amxmodx/amxmodx/CEvent.h
Karol Szuster 123246cc84 Port code to AMTL (#427)
* Remove CQueue

* Remove duplicated files

* Move sh_tinyhash to public/

* Remove sm_queue

Make NVault use of ke::Deque

* Remove sh_string (unused)

* Remove CList dependency from CTask

* Remove CList dependency from CEvent

* Remove CList dependency from modules' functions

* Remove CList dependency ForceObject

* Remove CList dependency Player Auth

* Remove left CList dependencies

* Fix msvc project files

* Update AMTL

* Use InlineList for CScript

* Use InlineList for CModule

* Use Vector for Player Auth
2017-04-14 19:36:59 +02:00

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// vim: set ts=4 sw=4 tw=99 noet:
//
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
// Copyright (C) The AMX Mod X Development Team.
//
// This software is licensed under the GNU General Public License, version 3 or higher.
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
// https://alliedmods.net/amxmodx-license
#ifndef __CEVENTS_H__
#define __CEVENTS_H__
#include "natives_handles.h"
#define MAX_AMX_REG_MSG MAX_REG_MSGS + 16
enum
{
CS_DEATHMSG = MAX_REG_MSGS,
// CS_ROUNDEND,
// CS_ROUNDSTART,
// CS_RESTART,
};
// *****************************************************
// class EventsMngr
// *****************************************************
class EventsMngr
{
enum MsgParamType
{
MSG_INTEGER,
MSG_FLOAT,
MSG_STRING,
};
enum CS_EventsIds
{
CS_Null = 0,
CS_DeathMsg = MAX_REG_MSGS, // start from last element
// CS_RoundEnd,
// CS_RoundStart,
// CS_Restart,
};
public:
class ClEvent
{
friend class EventsMngr; // events manager may access our private members
int m_Func; // function to be executed
CPluginMngr::CPlugin *m_Plugin; // the plugin this ClEvent class is assigned to
// flags
bool m_FlagClient;
bool m_FlagWorld;
bool m_FlagOnce;
bool m_FlagDead;
bool m_FlagAlive;
bool m_FlagPlayer;
bool m_FlagBot;
float m_Stamp; // for 'once' flag
bool m_Done;
ForwardState m_State;
// conditions
struct cond_t
{
int paramId; // the message parameter id
ke::AString sValue; // value (string)
float fValue; // value (float)
int iValue; // value (int)
int type; // type (can be int, float, string)
cond_t *next;
};
cond_t *m_Conditions;
public:
// constructors & destructors
ClEvent(CPluginMngr::CPlugin* plugin, int func, int flags);
~ClEvent();
inline CPluginMngr::CPlugin* getPlugin();
inline int getFunction();
void registerFilter(char* filter); // add a condition
void setForwardState(ForwardState value);
};
private:
struct MsgDataEntry
{
float fValue;
int iValue;
const char* sValue;
MsgParamType type;
};
MsgDataEntry *m_ParseVault;
MsgDataEntry *m_ReadVault;
int m_ParseVaultSize;
int m_ReadVaultSize;
void NextParam(); // make sure a new parameter can be added
ke::Vector<ke::AutoPtr<ClEvent>> m_Events[MAX_AMX_REG_MSG];
ke::Vector<ke::AutoPtr<ClEvent>> *m_ParseFun; // current Event vector
bool m_ParseNotDone;
int m_ParsePos; // is args. num. - 1
int m_ReadPos;
float* m_Timer;
ClEvent* getValidEvent(ClEvent* a);
int m_ParseMsgType;
int m_ReadMsgType;
public:
EventsMngr();
~EventsMngr();
// Interface
int registerEvent(CPluginMngr::CPlugin* plugin, int func, int flags, int msgid);
void parserInit(int msg_type, float* timer, CPlayer* pPlayer, int index);
void parseValue(int iValue);
void parseValue(float fValue);
void parseValue(const char *sz);
void executeEvents();
int getArgNum() const; //{ return (parsePos + 1); }
const char* getArgString(int a) const;
int getArgInteger(int a) const;
float getArgFloat(int a) const;
void clearEvents(void);
static int getEventId(const char* msg);
int getCurrentMsgType();
};
struct EventHook
{
explicit EventHook(EventsMngr::ClEvent *event) : m_event(event) {}
EventsMngr::ClEvent *m_event;
};
extern NativeHandle<EventHook> EventHandles;
#endif //__CEVENTS_H__