2991 lines
103 KiB
PHP
Executable File
2991 lines
103 KiB
PHP
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
|
|
//
|
|
// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
|
|
// Copyright (C) The AMX Mod X Development Team.
|
|
//
|
|
// This software is licensed under the GNU General Public License, version 3 or higher.
|
|
// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
|
|
// https://alliedmods.net/amxmodx-license
|
|
|
|
#if defined _amxmodx_included
|
|
#endinput
|
|
#endif
|
|
#define _amxmodx_included
|
|
|
|
#include <core>
|
|
#include <float>
|
|
#include <amxconst>
|
|
#include <string>
|
|
#include <file>
|
|
#include <vault>
|
|
#include <lang>
|
|
#include <messages>
|
|
#include <vector>
|
|
#include <sorting>
|
|
#include <cellarray>
|
|
#include <cellstack>
|
|
#include <celltrie>
|
|
#include <datapack>
|
|
#include <newmenus>
|
|
#include <textparse_smc>
|
|
#include <textparse_ini>
|
|
|
|
/**
|
|
* Called just after server activation.
|
|
*
|
|
* @note Good place to initialize most of the plugin, such as registering
|
|
* cvars, commands or forwards, creating data structures for later use or
|
|
* generating and loading other required configuration.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_init();
|
|
|
|
/**
|
|
* Called just before the plugin is paused from execution.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_pause();
|
|
|
|
|
|
/**
|
|
* Called just after the plugin is unpaused.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_unpause();
|
|
|
|
/**
|
|
* Called when the mod tries to change the map.
|
|
*
|
|
* @note This is *only* called if the mod itself handles the map change. The
|
|
* server command "changelevel" which is used by many plugins will not
|
|
* trigger this forward. Unfortunately this means that in practice this
|
|
* forward is very unreliable, and will not be called in many situations.
|
|
* @note AMXX 1.8.3 has added the change_level() function which will utilize
|
|
* the correct engine function to change the map and therefore trigger
|
|
* this forward.
|
|
*
|
|
* @param map Map that the mod tries to change to
|
|
*
|
|
* @return PLUGIN_CONTINUE to let the mod change the map
|
|
* PLUGIN_HANDLED or higher to prevent the map change
|
|
*/
|
|
forward server_changelevel(map[]);
|
|
|
|
/**
|
|
* Called when all plugins went through plugin_init
|
|
*
|
|
* @note When this forward is called most plugins should have registered their
|
|
* cvars and commands already.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_cfg();
|
|
|
|
/**
|
|
* Called just before server deactivation and subsequent
|
|
* unloading of the plugin.
|
|
*
|
|
* @note The plugin is required to manually free Handles it has acquired, such
|
|
* as those from dynamic data structures. Failing to do that will result
|
|
* in the plugin and AMXX leaking memory.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_end();
|
|
|
|
/**
|
|
* Called when a message is about to be logged.
|
|
*
|
|
* @note Message data and information can be retrieved using the read_log* set
|
|
* of functions.
|
|
*
|
|
* @return PLUGIN_CONTINUE to let the log message through
|
|
* PLUGIN_HANDLED or higher to stop the log message
|
|
*/
|
|
forward plugin_log();
|
|
|
|
/**
|
|
* This forward allows you to add models, sounds and generic files to the
|
|
* precache tables using the precache_* set of functions.
|
|
*
|
|
* @note Adding files to the precaching tables will trigger the client to
|
|
* download them to its local filesystem.
|
|
* @note There is a hard upper limit of entries in the precaching tables for
|
|
* every game, this limit is 512 in most cases. The entries will be filled
|
|
* and indexed incrementally. Going over this limit will crash the server.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_precache();
|
|
|
|
/**
|
|
* Called when a clients info has changed
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward client_infochanged(id);
|
|
|
|
/**
|
|
* Called when a client is connecting.
|
|
*
|
|
* @note This forward is called too early to do anything that directly affects
|
|
* the client.
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward client_connect(id);
|
|
|
|
/**
|
|
* Called when the client gets a valid SteamID.
|
|
*
|
|
* @note This may occur before or after client_putinserver has been called.
|
|
* @note This is called for bots, and the SteamID will be "BOT"
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward client_authorized(id);
|
|
|
|
/**
|
|
* Called when a client is disconnecting from the server.
|
|
*
|
|
* @note By this point it is already too late to do anything that directly
|
|
* affects the client.
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward client_disconnect(id);
|
|
|
|
/**
|
|
* Called when a client attempts to execute a command.
|
|
*
|
|
* @note The command and its arguments can be read using the read_arg* set of
|
|
* functions.
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @return PLUGIN_CONTINUE to let the client execute the command
|
|
* PLUGIN_HANDLED or higher to stop the command
|
|
*/
|
|
forward client_command(id);
|
|
|
|
/**
|
|
* Called when a client is entering the game.
|
|
*
|
|
* @note It is not defined whether the client already has a SteamID when this
|
|
* forward is called. client_authorized may occur either before or after
|
|
* this.
|
|
*
|
|
* @param id Client index
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward client_putinserver(id);
|
|
|
|
/**
|
|
* Sets informations about the calling plugin.
|
|
*
|
|
* @param plugin_name Name of the plugin
|
|
* @param version Version of the plugin
|
|
* @param author Author of the plugin
|
|
*
|
|
* @return Plugin id of the calling plugin
|
|
*/
|
|
native register_plugin(const plugin_name[], const version[], const author[]);
|
|
|
|
/**
|
|
* Precaches a model file.
|
|
*
|
|
* @note Can only be used inside of the plugin_precache() forward.
|
|
*
|
|
* @param name Path to the model file
|
|
*
|
|
* @return Cache id of the model, even if the file was already precached
|
|
* @error If called outside of the plugin_precache() forward, an error is
|
|
* thrown.
|
|
*/
|
|
native precache_model(const name[]);
|
|
|
|
/**
|
|
* Precaches a sound file.
|
|
*
|
|
* @note Can only be used inside of the plugin_precache() forward.
|
|
* @note The filepath is always relative to the "sound" folder, and the file has
|
|
* to be a wav file. Precaching a file with this will add it to the engine
|
|
* sound table, making it available for usage in emit_sound for example.
|
|
* @note Precaching other filetypes (such as mp3 music), optionally in different
|
|
* locations, has to be done with precache_generic.
|
|
*
|
|
*
|
|
* @param name Path to the sound file
|
|
*
|
|
* @return Cache id of the sound, even if the file was already precached
|
|
* @error If called outside of the plugin_precache() forward, an error is
|
|
* thrown.
|
|
*/
|
|
native precache_sound(const name[]);
|
|
|
|
/**
|
|
* Precaches a generic file.
|
|
*
|
|
* @note Can only be used inside of the plugin_precache() forward.
|
|
* @note Precaching sounds with this will not add them to the engine sound table
|
|
*
|
|
* @param szFile Path to the file
|
|
*
|
|
* @return Cache id of the file, even if the file was already precached
|
|
* @error If called outside of the plugin_precache() forward, an error
|
|
* is thrown.
|
|
*/
|
|
native precache_generic(const szFile[]);
|
|
|
|
/**
|
|
* Changes the map.
|
|
*
|
|
* @note This calls the pfnChangelLevel engine function.
|
|
* @note This has the same behavior as using the "changelevel" server command,
|
|
* but will also trigger the server_changelevel() forward in AMXX
|
|
* plugins. It will also notify any Metamod plugins that are hooking
|
|
* the pfnChangeLevel function.
|
|
*
|
|
* @param map Map name to change to
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native change_level(const map[]);
|
|
|
|
/**
|
|
* Sets info on the client.
|
|
*
|
|
* @param index Client index
|
|
* @param info Info key
|
|
* @param value New value
|
|
*
|
|
* @noreturn
|
|
* @error If the index is not within the range of 1 to MaxClients or
|
|
* the client is not connected an error will be thrown.
|
|
* @error If called outside of the plugin_precache() forward, an error
|
|
* is thrown.
|
|
*/
|
|
native set_user_info(index,const info[], const value[]);
|
|
|
|
/**
|
|
* Gets info from the client.
|
|
*
|
|
* @param index Client index
|
|
* @param info Info key
|
|
* @param output Buffer to copy value to
|
|
* @param len Maximum size of the buffer
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If the index is not within the range of 1 to MaxClients or
|
|
* the client is not connected an error will be thrown.
|
|
*/
|
|
native get_user_info(index, const info[], output[], len);
|
|
|
|
/**
|
|
* Sets info on the server.
|
|
*
|
|
* @param info Info key
|
|
* @param value New value
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_localinfo(const info[], const value[]);
|
|
|
|
/**
|
|
* Gets info from the server.
|
|
*
|
|
* @param info Info key
|
|
* @param output Buffer to copy value to
|
|
* @param len Maximum size of the buffer
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_localinfo(const info[], output[], len);
|
|
|
|
/**
|
|
* Shows text or a file in MOTD window.
|
|
*
|
|
* @param player Client index, use 0 to display to all clients
|
|
* @param message Message to display inside the MOTD window. If this is a
|
|
* filename the contents of this file will be displayed.
|
|
* @param header Text for the MOTD header. If this is empty the servers
|
|
* hostname will be displayed instead.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native show_motd(player, const message[], const header[]="");
|
|
|
|
/**
|
|
* Sends a message to the client.
|
|
*
|
|
* @param index Client index, use 0 to display to all clients
|
|
* @param type Message type, see print_* destination constants in amxconst
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native client_print(index, type, const message[], any:...);
|
|
|
|
/**
|
|
* Sends colored chat messages to clients.
|
|
*
|
|
* @note This only works in Counter-Strike 1.6 and Condition Zero.
|
|
* @note The colors can be modified inside of the format string using special
|
|
* characters. These characters can be included using the escape character
|
|
* green x04 ; use location color from this point forward
|
|
* red/blue/grey x03 ; use team color from this point forward
|
|
* red/blue/grey x02 ; use team color to the end of the client name
|
|
* ; This only works at the start of the string,
|
|
* ; and precludes using other control characters
|
|
* default x01 ; use default color from this point forward
|
|
* @note The team color is defined by the sender's index or a specific team
|
|
* color using the print_team_* constants in amxconst
|
|
* @note Usage examples:
|
|
* client_print_color(id, print_team_red, "^4Green ^3Red ^1Default")
|
|
* client_print_color(id, id2, "^4Green ^3id2's team color, ^1Default")
|
|
* @note Including colors in ML can be done using the same escaping method:
|
|
* EXAMPLE_ML_KEY = ^4Green ^3Team color ^1Default.
|
|
*
|
|
* @param index Client index, use 0 to display to all clients
|
|
* @param sender Client index used as the sender, defining the team color
|
|
* used in the message. Use print_team_* constants to force
|
|
* a specific color.
|
|
* @param fmt Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native client_print_color(index, sender, const message[], any:...);
|
|
|
|
/**
|
|
* Sends a message to the client via the engine.
|
|
*
|
|
* @param player Client index, use 0 to display to all clients
|
|
* @param type Message type, see print_* destination constants in amxconst
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native engclient_print(player, type, const message[], any:...);
|
|
|
|
/**
|
|
* Sends a message to the console of a client or the server.
|
|
*
|
|
* @param index Client index, or 0 to print to the server console
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native console_print(id, const message[], any:...);
|
|
|
|
/**
|
|
* Executes a command from the specified client or the server console.
|
|
*
|
|
* @param id Client index, or 0 to print to the server console
|
|
* @param cmd Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return The length of the formatted command.
|
|
*/
|
|
native console_cmd(id, const cmd[], any:...);
|
|
|
|
/**
|
|
* Registers a function to be called on a given game event.
|
|
*
|
|
* @note Examples for event conditions:
|
|
* "2=c4" - Second parameter of message must be the string "c4"
|
|
* "3>10" - Third parameter of message must be greater than 10
|
|
* "3!4" - Third parameter of message must not be equal to 4
|
|
* "2&Buy" - Second parameter of message must contain "Buy" substring
|
|
* "2!Buy" - Second parameter of message must not equal "Buy"
|
|
* @note Due to a long-standing bug that would break compatibility with older
|
|
* plugins, the client id should be checked for alive/dead state if you
|
|
* use flags "d" or "e".
