngame;
|
|
PFN_IS_PLAYER_BOT g_fn_IsPlayerBot;
|
|
PFN_IS_PLAYER_AUTHORIZED g_fn_IsPlayerAuthorized;
|
|
PFN_GET_PLAYER_TIME g_fn_GetPlayerTime;
|
|
PFN_GET_PLAYER_PLAYTIME g_fn_GetPlayerPlayTime;
|
|
PFN_GET_PLAYER_CURWEAPON g_fn_GetPlayerCurweapon;
|
|
PFN_GET_PLAYER_TEAMID g_fn_GetPlayerTeamID;
|
|
PFN_GET_PLAYER_DEATHS g_fn_GetPlayerDeaths;
|
|
PFN_GET_PLAYER_MENU g_fn_GetPlayerMenu;
|
|
PFN_GET_PLAYER_KEYS g_fn_GetPlayerKeys;
|
|
PFN_IS_PLAYER_ALIVE g_fn_IsPlayerAlive;
|
|
PFN_GET_PLAYER_FRAGS g_fn_GetPlayerFrags;
|
|
PFN_IS_PLAYER_CONNECTING g_fn_IsPlayerConnecting;
|
|
PFN_IS_PLAYER_HLTV g_fn_IsPlayerHLTV;
|
|
PFN_GET_PLAYER_ARMOR g_fn_GetPlayerArmor;
|
|
PFN_GET_PLAYER_HEALTH g_fn_GetPlayerHealth;
|
|
PFN_ALLOCATOR g_fn_Allocator;
|
|
PFN_REALLOCATOR g_fn_Reallocator;
|
|
PFN_DEALLOCATOR g_fn_Deallocator;
|
|
PFN_AMX_EXEC g_fn_AmxExec;
|
|
PFN_AMX_EXECV g_fn_AmxExecv;
|
|
PFN_AMX_ALLOT g_fn_AmxAllot;
|
|
PFN_AMX_FINDPUBLIC g_fn_AmxFindPublic;
|
|
PFN_LOAD_AMXSCRIPT g_fn_LoadAmxScript;
|
|
PFN_UNLOAD_AMXSCRIPT g_fn_UnloadAmxScript;
|
|
// *** Exports ***
|
|
C_DLLEXPORT int AMXX_Query(int *interfaceVersion, amxx_module_info_s *moduleInfo)
|
|
{
|
|
// check parameters
|
|
if (!interfaceVersion || !moduleInfo)
|
|
return AMXX_PARAM;
|
|
|
|
// check interface version
|
|
if (*interfaceVersion != AMXX_INTERFACE_VERSION)
|
|
{
|
|
// Tell amxx core our interface version
|
|
*interfaceVersion = AMXX_INTERFACE_VERSION;
|
|
return AMXX_IFVERS;
|
|
}
|
|
|
|
// copy module info
|
|
memcpy(moduleInfo, &g_ModuleInfo, sizeof(amxx_module_info_s));
|
|
|
|
#ifdef FN_AMXX_QUERY
|
|
FN_AMXX_QUERY();
|
|
#endif // FN_AMXX_QUERY
|
|
// Everything ok :)
|
|
return AMXX_OK;
|
|
}
|
|
|
|
// request function
|
|
#define REQFUNC(name, fptr, type) if ((fptr = (type)reqFnptrFunc(name)) == 0) return AMXX_FUNC_NOT_PRESENT
|
|
// request optional function
|
|
#define REQFUNC_OPT(name, fptr, type) fptr = (type)reqFnptrFunc(name)
|
|
|
|
C_DLLEXPORT int AMXX_Attach(PFN_REQ_FNPTR reqFnptrFunc)
|
|
{
|
|
// Check pointer
|
|
if (!reqFnptrFunc)
|
|
return AMXX_PARAM;
|
|
|
|
// Req all known functions
|
|
// Misc
|
|
REQFUNC("BuildPathname", g_fn_BuildPathname, PFN_BUILD_PATHNAME);
|
|
REQFUNC("PrintSrvConsole", g_fn_PrintSrvConsole, PFN_PRINT_SRVCONSOLE);
|
|
REQFUNC("GetModname", g_fn_GetModname, PFN_GET_MODNAME);
|
|
REQFUNC("Log", g_fn_Log, PFN_LOG);
|
|
|
|
// Amx scripts
|
|
REQFUNC("GetAmxScript", g_fn_GetAmxScript, PFN_GET_AMXSCRIPT);
|
|
REQFUNC("FindAmxScriptByAmx", g_fn_FindAmxScriptByAmx, PFN_FIND_AMXSCRIPT_BYAMX);
|
|
REQFUNC("FindAmxScriptByName", g_fn_FindAmxScriptByName, PFN_FIND_AMXSCRIPT_BYNAME);
|
|
REQFUNC("LoadAmxScript", g_fn_LoadAmxScript, PFN_LOAD_AMXSCRIPT);
|
|
