1170 lines
44 KiB
SourcePawn
Executable File
1170 lines
44 KiB
SourcePawn
Executable File
// vim: set ts=4 sw=4 tw=99 noet:
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//
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// AMX Mod X, based on AMX Mod by Aleksander Naszko ("OLO").
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// Copyright (C) The AMX Mod X Development Team.
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//
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// This software is licensed under the GNU General Public License, version 3 or higher.
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// Additional exceptions apply. For full license details, see LICENSE.txt or visit:
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// https://alliedmods.net/amxmodx-license
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//
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// Fakemeta Functions
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//
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#if defined _fakemeta_included
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#endinput
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#endif
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#define _fakemeta_included
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#include <fakemeta_const>
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#pragma reqlib fakemeta
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#if !defined AMXMODX_NOAUTOLOAD
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#pragma loadlib fakemeta
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#endif
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/**
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* Returns entvar data from an entity. Use the pev_* enum (in fakemeta_const.inc) to specify which data you want retrieved.
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*
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* @note This function uses "read_data" style data syntax. It returns integer values,
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* by-references float data, and sets a buffer for string data.
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*
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* @note If retrieving strings, you may optionally get a pointer into the global string table. Depending on
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* your situation, there are two ways to do this.
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* 1: This simply gets the pointer.
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* new ptr = pev(entid, pev_classname)
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* 2: The pointer will be stored in ptr AND the actual string is retrieved.
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* new ptr, classname[32]
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* pev(entid, pev_classname, ptr, classname, 31)
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*
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* @param _index The entity index to lookup.
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* @param _value The pev field to lookup (look in fakemeta_const.inc)
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*/
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native pev(_index,_value,any:...);
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/**
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* Sets entvar data for an entity. Use the pev_* enum from fakemeta_const.inc for reference.
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*
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* @note Setting string data will automatically allocate a new string (via AllocString)
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* If you have a string already allocated with your own call to AllocString, use
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* set_pev_string_ptr instead.
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*
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* @param _index The entity index to set the value on.
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* @param _value The pev field to set, (look in fakemeta_const.inc)
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*/
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native set_pev(_index,_value,any:...);
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/**
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* Use this native to set a pev field to a string that is already allocated (via a function such
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* as EngFunc_AllocString).
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*
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* @note If you specify _value as anything other than string fields, an error will be thrown.
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* @note Pass 0 as the _string field to set it to an empty string.
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*
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* @param _index The entity index to set the value on.
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* @param _value The pev field to set - MUST be a string field.
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* @param _string The string handle, retrieved from places like AllocString.
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*/
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native set_pev_string(_index, _value, _string);
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/**
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* Checks the validity of an entity.
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*
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* @param entindex The entity id to check.
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*
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* @return 0 on invalid entity
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* 1 on entity is valid
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* 2 on entity is valid and it has private data (safe to use pdata natives on).
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*/
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native pev_valid(entindex);
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/**
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* Returns the serial number for each entity. The serial number is a unique identity
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* generated when an entity is created.
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*
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* @param entindex The entity id.
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*
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* @return The serial number for the entity.
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*/
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native pev_serial(entindex);
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/* Returns any global variable inside globalvars_t structure. Use the glb_* enum.
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*
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* When returning data from glb_pStringBase (the global string table), you may give a pointer into that table
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* in order to get different strings.
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* Example:
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* new model[128]
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* new ptr = pev(id, pev_viewmodel)
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* global_get(glb_pStringBase, ptr, model, 127)
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*/
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native global_get(_value, any:...);
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/**
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* Returns a integer from an entity's private data.
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*
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* _linuxdiff value is what to add to the _Offset for linux servers.
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* _macdiff value is what to add to the _Offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _Offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return An integer value is returned.
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*/
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native get_pdata_int(_index, _Offset, _linuxdiff = 5, _macdiff = 5);
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/**
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* Sets an integer to an entity's private data.
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*
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* _linuxdiff value is what to add to the _Offset for linux servers.
