amxmodx/amxmodx/CCmd.h
David Anderson 3bbfca6d08 Dear me, many changes
Rewrote Lang (still does not work though!)
New String class funcs+name
Added Queue class
Added MD5 class + functions
2004-08-15 10:53:48 +00:00

166 lines
4.9 KiB
C++
Executable File

/* AMX Mod X
*
* by the AMX Mod X Development Team
* originally developed by OLO
*
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* In addition, as a special exception, the author gives permission to
* link the code of this program with the Half-Life Game Engine ("HL
* Engine") and Modified Game Libraries ("MODs") developed by Valve,
* L.L.C ("Valve"). You must obey the GNU General Public License in all
* respects for all of the code used other than the HL Engine and MODs
* from Valve. If you modify this file, you may extend this exception
* to your version of the file, but you are not obligated to do so. If
* you do not wish to do so, delete this exception statement from your
* version.
*/
#ifndef COMMANDS_H
#define COMMANDS_H
// *****************************************************
// class CmdMngr
// *****************************************************
enum {
CMD_ConsoleCommand,
CMD_ClientCommand,
CMD_ServerCommand
};
class CmdMngr
{
public:
class Command;
friend class Command;
class Command {
friend class CmdMngr;
CPluginMngr::CPlugin* plugin;
CmdMngr* parent;
String command;
String argument;
String commandline;
String info;
bool listable;
int function;
int flags;
int id;
int cmdtype;
int prefix;
static int uniqueid;
Command( CPluginMngr::CPlugin* pplugin,const char* pcmd, const char* pinfo , int pflags , int pfunc, bool pviewable, CmdMngr* pparent );
~Command();
public:
inline const char* getCommand() { return command.c_str(); }
inline const char* getArgument() { return argument.c_str(); }
inline const char* getCmdInfo() { return info.c_str(); }
inline const char* getCmdLine() { return commandline.c_str(); }
inline bool matchCommandLine(const char* cmd, const char* arg) { return (!stricmp(command.c_str()+prefix, cmd+prefix ) && (argument.empty() || !stricmp(argument.c_str() , arg ))); }
inline bool matchCommand(const char* cmd) { return (!strcmp(command.c_str(), cmd )); }
inline int getFunction() const { return function; }
inline bool gotAccess(int f) const { return (!flags||((flags & f)==flags)); }
inline CPluginMngr::CPlugin* getPlugin() { return plugin; }
inline bool isViewable() const { return listable; }
inline int getFlags() const { return flags; }
inline long int getId() const { return (long int)id; }
const char* getCmdType() const;
void setCmdType( int a );
};
private:
struct CmdPrefix;
friend struct CmdPrefix;
struct CmdLink {
Command* cmd;
CmdLink* next;
CmdLink(Command* c): cmd(c), next(0) {}
};
CmdLink* sortedlists[3];
CmdLink* srvcmdlist;
CmdLink* clcmdlist;
struct CmdPrefix {
String name;
CmdMngr* parent;
CmdLink* list;
CmdPrefix* next;
CmdPrefix( const char* nn , CmdMngr* pp) : name(nn),parent(pp),list(0),next(0){}
~CmdPrefix(){ parent->clearCmdLink(&list); }
} *prefixHead;
bool registerCmdPrefix( Command* cc );
CmdPrefix** findPrefix( const char* nn );
void clearPrefix();
void setCmdLink( CmdLink** a , Command* c, bool sorted = true );
void clearCmdLink( CmdLink** phead, bool pclear = false );
public:
CmdMngr();
~CmdMngr() {clear();}
// Interface
void registerPrefix( const char* nn );
Command* registerCommand( CPluginMngr::CPlugin* plugin , int func , char* cmd , char* info , int level , bool listable );
Command* getCmd( long int id ,int type, int access);
int getCmdNum( int type, int access );
void clearBufforedInfo();
void clear();
class iterator {
CmdLink *a;
public:
iterator(CmdLink*aa = 0) : a(aa) {}
iterator& operator++() { a = a->next; return *this; }
bool operator==(const iterator& b) const { return a == b.a; }
bool operator!=(const iterator& b) const { return !operator==(b); }
operator bool () const { return a ? true : false; }
Command& operator*() { return *a->cmd; }
};
inline iterator clcmdprefixbegin(const char* nn){
CmdPrefix* a = *findPrefix(nn);
return iterator( a ? a->list : 0 );
}
inline iterator clcmdbegin() const {return iterator(clcmdlist);}
inline iterator srvcmdbegin() const {return iterator(srvcmdlist);}
inline iterator begin( int type ) const { return iterator(sortedlists[type]); }
inline iterator end() const { return iterator(0); }
private:
int buf_cmdid;
int buf_cmdtype;
int buf_cmdaccess;
iterator buf_cmdptr;
int buf_id;
int buf_type;
int buf_access;
int buf_num;
};
#endif