|
|
*
|
|
* @param event Name of event that should be hooked
|
|
* @param function Name of callback function
|
|
* @param flags Flags used for filtering events, the valid flags are:
|
|
* "a" - Global event (sent to every client)
|
|
* "b" - Event sent to single client
|
|
* "c" - Call only once when repeated to multiple clients
|
|
* "d" - Call only if sent to dead client
|
|
* "e" - Call only if sent to alive client
|
|
* "f" - Call only if sent to human client ("b" flag required)
|
|
* "g" - Call only if sent to bot ("b" flag required)
|
|
* @param cond Condition string used for filtering events, built as:
|
|
* "<argument number><comparison operator><value>"
|
|
* Argument number is the argument position to be filtered
|
|
* The comparison operator may be:
|
|
* - "=" for equality comparison (all argument types)
|
|
* - "!" for inequality comparison (all argument types)
|
|
* - "&" for bitwise and (int argument) or substring
|
|
* comparison (string argument)
|
|
* - "<" for less than comparison (int/float arguments)
|
|
* - ">" for greater than comparison (int/float arguments)
|
|
* The argument is compared to the specified value accordingly
|
|
* @param ... Any number of additional conditions
|
|
*
|
|
* @return 1 on successfully registering event
|
|
* 0 on failure
|
|
* @error Invalid event name or invalid callback function
|
|
*/
|
|
native register_event(const event[], const function[], const flags[], const cond[]="", ...);
|
|
|
|
/**
|
|
* Registers a function to be called on a given log event.
|
|
*
|
|
* @note Examples for log conditions:
|
|
* "0=World triggered" "1=Game_Commencing"
|
|
* "1=say"
|
|
* "3=Terrorists_Win"
|
|
* "1=entered the game"
|
|
* "0=Server cvar"
|
|
*
|
|
* @param function Name of callback function
|
|
* @param argsnum Number of arguments of the log event
|
|
* @param ... Any number of conditions used for filtering events
|
|
* A condition string is built as:
|
|
* "<argument number><comparison operator><string>"
|
|
* Argument number is the argument position to be filtered
|
|
* The comparison operator may be:
|
|
* - "=" for equality comparison
|
|
* - "&" for substring comparison
|
|
* The argument is compared to the specified string accordingly
|
|
*
|
|
* @return 1 on successfully registering event, 0 on failure
|
|
* @error Invalid callback function
|
|
*/
|
|
native register_logevent(const function[], argsnum, ...);
|
|
|
|
/**
|
|
* Sets display parameters for hudmessages.
|
|
*
|
|
* @note As of AMXX 1.61, setting the channel to -1 will automatically choose
|
|
* the next available HUD channel for the client.
|
|
* @note There are four different HUD channels available on the client (1-4).
|
|
* Sending a hudmessage to a channel will overwrite any existing messages
|
|
* already displaying on that channel.
|
|
* @note If you plan to create a permanent message don't forget to specify a
|
|
* specific channel to avoid possible flickering due to auto-channeling
|
|
* @note For the hudmessage coordinates x and y, -1.0 will center the message
|
|
* on the respective axis.
|
|
* @note These parameters stay until the next call to set_hudmessage overwrites
|
|
* them. Multiple calls to show_hudmessage will therefore re-use the same
|
|
* parameters. The parameters are not stored per-plugin, so other plugins
|
|
* can overwrite them.
|
|
*
|
|
* @param red Red component of hudmessage color
|
|
* @param green Green component of hudmessage color
|
|
* @param blue Blue component of hudmessage color
|
|
* @param x Location of the message on the x axis in percent
|
|
* @param y Location of the message on the y axis in percent
|
|
* @param effects Display effect
|
|
* @param fxtime Duration of the effect
|
|
* @param holdtime Time the message stays on screen
|
|
* @param fadeintime Time it takes the message to fully appear (fade-in)
|
|
* @param fadeouttime Time it takes the message to fully disappear (fade-out)
|
|
* @param channel Channel to use on the client
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_hudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2,channel=-1);
|
|
|
|
/**
|
|
* Displays a message on the client HUD.
|
|
*
|
|
* @note Use set_hudmessage to define how the message should look on screen.
|
|
*
|
|
* @param index Client index, use 0 to display to all clients
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native show_hudmessage(index, const message[], any:...);
|
|
|
|
/**
|
|
* Sets display parameters for director hudmessages.
|
|
*
|
|
* @note For the hudmessage coordinates x and y, -1.0 will center the message
|
|
* on the respective axis.
|
|
* @note These parameters stay until the next call to set_dhudmessage overwrites
|
|
* them. Multiple calls to show_dhudmessage will therefore re-use the same
|
|
* parameters. The parameters are not stored per-plugin, so other plugins
|
|
* can overwrite them.
|
|
*
|
|
* @param red Red component of hudmessage color
|
|
* @param green Green component of hudmessage color
|
|
* @param blue Blue component of hudmessage color
|
|
* @param x Location of the message on the x axis in percent
|
|
* @param y Location of the message on the y axis in percent
|
|
* @param effects Display effect
|
|
* @param fxtime Duration of the effect
|
|
* @param holdtime Time the message stays on screen
|
|
* @param fadeintime Time it takes the message to fully appear (fade-in)
|
|
* @param fadeouttime Time it takes the message to fully disappear (fade-out)
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_dhudmessage(red=200, green=100, blue=0, Float:x=-1.0, Float:y=0.35, effects=0, Float:fxtime=6.0, Float:holdtime=12.0, Float:fadeintime=0.1, Float:fadeouttime=0.2);
|
|
|
|
/**
|
|
* Displays a director message on the client HUD.
|
|
*
|
|
* @note Use set_dhudmessage to define how the message should look on screen.
|
|
* @note Unlike the classic HUD message which is channel-based, director
|
|
* messages are stack-based. You can have up to 8 messages displaying at
|
|
* once, if you add more they will be overwtitten in the order they were
|
|
* sent. There is no way to clear a specific message.
|
|
* @note The message has a maximum length of 128 characters which this function
|
|
* will automatically enforce.
|
|
*
|
|
* @param index Client index, use 0 to display to all clients
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native show_dhudmessage(index, const message[], any:...);
|
|
|
|
/**
|
|
* Displays a menu to the client.
|
|
*
|
|
* @note Keys is a bitflag value that represents which keys the user can press
|
|
* on the menu. If you want to display disabled menu options or skip
|
|
* certain number slots you should exclude that key from the bitflag.
|
|
* amxconst.inc provides MENU_KEY_* constants for convenience.
|
|
* @note If a menu timeout is specified it does not automatically overwrite
|
|
* the menu on the client's screen. But if a client acts upon a timeouted
|
|
* displayed menu that action will not be sent to the plugin.
|
|
* @note The title parameter is not displayed to the client and is only used for
|
|
* identifying menus internally and assigning them to their callbacks.
|
|
* The title corresponds to the menu name that you register with
|
|
* register_menuid().
|
|
*
|
|
* @param index Client to display menu to, use 0 to display to all clients
|
|
* @param keys Enabled keys
|
|
* @param menu Menu body
|
|
* @param time Menu timeout in seconds, -1 to disable
|
|
* @param title Name of the menu for internal tracking purposes
|
|
*/
|
|
native show_menu(index, keys, const menu[], time = -1, const title[] = "");
|
|
|
|
/**
|
|
* Retrieves values from a client message.
|
|
*
|
|
* @note For use within callbacks registered with register_event().
|
|
* @note Usage examples:
|
|
* value = read_data(1);
|
|
* read_data(2, floatvalue);
|
|
* written = read_data(3, buffer, buffersize);
|
|
*
|
|
*
|
|
* @param value Argument number to retrieve value from
|
|
* @param ... If 0 additional parameters are provided, the function
|
|
* will return the argument value directly.
|
|
* If 1 additional parameter is provided, the function will
|
|
* store a float value in that second parameter.
|
|
* If two additional parameters are provided, the function
|
|
* will copy a string to the buffer provided in the second
|
|
* parameter, using the third as the maximum buffer size.
|
|
*
|
|
* @return If zero additional parameters are provided, the function
|
|
* will return an integer value.
|
|
* If one additional parameter is provided, the function will
|
|
* return the float value, converted (truncated) to an integer.
|
|
* If two additional parameters are provided, the function
|
|
* will return the number of cells written to the buffer.
|
|
*/
|
|
native read_data(value, any:... );
|
|
|
|
/**
|
|
* Returns the number of values in the client message.
|
|
*
|
|
* @note For use within callbacks registered with register_event().
|
|
*
|
|
* @return Number of values in client message
|
|
*/
|
|
native read_datanum();
|
|
|
|
/**
|
|
* Returns the message id of the client message.
|
|
*
|
|
* @note For use within callbacks registered with register_event().
|
|
*
|
|
* @return Message id of the client message
|
|
*/
|
|
native read_datatype();
|
|
|
|
/**
|
|
* Retrieves current log message.
|
|
*
|
|
* @note Can only be used inside of the plugin_log() forward.
|
|
*
|
|
* @param output Buffer to copy log message to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If called outside of the plugin_log() forward, an error is
|
|
* thrown.
|
|
*/
|
|
native read_logdata(output[],len);
|
|
|
|
/**
|
|
* Returns number of log message arguments.
|
|
*
|
|
* @note Can only be used inside of the plugin_log() forward.
|
|
*
|
|
* @return Number of arguments in the log message
|
|
* @error If called outside of the plugin_log() forward, an error is
|
|
* thrown.
|
|
*/
|
|
native read_logargc();
|
|
|
|
/**
|
|
* Retrieves argument of log message.
|
|
*
|
|
* @note Can only be used inside of the plugin_log() forward.
|
|
*
|
|
* @param id Argument index, starting from 0
|
|
* @param output Buffer to copy log argument to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If called outside of the plugin_log() forward, an error is
|
|
* thrown.
|
|
*/
|
|
native read_logargv(id, output[], len);
|
|
|
|
/**
|
|
* Parse log data about client.
|
|
*
|
|
* @note When client actions are logged they appear in the the format
|
|
* "Name<#userid><SteamID><teamname>", this native extracts the individual
|
|
* pieces of information.
|
|
*
|
|
* @param text String to process
|
|
* @param name Buffer to copy client name to
|
|
* @param nlen Maximum name buffer size
|
|
* @param userid Variable to store userid in
|
|
* @param authid Buffer to copy client authid to
|
|
* @param alen Maximum auth buffer size
|
|
* @param team Buffer to copy client team to
|
|
* @param tlen Maximum team buffer size
|
|
*
|
|
* @noreturn
|
|
* @error If the provided string is not valid client log data, an
|
|
* error will be thrown.
|
|
*/
|
|
native parse_loguser(const text[], name[], nlen, &userid = -2, authid[] = "", alen = 0, team[]="", tlen=0);
|
|
|
|
/**
|
|
* Sends a message to the console of the server.
|
|
*
|
|
* @param message Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
*/
|
|
native server_print(const message[], any:...);
|
|
|
|
/**
|
|
* Returns if the given mapname is deemed valid by the engine.
|
|
*
|
|
* @param mapname Name of the map
|
|
*
|
|
* @return 1 if the map name is valid, 0 otherwise
|
|
*/
|
|
native is_map_valid(const mapname[]);
|
|
|
|
/**
|
|
* Returns if the client is a bot.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if client is a bot, 0 otherwise
|
|
*/
|
|
native is_user_bot(index);
|
|
|
|
/**
|
|
* Returns if the client is a HLTV proxy.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if client is a HLTV proxy, 0 otherwise
|
|
*/
|
|
native is_user_hltv(index);
|
|
|
|
/**
|
|
* Returns if the client is connected.
|
|
*
|
|
* @note This does not throw an error if the provided index is out of the
|
|
* 1 to MaxClients range. That means you can safely use this native
|
|
* without manually verifying an index to be a valid client index.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if client is connected, 0 otherwise
|
|
*/
|
|
native is_user_connected(index);
|
|
|
|
/**
|
|
* Returns if the client is connecting.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if client is connecting, 0 otherwise
|
|
*/
|
|
native is_user_connecting(index);
|
|
|
|
/**
|
|
* Returns if the client is alive.