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* _macdiff value is what to add to the _Offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _Offset Offset to search.
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* @param _Value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_int(_index, _Offset, _Value, _linuxdiff = 5, _macdiff = 5);
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/**
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* Returns a float from an entity's private data.
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*
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* _linuxdiff value is what to add to the _Offset for linux servers.
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* _macdiff value is what to add to the _Offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _Offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return An float value is returned.
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*/
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native Float:get_pdata_float(_index, _Offset, _linuxdiff = 5, _macdiff = 5);
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/**
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* Sets a float to an entity's private data.
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*
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* _linuxdiff value is what to add to the _Offset for linux servers.
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* _macdiff value is what to add to the _Offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _Offset Offset to search.
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* @param _Value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_float(_index, _Offset, Float:_Value, _linuxdiff = 5, _macdiff = 5);
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/**
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* Tries to retrieve an edict pointer from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_ent searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return -2 if an invalid entity was found.
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* -1 if an empty entity was found.
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* Otherwise, an entity index is returned.
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*/
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native get_pdata_ent(_index, _offset, _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets an edict pointer to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_ent searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_ent(_index, _offset, _value, _linuxdiff = 20, _macdiff = 20);
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/**
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* Returns a boolean from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_bool searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return An boolean value is returned.
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*/
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native bool:get_pdata_bool(_index, _offset, _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets a boolean to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_bool searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_bool(_index, _offset, bool:_value, _linuxdiff = 20, _macdiff = 20);
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/**
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* Returns a byte value from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_byte searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return A byte value is returned.
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*/
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native get_pdata_byte(_index, _offset, _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets a byte value to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_byte searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_byte(_index, _offset, _value, _linuxdiff = 20, _macdiff = 20);
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/**
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* Returns a short value from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_short searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return A short value is returned.
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*/
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native get_pdata_short(_index, _offset, _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets a short value to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_short searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_short(_index, _offset, _value, _linuxdiff = 20, _macdiff = 20);
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/**
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* Returns a vector from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_vector searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _output Vector returned by reference.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native get_pdata_vector(_index, _offset, Float:_output[3], _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets a vector to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_vector searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _origin Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_vector(_index, _offset, Float:_origin[3], _linuxdiff = 20, _macdiff = 20);
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/**
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* Tries to retrieve an edict (entity encapsulation) pointer from an entity's private data.
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*
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* This function is byte-addressable. Unlike get_pdata_int() which searches in byte increments of 4,
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* get_pdata_ehandle searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return -2 if an invalid entity was found.
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* -1 if an empty entity was found.
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* 0 if serialnumber is not matching.
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* Otherwise, an entity index is returned.
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*/
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native get_pdata_ehandle(_index, _offset, _linuxdiff = 20, _macdiff = 20);
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/**
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* Sets an edict (entity encapsulation) pointer to an entity's private data.
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*
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* This function is byte-addressable. Unlike set_pdata_int() which searches in byte increments of 4,
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* set_pdata_ehandle searches in increments of 1.
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*
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* _linuxdiff value is what to add to the _offset for linux servers.
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* _macdiff value is what to add to the _offset for os x servers.
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*
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* A log error is thrown on invalid _index and _Offset.
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*
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* @param _index Entity index.
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* @param _offset Offset to search.
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* @param _value Value to set.
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* @param _linuxdiff Linux difference.
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* @param _macdiff Mac OS X difference.
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* @return 1 on success.
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*/
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native set_pdata_ehandle(_index, _offset, _value, _linuxdiff = 20, _macdiff = 20);
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/* Registers a forward.
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* Returns an id you can pass to unregister_forward
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*/
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native register_forward(_forwardType,const _function[],_post=0);
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/* Unregisters a forward.
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* The registerId must be from register_forward, and
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* post/forwardtype must match what you registered the forward as.
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*/
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native unregister_forward(_forwardType, registerId, post=0);
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/* Returns data for metamod */
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native forward_return(type,any:...);
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/* Returns the original return value of an engine function.
