164780363b
added some redirection to windows builder
250 lines
5.5 KiB
C#
Executable File
250 lines
5.5 KiB
C#
Executable File
using System;
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using System.Diagnostics;
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using System.IO;
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namespace AMXXRelease
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{
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//This class specifies the process that builds a release.
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//It also implements the functions that are unlikely to change from mod to mod.
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public abstract class ABuilder
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{
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protected Config m_Cfg;
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public virtual void OnBuild()
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{
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}
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public virtual void CreateDir(string dir)
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{
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Directory.CreateDirectory(dir);
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}
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public virtual bool Build(Config cfg, Build build)
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{
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m_Cfg = cfg;
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OnBuild();
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int num = build.GetMods();
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AMod mod;
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for (int i=0; i<num; i++)
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{
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mod = build.GetMod(i);
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if (!BuildMod(mod))
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{
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System.Console.WriteLine("Mod failed to build: " + mod.GetName());
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return false;
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}
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if (m_Cfg.CompressPath() != null)
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{
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CompressDir(
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PropSlashes(m_Cfg.OutputPath() + "\\" + m_Cfg.GetReleaseName() + "-" + mod.GetName()),
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PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetName())
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);
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}
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}
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return true;
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}
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public virtual bool BuildMod(AMod mod)
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{
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CopyConfigs(mod);
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if (!BuildModModules(mod))
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return false;
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if (!BuildModPlugins(mod))
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return false;
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string basedir = PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetModPath());
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string sourcetree = m_Cfg.GetSourceTree();
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if (!mod.CopyExtraFiles(this, basedir, sourcetree))
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return false;
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return true;
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}
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public virtual void CopyConfigs(AMod mod)
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{
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string basedir = PropSlashes(m_Cfg.OutputPath() + "\\" + mod.GetModPath() + "\\configs");
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if (!Directory.Exists(basedir))
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CreateDir(basedir);
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string srcdir = PropSlashes(m_Cfg.GetSourceTree() + "\\configs");
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if (!Directory.Exists(srcdir))
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return;
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if (mod.GetPluginDir() != null)
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srcdir += "\\" + mod.GetBaseName();
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srcdir = PropSlashes(srcdir);
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CopyNormal(this, srcdir, basedir);
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}
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public static void CopyNormal(ABuilder ab, string src, string dest)
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{
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string[] files = Directory.GetFiles(src);
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if (!Directory.Exists(dest))
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ab.CreateDir(dest);
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for (int i=0; i<files.Length; i++)
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{
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File.Copy(files[i],
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PropSlashes(dest + "\\" + GetFileName(files[i])),
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true);
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}
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}
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public virtual bool BuildModPlugins(AMod mod)
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{
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int num = mod.GetPlugins();
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Plugin plugin;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetModPath();
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basedir = PropSlashes(basedir);
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string dir, file, target;
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for (int i=0; i<num; i++)
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{
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plugin = mod.GetPlugin(i);
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binary = BuildPlugin(mod, plugin);
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file = PropSlashes(m_Cfg.GetSourceTree() + "\\plugins\\" + GetFileName(binary));
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if (!File.Exists(file))
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{
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System.Console.WriteLine("Plugin failed to compile: " +
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mod.GetName() + "::" + plugin.name);
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return false;
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}
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dir = PropSlashes(basedir + "\\" + plugin.outdir);
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if (!Directory.Exists(dir))
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CreateDir(dir);
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target = PropSlashes(dir + "\\" + plugin.name + ".amxx");
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if (File.Exists(target))
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File.Delete(target);
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File.Move(file,
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target);
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}
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//Copy all files from the plugins dir to scripting
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string search_dir = m_Cfg.GetSourceTree() + "\\plugins";
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if (mod.GetPluginDir() != null)
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search_dir += "\\" + mod.GetPluginDir();
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search_dir = PropSlashes(search_dir);
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string dest;
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if (Directory.Exists(search_dir))
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{
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string[] files = Directory.GetFiles(search_dir);
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if (!Directory.Exists(PropSlashes(basedir + "\\scripting")))
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CreateDir(PropSlashes(basedir + "\\scripting"));
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for (int i=0; i<files.Length; i++)
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{
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dest = PropSlashes(basedir + "\\scripting\\" + GetFileName(files[i]));
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if (mod.ExcludeCopy(files[i]))
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continue;
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File.Copy(files[i], dest, true);
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}
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}
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return true;
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}
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public static string GetFileName(string input)
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{
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for (int i=input.Length-1; i>=0; i--)
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{
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if ((input[i] == '\\' || input[i] == '/') && i != input.Length-1)
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{
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return input.Substring(i+1, input.Length-i-1);
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}
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}
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return input;
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}
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public virtual bool BuildModModules(AMod mod)
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{
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int num = mod.GetModules();
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Module module;
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string binary, basedir;
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basedir = m_Cfg.OutputPath();
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basedir += "\\" + mod.GetModPath();
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basedir = PropSlashes(basedir);
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string dir;
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for (int i=0; i<num; i++)
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{
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module = mod.GetModule(i);
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binary = BuildModule(module);
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if (binary == null)
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{
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System.Console.WriteLine("Module failed to compile: " +
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mod.GetName() + "::" + module.projname + GetLibExt());
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return false;
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}
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dir = PropSlashes(basedir + "\\" + module.outdir);
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if (!Directory.Exists(dir))
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CreateDir(dir);
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File.Copy(binary,
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PropSlashes(dir + "\\" + module.projname + GetLibExt()),
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true);
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}
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return true;
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}
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public virtual string BuildPlugin(AMod mod, Plugin pl)
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{
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string modoffs = mod.GetPluginDir();
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string pldir;
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if (modoffs != null)
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pldir = modoffs + "\\";
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else
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pldir = "";
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AmxxPc(PropSlashes(pldir + pl.source), pl.options);
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string outfile = pldir + pl.name + ".amxx";
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return outfile;
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}
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public abstract void AmxxPc(string inpath, string args);
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public abstract string BuildModule(Module module);
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public abstract string GetLibExt();
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public abstract void CompressDir(string target, string dir);
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public static string PropSlashes(string path)
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{
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char sep;
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char alt;
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if (Releaser.IsWindows)
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{
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sep = '\\';
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alt = '/';
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} else {
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sep = '/';
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alt = '\\';
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}
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return path.Replace(alt,sep);
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}
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}
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}
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