REQFUNC("UnloadAmxScript", g_fn_UnloadAmxScript, PFN_UNLOAD_AMXSCRIPT);
|
|
|
|
// String / mem in amx scripts support
|
|
REQFUNC("SetAmxString", g_fn_SetAmxString, PFN_SET_AMXSTRING);
|
|
REQFUNC("GetAmxString", g_fn_GetAmxString, PFN_GET_AMXSTRING);
|
|
REQFUNC("GetAmxStringLen", g_fn_GetAmxStringLen, PFN_GET_AMXSTRINGLEN);
|
|
REQFUNC("FormatAmxString", g_fn_FormatAmxString, PFN_FORMAT_AMXSTRING);
|
|
REQFUNC("CopyAmxMemory", g_fn_CopyAmxMemory, PFN_COPY_AMXMEMORY);
|
|
REQFUNC("GetAmxAddr", g_fn_GetAmxAddr, PFN_GET_AMXADDR);
|
|
|
|
REQFUNC("amx_Exec", g_fn_AmxExec, PFN_AMX_EXEC);
|
|
REQFUNC("amx_Execv", g_fn_AmxExecv, PFN_AMX_EXECV);
|
|
REQFUNC("amx_FindPublic", g_fn_AmxFindPublic, PFN_AMX_FINDPUBLIC);
|
|
REQFUNC("amx_Allot", g_fn_AmxAllot, PFN_AMX_ALLOT);
|
|
|
|
// Natives / Forwards
|
|
REQFUNC("AddNatives", g_fn_AddNatives, PFN_ADD_NATIVES);
|
|
REQFUNC("RaiseAmxError", g_fn_RaiseAmxError, PFN_RAISE_AMXERROR);
|
|
REQFUNC("RegisterForward", g_fn_RegisterForward, PFN_REGISTER_FORWARD);
|
|
REQFUNC("ExecuteForward", g_fn_ExecuteForward, PFN_EXECUTE_FORWARD);
|
|
REQFUNC("PrepareCellArray", g_fn_PrepareCellArray, PFN_PREPARE_CELLARRAY);
|
|
REQFUNC("PrepareCharArray", g_fn_PrepareCharArray, PFN_PREPARE_CHARARRAY);
|
|
|
|
// Player
|
|
REQFUNC("IsPlayerValid", g_fn_IsPlayerValid, PFN_IS_PLAYER_VALID);
|
|
REQFUNC("GetPlayerName", g_fn_GetPlayerName, PFN_GET_PLAYER_NAME);
|
|
REQFUNC("GetPlayerIP", g_fn_GetPlayerIP, PFN_GET_PLAYER_IP);
|
|
REQFUNC("IsPlayerInGame", g_fn_IsPlayerIngame, PFN_IS_PLAYER_INGAME);
|
|
REQFUNC("IsPlayerBot", g_fn_IsPlayerBot, PFN_IS_PLAYER_BOT);
|
|
REQFUNC("IsPlayerAuthorized", g_fn_IsPlayerAuthorized, PFN_IS_PLAYER_AUTHORIZED);
|
|
REQFUNC("GetPlayerTime", g_fn_GetPlayerTime, PFN_GET_PLAYER_TIME);
|
|
REQFUNC("GetPlayerPlayTime", g_fn_GetPlayerPlayTime, PFN_GET_PLAYER_PLAYTIME);
|
|
REQFUNC("GetPlayerCurweapon", g_fn_GetPlayerCurweapon, PFN_GET_PLAYER_CURWEAPON);
|
|
REQFUNC("GetPlayerTeamID", g_fn_GetPlayerTeamID, PFN_GET_PLAYER_TEAMID);
|
|
REQFUNC("GetPlayerDeaths", g_fn_GetPlayerDeaths, PFN_GET_PLAYER_DEATHS);
|
|
REQFUNC("GetPlayerMenu", g_fn_GetPlayerMenu, PFN_GET_PLAYER_MENU);
|
|
REQFUNC("GetPlayerKeys", g_fn_GetPlayerKeys, PFN_GET_PLAYER_KEYS);
|
|
REQFUNC("IsPlayerAlive", g_fn_IsPlayerAlive, PFN_IS_PLAYER_ALIVE);
|
|
REQFUNC("GetPlayerFrags", g_fn_GetPlayerFrags, PFN_GET_PLAYER_FRAGS);
|
|
REQFUNC("IsPlayerConnecting", g_fn_IsPlayerConnecting, PFN_IS_PLAYER_CONNECTING);
|
|
REQFUNC("IsPlayerHLTV", g_fn_IsPlayerHLTV, PFN_IS_PLAYER_HLTV);
|
|
REQFUNC("GetPlayerArmor", g_fn_GetPlayerArmor, PFN_GET_PLAYER_ARMOR);
|
|
REQFUNC("GetPlayerHealth", g_fn_GetPlayerHealth, PFN_GET_PLAYER_HEALTH);
|
|
|
|
// Memory
|
|
