d6e71c8f4f
* Remove FAKEMETA leftovers * Move "require_module" native to where it belongs * Remove broken AMX module support * Remove useless natives * Remove "alloc_amxmemory" and "free_amxmemory" functions * Remove "strip_name" function * Clean engine a bit * Export "GiveFnptrsToDll" (Windows) (Core) * memcpy -> ke::SafeStrcpy * Export GiveFnptrsToDll in modules * Update msvc project files
109 lines
2.4 KiB
Python
109 lines
2.4 KiB
Python
# vim: set sts=2 ts=8 sw=2 tw=99 et ft=python:
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import os.path
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binary = AMXX.MetaPlugin(builder, 'amxmodx')
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binary.compiler.defines += [
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'JIT',
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'ASM32',
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'HAVE_STDINT_H',
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]
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if builder.target_platform == 'mac':
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jit_objects = [
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binary.Dep('JIT/amxexecn-darwin.o'),
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binary.Dep('JIT/amxjitsn-darwin.o'),
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binary.Dep('JIT/natives-darwin-x86.o'),
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binary.Dep('JIT/helpers-darwin-x86.o'),
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]
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binary.compiler.postlink += [
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'-Wl,-read_only_relocs,suppress'
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]
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elif builder.target_platform == 'linux':
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jit_objects = [
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binary.Dep('JIT/amxexecn.o'),
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binary.Dep('JIT/amxjitsn.o'),
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binary.Dep('JIT/natives-x86.o'),
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binary.Dep('JIT/helpers-x86.o'),
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]
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elif builder.target_platform == 'windows':
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jit_objects = [
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binary.Dep('JIT/amxexecn.obj'),
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binary.Dep('JIT/amxjitsn.obj'),
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binary.Dep('JIT/helpers-x86.obj'),
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binary.Dep('JIT/natives-x86.obj'),
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]
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binary.compiler.linkflags += [
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'/EXPORT:GiveFnptrsToDll=_GiveFnptrsToDll@8,@1',
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'/SECTION:.data,RW',
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]
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binary.compiler.linkflags += jit_objects
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binary.compiler.linkflags += [AMXX.zlib.binary, AMXX.hashing.binary, AMXX.utf8rewind.binary]
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binary.sources = [
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'meta_api.cpp',
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'CVault.cpp',
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'vault.cpp',
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'float.cpp',
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'file.cpp',
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'modules.cpp',
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'CMisc.cpp',
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'CTask.cpp',
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'string.cpp',
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'amxmodx.cpp',
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'CEvent.cpp',
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'CCmd.cpp',
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'CLogEvent.cpp',
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'srvcmd.cpp',
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'strptime.cpp',
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'amxcore.cpp',
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'amxtime.cpp',
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'power.cpp',
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'amxxlog.cpp',
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'fakemeta.cpp',
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'amxxfile.cpp',
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'CLang.cpp',
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'emsg.cpp',
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'CForward.cpp',
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'CPlugin.cpp',
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'CModule.cpp',
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'CMenu.cpp',
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'util.cpp',
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'amx.cpp',
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'amxdbg.cpp',
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'natives.cpp',
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'newmenus.cpp',
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'debugger.cpp',
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'optimizer.cpp',
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'format.cpp',
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'messages.cpp',
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'libraries.cpp',
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'vector.cpp',
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'sorting.cpp',
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'nongpl_matches.cpp',
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'CFlagManager.cpp',
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'datastructs.cpp',
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'trie_natives.cpp',
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'CDataPack.cpp',
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'datapacks.cpp',
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'stackstructs.cpp',
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'CTextParsers.cpp',
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'textparse.cpp',
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'CvarManager.cpp',
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'cvars.cpp',
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'../public/memtools/MemoryUtils.cpp',
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'../public/memtools/CDetour/detours.cpp',
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'../public/memtools/CDetour/asm/asm.c',
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'../public/resdk/mod_rehlds_api.cpp',
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'CLibrarySys.cpp',
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'CGameConfigs.cpp',
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'gameconfigs.cpp',
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'CoreConfig.cpp',
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]
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if builder.target_platform == 'windows':
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binary.sources += ['version.rc']
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AMXX.binaries += [builder.Add(binary)]
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