|
|
*
|
|
* @note This will never return true if a client is not connected. If you need
|
|
* to know whether a client is alive, an additional call to
|
|
* is_user_connected() is unnecessary.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if client is alive, 0 otherwise
|
|
*/
|
|
native is_user_alive(index);
|
|
|
|
/**
|
|
* Returns if the server is a dedicated server.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if server is a dedicated server, 0 otherwise
|
|
*/
|
|
native is_dedicated_server();
|
|
|
|
/**
|
|
* Returns if the server is running on Linux.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if server is running on Linux, 0 otherwise
|
|
*/
|
|
native is_linux_server();
|
|
|
|
/**
|
|
* Returns if the AMXX installation has the JIT enabled.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return 1 if JIT is enabled, 0 otherwise
|
|
*/
|
|
native is_jit_enabled();
|
|
|
|
/**
|
|
* Retrieves the version string of the AMXX installation.
|
|
*
|
|
* @param buffer Buffer to copy version to
|
|
* @param length Maximum buffer size
|
|
*
|
|
* @return Number of cells written to the buffer
|
|
*/
|
|
native get_amxx_verstring(buffer[], length);
|
|
|
|
/**
|
|
* Returns the last known attacker of a client.
|
|
*
|
|
* @note As of AMXX 1.75 this can return a non-client entity index if the client
|
|
* was attacked by a non-client entity.
|
|
*
|
|
* @param index Client index
|
|
* @param ... Optionally a second byref parameter will be filled with the
|
|
* attacker weapon, and a third byref parameter will be filled
|
|
* with the hit place on the body.
|
|
*
|
|
* @return Attacker client index, a non-client entity or 0 if no
|
|
* attacker was found
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
|
|
native get_user_attacker(index, ...);
|
|
|
|
/**
|
|
* Traces the client's current aim vector to see if it hits something.
|
|
*
|
|
* @note If the trace does not hit a client, id and body will be set to 0.
|
|
* @note If the trace hits nothing within the specified distance 0.0 is returned
|
|
*
|
|
* @param index Client index to trace aim from
|
|
* @param id Variable to store hit client index (if applicable)
|
|
* @param body Variable to store hit client body part (if applicable)
|
|
* @param dist Maximum distance of the trace
|
|
*
|
|
* @return Distance between the trace start and end point
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
native Float:get_user_aiming(index, &id, &body, dist=9999);
|
|
|
|
/**
|
|
* Returns the client's frags.
|
|
*
|
|
* @note While this is mod-independent the mod may track frag count differently
|
|
* so it can only be retrieved using another native or other methods.
|
|
* @note This will actually return the client's overall score, which may or may
|
|
* not be equal to their scored frags depending on the mod.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return Frags/Score of the client. Also returns 0 if the client is
|
|
* not connected or the index is not within the range of
|
|
* 1 to MaxClients
|
|
*/
|
|
native get_user_frags(index);
|
|
|
|
/**
|
|
* Returns the client's armor value.
|
|
*
|
|
* @note While this is mod-independent the mod may track armor data differently
|
|
* so it can only be retrieved using another native or other methods.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return Amount of armor the client has. Also returns 0 if the client
|
|
* is not connected or the index is not within the range of
|
|
* 1 to MaxClients
|
|
*/
|
|
native get_user_armor(index);
|
|
|
|
/**
|
|
* Returns the client's death count.
|
|
*
|
|
* @note While this is mod-independent the mod may track death count differently
|
|
* so it can only be retrieved using another native or other methods.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return Amount of deaths the client has. Also returns 0 if the
|
|
* client is not connected or the index is not within the range
|
|
* of 1 to MaxClients
|
|
*/
|
|
native get_user_deaths(index);
|
|
|
|
/**
|
|
* Returns the client's health points.
|
|
*
|
|
* @note While this is mod-independent the mod may track health points
|
|
* differently so it can only be retrieved using another native or other
|
|
* methods.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return Amount of health points the client has. Also returns 0 if
|
|
* the client is not connected or the index is not within the
|
|
* range of 1 to MaxClients
|
|
*/
|
|
native get_user_health(index);
|
|
|
|
/**
|
|
* Retrieve a client's index by name.
|
|
*
|
|
* @param name Name to search for
|
|
*
|
|
* @return Client index on success, 0 otherwise
|
|
*/
|
|
native get_user_index(const name[]);
|
|
|
|
/**
|
|
* Retrieves the IP of a client or the server.
|
|
*
|
|
* @param index Client index, use 0 to retrieve the server IP
|
|
* @param ip Buffer to copy IP to
|
|
* @param len Maximum buffer size
|
|
* @param without_port Remove the port from the IP if nonzero
|
|
*
|
|
* @return Number of cells written to the buffer
|
|
*/
|
|
native get_user_ip(index, ip[], len, without_port = 0);
|
|
|
|
/**
|
|
* Returns if the client has the specified weapon in their inventory.
|
|
*
|
|
* @param index Client index
|
|
* @param weapon Weapon index
|
|
* @param setweapon If zero the weapon bit will be removed from the client's
|
|
* inventory, if 1 it will be set
|
|
*
|
|
* @return 1 if the weapon is present, 0 if it is not
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
native user_has_weapon(index, weapon, setweapon=-1);
|
|
|
|
/**
|
|
* Returns weapon index of the currently carried weapon. Also allows retrieval
|
|
* of ammo in the clip and backpack.
|
|
*
|
|
* @param index Client index
|
|
* @param clip Optional variable to store clip ammo to
|
|
* @param ammo Optional variable to store backpack ammo to
|
|
*
|
|
* @return Weapon index on success, or 0 if the client is not connected
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
native get_user_weapon(index, &clip=0, &ammo=0);
|
|
|
|
/**
|
|
* Retrieves ammo in the clip and backpack of the specified weapon.
|
|
*
|
|
* @param index Client index
|
|
* @param weapon Weapon index
|
|
* @param clip Variable to store clip ammo to
|
|
* @param ammo Variable to store backpack ammo to
|
|
*
|
|
* @return 1 on success, or 0 if the client is not connected
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients, or the weapon index is invalid, an error will
|
|
* be thrown.
|
|
*/
|
|
native get_user_ammo(index, weapon, &clip, &ammo);
|
|
|
|
/**
|
|
* Converts an integer to a text string.
|
|
*
|
|
* @note The conversion algorithm is limited to a certain range of numbers, but
|
|
* is guaranteed to work correctly for all numbers from 0 to 999. Outside
|
|
* of that range the conversion will result in an incorrect string, but
|
|
* not fail.
|
|
* @note The conversion is to english text, there is no way to change this.
|
|
*
|
|
* @param num Integer to convert
|
|
* @param output Buffer to copy string to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native num_to_word(num, output[], len);
|
|
|
|
/**
|
|
* Returns the team id of the client, and optionally retrieves the name of
|
|
* the team.
|
|
*
|
|
* @param index Client index
|
|
* @param team Buffer to copy team name to
|
|
* @param len Maximum size of buffer
|
|
*
|
|
* @return Team index on success, -1 if client index is invalid or
|
|
* the client is not connected.
|
|
*/
|
|
native get_user_team(index, team[]="", len = 0);
|
|
|
|
/**
|
|
* Returns client's playing time in seconds.
|
|
*
|
|
* @param index Client index
|
|
* @param flag If nonzero the result will not include the time it took
|
|
* the client to connect.
|
|
*
|
|
* @return Connection time in seconds, 0 if client index is invalid or
|
|
* client is not connected
|
|
*/
|
|
native get_user_time(index, flag = 0);
|
|
|
|
/**
|
|
* Retrieves the ping and loss of a client.
|
|
*
|
|
* @param index Client index
|
|
* @param ping Variable to store ping in
|
|
* @param loss Variable to sote loss in
|
|
*
|
|
* @return 1 on success, 0 if client index is invalid or the client
|
|
* is not connected.
|
|
*/
|
|
native get_user_ping(index, &ping, &loss);
|
|
|
|
/**
|
|
* Retrieves an origin related to the client.
|
|
*
|
|
* @param index Client index
|
|
* @param origin Array to store origin in
|
|
* @param mode What type of origin to retrieve:
|
|
* 0 - current position
|
|
* 1 - position of eyes (and weapon)
|
|
* 2 - aim end position from client position
|
|
* 3 - aim end position from eyes (hit point for weapon)
|
|
* 4 - position of last bullet hit (only for Counter-Strike)
|
|
*
|
|
* @return 1 on succes, 0 if client is not connected
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
native get_user_origin(index, origin[3], mode = 0);
|
|
|
|
/**
|
|
* Retrieves all weapons in the client inventory, stores them in an array and
|
|
* returns the inventory as a bitflag sum.
|
|
*
|
|
* @note Make sure that num has an initial value of 0, or the native will not
|
|
* work correctly.
|
|
*
|
|
* @param index Client index
|
|
* @param weapons Array to store weapon indexes in
|
|
* @param num Variable to store number of weapons in the inventory to
|
|
*
|
|
* @return Bitflag sum of weapon indexes, 0 if client is not connected
|
|
* @error If the client index is not within the range of 1 to
|
|
* MaxClients an error will be thrown.
|
|
*/
|
|
native get_user_weapons(index, weapons[32], &num);
|
|
|
|
/**
|
|
* Retrieves the full name of a weapon.
|
|
*
|
|
* @param id Weapon index
|
|
* @param weapon Buffer to copy name to
|
|
* @param len Maximum buffer size
|
|
*/
|
|
native get_weaponname(id, weapon[], len);
|
|
|
|
/**
|
|
* Retrieves the name of a client or the server.
|
|
*
|
|
* @param index Client index, or 0 to retrieve the server hostname
|
|
* @param name Buffer to copy name to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_user_name(index, name[], len);
|
|
|
|
/**
|
|
* Retrieves the SteamID of a client.
|
|
*
|
|
* @note The SteamID is only available once the client_authorized() forward has
|
|
* been called for the client.
|
|
*
|
|
* @param index Client index
|
|
* @param authid Buffer to copy auth to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_user_authid(index, authid[] ,len);
|
|
|
|
/**
|
|
* Returns the userid of a client.
|
|
*
|
|
* @param index Client index
|
|
*
|
|
* @return Client userid, 0 if the userid is not available or the
|
|
* client index is invalid.
|
|
*/
|
|
native get_user_userid(index);
|
|
|
|
/**
|
|
* Slaps the client with specified power. Killing the client if applicable.
|
|
*
|
|
* @note This removes "power" amount of health from the client, performing
|
|
* a kill if they have no health left after the slap.
|
|
* @note The function will apply a velocity to the client that is independent
|
|
* of the slap power. The slap direction can be influenced by the third
|
|
* parameter.
|
|
*
|
|
* @param index Client idex
|
|
* @param power Power of the slap
|
|
* @param rnddir If set to zero the player will be slapped along it's aim
|
|
* vector. If nonzero the direction will be randomized.
|
|
*/
|
|
native user_slap(index, power, rnddir=1);
|
|
|
|
/**
|
|
* Kills a client.
|
|
*
|
|
* @param index Client index
|
|
* @param flag If nonzero the death will not affect the client's score
|
|
*
|
|
* @return 1 on success, 0 if client index is invalid or the client
|
|
* is not connected.
|
|
*/
|
|
native user_kill(index, flag=0);
|
|
|
|
/**
|
|
* Logs a message to the current AMXX log file.
|
|
*
|
|
* @note The message will automatically be tagged with the plugin's name and the
|
|
* log will include a timestamp with the message.
|
|
*
|
|
* @param string Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native log_amx(const string[], any:...);
|
|
|
|
/**
|
|
* Logs a message to the current server log file.
|
|
*
|
|
* @note The log will include a timestamp with the message.
|
|
*
|
|
* @param string Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
*/
|
|
native log_message(const message[], any:...);
|
|
|
|
/**
|
|
* Logs a message to the specified file
|
|
*
|
|
* @note The log will include a timestamp with the message.
|
|
*
|
|
* @param string Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native log_to_file(const file[], const message[], any:...);
|
|
|
|
/**
|
|
* Returns the number of clients on the server.
|
|
*
|
|
* @param flag Count clients still in the connecting process if nonzero
|
|
*
|
|
* @return Number of clients on the server
|
|
*/
|
|
native get_playersnum(flag=0);
|
|
|
|
/**
|
|
* Stores a filtered list of client indexes to an array.