REQFUNC_OPT("Allocator", g_fn_Allocator, PFN_ALLOCATOR);
|
|
REQFUNC_OPT("Reallocator", g_fn_Reallocator, PFN_REALLOCATOR);
|
|
REQFUNC_OPT("Deallocator", g_fn_Deallocator, PFN_DEALLOCATOR);
|
|
|
|
#ifdef FN_AMXX_ATTACH
|
|
FN_AMXX_ATTACH();
|
|
#endif // FN_AMXX_ATACH
|
|
|
|
return AMXX_OK;
|
|
}
|
|
|
|
C_DLLEXPORT int AMXX_Detach()
|
|
{
|
|
#ifdef FN_AMXX_DETACH
|
|
FN_AMXX_DETACH();
|
|
#endif // FN_AMXX_DETACH
|
|
|
|
return AMXX_OK;
|
|
}
|
|
|
|
C_DLLEXPORT int AMXX_PluginsLoaded()
|
|
{
|
|
#ifdef FN_AMXX_PLUGINSLOADED
|
|
FN_AMXX_PLUGINSLOADED();
|
|
#endif // FN_AMXX_PLUGINSLOADED
|
|
return AMXX_OK;
|
|
}
|
|
|
|
// Advanced MF functions
|
|
void MF_Log(const char *fmt, ...)
|
|
{
|
|
ASSERT(g_fn_Log);
|
|
|
|
// :TODO: Overflow possible here
|
|
char msg[3072];
|
|
va_list arglst;
|
|
va_start(arglst, fmt);
|
|
vsprintf(msg, fmt, arglst);
|
|
va_end(arglst);
|
|
|
|
g_fn_Log("[%s] %s", MODULE_NAME, msg);
|
|
}
|
|
|
|
|
|
#ifdef _DEBUG
|
|
// validate macros
|
|
// Makes sure compiler reports errors when macros are invalid
|
|
void ValidateMacros()
|
|
{
|
|
MF_BuildPathname("str", "str", 0);
|
|
MF_FormatAmxString(NULL, 0, 0, NULL);
|
|
MF_GetAmxAddr(NULL, 0);
|
|
MF_PrintSrvConsole("str", "str", 0);
|
|
MF_GetModname();
|
|
MF_GetScriptName(0);
|
|
MF_GetScriptAmx(0);
|
|
MF_FindScriptByAmx(NULL);
|
|
MF_FindScriptByName("str");
|
|
MF_SetAmxString(NULL, 0, "str", 0);
|
|
MF_GetAmxString(NULL, 0, 0, 0);
|
|
MF_GetAmxStringLen(NULL);
|
|
MF_CopyAmxMemory(NULL, NULL, 0);
|
|
MF_Log("str", "str", 0);
|
|
MF_RaiseAmxError(NULL, 0);
|
|
MF_RegisterForward("str", (ForwardExecType)0, 0, 0, 0);
|
|
MF_ExecuteForward(0, 0, 0);
|
|
MF_PrepareCellArray(NULL, 0);
|
|
MF_PrepareCharArray(NULL, 0);
|
|
MF_IsPlayerValid(0);
|
|
MF_GetPlayerName(0);
|
|
MF_GetPlayerIP(0);
|
|
MF_IsPlayerIngame(0);
|
|
MF_IsPlayerBot(0);
|
|
MF_IsPlayerAuthorized(0);
|
|
MF_GetPlayerTime(0);
|
|
MF_GetPlayerPlayTime(0);
|
|
MF_GetPlayerCurweapon(0);
|
|
MF_GetPlayerTeamID(0);
|
|
MF_GetPlayerDeaths(0);
|
|
MF_GetPlayerMenu(0);
|
|
MF_GetPlayerKeys(0);
|
|
MF_IsPlayerAlive(0);
|
|
MF_GetPlayerFrags(0);
|
|
MF_IsPlayerConnecting(0);
|
|
MF_IsPlayerHLTV(0);
|
|
MF_GetPlayerArmor(0);
|
|
MF_GetPlayerHealth(0);
|
|
MF_AmxExec(0, 0, 0, 0);
|
|
MF_AmxExecv(0, 0, 0, 0, 0);
|
|
MF_AmxFindPublic(0, 0, 0);
|
|
MF_AmxAllot(0, 0, 0, 0);
|
|
MF_LoadAmxScript(0, 0, 0, 0);
|
|
MF_UnloadAmxScript(0, 0);
|
|
}
|
|
#endif
|
|
|
|
/************* MEMORY *************/
|
|
// undef all defined macros
|
|
#undef new
|
|
#undef delete
|
|
#undef malloc
|
|
#undef calloc
|
|
#undef realloc
|
|
#undef free
|
|
|
|
const unsigned int m_alloc_unknown = 0;
|
|
const unsigned int m_alloc_new = 1;
|
|
const unsigned int m_alloc_new_array = 2;