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* This is only valid in forwards that were registered as post.
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*
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* get_orig_retval() - no params, retrieves integer return value
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* get_orig_retval(&Float:value) - retrieves float return value by reference
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* get_orig_retval(value[], len) - retrives string return value
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*/
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native get_orig_retval(any:...);
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native engfunc(type,any:...);
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native dllfunc(type,any:...);
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//only use this with functions that pass a Trace
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// get: zero extra params - return int, one extra param = byref float or vector
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// set: use anything
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native get_tr(TraceResult:tr_member, any:...);
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native set_tr(TraceResult:tr_member, any:...);
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//Upgraded version takes in a TraceResult handle, optionally passed in as the last parameter to the
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//TraceResult forward. Use 0 to specify the global traceresult handle set from calling
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// some of the Engfucs.
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native get_tr2(tr_handle, any:tr_member, any:...);
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native set_tr2(tr_handle, any:tr_member, any:...);
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/**
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* Creates a traceresult handle. This value should never be altered.
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* The handle can be used in get/set_tr2 and various traceresult engine functions.
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*
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* NOTE: You must call free_tr2() on every handle made with create_tr2().
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*
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* @return A new TraceResult handle.
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*/
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native create_tr2();
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/**
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* Frees a traceresult handle created with free_tr2(). Do not call
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* this more than once per handle, or on handles not created through
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* create_tr2().
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*
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* @param tr_handle TraceResult handle created via create_tr2().
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* @noreturn
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*/
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native free_tr2(tr_handle);
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//Same as above, use either a kvd_handle or 0 for global reserved kvd data
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//kvd_handle is passed by the kvd hook, last param
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native get_kvd(kvd_handle, KeyValueData:member, any:...);
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//Using set_kvd with the handle from the hook for anything under KV_fHandled
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// is considered an undefined operation (it could crash). You should fire a new
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// keyvalues structure rather than changing the internal engine strings.
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native set_kvd(kvd_handle, KeyValueData:member, any:...);
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/**
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* Creates a KeyValueData handle.
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*
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* @note Handles should be freed using free_kvd().
|
|
*
|
|
* @return New KeyValueData handle
|
|
*/
|
|
native create_kvd();
|
|
|
|
/**
|
|
* Frees a KeyValueData handle.
|
|
*
|
|
* @param kvd_handle KeyValueData handle
|
|
*
|
|
* @noreturn
|
|
*/
|
|
native free_kvd(kvd_handle);
|
|
|
|
// These functions are used with the clientdata data structure (FM_UpdateClientData)
|
|
// Get: 0 extra params - Return integer; 1 extra param - by ref float or vector; 2 extra params - string and length
|
|
// Set: Use anything
|
|
// Use 0 for cd_handle to specify the global clientdata handle
|
|
native get_cd(cd_handle, ClientData:member, any:...);
|
|
native set_cd(cd_handle, ClientData:member, any:...);
|
|
|
|
// These functions are used with the entity_state data structure (FM_AddToFullPack)
|
|
// Get: 0 extra params - Return integer; 1 extra param - by ref float or vector or array
|
|
// Set: Use anything
|
|
// Use 0 for es_handle to specify the global entity_state handle
|
|
native get_es(es_handle, EntityState:member, any:...);
|
|
native set_es(es_handle, EntityState:member, any:...);
|
|
|
|
// These functions are used with the usercmd data structure (FM_CmdStart)
|
|
// Get: 0 extra params - Return integer; 1 extra param - by ref float or vector
|
|
// Set: Use anything
|
|
// Use 0 for uc_handle to specify the global usercmd handle
|
|
native get_uc(uc_handle, UserCmd:member, any:...);
|
|
native set_uc(uc_handle, UserCmd:member, any:...);
|
|
|
|
//NOTE that for the string offsets below, on AMD64, a byref (char **) offset is NOT the same as an int offset
|
|
//In fact it's QWORD aligned rather than DWORD aligned, so the offset will be exactly half.
