4609cb409b
Removed debug handling (will add back in soon) Ported all amx_Exec()s to forward systems Deprecated AMX Mod module support (incompatible with Pawn anyway!) Deprecated many file natives (unused) Deprecated some functionality of pause/unpause Fixed some memory deallocation bugs (thanks fysh) Bumped module API version to 3 (no new M/SDK yet!) Bumped AMX Mod X version to 1.5! Merged in CVector changes
94 lines
2.6 KiB
C++
Executable File
94 lines
2.6 KiB
C++
Executable File
/* AMX Mod X
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*
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* by the AMX Mod X Development Team
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* originally developed by OLO
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*
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* In addition, as a special exception, the author gives permission to
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* link the code of this program with the Half-Life Game Engine ("HL
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* Engine") and Modified Game Libraries ("MODs") developed by Valve,
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* L.L.C ("Valve"). You must obey the GNU General Public License in all
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* respects for all of the code used other than the HL Engine and MODs
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* from Valve. If you modify this file, you may extend this exception
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* to your version of the file, but you are not obligated to do so. If
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* you do not wish to do so, delete this exception statement from your
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* version.
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*/
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#include "amxmodx.h"
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#include "CMenu.h"
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// *****************************************************
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// class MenuMngr
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// *****************************************************
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MenuMngr::MenuCommand::MenuCommand( CPluginMngr::CPlugin *a, int mi, int k, int f ) {
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plugin = a;
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keys = k;
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menuid = mi;
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function = f;
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next = 0;
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}
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MenuMngr::~MenuMngr()
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{
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clear();
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}
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int MenuMngr::findMenuId(const char* name, AMX* amx)
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{
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for( MenuIdEle* b = headid; b ; b = b->next) {
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if ( (!amx || !b->amx || amx == b->amx) && strstr(name,b->name.c_str()) )
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return b->id;
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}
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return 0;
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}
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int MenuMngr::registerMenuId(const char* n, AMX* a )
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{
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int id = findMenuId( n, a );
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if (id) return id;
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headid = new MenuIdEle( n, a , headid );
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if (!headid)
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return 0; // :TODO: Better error report
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return headid->id;
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}
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void MenuMngr::registerMenuCmd( CPluginMngr::CPlugin *a,int mi, int k , int f )
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{
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MenuCommand** temp = &headcmd;
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while(*temp) temp = &(*temp)->next;
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*temp = new MenuCommand(a,mi, k,f);
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}
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void MenuMngr::clear()
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{
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while (headid)
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{
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MenuIdEle* a = headid->next;
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delete headid;
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headid = a;
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}
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while (headcmd)
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{
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MenuCommand* a = headcmd->next;
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delete headcmd;
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headcmd = a;
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}
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}
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int MenuMngr::MenuIdEle::uniqueid = 0; |