|
|
*
|
|
* @note Example retrieving all alive CTs: get_players(players, num "ae", "CT")
|
|
*
|
|
* @param players Array to store indexes to
|
|
* @param num Variable to store number of indexes to
|
|
* @param flags Optional list of filtering flags:
|
|
* "a" - do not include dead clients
|
|
* "b" - do not include alive clients
|
|
* "c" - do not include bots
|
|
* "d" - do not include human clients
|
|
* "e" - match with team
|
|
* "f" - match with part of name
|
|
* "g" - match case insensitive
|
|
* "h" - do not include HLTV proxies
|
|
* @param team String to match against if the "e" or "f" flag is specified
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native get_players(players[32], &num, const flags[]="", const team[]="");
|
|
|
|
/**
|
|
* Retrieves argument of client command.
|
|
*
|
|
* @note Should only be used inside of the client_command() forward.
|
|
*
|
|
* @param id Argument index starting from 1, 0 returns the command itself
|
|
* @param output Buffer to copy command argument to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native read_argv(id, output[], len);
|
|
|
|
/**
|
|
* Retrieves full client command string.
|
|
*
|
|
* @note Should only be used inside of the client_command() forward.
|
|
*
|
|
* @param output Buffer to copy command line to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native read_args(output[], len);
|
|
|
|
/**
|
|
* Returns number of client command arguments.
|
|
*
|
|
* @note Should only be used inside of the client_command() forward.
|
|
* @note This count includes the command itself. I.e. in a command with 4
|
|
* arguments this will return 5.
|
|
*
|
|
* @return Number of arguments in the command
|
|
*/
|
|
native read_argc();
|
|
|
|
/**
|
|
* Converts a flag string to a bitflag value.
|
|
*
|
|
* @note Example: The string "abcd" represents the sum of 1, 2, 4 and 8 - or
|
|
* (1<<0)|(1<<1)|(1<<2)|(1<<3). The function will return 15.
|
|
*
|
|
* @param flags Flag string to convert
|
|
*
|
|
* @return Bitflag value
|
|
*/
|
|
native read_flags(const flags[]);
|
|
|
|
/**
|
|
* Converts a bitflag value to a flag string.
|
|
*
|
|
* @note Example: The value 3 will yield the string "ab"
|
|
*
|
|
* @param flags Bitflag value to convert
|
|
* @param output Buffer to copy flag string to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_flags(flags, output[], len);
|
|
|
|
/**
|
|
* Find a player given a filter.
|
|
*
|
|
* @note If matching by userid, do not also specify the "a", "b" or "c" flags,
|
|
* or the function may not return a correct result.
|
|
*
|
|
* @param flags List of filtering flags:
|
|
* "a" - match with name
|
|
* "b" - match with name substring
|
|
* "c" - match with authid
|
|
* "d" - match with ip
|
|
* "e" - match with team name
|
|
* "f" - do not include dead clients
|
|
* "g" - do not include alive clients
|
|
* "h" - do not include bots
|
|
* "i" - do not include human clients
|
|
* "j" - return last matched client instead of the first
|
|
* "k" - match with userid
|
|
* "l" - match case insensitively
|
|
* @param ... String to match against (integer if "k" flag is specified)
|
|
*
|
|
*/
|
|
native find_player(const flags[], ... );
|
|
|
|
/**
|
|
* Removes double-quotes from the beginning and end of a string.
|
|
*
|
|
* @note If the string only has a double-quote at either the start *or* the end
|
|
* and not both the function will do nothing.
|
|
* @note The function does not perform any trimming per-se. But if a
|
|
* double-quote is found at the beginning of the string, it will remove
|
|
* one ^r (carriage return) character at the end of the string if present,
|
|
* even if no matching double-quote is found. This is for convenience.
|
|
*
|
|
* @param text String to remove double-quotes from
|
|
*
|
|
* @return 1 if matching double-quotes have been removed, 0 otherwise
|
|
*/
|
|
native remove_quotes(text[]);
|
|
|
|
/**
|
|
* Executes a command on the client.
|
|
*
|
|
* @note Executing malicious commands on the client ("slowhacking") is frowned
|
|
* upon.
|
|
* @note Valve has introduced a command filter to Counter-Strike 1.6. It is not
|
|
* possible to execute many commands if the client has opted in to this.
|
|
*
|
|
* @param index Client index, use 0 to execute on all clients
|
|
* @param command Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Lenght of formatted command string
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native client_cmd(index, const command[], any:...);
|
|
|
|
/**
|
|
* Execute a command from the client without actually sending it to the client's
|
|
* DLL.
|
|
*
|
|
* @note This emulates a client command on the server side, and is an excellent
|
|
* tool to force a client to do certain actions related to the game.
|
|
* @note The command has to stand alone in the command parameter, only add
|
|
* arguments using the designated paramters.
|
|
* @note Commands emulated using this function will not trigger plugin command
|
|
* hooks. For an alternative that does, see amxclient_cmd().
|
|
*
|
|
* @param index Client index, use 0 to execute from all clients.
|
|
* @param command The client command to execute on
|
|
* @param arg1 Optional command arguments
|
|
* @param arg2 Optional command arguments
|
|
*
|
|
* @noreturn
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native engclient_cmd(index, const command[], const arg1[]="", const arg2[]="");
|
|
|
|
/**
|
|
* Execute a command from the client without actually sending it to the client's
|
|
* DLL. This triggers plugin command hooks.
|
|
*
|
|
* @note This emulates a client command on the server side, and is an excellent
|
|
* tool to force a client to do certain actions related to the game.
|
|
* @note The command has to stand alone in the command parameter, only add
|
|
* arguments using the designated paramters.
|
|
* @note Commands emulated using this function will trigger other plugin's
|
|
* command hooks. For an alternative that doesn't, see engclient_cmd().
|
|
*
|
|
* @param index Client index, use 0 to execute from all clients.
|
|
* @param command The client command to execute on
|
|
* @param arg1 Optional command arguments
|
|
* @param arg2 Optional command arguments
|
|
*
|
|
* @noreturn
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native amxclient_cmd(index, const command[], const arg1[] = "", const arg2[] = "");
|
|
|
|
/**
|
|
* Queues a command to be executed from the server console.
|
|
*
|
|
* @note Warning: This is a potential source of command injection. Do not feed
|
|
* client-controlled input (including client names) to this function
|
|
* without sanitizing it first.
|
|
* @note The queued commands will be executed by the engine on the next frame.
|
|
* If you require them to be executed immediately, see server_exec().
|
|
*
|
|
* @param command Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native server_cmd(const command[],any:...);
|
|
|
|
/**
|
|
* Sets a cvar to a given string value. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the set_pcvar_string function.
|
|
*
|
|
* @param cvar Cvar name to set value of
|
|
* @param value Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_cvar_string(const cvar[], const value[]);
|
|
|
|
/**
|
|
* Returns if a cvar is registered on the server.
|
|
*
|
|
* @param cvar Cvar name to check
|
|
*
|
|
* @return 1 if the cvar exists, 0 otherwise
|
|
*/
|
|
native cvar_exists(const cvar[]);
|
|
|
|
/**
|
|
* Removes specified flags from a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note Not permitted for the "amx_version", "amxmodx_version", "fun_version"
|
|
* and "sv_cheats" cvars.
|
|
* @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
|
|
* @note This function removes the flags using a bitwise-and operation.
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the set_pcvar_flags function.
|
|
*
|
|
*
|
|
* @param cvar Cvar name to remove flags from
|
|
* @param flags Bitflag sum of flags to remove
|
|
*
|
|
* @return 1 on success, 0 if cvar does not exist or is not permitted
|
|
*/
|
|
native remove_cvar_flags(const cvar[], flags = -1);
|
|
|
|
/**
|
|
* Sets specified flags to a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note Not permitted for the "amx_version", "amxmodx_version", "fun_version"
|
|
* and "sv_cheats" cvars.
|
|
* @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
|
|
* @note This function just adds the flags using a bitwise-or operation. After
|
|
* it has run the flags may not exactly equal the specified bitflag sum.
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the set_pcvar_flags function.
|
|
*
|
|
* @param cvar Cvar name to remove flags from
|
|
* @param flags Bitflag sum of flags to set
|
|
*
|
|
* @return 1 on success, 0 if cvar does not exist or is not permitted
|
|
*/
|
|
native set_cvar_flags(const cvar[], flags);
|
|
|
|
/**
|
|
* Returns flags of a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the get_pcvar_flags function.
|
|
*
|
|
* @param cvar Cvar name to retrieve flags from
|
|
*
|
|
* @return 1 on success, 0 if cvar does not exist or is not permitted
|
|
*/
|
|
native get_cvar_flags(const cvar[]);
|
|
|
|
/**
|
|
* Sets a cvar to a given float value. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the set_pcvar_float function.
|
|
*
|
|
* @param cvar Cvar name to set value of
|
|
* @param value Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_cvar_float(const cvar[], Float:value);
|
|
|
|
/**
|
|
* Returns a floating value from a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the get_pcvar_float function.
|
|
*
|
|
* @param cvarname Cvar name to retrieve value from
|
|
*
|
|
* @return Cvar value, converted to float
|
|
*/
|
|
native Float:get_cvar_float(const cvarname[]);
|
|
|
|
/**
|
|
* Returns an integer value from a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the get_pcvar_num function.
|
|
*
|
|
* @param cvarname Cvar name to retrieve value from
|
|
*
|
|
* @return Cvar value, converted to int
|
|
*/
|
|
native get_cvar_num(const cvarname[]);
|
|
|
|
/**
|
|
* Sets a cvar to a given integer value. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the set_pcvar_num function.
|
|
*
|
|
* @param cvar Cvar name to set value of
|
|
* @param value Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native set_cvar_num(const cvarname[], value);
|
|
|
|
/**
|
|
* Gets a string value from a cvar. The cvar is accessed by name.
|
|
*
|
|
* @note Accessing a Cvar by name requires this function to walk through the
|
|
* engine's cvar list every time, which can result in a considerable waste
|
|
* of processing time, especially if many cvars have been registered. For
|
|
* a vastly superior alternative look at the get_pcvar_string function.
|
|
*
|
|
* @param cvar Cvar name to retrieve value from
|
|
* @param output Buffer to copy cvar value to
|
|
* @param iLen Maximum size of the buffer
|
|
*
|
|
* @return Number of cells written to buffer.
|
|
*/
|
|
native get_cvar_string(const cvarname[], output[], iLen);
|
|
|
|
/**
|
|
* Retrieves the name of the currently played map.
|
|
*
|
|
* @param name Buffer to copy map name to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_mapname(name[], len);
|
|
|
|
/**
|
|
* Returns time remaining on map.
|
|
*
|
|
* @return Time left on map, in seconds
|
|
*/
|
|
native get_timeleft();
|
|
|
|
/**
|
|
* Returns the game time based on the game tick.
|
|
*
|
|
* @note This time is counted up from map start. If the engine is not processing
|
|
* this function will return the same value between calls, which makes it
|
|
* unusable for profiling purposes.
|
|
*
|
|
* @return Game time, in seconds
|
|
*/
|
|
native Float:get_gametime();
|
|
|
|
/**
|
|
* Returns the maxplayers setting of the current server, that is how many
|
|
* clients it supports.
|
|
*
|
|
* @note As of AMXX 1.8.3 this value is also exposed through a dynamic constant
|
|
* via the MaxClients variable, declared in amxconst.inc
|
|
*
|
|
* @return Maxplayers setting
|
|
*/
|
|
native get_maxplayers();
|
|
|
|
/**
|
|
* Retrieves the name of the currently played mod.
|
|
*
|
|
* @note This retrieves the short name of the mod. Example: for Counter-Strike
|
|
* it will copy "cstrike" to the buffer.
|
|
*
|
|
* @param name Buffer to copy mod name to
|
|
* @param len Maximum size of the buffer
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_modname(name[], len);
|
|
|
|
/**
|
|
* Retrieves the current time using the specified format string.
|
|
*
|
|
* @note Uses the strftime C function. For a list of valid format parameters,
|
|
* see: http://cplusplus.com/reference/clibrary/ctime/strftime.html
|
|
* A common example for a format string would be: "%m/%d/%Y - %H:%M:%S"
|
|
*
|
|
* @param format Format string
|
|
* @param output Buffer to copy formatted time string to
|
|
* @param len Maximum size of buffer
|
|
*
|
|
* @return Number of cells written to buffer
|
|
*/
|
|
native get_time(const format[], output[], len);
|
|
|
|
/**
|
|
* Retrieves the provided time using using the specified format string.