|
|
//Gets a string from a private offset. If byref is false, the string is treated as static rather than dynamic.
|
|
//linux value is what to add to the offset for linux servers.
|
|
//mac value is what to add to the offset for os x servers. Default (cellmin) means that linux value will be used.
|
|
//this cannot use a default value due to older version using an awkward default value.
|
|
native get_pdata_string(entity, offset, dest[], maxlength, byref=1, linux, mac=cellmin);
|
|
|
|
//Sets a string in a private offset.
|
|
//realloc = -1 - nonbyref copy (static
|
|
//realloc = 0 - copy byref, no realloc *(char **)
|
|
//realloc = 1 - reallocate new string with free+malloc
|
|
//realloc = 2 - reallocate new string with delete[]+new[]
|
|
//linux value is what to add to the offset for linux servers.
|
|
//mac value iswhat to add to the offset for os x servers.
|
|
//this cannot use a default value due to older version using an awkward default value.
|
|
native set_pdata_string(entity, offset, const source[], realloc=2, linux, mac=cellmin);
|
|
|
|
// Copies the given infoBuffer pointer into out[]
|
|
// An infoBuffer pointer is returned by EngFunc_GetInfoKeyBuffer
|
|
native copy_infokey_buffer(infoBuffer, out[], maxlen);
|
|
|
|
|
|
/**
|
|
* Looks up the sequence for the entity.
|
|
*
|
|
* @param entity The entity id to lookup.
|
|
* @param name The sequence name to lookup, case insensitive. ("JUMP" would match "jump")
|
|
* @param framerate The framerate of the sequence, if found.
|
|
* @param loops Whether or not the sequence loops.
|
|
* @param groundspeed The groundspeed setting of the sequence.
|
|
* @return -1 on failed lookup, the sequence number on successful lookup.
|
|
*/
|
|
native lookup_sequence(entity, const name[], &Float:framerate = 0.0, &bool:loops = false, &Float:groundspeed = 0.0);
|
|
|
|
/**
|
|
* Sets a bone controller with the specified value.
|
|
*
|
|
* @param entity The entity id to set the value on.
|
|
* @param controller Which controller to set (0 through 3).
|
|
* @param value The value to set it to.
|
|
* @return The percentage that the controller is extended (0.0 through 1.0)
|
|
*/
|
|
native Float:set_controller(entity, controller, Float:value);
|
|
|
|
/**
|
|
* Retrieves an integer value from an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* integer, boolean, short, character, pointer, structure, class,
|
|
* stringint and function. Unsigned variants (if applicable) are supported
|
|
* and will be converted automatically.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Integer value
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native any:get_ent_data(entity, const class[], const member[], element = 0);
|
|
|
|
/**
|
|
* Sets an integer value to an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* integer, boolean, short, character, pointer, stringint and function.
|
|
* Unsigned variants (if applicable) are supported and will be converted
|
|
* automatically.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Value to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native set_ent_data(entity, const class[], const member[], any:value, element = 0);
|
|
|
|
/**
|
|
* Retrieves a float value from an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Float value
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native Float:get_ent_data_float(entity, const class[], const member[], element = 0);
|
|
|
|
/**
|
|
* Sets a float value to an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Value to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native set_ent_data_float(entity, const class[], const member[], Float:value, element = 0);
|
|
|
|
/**
|
|
* Retrieves a vector from an entity's private data based off a class and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Vector buffer to store data in
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native get_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0);
|
|
|
|
/**
|
|
* Sets a vector to an entity's private data based off a class and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Vector to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native set_ent_data_vector(entity, const class[], const member[], Float:value[3], element = 0);
|
|
|
|
/**
|
|
* Retrieves an entity index from an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* classptr, entvars, edict and ehandle.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Entity index if found, -1 otherwise
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native get_ent_data_entity(entity, const class[], const member[], element = 0);
|
|
|
|
/**
|
|
* Sets an entity index to an entity's private data based off a class
|
|
* and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* classptr, entvars, edict and ehandle.
