* Update CS gamedata * Update TFC gamedata * Update DoD gamedata * Update Valve gamedata * Update Gearbox gamedata
		
			
				
	
	
		
			146 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			146 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /**
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|  * Do not edit this file.  Any changes will be overwritten by the gamedata
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|  * updater or by upgrading your AMX Mod X install.
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|  *
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|  * To override data in this file, create a subdirectory named "custom" and
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|  * place your own gamedata file(s) inside of it.  Such files will be parsed
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|  * after AMXX's own.
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|  *
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|  * For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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|  */
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| 
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| "Games"
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| {
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| 	"#default"
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| 	{
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| 		"Classes"
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| 		{
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| 			"CLeech"
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| 			{
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| 				"Offsets"
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| 				{
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| 					"m_flTurning"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "664"
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| 						"linux"     "684"
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| 						"mac"       "684"
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| 					}
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| 
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| 					"m_fPathBlocked"  // BOOL
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| 					{
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| 						"type"      "integer"
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| 
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| 						"windows"   "668"
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| 						"linux"     "688"
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| 						"mac"       "688"
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| 					}
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| 
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| 					"m_flAccelerate"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "672"
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| 						"linux"     "692"
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| 						"mac"       "692"
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| 					}
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| 
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| 					"m_obstacle"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "676"
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| 						"linux"     "696"
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| 						"mac"       "696"
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| 					}
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| 
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| 					"m_top"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "680"
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| 						"linux"     "700"
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| 						"mac"       "700"
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| 					}
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| 
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| 					"m_bottom"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "684"
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| 						"linux"     "704"
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| 						"mac"       "704"
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| 					}
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| 
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| 					"m_height"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "688"
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| 						"linux"     "708"
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| 						"mac"       "708"
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| 					}
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| 
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| 					"m_waterTime"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "692"
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| 						"linux"     "712"
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| 						"mac"       "712"
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| 					}
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| 
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| 					"m_sideTime"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "696"
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| 						"linux"     "716"
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| 						"mac"       "716"
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| 					}
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| 
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| 					"m_zTime"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "700"
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| 						"linux"     "720"
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| 						"mac"       "720"
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| 					}
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| 
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| 					"m_stateTime"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "704"
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| 						"linux"     "724"
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| 						"mac"       "724"
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| 					}
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| 
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| 					"m_attackSoundTime"  // float
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| 					{
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| 						"type"      "float"
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| 
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| 						"windows"   "708"
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| 						"linux"     "728"
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| 						"mac"       "728"
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| }
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| 
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| 
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| /**
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|  * Class Hierarchy
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|  * -
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|  * CBaseEntity
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|  *     CBaseDelay
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|  *         CBaseAnimating
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|  *             CBaseToggle
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|  *                 CBaseMonster
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|  *                     CLeech
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|  */
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