amxmodx/gamedata/common.games/entities.games/gearbox/offsets-cofpitwormup.txt
Vincent Herbet 9ca3a685ed Update gamedata for all supported mods (#771)
* Update CS gamedata

* Update TFC gamedata

* Update DoD gamedata

* Update Valve gamedata

* Update Gearbox gamedata
2019-10-21 11:51:18 +02:00

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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your AMX Mod X install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after AMXX's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(AMX_Mod_X)
*/
"Games"
{
"#default"
{
"Classes"
{
"COFPitWormUp"
{
"Offsets"
{
"m_flNextPainSound" // float
{
"type" "float"
"windows" "712"
"linux" "732"
"mac" "732"
}
"m_vecTarget" // Vector
{
"type" "vector"
"windows" "716"
"linux" "736"
"mac" "736"
}
"m_posTarget" // Vector
{
"type" "vector"
"windows" "728"
"linux" "748"
"mac" "748"
}
"m_vecDesired" // Vector
{
"type" "vector"
"windows" "740"
"linux" "760"
"mac" "760"
}
"m_posDesired" // Vector
{
"type" "vector"
"windows" "752"
"linux" "772"
"mac" "772"
}
"m_offsetBeam" // float
{
"type" "float"
"windows" "764"
"linux" "784"
"mac" "784"
}
"m_posBeam" // Vector
{
"type" "vector"
"windows" "768"
"linux" "788"
"mac" "788"
}
"m_vecBeam" // Vector
{
"type" "vector"
"windows" "780"
"linux" "800"
"mac" "800"
}
"m_angleBeam" // Vector
{
"type" "vector"
"windows" "792"
"linux" "812"
"mac" "812"
}
"m_flBeamExpireTime" // float
{
"type" "float"
"windows" "804"
"linux" "824"
"mac" "824"
}
"m_flBeamDir" // float
{
"type" "float"
"windows" "808"
"linux" "828"
"mac" "828"
}
"m_flTorsoYaw" // float
{
"type" "float"
"windows" "812"
"linux" "832"
"mac" "832"
}
"m_flHeadYaw" // float
{
"type" "float"
"windows" "816"
"linux" "836"
"mac" "836"
}
"m_flHeadPitch" // float
{
"type" "float"
"windows" "820"
"linux" "840"
"mac" "840"
}
"m_flIdealTorsoYaw" // float
{
"type" "float"
"windows" "824"
"linux" "844"
"mac" "844"
}
"m_flIdealHeadYaw" // float
{
"type" "float"
"windows" "828"
"linux" "848"
"mac" "848"
}
"m_flIdealHeadPitch" // float
{
"type" "float"
"windows" "832"
"linux" "852"
"mac" "852"
}
"m_flLevels" // float[4]
{
"type" "float"
"size" "4"
"windows" "836"
"linux" "856"
"mac" "856"
}
"m_flTargetLevels" // float[4]
{
"type" "float"
"size" "4"
"windows" "852"
"linux" "872"
"mac" "872"
}
"m_flLastSeen" // float
{
"type" "float"
"windows" "868"
"linux" "888"
"mac" "888"
}
"m_flPrevSeen" // float
{
"type" "float"
"windows" "872"
"linux" "892"
"mac" "892"
}
"m_iLevel" // int
{
"type" "integer"
"windows" "876"
"linux" "896"
"mac" "896"
}
"m_flLevelSpeed" // float
{
"type" "float"
"windows" "880"
"linux" "900"
"mac" "900"
}
"m_pBeam" // CBeam*
{
"type" "classptr"
"windows" "884"
"linux" "904"
"mac" "904"
}
"m_pSprite" // CSprite*
{
"type" "classptr"
"windows" "888"
"linux" "908"
"mac" "908"
}
"m_fAttacking" // BOOL
{
"type" "integer"
"windows" "892"
"linux" "912"
"mac" "912"
}
"m_fLockHeight" // BOOL
{
"type" "integer"
"windows" "896"
"linux" "916"
"mac" "916"
}
"m_fLockYaw" // BOOL
{
"type" "integer"
"windows" "900"
"linux" "920"
"mac" "920"
}
"m_iWasHit" // int
{
"type" "integer"
"windows" "904"
"linux" "924"
"mac" "924"
}
"m_flTakeHitTime" // float
{
"type" "float"
"windows" "908"
"linux" "928"
"mac" "928"
}
"m_flHitTime" // float
{
"type" "float"
"windows" "912"
"linux" "932"
"mac" "932"
}
"m_flNextMeleeTime" // float
{
"type" "float"
"windows" "916"
"linux" "936"
"mac" "936"
}
"m_flNextRangeTime" // float
{
"type" "float"
"windows" "920"
"linux" "940"
"mac" "940"
}
"m_flDeathStartTime" // float
{
"type" "float"
"windows" "924"
"linux" "944"
"mac" "944"
}
"m_fFirstSighting" // BOOL
{
"type" "integer"
"windows" "928"
"linux" "948"
"mac" "948"
}
"m_fTopLevelLocked" // BOOL
{
"type" "integer"
"windows" "932"
"linux" "952"
"mac" "952"
}
"m_flLastBlinkTime" // float
{
"type" "float"
"windows" "936"
"linux" "956"
"mac" "956"
}
"m_flLastBlinkInterval" // float
{
"type" "float"
"windows" "940"
"linux" "960"
"mac" "960"
}
"m_flLastEventTime" // float
{
"type" "float"
"windows" "944"
"linux" "964"
"mac" "964"
}
}
}
}
}
}
/**
* Class Hierarchy
* -
* CBaseEntity
* CBaseDelay
* CBaseAnimating
* CBaseToggle
* CBaseMonster
* COFPitWormUp
*/