|
|
* @note Pass -1 as value to act as C++ NULL.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Entity index to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If an invalid entity or value is provided, either class or member
|
|
* is empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native set_ent_data_entity(entity, const class[], const member[], value, element = 0);
|
|
|
|
/**
|
|
* Retrieves a string from an entity's private data based off a class and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* string, stringptr.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Buffer to store data in
|
|
* @param maxlen Maximum size of the buffer
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native get_ent_data_string(entity, const class[], const member[], value[], maxlen, element = 0);
|
|
|
|
/**
|
|
* Sets a string to an entity's private data based off a class and member name.
|
|
*
|
|
* @note Unlike the [get|set]_pdata_* natives that require compiling the class
|
|
* member offset into the plugin, this native instead retrieves the
|
|
* necessary offset from the AMXX gamedata files at runtime, based on the
|
|
* provided class and member name.
|
|
* @note This native is safer than [get|set]_pdata_* as it can perform stricter
|
|
* offset and typing checks.
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* string, stringptr.
|
|
*
|
|
* @param entity Entity index
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value String to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @return Number of cells written to buffer
|
|
* @error If an invalid entity is provided, either class or member is
|
|
* empty, no offset is found or an invalid offset is retrieved,
|
|
* or the data type does not match, an error will be thrown.
|
|
*/
|
|
native set_ent_data_string(entity, const class[], const member[], const value[], element = 0);
|
|
|
|
/**
|
|
* Retrieves the size of array of n entity class member.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
*
|
|
* @return Size of array (in elements), otherwise 1 if member is not an array
|
|
* @error If either class or member is empty, no offset is found or an invalid
|
|
* offset is retrieved, an error will be thrown.
|
|
*/
|
|
native get_ent_data_size(const class[], const member[]);
|
|
|
|
/**
|
|
* Finds a offset based off an entity class and member name.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param type Optional variable to store member type in (FIELD_* constants)
|
|
* @param arraysize Optional variable to store array size in, if member is an array
|
|
* @param unsigned Optional variable to store whether member is unsigned (short and char types only)
|
|
*
|
|
* @return Class member offset
|
|
* @error If either class or member is empty, no offset is found or an invalid
|
|
* offset is retrieved, an error will be thrown.
|
|
*/
|
|
native find_ent_data_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false);
|
|
|
|
|
|
/**
|
|
* Retrieves an integer value from the gamerules object based off a class
|
|
* and member name.
|
|
*
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* integer, boolean, short, character, pointer, structure, class,
|
|
* stringint and function. Unsigned variants (if applicable) are supported
|
|
* and will be converted automatically.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Integer value
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native any:get_gamerules_int(const class[], const member[], element = 0);
|
|
|
|
/**
|
|
* Sets an integer value to the gamerules objecta based off a class
|
|
* and member name.
|
|
*
|
|
* @note This native is used to access the following (C++/engine) data types:
|
|
* integer, boolean, short, character, pointer, stringint and function.
|
|
* Unsigned variants (if applicable) are supported and will be converted
|
|
* automatically.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Value to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native set_gamerules_int(const class[], const member[], any:value, element = 0);
|
|
|
|
/**
|
|
* Retrieves a float value from the gamerules object based off a class
|
|
* and member name.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @return Float value
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native Float:get_gamerules_float(const class[], const member[], element = 0);
|
|
|
|
/**
|
|
* Sets a float value to the gamerules object based off a class
|
|
* and member name.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Value to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native set_gamerules_float(const class[], const member[], Float:value, element = 0);
|
|
|
|
/**
|
|
* Retrieves a vector from the gamerules object based off a class and member name.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Vector buffer to store data in
|
|
* @param element Element to retrieve (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native get_gamerules_vector(const class[], const member[], Float:value[3], element = 0);
|
|
|
|
/**
|
|
* Sets a vector to the gamerules object based off a class and member name.
|
|
*
|
|
* @param class Class name
|
|
* @param member Member name
|
|
* @param value Vector to set
|
|
* @param element Element to set (starting from 0) if member is an array
|
|
*
|
|
* @noreturn
|
|
* @error If member is empty, no offset is found or an invalid offset
|
|
* is retrieved, or the data type does not match, an error will
|
|
* be thrown.
|
|
*/
|
|
native set_gamerules_vector(const class[], const member[], Float:value[3], element = 0);
|
|
|
|
/**
|
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* Retrieves an entity index from the gamerules object based off a class
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* and member name.