|
|
*
|
|
* @note Uses the strftime C function. For a list of valid format parameters,
|
|
* see: http://cplusplus.com/reference/clibrary/ctime/strftime.html
|
|
* A common example for a format string would be: "%m/%d/%Y - %H:%M:%S"
|
|
*
|
|
* @param output Buffer to copy formatted time string to
|
|
* @param len Maximum size of buffer
|
|
* @param format Format string
|
|
* @param time Unix timestamp, use -1 to use the current time
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If the conversion process fails, an error will be thrown
|
|
*/
|
|
native format_time(output[], len, const format[], time = -1);
|
|
|
|
/**
|
|
* Returns the system time as a unix timestamp (number of seconds since unix
|
|
* epoch)
|
|
*
|
|
* @param offset Optional offset value in seconds
|
|
*
|
|
* @return Unix time stamp
|
|
* @error
|
|
*/
|
|
native get_systime(offset = 0);
|
|
|
|
/**
|
|
* Converts time string to unix time stamp.
|
|
*
|
|
* @note Uses the strptime C function. For a list of valid format parameters,
|
|
* see: http://www.cplusplus.com/reference/ctime/strftime/
|
|
* An example for a input/format combination would be:
|
|
* Input: "10:32:54 04/02/2013" Format: "%H:%M:%S %m:%d:%Y"
|
|
* @note Information missing from the input will be filled with the current
|
|
* time and date.
|
|
*
|
|
* @param input Time string to convert
|
|
* @param format Formatting information for conversion
|
|
* @param time If different from -1 the converted time will be added to
|
|
* this time stamp.
|
|
*
|
|
* @return Unix time stamp
|
|
* @error If the conversion process fails, an error will be thrown
|
|
*/
|
|
native parse_time(const input[], const format[], time = -1);
|
|
|
|
/**
|
|
* Calls a function after a specified time has elapsed.
|
|
*
|
|
* @param time Time interval to assign
|
|
* @param function Function to execute
|
|
* @param id Task id to assign
|
|
* @param parameter Data to pass through to callback
|
|
* @param len Size of data
|
|
* @param flags Optional set of flags:
|
|
* "a" - repeat timer a set amount of times
|
|
* "b" - loop indefinitely until timer is stopped
|
|
* "c" - time interval is treated as absolute time after
|
|
* map start
|
|
* "d" - time interval is treated as absolute time before
|
|
* map change
|
|
* @param repeat If the "a" flag is set the task will be repeated this
|
|
* many times
|
|
*/
|
|
native set_task(Float:time, const function[], id = 0, const parameter[]="", len = 0, const flags[]="", repeat = 0);
|
|
|
|
/**
|
|
* Removes all tasks with the specified id.
|
|
*
|
|
* @param id Task id to search for
|
|
* @param outside Will remove tasks set by other plugins if nonzero
|
|
*
|
|
* @return Number of removed tasks
|
|
*/
|
|
native remove_task(id = 0, outside = 0);
|
|
|
|
/**
|
|
* Modifies the time interval of all tasks with the specified id.
|
|
*
|
|
* @param id Task id to search for
|
|
* @param newTime New time interval to set
|
|
* @param outside Will affect tasks set by other plugins if nonzero
|
|
*
|
|
* @return Number of affected tasks
|
|
*/
|
|
native change_task(id = 0, Float:newTime=1.0, outside = 0);
|
|
|
|
/**
|
|
* Returns if a task with the specified id exists.
|
|
*
|
|
* @param id Task id to search for
|
|
* @param outside Search for tasks set by other plugins if nonzero
|
|
*
|
|
* @return 1 if a task was found, 0 otherwise
|
|
*/
|
|
native task_exists(id = 0, outside = 0);
|
|
|
|
/**
|
|
* Sets the specified admin flags to a client.
|
|
*
|
|
* @note For a list of possible flags see the ADMIN_* constants in amxconst.inc
|
|
* @note This function just adds the flags using a bitwise-or operation. After it
|
|
* has run the flags may not exactly equal the specified bitflag sum.
|
|
* @note AMXX stores multiple sets of flags internally, but only flag set
|
|
* 0 is actively used. You should not change the value of the third
|
|
* parameter from the default.
|
|
*
|
|
* @param index Client index, 0 to set flags of server
|
|
* @param flags Admin flags
|
|
* @param id Flag set id, ranging from 0 to 31
|
|
*
|
|
* @noreturn
|
|
* @error If the index is not within the range of 0 to MaxClients, an
|
|
* error will be thrown.
|
|
*/
|
|
native set_user_flags(index, flags=-1, id=0);
|
|
|
|
/**
|
|
* Returns the client's admin flags as a bitflag sum.
|
|
*
|
|
* @note For a list of possible flags see the ADMIN_* constants in amxconst.inc
|
|
* @note AMXX stores multiple sets of flags internally, but only flag set
|
|
* 0 is actively used. You should not change the value of the second
|
|
* parameter from the default.
|
|
*
|
|
* @param index Client index, 0 to set flags of server
|
|
* @param id Flag set id, ranging from 0 to 31
|
|
*
|
|
* @noreturn
|
|
* @error If the index is not within the range of 0 to MaxClients, an
|
|
* error will be thrown.
|
|
*/
|
|
native get_user_flags(index, id=0);
|
|
|
|
/**
|
|
* Removes the specified admin flags from a client.
|
|
*
|
|
* @note For a list of possible flags see the ADMIN_* constants in amxconst.inc
|
|
* @note This function just removes the flags using a bitwise-and operation.
|
|
* @note AMXX stores multiple sets of flags internally, but only flag set
|
|
* 0 is actively used. You should not change the value of the third
|
|
* parameter from the default.
|
|
*
|
|
* @param index Client index, 0 to set flags of server
|
|
* @param flags Admin flags
|
|
* @param id Flag set id, ranging from 0 to 31
|
|
*
|
|
* @noreturn
|
|
* @error If the index is not within the range of 0 to MaxClients, an
|
|
* error will be thrown.
|
|
*/
|
|
native remove_user_flags(index, flags=-1, id=0);
|
|
|
|
/* Registers function which will be called from client console.
|
|
* Set FlagManager to 1 to make FlagManager always include this command
|
|
* Set FlagManager to 0 to make FlagManager never include this command
|
|
* Returns the command ID.
|
|
*/
|
|
native register_clcmd(const client_cmd[], const function[], flags=-1, const info[]="", FlagManager=-1);
|
|
|
|
/* Registers function which will be called from any console.
|
|
* Set FlagManager to 1 to make FlagManager always include this command
|
|
* Set FlagManager to 0 to make FlagManager never include this command
|
|
* Returns the command ID.
|
|
*/
|
|
native register_concmd(const cmd[], const function[], flags=-1, const info[]="", FlagManager=-1);
|
|
|
|
/* Registers function which will be called from server console.
|
|
* Returns the command ID.
|
|
*/
|
|
native register_srvcmd(const server_cmd[], const function[], flags=-1, const info[]="");
|
|
|
|
/* Gets info about client command. */
|
|
native get_clcmd(index, command[], len1, &flags, info[], len2, flag);
|
|
|
|
/* Returns number of registered client commands. */
|
|
native get_clcmdsnum(flag);
|
|
|
|
/* Gets info about server command. */
|
|
native get_srvcmd(index,server_cmd[],len1,&flags, info[],len2, flag);
|
|
|
|
/* Returns number of registered server commands. */
|
|
native get_srvcmdsnum(flag);
|
|
|
|
/* Gets info about console command. If id is set to 0,
|
|
then function returns only server cmds, if positive then
|
|
returns only client cmds. in other case returns all console commands. */
|
|
native get_concmd(index,cmd[],len1,&flags, info[],len2, flag, id = -1);
|
|
|
|
/* Gets the parent plugin id of a console command. */
|
|
native get_concmd_plid(cid, flag_mask, id_type);
|
|
|
|
/* Returns number of registered console commands. */
|
|
native get_concmdsnum(flag,id = -1);
|
|
|
|
/* Returns the number of plugin-registered cvars. */
|
|
native get_plugins_cvarsnum();
|
|
|
|
/* Returns information about a plugin-registered cvar. */
|
|
native get_plugins_cvar(num, name[], namelen, &flags=0, &plugin_id=0, &pcvar_handle=0);
|
|
|
|
/* Gets unique id of menu. Outside set to 1 allows
|
|
* to catch menus outside a plugin where register_menuid is called. */
|
|
native register_menuid(const menu[], outside=0 );
|
|
|
|
/* Calls function when player uses specified menu and proper keys. */
|
|
native register_menucmd(menuid,keys, const function[] );
|
|
|
|
/* Gets what menu the player is watching and what keys for menu he have.
|
|
* When there is no menu the index is 0. If the id is negative then the menu
|
|
* is VGUI in other case the id is from register_menuid() function. */
|
|
native get_user_menu(index,&id,&keys);
|
|
|
|
/**
|
|
* Forces the server to execute the command queue immediately.
|
|
*
|
|
* @note Commands can be added to the queue using server_cmd().
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native server_exec();
|
|
|
|
/**
|
|
* Emits a sound from an entity from the engine.
|
|
*
|
|
* @note The sample must be precached using precache_sound() so it is available
|
|
* in the engine's sound table.
|
|
* @note For a list of available channels see CHAN_* constants in amxconst.inc,
|
|
* sounds emitted from the same channel will override each other.
|
|
* @note There are helpful reference constants in amxconst.inc for sound volume
|
|
* (VOL_*), attenuation (ATTN_*), flags (SND_*), and pitch (PITCH_*).
|
|
*
|
|
* @param index Entity index, use 0 to emit from all clients
|
|
* @param channel Channel to emit from
|
|
* @param sample Sound file to emit
|
|
* @param vol Volume in percent
|
|
* @param att Sound attenuation
|
|
* @param flags Emit flags
|
|
* @param pitch Sound pitch
|
|
*/
|
|
native emit_sound(index, channel, const sample[], Float:vol, Float:att,flags, pitch);
|
|
|
|
/**
|
|
* Registers a new cvar for the engine.
|
|
*
|
|
* @note For a list of possible cvar flags see FCVAR_* constants in amxconst.inc
|
|
* @note If an already existing cvar is registered it will not be duplicated.
|
|
* @note The returned cvar pointer should be used with the get_pcvar_* and
|
|
* set_pcvar_* set of functions.
|
|
*
|
|
* @param name Cvar name
|
|
* @param string Default cvar value
|
|
* @param flags Cvar flags
|
|
* @param fvalue Unused
|
|
*
|
|
* @return Unique cvar pointer
|
|
*/
|
|
native register_cvar(const name[], const string[], flags = 0, Float:fvalue = 0.0);
|
|
|
|
/**
|
|
* Returns a random floating point value generated by the engine.
|
|
*
|
|
* @param a Minimum value (inclusive)
|
|
* @param b Maximum value (inclusive)
|
|
*
|
|
* @return Generated random value
|
|
*/
|
|
native Float:random_float(Float:a, Float:b);
|
|
|
|
/**
|
|
* Returns a random integer value generated by the engine.
|
|
*
|
|
* @param a Minimum value (inclusive)
|
|
* @param b Maximum value (inclusive)
|
|
*
|
|
* @return Generated random value
|
|
*/
|
|
native random_num(a, b);
|
|
|
|
/**
|
|
* Returns unique id of a client message
|
|
*
|
|
* @note Example usage: get_user_msgid("TextMsg")
|
|
* @note The message id is unique as long as the server is running, but might
|
|
* change between updates. They should not be hardcoded into plugins.
|
|
*
|
|
* @param name Client message name
|
|
*
|
|
* @return Message id, 0 if message was not found
|
|
*/
|
|
native get_user_msgid(const name[]);
|
|
|
|
/**
|
|
* Retrieves the client message name from a message id.
|
|
*
|
|
* @param msgid Client message id
|
|
* @param name Buffer to copy message name to
|
|
* @param len Maximum buffer size
|
|
*
|
|
* @return Number of cells written to buffer, 0 on invalid message id
|
|
*/
|
|
native get_user_msgname(msgid, name[], len);
|
|
|
|
/**
|
|
* Returns a unique id for a public variable.
|
|
*
|
|
* @note Variables declared with the "public" specifier are accessible by-name
|
|
* from outside of the declaring plugin.
|
|
* @note If multiple plugins declare the same public variable this native will
|
|
* still return a unique id.