|
|
const unsigned int m_alloc_malloc = 3;
|
|
const unsigned int m_alloc_calloc = 4;
|
|
const unsigned int m_alloc_realloc = 5;
|
|
const unsigned int m_alloc_delete = 6;
|
|
const unsigned int m_alloc_delete_array = 7;
|
|
const unsigned int m_alloc_free = 8;
|
|
|
|
const char *g_Mem_CurrentFilename = "??";
|
|
int g_Mem_CurrentLine = 0;
|
|
const char *g_Mem_CurrentFunc = "??";
|
|
|
|
const char *Mem_MakeSourceFile(const char *sourceFile)
|
|
{
|
|
static char buffer[512];
|
|
static size_t pos = 0;
|
|
if (!pos)
|
|
{
|
|
// init
|
|
buffer[0] = '[';
|
|
strcpy(buffer + 1, MODULE_NAME);
|
|
pos = strlen(MODULE_NAME) + 1;
|
|
buffer[pos++] = ']';
|
|
}
|
|
|
|
// convert from absolute path to [modulename]filename
|
|
const char *ptr = strrchr(sourceFile, '\\');
|
|
if (ptr)
|
|
ptr++;
|
|
else
|
|
{
|
|
ptr = strrchr(sourceFile, '/');
|
|
if (ptr)
|
|
ptr++;
|
|
else
|
|
ptr = sourceFile;
|
|
}
|
|
strcpy(buffer + pos, ptr);
|
|
return buffer;
|
|
}
|
|
|
|
void Mem_SetOwner(const char *filename, int line, const char *function)
|
|
{
|
|
g_Mem_CurrentFilename = filename;
|
|
g_Mem_CurrentLine = line;
|
|
g_Mem_CurrentFunc = function;
|
|
}
|
|
|
|
void Mem_ResetGlobals()
|
|
{
|
|
Mem_SetOwner("??", 0, "??");
|
|
}
|
|
|
|
// raw (re/de)allocators
|
|
void * Mem_Allocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc,
|
|
const unsigned int allocationType, const size_t reportedSize)
|
|
{
|
|
if (g_fn_Allocator)
|
|
return g_fn_Allocator(Mem_MakeSourceFile(sourceFile), sourceLine, sourceFunc, allocationType, reportedSize);
|
|
else
|
|
return malloc(reportedSize);
|
|
}
|
|
|
|
void * Mem_Reallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc,
|
|
const unsigned int reallocationType, const size_t reportedSize, void *reportedAddress)
|
|
{
|
|
if (g_fn_Reallocator)
|
|
return g_fn_Reallocator(Mem_MakeSourceFile(sourceFile), sourceLine, sourceFunc, reallocationType, reportedSize, reportedAddress);
|
|
else
|
|
return realloc(reportedAddress, reportedSize);
|
|
}
|
|
|
|
void Mem_Deallocator(const char *sourceFile, const unsigned int sourceLine, const char *sourceFunc,
|
|
const unsigned int deallocationType, void *reportedAddress)
|
|
{
|
|
// If you you get user breakpoint here, something failed :)
|
|
// - invalid pointer
|
|
// - alloc type mismatch ( for example
|
|
// char *a = new char[5]; delete char;
|
|
// )
|
|
// - The allocation unit is damaged (for example
|
|
// char *a = new char[5]; a[6] = 8;
|
|
// )
|
|
// - break on dealloc flag set (somehow)
|
|
|
|
if (g_fn_Deallocator)
|
|
g_fn_Deallocator(Mem_MakeSourceFile(sourceFile), sourceLine, sourceFunc, deallocationType, reportedAddress);
|
|
else
|
|
free(reportedAddress);