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*
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* @note This native is used to access the following (C++/engine) data types:
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* classptr, entvars, edict and ehandle.
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*
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* @param class Class name
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* @param member Member name
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* @param element Element to retrieve (starting from 0) if member is an array
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*
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* @return Entity index if found, -1 otherwise
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* @error If member is empty, no offset is found or an invalid offset
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* is retrieved, or the data type does not match, an error will
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* be thrown.
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*/
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native get_gamerules_entity(const class[], const member[], element = 0);
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/**
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* Sets an entity index to the gamerules object based off a class
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* and member name.
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*
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* @note This native is used to access the following (C++/engine) data types:
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* classptr, entvars, edict and ehandle.
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* @note Pass -1 as value to act as C++ NULL.
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*
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* @param class Class name
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* @param member Member name
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* @param value Entity index to set
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* @param element Element to set (starting from 0) if member is an array
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*
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* @noreturn
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* @error If member is empty, no offset is found or an invalid offset
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* is retrieved, or the data type does not match, an error will
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* be thrown.
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*/
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native set_gamerules_entity(const class[], const member[], value, element = 0);
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/**
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* Retrieves a string from the gamerules object based off a class and member name.
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*
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* @note This native is used to access the following (C++/engine) data types:
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* string, stringptr.
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*
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* @param class Class name
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* @param member Member name
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* @param value Buffer to store data in
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* @param maxlen Maximum size of the buffer
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* @param element Element to retrieve (starting from 0) if member is an array
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*
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* @return Number of cells written to buffer
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* @error If member is empty, no offset is found or an invalid offset
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* is retrieved, or the data type does not match, an error will
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* be thrown.
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*/
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native get_gamerules_string(const class[], const member[], value[], maxlen, element = 0);
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/**
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* Sets a string to the gamerules object based off a class and member name.
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*
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* @note This native is used to access the following (C++/engine) data types:
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* string, stringptr.
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*
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* @param class Class name
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* @param member Member name
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* @param value String to set
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* @param element Element to set (starting from 0) if member is an array
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*
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* @return Number of cells written to buffer
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* @error If member is empty, no offset is found or an invalid offset
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* is retrieved, or the data type does not match, an error will
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* be thrown.
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*/
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native set_gamerules_string(const class[], const member[], const value[], element = 0);
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/**
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* Retrieves the size of array of a gamerules class member.
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*
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* @param class Class name
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* @param member Member name
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*
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* @return Size of array (in elements), otherwise 1 if member is not an array
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* @error If either class or member is empty, no offset is found or an invalid
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* offset is retrieved, an error will be thrown.
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*/
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native get_gamerules_size(const class[], const member[]);
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/**
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* Finds a gamerules offset based off a class and member name.
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*
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* @param class Class name
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* @param member Member name
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* @param type Optional variable to store member type in (FIELD_* constants)
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* @param arraysize Optional variable to store array size in, if member is an array
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* @param unsigned Optional variable to store whether member is unsigned (short and char types only)
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*
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* @return Class member offset
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* @error If either class or member is empty, no offset is found or an invalid
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* offset is retrieved, an error will be thrown.
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*/
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native find_gamerules_info(const class[], const member[], &FieldType:type = FIELD_NONE, &arraysize = 0, &bool:unsigned = false);
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/**
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* Returns the data field base type based off a specific field type.
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*
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* @note From an AMXX plugin perspective, the (C++/engine) data types can be grouped
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* in five base types: integer, float, vector, entity and string. This stock is
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* essentially for convenience and debug purpose.