|
|
*
|
|
* @param name Variable name
|
|
*
|
|
* @return Xvar id on success, -1 on failure
|
|
*/
|
|
native get_xvar_id(const name[]);
|
|
|
|
/**
|
|
* Returns if a public variable exists in any loaded plugin.
|
|
*
|
|
* @param name Variable name
|
|
*
|
|
* @return 1 if public cvar exists, 0 otherwise
|
|
*/
|
|
native xvar_exists(const name[]);
|
|
|
|
/**
|
|
* Returns the integer value of a public variable.
|
|
*
|
|
* @note If multiple plugins declare the same public variable they are not
|
|
* automatically synchronized. The xvar system accesses only one of all
|
|
* public variables directly. Xvars have to be read through the natives or
|
|
* the value will be incorrect.
|
|
*
|
|
* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
|
|
*
|
|
* @return Xvar integer value
|
|
*/
|
|
native get_xvar_num(id);
|
|
|
|
/**
|
|
* Returns the float value of a public variable.
|
|
*
|
|
* @note If multiple plugins declare the same public variable they are not
|
|
* automatically synchronized. The xvar system accesses only one of all
|
|
* public variables directly. Xvars have to be read through the natives or
|
|
* the value will be incorrect.
|
|
*
|
|
* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
|
|
*
|
|
* @return Xvar float value
|
|
*/
|
|
native Float:get_xvar_float(id);
|
|
|
|
/**
|
|
* Sets the integer value of a public variable.
|
|
*
|
|
* @note If multiple plugins declare the same public variable they are not
|
|
* automatically synchronized. The xvar system accesses only one of all
|
|
* public variables directly. Xvars have to be set through the natives or
|
|
* the xvar will not be updated.
|
|
*
|
|
* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
|
|
* @param value Value to set
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid xvar id is specified an error will be thrown.
|
|
*/
|
|
native set_xvar_num(id, value = 0);
|
|
|
|
/**
|
|
* Sets the float value of a public variable.
|
|
*
|
|
* @note If multiple plugins declare the same public variable they are not
|
|
* automatically synchronized. The xvar system accesses only one of all
|
|
* public variables directly. Xvars have to be set through the natives or
|
|
* the xvar will not be updated.
|
|
*
|
|
* @param id Xvar id, an xvar id can be retrieved using get_xvar_id()
|
|
* @param value Value to set
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid xvar id is specified an error will be thrown.
|
|
*/
|
|
native set_xvar_float(id, Float:value = 0.0);
|
|
|
|
/**
|
|
* Returns if a module is loaded.
|
|
*
|
|
* @param name Module name
|
|
*
|
|
* @return Module id of the matching module, -1 otherwise
|
|
*/
|
|
native is_module_loaded(const name[]);
|
|
|
|
/**
|
|
* Retrieves info about a module by module index.
|
|
*
|
|
* @note For a list of possible status flags see module_* constants in
|
|
* amxconst.inc
|
|
*
|
|
* @param id Module id
|
|
* @param name Buffer to copy module name to
|
|
* @param nameLen Maximum name buffer size
|
|
* @param author Buffer to copy module author to
|
|
* @param authorLen Maximum author buffer size
|
|
* @param version Buffer to copy module version to
|
|
* @param versionLen Maximum version buffer size
|
|
* @param status Variable to store module status to
|
|
*
|
|
* @return Module id on succes, -1 on invalid module
|
|
*/
|
|
native get_module(id, name[], nameLen, author[], authorLen, version[], versionLen, &status);
|
|
|
|
/**
|
|
* Returns the number of currently registered modules.
|
|
*
|
|
* @return Number of modules
|
|
*/
|
|
native get_modulesnum();
|
|
|
|
/**
|
|
* Returns if a plugin is loaded by registered name or filename.
|
|
*
|
|
* @note An example for a registered name would be "Admin Base" while a possible
|
|
* filename would be "admin.amxx"
|
|
* @note Prior to AMXX 1.80 this function would only search for plugins
|
|
* registered names, not the filename.
|
|
* @note The plugin name matching is case insensitive while the filename
|
|
* matching is case sensitive.
|
|
*
|
|
* @param name Plugin name or filename
|
|
* @param usefilename If true searches for plugin filename, false searches for
|
|
* plugin name
|
|
*
|
|
* @return Plugin id of the matching plugin, -1 otherwise
|
|
*/
|
|
native is_plugin_loaded(const name[], bool:usefilename=false);
|
|
|
|
/**
|
|
* Retrieves info about a plugin by plugin index.
|
|
*
|
|
* @param index Plugin index, -1 to target calling plugin
|
|
* @param filename Buffer to copy plugin filename to
|
|
* @param len1 Maximum filename buffer size
|
|
* @param name Buffer to copy plugin name to
|
|
* @param len2 Maximum name buffer size
|
|
* @param version Buffer to copy plugin version to
|
|
* @param len3 Maximum version buffer size
|
|
* @param author Buffer to copy plugin author to
|
|
* @param len4 Maximum author buffer size
|
|
* @param status Buffer to copy plugin status flags to
|
|
* @param len5 Maximum status buffer size
|
|
* @param ... Unused and ignored
|
|
*
|
|
* @return Plugin index on success, -1 if there is no plugin with given
|
|
* index
|
|
*/
|
|
native get_plugin(index,filename[]="",len1=0,name[]="",len2=0,version[]="",len3=0,author[]="",len4=0,status[]="",len5=0,...);
|
|
|
|
/**
|
|
* Returns the number of loaded AMXX plugins.
|
|
*
|
|
* @return The number of loaded plugins
|
|
*/
|
|
native get_pluginsnum();
|
|
|
|
/**
|
|
* Pauses a plugin so it will not be executed until it is unpaused.
|
|
*
|
|
* @note This used to be able to pause specific functions but this functionality
|
|
* (along with the flags "b" and "e") has been deprecated.
|
|
* @note If used without flag "c" this will pause the calling plugin.
|
|
*
|
|
* @param flag Pause flags
|
|
* "a" - pause plugin
|
|
* "c" - search for other plugins using param1
|
|
* "d" - stop plugin, making it unavailable to unpause
|
|
* @param param1 Plugin filename
|
|
* @param param2 Unused and ignored
|
|
*
|
|
* @return 1 on success, 0 otherwise
|
|
* @error If it is attempted to use the deprecated functionality,
|
|
* an error is thrown.
|
|
*/
|
|
native pause(const flag[], const param1[]="",const param2[]="");
|
|
|
|
/**
|
|
* Unpauses a plugin so it will resume execution if it was previously paused.
|
|
*
|
|
* @note This used to be able to unpause specific functions but this
|
|
* functionality (along with the flags "b" and "e") has been deprecated.
|
|
* @note Without specifying flag "c" this function will do nothing, as a plugin
|
|
* is incapable of unpausing itself. This is a relict of the deprecated
|
|
* functionality.
|
|
*
|
|
* @param flag Pause flags
|
|
* "a" - pause plugin
|
|
* "c" - search for other plugins using param1
|
|
* @param param1 Plugin filename
|
|
* @param param2 Unused and ignored
|
|
*
|
|
* @return 1 on success, 0 otherwise
|
|
* @error If it is attempted to use the deprecated functionality,
|
|
* an error is thrown.
|
|
*/
|
|
native unpause(const flag[], const param1[]="",const param2[]="");
|
|
|
|
/**
|
|
* Initiates a function call to this or another plugin by function name.
|
|
*
|
|
* @note This only sets up the function call and covers the pre-requisites.
|
|
* Push parameters using the callfunc_push_* set of functions. The call
|
|
* will be executed only upon using callfunc_end()
|
|
*
|
|
* @param func Function name
|
|
* @param plugin Plugin filename. If empty the calling plugin is targeted.
|
|
* The filename has to be the full exact name (e.g. stats.amxx)
|
|
*
|
|
* @return 1 on success
|
|
* 0 on runtime error
|
|
* -1 if plugin was not found
|
|
* -2 if function was not found
|
|
* @error If called while another callfunc has not yet been finished,
|
|
* an error is thrown.
|
|
*/
|
|
native callfunc_begin(const func[], const plugin[]="");
|
|
|
|
/**
|
|
* Initiates a function call to this or another plugin by function id.
|
|
*
|
|
* @note This only sets up the function call and covers the pre-requisites.
|
|
* Push parameters using the callfunc_push_* set of functions. The call
|
|
* will be executed only upon using callfunc_end()
|
|
* @note The function id can be retrieved by get_func_id()
|
|
*
|
|
* @param func Function id
|
|
* @param plugin Plugin filename. If empty the calling plugin is targeted.
|
|
* The filename has to be the full exact name (e.g. stats.amxx)
|
|
*
|
|
* @return 1 on success
|
|
* -1 if plugin was not found
|
|
* -2 if function is not executable
|
|
* @error If called while another callfunc has not yet been finished,
|
|
* or the specified function is invalid, an error is thrown.
|
|
*/
|
|
native callfunc_begin_i(func, plugin = -1);
|
|
|
|
/**
|
|
* Retrieve a functions id for use with callfunc_begin_i()
|
|
*
|
|
* @param funcName Function name
|
|
* @param pluginId Plugin id. If -1 the calling plugin is targeted. The plugin
|
|
* id can be retrieved using find_plugin_byfile()
|
|
*
|
|
* @return >0 Function id on success
|
|
* -1 if plugin or function was not found
|
|
*/
|
|
native get_func_id(const funcName[], pluginId = -1);
|
|
|
|
/**
|
|
* Pushes an int value onto the current call.
|
|
*
|
|
* @param value Int value to push
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_int(value);
|
|
|
|
/**
|
|
* Pushes a float value onto the current call.
|
|
*
|
|
* @param value Float value to push
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_float(Float: value);
|
|
|
|
/**
|
|
* Pushes an int value reference onto the current call.
|
|
*
|
|
* @note Changes made to this value by the called function will be reflected
|
|
* in the calling plugin.
|
|
*
|
|
* @param value Int value to push
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_intrf(&value);
|
|
|
|
/**
|
|
* Pushes a float value reference onto the current call.
|
|
*
|
|
* @note Changes made to this value by the called function will be reflected
|
|
* in the calling plugin.
|
|
*
|
|
* @param value Float value to push
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_floatrf(&Float:value);
|
|
|
|
/**
|
|
* Pushes a string onto the current call.
|
|
*
|
|
* @note This will defy the "const" specifier if copyback is true, which is
|
|
* only kept for special backwards compatibility.
|
|
*
|
|
* @param VALUE String to push
|
|
* @param copyback If true any changes made in the called function will be
|
|
* copied back to the calling plugin.