|
|
}
|
|
|
|
// new and delete operators
|
|
void *operator new(size_t reportedSize)
|
|
{
|
|
if (reportedSize == 0)
|
|
reportedSize = 1;
|
|
void *ptr = Mem_Allocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_new, reportedSize);
|
|
// :TODO: Handler support ?
|
|
if (ptr)
|
|
return ptr;
|
|
|
|
// allocation failed
|
|
throw std::bad_alloc();
|
|
}
|
|
|
|
void *operator new[](size_t reportedSize)
|
|
{
|
|
if (reportedSize == 0)
|
|
reportedSize = 1;
|
|
void *ptr = Mem_Allocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_new_array, reportedSize);
|
|
// :TODO: Handler support ?
|
|
if (ptr)
|
|
return ptr;
|
|
|
|
// allocation failed
|
|
throw std::bad_alloc();
|
|
}
|
|
|
|
// Microsoft memory tracking operators
|
|
void *operator new(size_t reportedSize, const char *sourceFile, int sourceLine)
|
|
{
|
|
if (reportedSize == 0)
|
|
reportedSize = 1;
|
|
void *ptr = Mem_Allocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_new, reportedSize);
|
|
// :TODO: Handler support ?
|
|
if (ptr)
|
|
return ptr;
|
|
|
|
// allocation failed
|
|
throw std::bad_alloc();
|
|
}
|
|
void *operator new[](size_t reportedSize, const char *sourceFile, int sourceLine)
|
|
{
|
|
if (reportedSize == 0)
|
|
reportedSize = 1;
|
|
void *ptr = Mem_Allocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_new_array, reportedSize);
|
|
// :TODO: Handler support ?
|
|
if (ptr)
|
|
return ptr;
|
|
|
|
// allocation failed
|
|
throw std::bad_alloc();
|
|
}
|
|
|
|
void operator delete(void *reportedAddress)
|
|
{
|
|
if (!reportedAddress)
|
|
return;
|
|
|
|
Mem_Deallocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_delete, reportedAddress);
|
|
}
|
|
|
|
void operator delete[](void *reportedAddress)
|
|
{
|
|
if (!reportedAddress)
|
|
return;
|
|
|
|
Mem_Deallocator(g_Mem_CurrentFilename, g_Mem_CurrentLine, g_Mem_CurrentFunc, m_alloc_delete_array, reportedAddress);
|
|
}
|
|
|
|
/************* stuff from dlls/util.cpp *************/
|
|
// must come here because cbase.h declares it's own operator new
|
|
|
|
#ifdef USE_METAMOD
|
|
|
|
// Selected portions of dlls/util.cpp from SDK 2.1.
|
|
// Functions copied from there as needed...
|
|
// And modified to avoid buffer overflows (argh).
|
|
|
|
/***
|
|
*
|
|
* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
|
|
*
|
|
* This product contains software technology licensed from Id
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
* All Rights Reserved.
|
|
*
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
* without written permission from Valve LLC.
|
|
*
|
|
****/
|
|
/*
|
|
|
|
===== util.cpp ========================================================
|
|
|
|
Utility code. Really not optional after all.