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*
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* @param type Class member type (FIELD_* constants)
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* @param type_name Optional buffer to store base type name in
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* @param maxlen Maximum size of the buffer
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*
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* @return Base field type (BASEFIELD_* constants)
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*/
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stock BaseFieldType:get_field_basetype(FieldType:type, type_name[] = "", maxlen = 0)
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{
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static const baseFieldTypeNames[BaseFieldType][] =
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{
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"none",
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"integer",
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"float",
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"vector",
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"entity",
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"string",
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};
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new BaseFieldType:baseType = BASEFIELD_NONE;
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switch (type)
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{
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case FIELD_INTEGER, FIELD_STRINGINT, FIELD_SHORT , FIELD_CHARACTER,
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FIELD_CLASS , FIELD_STRUCTURE, FIELD_POINTER, FIELD_FUNCTION,
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FIELD_BOOLEAN:
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{
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baseType = BASEFIELD_INTEGER;
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}
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case FIELD_FLOAT:
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{
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baseType = BASEFIELD_FLOAT;
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}
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case FIELD_VECTOR:
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{
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baseType = BASEFIELD_VECTOR;
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}
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case FIELD_CLASSPTR, FIELD_ENTVARS, FIELD_EDICT, FIELD_EHANDLE:
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{
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baseType = BASEFIELD_ENTITY;
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}
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case FIELD_STRINGPTR, FIELD_STRING:
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{
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baseType = BASEFIELD_STRING;
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}
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}
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if (maxlen > 0)
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{
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copy(type_name, maxlen, baseFieldTypeNames[baseType]);
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}
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return baseType;
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}
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enum
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{
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Model_DefaultSize = -2,
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Model_CurrentSequence = -1,
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};
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/**
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* Gets size of the entity models collision box.
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*
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* @param entity The entity index to use.
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* @param mins The local negative collision box distance.
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* @param maxs The local positive collision box distance.
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*
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* @return 1 on success, 0 on faillure.
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*
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* @error Invalid entity.
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* Invalid model pointer.
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*/
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native GetModelCollisionBox(entity, Float:mins[3], Float:maxs[3]);
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/**
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* Sets entity size to the models collision box.
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*
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* @param entity The entity index to set the value on.
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|
*
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|
* @return 1 on success, 0 on faillure.
|
|
*
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* @error Invalid entity.
|
|
* Invalid model pointer.
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*/
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native SetModelCollisionBox(entity);
|
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|
/**
|
|
* Gets size of a model bounding box.
|
|
*
|
|
* @param entity The entity index to use.
|
|
* @param mins The local negative bounding box distance.
|
|
* @param maxs The local positive bounding box distance.
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|
* @param sequence The animation sequence to retrieve.
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|
* Model_DefaultSize retrieves ideal moevement hull size.
|
|
* Model_CurrentSequence retrieves hull size of the current sequence.
|
|
* Values >= 0 will specify which sequence to retrieve size from.
|
|
*
|
|
* @return 1 on success, 0 on faillure.
|
|
*
|
|
* @error Invalid entity.
|
|
* Invalid model pointer.
|
|
*/
|
|
native GetModelBoundingBox(entity, Float:mins[3], Float:maxs[3], sequence = Model_DefaultSize);
|
|
|
|
/**
|
|
* Sets size to a model bounding box.
|
|
*
|
|
* @param entity The entity index to set the value on.
|
|
* @param sequence The sequence to apply.
|
|
* Model_DefaultSize sets size of ideal movement hull.
|
|
* Model_CurrentSequence sets size of the current sequence.
|
|
* Values >= 0 will specify which sequence to use.
|
|
*
|
|
* @return 1 on success, 0 on faillure.
|
|
*
|
|
* @error Invalid entity.
|
|
* Invalid model pointer.
|
|
*/
|
|
native SetModelBoundingBox(index, sequence = Model_DefaultSize);
|