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_str(const VALUE[], bool:copyback=true);
|
|
|
|
/**
|
|
* Pushes an array onto the current call.
|
|
*
|
|
* @note This will defy the "const" specifier if copyback is true, which is
|
|
* only kept for special backwards compatibility.
|
|
*
|
|
* @param VALUE Array to push
|
|
* @param array_size Size of the array
|
|
* @param copyback If true any changes made in the called function will be
|
|
* copied back to the calling plugin.
|
|
*
|
|
* @noreturn
|
|
* @error If called without initiating a callfunc, or the maximum
|
|
* amount of parameters is reached, an error is thrown.
|
|
*/
|
|
native callfunc_push_array(const VALUE[], array_size, bool:copyback=true);
|
|
|
|
/**
|
|
* Completes the call to a function.
|
|
*
|
|
* @return 1 on success
|
|
* -1 if the plugin was not found
|
|
* -2 if the function was not found
|
|
* @error If called without initiating a callfunc an error is thrown.
|
|
*/
|
|
native callfunc_end();
|
|
|
|
/**
|
|
* Called when an inconsistent file is encountered by the engine.
|
|
*
|
|
* @param id Client index
|
|
* @param filename Detected file
|
|
* @param reason Buffer storing the disconnect reason (can be overwritten)
|
|
*
|
|
* @return PLUGIN_CONTINUE to let the engine kick the client
|
|
* PLUGIN_HANDLED to block the inconsistency kick
|
|
*/
|
|
forward inconsistent_file(id,const filename[], reason[64] );
|
|
|
|
/**
|
|
* Forces the clients and server to be running with the same version of a
|
|
* specified file.
|
|
*
|
|
* @note For a list of possible enforcement types see the force_* constants
|
|
* in amxconst.inc
|
|
*
|
|
* @param force_type Enforcement type
|
|
* @param mins Bounding box mins vector
|
|
* @param maxs Bounding box maxs vector
|
|
* @param filename Filename
|
|
*
|
|
* @return 1 on success, 0 otherwise
|
|
*/
|
|
native force_unmodified(force_type, const mins[3] , const maxs[3], const filename[]);
|
|
|
|
/**
|
|
* Calculates the MD5 keysum of a string.
|
|
*
|
|
* @param szString String to calculate keysum of
|
|
* @param md5buffer Buffer to copy the MD5 hash to
|
|
*
|
|
* @return Number of cells written to the buffer (always 32)
|
|
*/
|
|
native md5(const szString[], md5buffer[34]);
|
|
|
|
/**
|
|
* Calculates the MD5 keysum of a file.
|
|
*
|
|
* @param file Path to file to calculate keysum of
|
|
* @param md5buffer Buffer to copy the MD5 hash to
|
|
*
|
|
* @return Number of cells written to the buffer (always 32)
|
|
* @error If the file can not be opened, and error is thrown.
|
|
*/
|
|
native md5_file(const file[], md5buffer[34]);
|
|
|
|
/**
|
|
* Returns the internal flags set on the plugin's state.
|
|
*
|
|
* @param hdr If nonzero the function will return the pcode rather than
|
|
* state flags
|
|
* @param plid Plugin id, -1 to target calling plugin
|
|
*/
|
|
native plugin_flags(hdr=0, plid=-1);
|
|
|
|
/**
|
|
* Allows plugins to declare module dependencies using require_module()
|
|
*
|
|
* @deprecated Module dependency has been automatically handled by the compiler
|
|
* since AMXX 1.50, released in 2005. This forward is no longer
|
|
* called.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_modules();
|
|
|
|
/**
|
|
* Adds a module dependency
|
|
*
|
|
* @deprecated Module dependency has been automatically handled by the compiler
|
|
* since AMXX 1.50, released in 2005. This native has no effect.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native require_module(const module[]);
|
|
|
|
/**
|
|
* Returns if the server is 64 bit.
|
|
*
|
|
* @deprecated As a result of valve dropping support for 64bit binaries AMXX is
|
|
* also not shipping 64bit builds anymore. This native is basically
|
|
* guaranteed to return 0.
|
|
*
|
|
* @return 1 if the server is 64 bit, 0 otherwise
|
|
*/
|
|
native is_amd64_server();
|
|
|
|
/**
|
|
* Returns plugin id by filename.
|
|
*
|
|
* @param filename Filename to match
|
|
* @param ignoreCase If nonzero matches case insensitively, case sensitively
|
|
* otherwise
|
|
*
|
|
* @return Plugin id, -1 (INVALID_PLUGIN_ID) on failure
|
|
*/
|
|
native find_plugin_byfile(const filename[], ignoreCase=1);
|
|
|
|
/**
|
|
* Called before plugin_init(), allowing the plugin to register natives.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
forward plugin_natives();
|
|
|
|
/* Registers a NATIVE. When a plugin uses your native (you should distribute a .inc),
|
|
* the handler will be called with two parameters: the calling plugin id, and the
|
|
* number of parameters.
|
|
* If you set style=1, the method of parameter passing is a tad more efficient.
|
|
* Instead of "id, numParams", you label the native exactly as how the parameters
|
|
* should, in theory, be sent. Then for each byreference parameter, you call
|
|
* param_convert(num). This is theoretically more efficient but quite hacky.
|
|
* The method was discovered by dJeyL, props to him!
|
|
*/
|
|
native register_native(const name[], const handler[], style=0);
|
|
|
|
/* Registers a library. To mark a library as required, place the following
|
|
* in your include file:
|
|
* #pragma reqlib <name>
|
|
* #if !defined AMXMODX_NOAUTOLOAD
|
|
* #pragma loadlib <name>
|
|
* #endif
|
|
*/
|
|
native register_library(const library[]);
|
|
|
|
/* Logs an error in your native, and breaks into the debugger.
|
|
* Acts as if the calling plugin had the error.
|
|
*/
|
|
native log_error(error, const fmt[], any:...);
|
|
|
|
// More Dynamic Native System Stuff
|
|
// Each of these natives affects one of the parameters sent to your native.
|
|
// Parameters go from 1 to n, just like in modules, and it is important to
|
|
// remember two things: The parameters are actually coming from another plugin
|
|
// (and just like modules, you must use these special natives).
|
|
// two: you CANNOT call your native from inside your native. This is very bad.
|
|
|
|
//This function should only be called if you registered with style=1
|
|
//You only need to use it on by-reference parameters.
|
|
native param_convert(num);
|
|
|
|
// Gets a string from the calling plugin
|
|
native get_string(param, dest[], maxlen);
|
|
|
|
// Sets a string in the calling plugin
|
|
native set_string(param, dest[], maxlen);
|
|
|
|
// Gets a normal int or float parameter
|
|
native get_param(param);
|
|
native Float:get_param_f(param);
|
|
|
|
// Gets/Sets a float or int parameter by reference
|
|
native get_param_byref(param);
|
|
native Float:get_float_byref(param);
|
|
native set_param_byref(param, value);
|
|
native set_float_byref(param, Float:value);
|
|
|
|
// Copies an array either from the calling plugin to you
|
|
// Or copies an array from you to the calling plugin
|
|
native get_array(param, dest[], size);
|
|
native get_array_f(param, Float:dest[], size);
|
|
native set_array(param, const source[], size);
|
|
native set_array_f(param, const Float:source[], size);
|
|
|
|
// Dispatches a client cvar query
|
|
// id: Player id
|
|
// cvar: cvar name
|
|
// resultFunc: public handler function
|
|
// paramLen + params: optional array parameter
|
|
// resultFunc looks like:
|
|
// public callbackCvarValue(id, const cvar[], const value[])
|
|
// or if you use the optional parameter:
|
|
// public callbackCvarValue(id, const cvar[], const value[], const param[])
|
|
native query_client_cvar(id, const cvar[], const resultFunc[], paramlen=0, const params[] = "");
|
|
|
|
|
|
/**
|
|
* Allows you to trap error messages that occur in your plugin.
|
|
* You can use this to override the debug messages that occur when your plugin
|
|
* causes some sort of runtime error. Your handler will be called in this style:
|
|
*
|
|
* public error_filter(error_code, bool:debugging, message[])
|
|
* error_code is the AMX_ERR code. debugging is whether or not the plugin is in debug mode.
|
|
* message[] is any message that was sent along with the error.
|
|
* Return PLUGIN_CONTINUE to let the error pass through the filter.
|
|
* Return PLUGIN_HANDLED to block the error from displaying.
|
|
*/
|
|
native set_error_filter(const handler[]);
|
|
|
|
/**
|
|
* Gets a trace handle for the item at the top of the traced call stack.
|
|
* Returns 0 if no debugging information is available.
|
|
*/
|
|
native dbg_trace_begin();
|
|
|
|
/**
|
|
* Gets the next item in a traced call stack. Returns 0 if no more traces exist.
|
|
*/
|
|
native dbg_trace_next(trace);
|
|
|
|
/**
|
|
* Gets the call stack info for a trace.
|
|
*/
|
|
native dbg_trace_info(trace, &line, function[], maxLength1, file[], maxLength2);
|
|
|
|
/**
|
|
* Gets the formatted error string, which looks like "Run time error X: (description)"
|
|
*/
|
|
native dbg_fmt_error(buffer[], maxLength);
|
|
|
|
/**
|
|
* The following two natives are useful for creating cross-mod plugins
|
|
* where instead of #define flags to compile separate versions, you can
|
|
* filter out the natives and modules depending on the current mod.
|
|
* Examples of this usage are in plmenu.sma, which filters out the cstrike module.
|
|
*
|
|
*
|
|
*
|
|
*
|
|
*
|
|
* Sets a native filter. This must be first set in plugin_natives(), but future calls will
|
|
* simply set a new filter.
|
|
* This filter will allow your plugin to load even if its modules aren't loaded. For example,
|
|
* if Fun isn't loaded and you use set_user_frags, your plugin will still load. However, if you
|
|
* attempt to call this native, your filter will intercept it with these parameters:
|
|
*
|
|
* public function native_filter(const native[], index, trap)
|
|
* native - name of native
|
|
* index - index of native
|
|
* trap - 0 if native couldn't be found, 1 if native use was attempted
|
|
*
|
|
* If you return PLUGIN_HANDLED, no error is thrown. If you return PLUGIN_CONTINUE,
|
|
* your plugin will have a run-time-error. To print your own error, or change the default,
|
|
* you can return PLUGIN_HANDLED or return PLUGIN_CONTINUE and use set_error_filter.
|
|
* If you return PLUGIN_CONTINUE when trap is 0, the plugin will ABORT AND FAIL TO LOAD!
|
|
* When trap is 0, it is unsafe to use natives that modify the server or use other plugins.
|
|
*/
|
|
native set_native_filter(const handler[]);
|
|
|
|
/**
|
|
* This function sets a module/library filter. It will let you intercept the automatic requirement
|
|
* of a module and return PLUGIN_CONTINUE to fail load or PLUGIN_HANDLED to imply that load
|
|
* can continue even without the module.
|
|
*
|
|
* This is the most unforgiving of the filter functions. You can ONLY call it during plugin_natives,
|
|
* and any error that occurs is not filtered -- instead your plugin will fail to load as if you
|
|
* returned PLUGIN_CONTINUE.
|
|
*
|
|
* Your handler will be called with this prototype:
|
|
*
|
|
* public module_filter(const library[], LibType:type);
|
|
* library - library or class name of the module that is required
|
|
* libtype - The type of requirement being checked (library/module or class).
|
|
*
|
|
*
|
|
* set_module_filter() returns 0 on success (unlike most natives).
|
|
*/
|
|
native set_module_filter(const handler[]);
|
|
|
|
/**
|
|
* Aborts execution of the current callback by throwing an error.
|
|
*
|
|
* @note Warning: This function should not be used inside error filters, module
|
|
* filters (native filters are safe if trap equals 1) or the
|
|
* plugin_natives() forward.
|
|
* @note The message will automatically be tagged with the plugin's name and the
|
|
* log will include a timestamp with the message.
|
|
* @note For a list of possible error codes see AMX_* constants in amxconst.inc
|
|
*
|
|
* @param error Error code
|
|
* @param fmt Formatting rules
|
|
* @param ... Variable list of formatting parameters
|
|
*
|
|
* @noreturn
|
|
* @error The function is guaranteed to throw an error, using the
|
|
* specified custom log message.
|
|
*/
|
|
native abort(error, const fmt[]="", any:...);
|
|
|
|
/**
|
|
* Returns if a specific module is loaded.
|
|
*
|
|
* @note This uses the same method AMXX uses internally to see if a module is
|
|
* required by a plugin.
|
|
* @note Example usage: module_exists("cstrike")
|
|
*
|
|
* @param logtag Module shortname
|
|
*
|
|
* @return 1 if module is loaded, 0 otherwise
|
|
*/
|
|
native module_exists(const logtag[]);
|
|
|
|
/**
|
|
* Returns if a specific library or class is loaded.
|
|
*
|
|
* @note This is the newer version of module_exists(), enabling users to
|
|
* distinguish between libraries and classes while module_exists() always
|
|
* checks for both types.
|
|
* @note For a list of possible types see the LibType enum in amxconst.inc
|
|
*
|
|
* @param library Library/Class shortname
|
|
* @param type Type to search for
|
|
*
|
|
* @return 1 if module is loaded, 0 otherwise
|
|
*/
|
|
native LibraryExists(const library[], LibType:type);
|
|
|
|
/**
|
|
* Returns the next valid hudchannel for the client.
|
|
*
|
|
* @note This function uses the same method set_hudmessage() uses to determine
|
|
* the next channel if it is set to auto-select.
|
|
*
|
|
* @param player Client index
|
|
*
|
|
* @return Valid hudchannel (1-4)
|
|
* @error If the index is not within the range of 1 to MaxClients or
|
|
* the client is not connected an error will be thrown.
|
|
*/
|
|
native next_hudchannel(player);
|
|
|
|
/**
|
|
* Creates a HUD synchronization object.
|
|
*
|
|
* @note Create one of these for each section of the screen that contains
|
|
* overlapping HUD messages. For example, if you use both sides of the
|
|
* screen to display three messages that could potentially overlap,
|
|
* each side is considered a synchronizable area. You can then use
|
|
* ShowSyncHudMsg() to correctly synchronize displaying the HUD message
|
|
* with any other messages potentially in its class.
|
|
* @note This does not do anything like reserving screen area. Its sole
|
|
* purpose is to be able to wipe an old message on an auto-channel and
|
|
* ensure that it will not clear a message from another plugin.
|
|
*
|
|
* @param num Unused and ignored
|
|
* @param ... Unused and ignored
|
|
*
|
|
* @return HUD sync object handle
|
|
*/
|
|
native CreateHudSyncObj(num=0, ...);
|
|
|
|
/**
|
|
* Displays a synchronized HUD message.
|
|
*
|
|
* @note This will check that your HUD object has its previous display on the
|
|
* screen cleared before it proceeds to write another message. It will
|
|
* only do this in the case of that channel not having been cleared
|
|
* already.
|
|
* @note This uses the display parameters set with set_hudmessage(), ignoring
|
|
* the selected channel in favor of its own synchronization.
|
|
*
|
|
* @param target Client index, use 0 to display to all clients
|
|
* @param syncObj HUD sync object handle
|
|
* @param fmt Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @return Number of printed characters
|
|
* If 0 is specified as the index then 0 will be returned if
|
|
* nothing has been sent. The number of printed characters will
|
|
* otherwise refer to the message that is sent last, to the
|
|
* client with the highest index.