|
|
|
|
*/
|
|
|
|
#include <extdll.h>
|
|
#include "sdk_util.h"
|
|
#include <cbase.h>
|
|
|
|
#include <string.h> // for strncpy(), etc
|
|
|
|
#include "osdep.h" // win32 vsnprintf, etc
|
|
|
|
char* UTIL_VarArgs( char *format, ... )
|
|
{
|
|
va_list argptr;
|
|
static char string[1024];
|
|
|
|
va_start (argptr, format);
|
|
vsnprintf (string, sizeof(string), format, argptr);
|
|
va_end (argptr);
|
|
|
|
return string;
|
|
}
|
|
|
|
|
|
//=========================================================
|
|
// UTIL_LogPrintf - Prints a logged message to console.
|
|
// Preceded by LOG: ( timestamp ) < message >
|
|
//=========================================================
|
|
void UTIL_LogPrintf( char *fmt, ... )
|
|
{
|
|
va_list argptr;
|
|
static char string[1024];
|
|
|
|
va_start ( argptr, fmt );
|
|
vsnprintf ( string, sizeof(string), fmt, argptr );
|
|
va_end ( argptr );
|
|
|
|
// Print to server console
|
|
ALERT( at_logged, "%s", string );
|
|
}
|
|
|
|
|
|
void UTIL_HudMessage(CBaseEntity *pEntity, const hudtextparms_t &textparms,
|
|
const char *pMessage)
|
|
{
|
|
if ( !pEntity )
|
|
return;
|
|
|
|
MESSAGE_BEGIN( MSG_ONE, SVC_TEMPENTITY, NULL, ENT(pEntity->pev) );
|
|
WRITE_BYTE( TE_TEXTMESSAGE );
|
|
WRITE_BYTE( textparms.channel & 0xFF );
|
|
|
|
WRITE_SHORT( FixedSigned16( textparms.x, 1<<13 ) );
|
|
WRITE_SHORT( FixedSigned16( textparms.y, 1<<13 ) );
|
|
WRITE_BYTE( textparms.effect );
|
|
|
|
WRITE_BYTE( textparms.r1 );
|
|
WRITE_BYTE( textparms.g1 );
|
|
WRITE_BYTE( textparms.b1 );
|
|
WRITE_BYTE( textparms.a1 );
|
|
|
|
WRITE_BYTE( textparms.r2 );
|
|
WRITE_BYTE( textparms.g2 );
|
|
WRITE_BYTE( textparms.b2 );
|
|
WRITE_BYTE( textparms.a2 );
|
|
|
|
WRITE_SHORT( FixedUnsigned16( textparms.fadeinTime, 1<<8 ) );
|
|
WRITE_SHORT( FixedUnsigned16( textparms.fadeoutTime, 1<<8 ) );
|
|
WRITE_SHORT( FixedUnsigned16( textparms.holdTime, 1<<8 ) );
|
|
|
|
if ( textparms.effect == 2 )
|
|
WRITE_SHORT( FixedUnsigned16( textparms.fxTime, 1<<8 ) );
|
|
|
|
if ( strlen( pMessage ) < 512 )
|
|
{
|
|
WRITE_STRING( pMessage );
|
|
}
|
|
else
|
|
{
|
|
char tmp[512];
|
|
strncpy( tmp, pMessage, 511 );
|
|
tmp[511] = 0;
|
|
WRITE_STRING( tmp );
|
|
}
|
|
MESSAGE_END();
|
|
}
|
|
|
|
short FixedSigned16( float value, float scale )
|
|
{
|
|
int output;
|
|
|
|
output = (int) (value * scale);
|
|
|
|
if ( output > 32767 )
|
|
output = 32767;
|
|
|
|
if ( output < -32768 )
|
|
output = -32768;
|
|
|
|
return (short)output;
|
|
}
|
|
|
|
unsigned short FixedUnsigned16( float value, float scale )
|
|
{
|
|
int output;
|
|
|
|
output = (int) (value * scale);
|
|
if ( output < 0 )
|
|
output = 0;
|
|
if ( output > 0xFFFF )
|
|
output = 0xFFFF;
|
|
|
|
return (unsigned short)output;
|
|
}
|
|
#endif // USE_METAMOD
|