92 lines
1.5 KiB
Plaintext
92 lines
1.5 KiB
Plaintext
/**
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* Do not edit this file. Any changes will be overwritten by the gamedata
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* updater or by upgrading your AMX Mod X install.
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*
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* To override data in this file, create a subdirectory named "custom" and
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* place your own gamedata file(s) inside of it. Such files will be parsed
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* after AMXX's own.
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*
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* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
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*/
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"Games"
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{
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"#default"
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{
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"Classes"
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{
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"CFuncTrain"
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{
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"Offsets"
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{
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"m_pevCurrentTarget" // entvars_t*
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{
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"type" "entvars"
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"windows" "500"
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"linux" "520"
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"mac" "520"
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}
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"m_sounds" // int
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{
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"type" "integer"
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"windows" "504"
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"linux" "524"
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"mac" "524"
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}
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"m_activated" // BOOL
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{
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"type" "integer"
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"windows" "508"
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"linux" "528"
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"mac" "528"
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}
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"m_iState" // STATE
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{
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"type" "integer"
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"windows" "512"
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"linux" "532"
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"mac" "532"
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}
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"m_pInitialTarget" // string_t
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{
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"type" "stringint"
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"windows" "516"
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"linux" "536"
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"mac" "536"
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}
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"m_bMoving" // BOOL
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{
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"type" "integer"
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"windows" "520"
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"linux" "540"
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"mac" "540"
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}
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}
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}
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}
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}
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}
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/**
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* Class Hierarchy
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* -
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* CBaseEntity
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* CBaseDelay
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* CBaseAnimating
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* CBaseToggle
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* CBasePlatTrain
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* CFuncTrain
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*/
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