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native ShowSyncHudMsg(target, syncObj, const fmt[], any:...);
|
|
|
|
/**
|
|
* Clears the display on a HUD sync object.
|
|
*
|
|
* @note This sends an empty message to the previously occupied HUD channel.
|
|
* It is not quite the same as manually sending an empty message to the
|
|
* sync object as that would send out two separate messages, one for
|
|
* clearing the occupied channel and another using a new channel, which
|
|
* will subsequently not mark the sync object as cleared.
|
|
*
|
|
* @param target Client index, use 0 to display to all clients
|
|
* @param syncObj HUD sync object handle
|
|
*
|
|
* @noreturn
|
|
* @error If a single client is specified and the index is not
|
|
* within the range of 1 to MaxClients an error will be thrown
|
|
*/
|
|
native ClearSyncHud(target, syncObj);
|
|
|
|
/**
|
|
* Triggers the software interrupt 3, used for breaking into an attached
|
|
* debugger.
|
|
*
|
|
* @note Warning: This is a debugging function that is not intended for general
|
|
* plugin use. Using this function will either halt the server and break
|
|
* into the attached debugger, or outright crash the server if no
|
|
* debugger is attached.
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native int3();
|
|
|
|
/**
|
|
* Sets the calling plugin to a failed state.
|
|
*
|
|
* @note Calling this will cause the calling plugin to completely cease
|
|
* operation. It is not possible to recover.
|
|
* @note This should be used to gracefully handle fatal errors. The log message
|
|
* will appear in the AMXX error log.
|
|
*
|
|
* @param fmt Formatting rules
|
|
* @param ... Variable number of formatting parameters
|
|
*
|
|
* @noreturn
|
|
* @error The function is guaranteed to throw a fatal error, ceasing
|
|
* further operation of the plugin.
|
|
*/
|
|
native set_fail_state(const fmt[], any:...);
|
|
|
|
/**
|
|
* Returns the reference address of the variable passed in.
|
|
*
|
|
* @note Addresses are local to the plugin and do not represent a full CPU
|
|
* address.
|
|
*
|
|
* @param ... Variable to retrieve address from
|
|
*
|
|
* @return Variable address
|
|
*/
|
|
native get_var_addr(any:...);
|
|
|
|
/**
|
|
* Returns the value of an address.
|
|
*
|
|
* @note Addresses can be acquired using get_var_addr().
|
|
*
|
|
* @param addr Variable address
|
|
*
|
|
* @error If the plugin attempts to access an address outside of the
|
|
* stack or heap limits of the plugin, an error will be thrown.
|
|
*/
|
|
native get_addr_val(addr);
|
|
|
|
/**
|
|
* Sets the value of an address.
|
|
*
|
|
* @note Addresses can be acquired using get_var_addr().
|
|
*
|
|
* @param addr Variable address
|
|
* @param val Value to set
|
|
*
|
|
* @error If the plugin attempts to access an address outside of the
|
|
* stack or heap limits of the plugin, an error will be thrown.
|
|
*/
|
|
native set_addr_val(addr, val);
|
|
|
|
/**
|
|
* Creates a global forward that will be called in all plugins.
|
|
*
|
|
* @note For a list of valid stop types see the ET_* constants in amxconst.inc
|
|
* @note For a list of valid parameter types see the FP_* constants in
|
|
* amxconst.inc
|
|
*
|
|
* @param name Function name to call
|
|
* @param stop_type Treatment of the plugin return values
|
|
* @param ... List of parameter types
|
|
*
|
|
* @return Forward handle, -1 on failure
|
|
*/
|
|
native CreateMultiForward(const name[], stop_type, ...);
|
|
|
|
/**
|
|
* Creates a private forward that will be called in a single plugin.
|
|
*
|
|
* @note Unlike other natives expecting a plugin id, specifying -1 will not
|
|
* select the calling plugin and instead throw an error.
|
|
*
|
|
* @param plugin_id Plugin to call forward in. The plugin id can be
|
|
* retrieved using find_plugin_byfile()
|
|
* @param name Function name to call
|
|
* @param ... List of parameter types
|
|
*
|
|
* @return Forward handle, -1 on failure
|
|
* @error If an invalid plugin id is specified an error will be
|
|
* thrown.
|
|
*/
|
|
native CreateOneForward(plugin_id, const name[], ...);
|
|
|
|
/**
|
|
* Prepares an array for use in a forward. Pass the result ExecuteForward()
|
|
* instead of the array itself.
|
|
*
|
|
* @param array Array to prepare
|
|
* @param size Size of array
|
|
* @param copyback If nonzero modifications made by the called plugin(s)
|
|
* will be copied back to the caller
|
|
*
|
|
* @return Special handle for use in ExecuteForward()
|
|
*/
|
|
native PrepareArray(const array[], size, copyback=0);
|
|
|
|
/**
|
|
* Executes a forward.
|
|
*
|
|
* @note Passing arrays requires them to be prepared using PrepareArray().
|
|
*
|
|
* @param forward_handle Forward handle
|
|
* @param ret Variable to store return value in
|
|
* @param ... Variable number of parameters to pass through
|
|
*
|
|
* @return 1 on success, 0 if forward can't be executed
|
|
* @error If the number of parameters mismatch from the number
|
|
* of parameters that the forward was declared with,
|
|
* an error is thrown.
|
|
*/
|
|
native ExecuteForward(forward_handle, &ret, any:...);
|
|
|
|
/**
|
|
* Destroys and deallocates a forward.
|
|
*
|
|
* @note Does not distinguish between private and global forwards.
|
|
*
|
|
* @param forward_handle Forward handle
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native DestroyForward(forward_handle);
|
|
|
|
/**
|
|
* Returns the cvar pointer of the specified cvar.
|
|
*
|
|
* @note A pointer is also returned by register_cvar(). You can (and should)
|
|
* retrieve and use pointers for already existing mod cvars.
|
|
*
|
|
* @param cvar Cvar name to find
|
|
*
|
|
* @return Cvar pointer on success, 0 if cvar was not found
|
|
*/
|
|
native get_cvar_pointer(const cvar[]);
|
|
|
|
/**
|
|
* Returns flags of a cvar via direct pointer access.
|
|
*
|
|
* @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
|
|
*
|
|
* @param pcvar Pointer to cvar to retrieve flags from
|
|
*
|
|
* @return 1 on success, 0 if cvar pointer is invalid
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native get_pcvar_flags(pcvar);
|
|
|
|
/**
|
|
* Sets specified flags to a cvar via direct pointer access.
|
|
*
|
|
* @note For a list of possible flags see the FCVAR_* constants in amxconst.inc
|
|
* @note This function directly sets the provided bitflag, unlike set_cvar_flags
|
|
* which adds them using a bitwise OR.
|
|
*
|
|
* @param pcvar Pointer to cvar to set flags of
|
|
* @param flags Bitflag sum of flags to set
|
|
*
|
|
* @return 1 on success, 0 if cvar does not exist or is not permitted
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native set_pcvar_flags(pcvar, flags);
|
|
|
|
/**
|
|
* Returns an integer value from a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to retrieve value from
|
|
*
|
|
* @return Cvar value, converted to int
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native get_pcvar_num(pcvar);
|
|
|
|
/**
|
|
* Sets an integer value to a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to set value of
|
|
* @param num Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native set_pcvar_num(pcvar, num);
|
|
|
|
/**
|
|
* Returns a float value from a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to retrieve value from
|
|
*
|
|
* @return Cvar value, converted to float
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native Float:get_pcvar_float(pcvar);
|
|
|
|
/**
|
|
* Sets a float value to a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to set value of
|
|
* @param num Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native set_pcvar_float(pcvar, Float:num);
|
|
|
|
/**
|
|
* Returns a string value from a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to retrieve value from
|
|
* @param string Buffer to copy cvar value to
|
|
* @param maxlen Maximum size of the buffer
|
|
*
|
|
* @return Number of cells written to buffer.
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native get_pcvar_string(pcvar, string[], maxlen);
|
|
|
|
/**
|
|
* Sets a string value to a cvar via direct pointer access.
|
|
*
|
|
* @param pcvar Pointer to cvar to retrieve value from
|
|
* @param string Value to set cvar to
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid cvar pointer is specified, an error is thrown.
|
|
*/
|
|
native set_pcvar_string(pcvar, const string[]);
|
|
|
|
/**
|
|
* Sets all elements of array to a specified value.
|
|
*
|
|
* @param array Array to modify
|
|
* @param value Value to set each element to
|
|
* @param size Size of array
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native arrayset(array[], value, size);
|
|
|
|
/**
|
|
* Returns the weapon id associated with a weapon name.
|
|
*
|
|
* @note The weapon name is case sensitive and has the weapon_* form.
|
|
*
|
|
* @param name Weapon name
|
|
*
|
|
* @return Weapon id, or 0 if no id was found
|
|
*/
|
|
native get_weaponid(const name[]);
|
|
|
|
/**
|
|
* Adds an admin to the dynamic admin storage for lookup at a later time
|
|
*
|
|
* @note For a list of possible access flags see the ADMIN_* constans in
|
|
* amxconst.inc
|
|
* @note For a list of possible auth flags see the FLAG_* constants in
|
|
* amxconst.inc
|
|
*
|
|
* @param AuthData Auth information to set (can be name, IP or SteamID)
|
|
* @param Password Password to set
|
|
* @param Access Admin access flags
|
|
* @param Flags Auth behavior flags
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native admins_push(const AuthData[], const Password[], Access, Flags);
|
|
|
|
/**
|
|
* Returns the number of admins in the dynamic admin storage
|
|
*
|
|
* @return Number of admins
|
|
*/
|
|
native admins_num();
|
|
|
|
/**
|
|
* Retrieves information about a dynamically stored admin.
|
|
*
|
|
* @note For a list of possible props see the AdminProp enum in amxconst.inc
|
|
*
|
|
* @param num Admin storage index
|
|
* @param Property Admin property to retrieve
|
|
* @param Buffer Buffer to copy property information to if AdminProp_Auth
|
|
* or AdminProp_Password is specified
|
|
* @param BufferSize Maximum buffer size
|
|
*
|
|
* @return Property value if AdminProp_Access or AdminProp_Flags
|
|
* is requested. 0 otherwise.
|
|
* @error If an invalid storage index is specified, an error will
|
|
* be thrown.
|
|
*/
|
|
native admins_lookup(num, AdminProp:Property, Buffer[]="", BufferSize=0);
|
|
|
|
/**
|
|
* Clears the list of dynamically stored admins
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native admins_flush();
|
|
|
|
/**
|
|
* Returns if a map contains at least one entity with the provided class name.
|
|
*
|
|
* @param classname Entity classname to match
|
|
*
|
|
* @return True if an entity is found, false otherwise
|
|
*/
|
|
native bool:has_map_ent_class(const classname[]);
|
|
|
|
|
|
// Always keep this at the bottom of this file
|
|
#include <message_stocks>
|